Final Fantasy Dimensions Is An iOS Game, Coming This Summer [Update]

By Ishaan . May 30, 2012 . 10:30am

Remember Square Enix’s Final Fantasy Dimensions trademark? We speculated that it may end up being the western title for Bravely Default: Flying Fairy. However, this morning, Square Enix revealed that Dimensions is actually an iOS and Android title. The game’s official website went live this morning, and you can view it here.

 

Square Enix USA will be bringing Final Fantasy Dimensions to E3. Here’s how they describe the game:

 

“Drawing upon the roots of the series with such features as beautiful 2D pixel art, job-driven character growth, additional scenarios in which to inherit the jobs of your adventuring companions, and a classic story of light, darkness, and crystals, Final Fantasy Dimensions delivers the best of Final Fantasy, retro and fresh alike, directly to your smartphone.”

 

Final Fantasy Dimensions will be released for iOS platforms this summer.

 

Update: Siliconera reader, Pete, points out that the logo for Final Fantasy Dimensions looks very similar to the one for Final Fantasy Legends: Warrior of Light and Darkness, an episodic 2010 cell phone game. Perhaps this is a port of that game? Thanks, Pete!

 

Update 2: Square Enix say that Dimensions will also be on Android.


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  • http://www.facebook.com/JDS1087 Justin Smith

    Oh joy. Another cellphone game I’ll never get to play because I have an Android rather than choosing to worship Apple.

    • http://twitter.com/#!/kaishou Kaishou

      People owning iPhone/iPod touch = worshippers. Ok got it!

      • Luna Kazemaru

         Broken logic don’t try and understand.

        • http://twitter.com/#!/kaishou Kaishou

          hah

    • creid8

      Actually, according to Square Enix’s E3 press release, there will apparently be an Android version as well.

      • Ryos

        Hopefully they’ll actually release it here.  SE hasn’t been very good about bringing Android titles, at least on this side of the ocean.

    • OneOkami

      That kind of comment paints you in just a much a stereotype as the one you’re trying to classify iOS device owners under.

      • http://www.facebook.com/JDS1087 Justin Smith

         I can’t stand Apple products. Over-expensive, easily break, and yet all the good stuff goes to it first. Androids products ARE superior. More freedom for app creation, and more reliability.

        Stupid price tag is the only reason any company favors iPhones.

    • neo_firenze

       So now that it’s also confirmed on Android, can you drop the sour grapes routine?

  • creid8

    I’m befuddled why you guys don’t mention that this is the Western name for Final Fantasy Legends, the game you guys have been posting about for years:

    http://www.siliconera.com/2010/07/20/final-fantasy-legends-brings-classic-final-fantasy-to-cell-phones/ 
    http://www.siliconera.com/?s=final+fantasy+legends 

    • http://www.siliconera.com/ Ishaan

      Oh man, Warrior of Light and Darkness! I’d completely forgotten that even existed and that we covered it. Thanks for pointing this out; I’ll update the post. :)

  • SirRichard

    It sounds pretty neat, I guess, I just don’t have any sort of iOS device for it. Don’t have any Android ones either, come to think of it.

    At least it’ll be something to talk about at E3, in the midst of everything else being on fire from all the amassed excitement.

  • http://chronotwist.deviantart.com/ JustThisOne

    Hmm, cellphone games sure have grown. The iOS and the Android are really starting to become their own platforms, aren’t they?

    Anyway, I like the sounds of pixel art. But I dunno if I like the sound of “a classic story of light, darkness, and crystals”. It sounds like they’re giving up on writing a complex plot because it’s a casual iOS game.

    But anyway, it’s probably way to early to make any judgements.

    • FitzpatrickPhillips

      People complain when they make complex plots and just whine about wanting old-school plots. Probably want to fulfill that want with this.

    • OneOkami

      IMHO, they already are legitimate gaming platforms.

  • http://twitter.com/ChestnutBowl Chestnut Bowl

    Nothing saps the excitement of a new game announcement faster than revealing it’s a release for mobile phones. 

    I’m guessing this is the NA name for Final Fantasy Legends? The logo artwork for both titles are the same.

    SE is announcing a large amount of mobile phone games this year. Not sure why I find that funny, but it made me realize I haven’t been highly interested in an SE game for quite a while.

  • http://alboreo.tumblr.com Alboreo

    Well, that’s disappointing.

  • Paradox me

    Nice to see it’s coming, even though I don’t have an iOS device. It looked pretty nice from what I’ve seen.

    Here’s hoping they port it to 3DS and/or Vita at some point.

    • http://twitter.com/alixraen alixraen

       Hear hear –

      As much as I too have liked the look of this game, I’m not quite about to run out and get an apple device/android phone to go and play it. A 3DS or Vita port would be very welcome.

  • eilegz

    stay free square enix…

    where its type 0…

  • http://profile.yahoo.com/34AM7T5QORDLZBHHD3HMSGQIUE Esteban

    Hopefully a Vita port soon. Im not a big fan of games in iOS or phones in general. A vita port will have my fist day buy for sure!

  • Omikuji

    Oh my goodness I have been dying for this game for a while now, it’s great to see it able to come over if it really is the warriors light and darkness port! I can hardly wait, I am so glad to have an ipad.

  • http://twitter.com/Karrick_CN Victor Hunter

    I’m a little bit torn about this. It’s great that we’re seeing Legends come out over here, but it’s not a game that was tailor-made for a touchscreen interface. I would much rather see this released digitally for handhelds or consoles in the same way that After Years was. This game is just begging for the eShop treatment. I just can’t help but feel that this game would be best experienced with analog controls.

    • Bhunivelze

      Actually, this game was always a cell phone game. It was released in episodes, just like The After Years was. This really is the most logical form of release here. And it’s nice for the iphone platform to get some games that aren’t shovelware or ports. 

  • http://Gematsu.com/ Bruno Silva

    Definitely excited about this! I’m guessing this is indeed the port of the Hikari to Yami no Senshi game that SE released for cellphones in Japan back in 2010 (?), and that’s awesome because back when this was released, I was all over this. Getting it day one!

  • kamikki

    Looks like 4 heroes of light 2 lol

  • http://www.facebook.com/people/Will-Jay/100001526135754 Will Jay

    It IS the Legends Logo, just with a different name.

    Anyway, cool, but I’d like to actually be able to use buttons. I hope it gets ports for the 3DS and Vita.

  • neo_firenze

    At this point, anyone who derisively dismisses iOS as somehow not being capable of having worthwhile games are showing their ignorance.  Since I bought a new iPad a couple months ago (due mostly to the flood of good games), I’ve found the scene to be frankly a lot more vibrant and creative than the mostly stagnant software we’re seeing on the Sony/Nintendo portables, and increasingly bloated and corporate console releases (which seem to be getting more of an AAA or bust attitude).  iPhones and Android phones are simply handheld computers.  People comparing what you can play on them to crappy phone games from last decade or Bejeweled are being willfully ignorant.

    Especially for RPGs reminiscent of the JRPG golden age in the 16-32 bit era, iOS lately is quite a great environment.  Square-Enix is releasing some really good stuff (Chaos Rings series), and lots of other developers are doing great RPGs.  Kemco, Gamevil (best spritework around), Kairosoft’s sim games, smaller devs with games like Dragon Odyssey Frane, Aurum Blade, 100 Rogues, Swordigo, Mage Gauntlet.  Heck, the best version of Capcom’s Ghost Trick is the iOS one (yes, I own it and the DS version).

    Not that I dislike Vita/3DS (I bought both at US release), but to completely ignore the potential of iOS as a viable game platform is just… dumb.  Do all devs design well for the hardware?  No.  Can smart devs make great iOS games?  Heck yeah.

    • http://www.facebook.com/JDS1087 Justin Smith

       Unless its a phone that comes with a joypad attachment like the Sony xperia Play (Thank god I have that) a phone really isn’t worth using for quality gaming. Touch-screen is gimicky. I don’t like it on the DS series, and I don’t like it anymore on smart phones. The lack of tactile feedback just ruins the experience.

    • usagi_san

      Yeah! Another Kairosoft fan! 

      Have you tried Cut the Rope?

  • Gmoyajp

    it finally comes!!! 

    been waiting since japanese release!

  • Mitchell Lee

    I hope they make the resolution compatable with the 4S, unlike some of their other ports.

  • scratchbach

    Great news. iOS or not, I’ll always take more Final Fantasy!

  • neetyneety

    “light, darkness, and crystals”

    Hoho, paint me excited. It’s never been a better time to be an iOS/Android gamer! Now I’m simply lmao at those lamenting how they so quickly dismissed mobiles (and I don’t mean handhelds like the 3DS/Vita) as capable gaming platforms.

  • http://twitter.com/class_zero Rohan James

    it seems what Tokita say when he reply my tweet is true though it’s sure take a hell amount of time,I don’t mind if Ios version come first because the QA testing of android games will be long because you can testing a hundred device 

  • Mr Snausages

    Finally S-E releases what seems to be a traditional/classic style Final Fantasy game.  Unfortunately for me, I do not own an apple device nor plan to (ever) and I went the Windows Phone route. 

    I would just like to see a console game released that followed this same structure.  It could even be a PSN/XBLA release.

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