The Little Battlers W Will Fight On Both PSP And Vita

By Ishaan . June 13, 2012 . 9:00am

The latest issue of Japan’s CoroCoro magazine reveals that The Little Battlers W, Level’s 5 next game in The Little Battlers series, will be released on both PSP and PlayStation Vita.


Both versions of the game will be released on the same day—September 27th. The packaged version of the game will cost 4,980 yen, while the download version will cost 4,480 yen.


Prior to that, Level 5 are also putting the series on the Nintendo 3DS with The Little Battlers: Explosive Boost, an updated version of the first game, which will contain features from the sequel such as new attacks and LBXs. That game is slated for release on July 5th.

Read more stories about & & on Siliconera.

  • KuroiKen

    Japanese developers ain’t stupid. They know Vita’s failing as hard as it can(just look at the sales. pathetic), so they are releasing games both for PSP and Vita(since Vita’s similar, doing a quick port isn’t a big deal, or vice-versa). PSP’s still strong in Japan(currently known releases go up until middle 2013!).
    Well, if they’re gonna release it on PSP as well, I’m going to try it.

    Edit: Read the article a bit more. So they’re putting the series on 3DS also! If I like what I’ll see on PSP, I might buy what they release on 3DS. Hehe.

    • Kevadu

      Originally this wasn’t supposed to be on the Vita at all. so…your comment seems pretty out of place.

    • The 3DS version is a very, very lazy port of the first PSP game. Don’t buy it.

      •  What was so bad about it?

      • boundries_san

        Lazy port? U have tried them here?

    • neo_firenze

      I’ll play devil’s advocate here: maybe Japanese developers ARE being stupid by allowing the Vita to flounder.  By continuing to make high profile PSP games, they stretch that system’s life out a little more and give people reasons to not want to buy a Vita.  Why invest in a Vita when basically the same game is also available on PSP? Many of these PSP and Vita dual releases aren’t exactly miles ahead in their Vita incarnation (which may be the case here assuming similar situation to Jonathan’s take on the 3DS version being a very lazy port of the first PSP game). Honestly, lazy ports in a halfhearted effort to put a PSP game on other platforms aren’t really quality support.

      So not going all-in on Vita is a fine business decision if you’re looking at the immediate returns, probably the more profitable short term decision to get revenue from the PSP version that exceeds what they would make with a Vita-only release.  But what about the long term?  PSP can’t and won’t survive forever, and instead of supporting a logical successor to give these publishers a healthy platform to release their games on for a good chunk of the next decade, the publishers are trying to wring another year out of a PSP platform that despite having had obvious success in Japan is clearly entering the tail end of its commercial life.

      I guess one solution is to move to 3DS once they squeeze every drop of blood out of the PSP.  Seems like it’s healthy to have another portable platform though (other than iOS/Android), to counter Nintendo being the only game in town.

      • I don’t understand why people blame third-parties for the Vita’s failure. It isn’t their job to sell the system. It’s their job to keep the system going once it has already taken off. But getting the Vita in a position where third-parties are comfortable putting major exclusive games on it is the job of the manufacturer, Sony. 

        “PSP can’t and won’t survive forever, and instead of supporting a logical successor…”

        As you pointed out later in your argument, the Vita really isn’t the “logical successor” here. The market already seems to have decided that the 3DS is the next go-to system for Japan as a whole, and I don’t think there was ever any doubt that it would be, given the software lineup that was announced for it right from day one. Third-parties don’t pledge that kind of support unless they have a lot of faith. They have their own interests at heart and little else.

        I would also argue that Level 5 are already making the necessary preparations to move the Little Battlers franchise off PSP once that system is no longer capable of sustaining it. That’s why they’re putting the updated first game on the 3DS. Like Capcom with Monster Hunter, they appear to have made their decision early on, regarding the future of their series. This is wise, since the sooner you get started on building up your audience on a new system, the more success you’ll have.

        • neo_firenze

          True enough, it’s ultimately on Sony to make the Vita succeed.  And I wouldn’t exactly say they’re slacking, they’re certainly giving it a good effort with games like Soul Sacrifice, Gravity Rush, and Uncharted. 

          Although, it’s interesting to think that it’s a question of a “logical successor” (singular) since we’re just coming off a DS/PSP generation where both were phenomenally successful in Japan.  From the publisher’s perspective, there’s definitely something to be said for a benefit in having two viable co-leaders pushing each other, and fighting to please publishers.  As opposed to the worst case scenario of one winning out early then letting the market stagnate.

          I just feel like sometimes it’s the typical corporate mentality of focusing on this quarter’s revenue only, without seeing the big picture.  Maybe making a little bit of investment in Vita support now won’t be as profitable over the next 6 months than it would be to stick to the old PSP.  But it might help that system catch on and give you a rich platform to make money on for years to come.  That’s not the publisher doing Sony a favor, that’s the publisher making a calculated investment to help themselves in the long term.  But as we see across all industries, good luck getting companies to think about their long term financial health over the quick buck…

          • “…since we’re just coming off a DS/PSP generation where both were phenomenally successful in Japan.”

            See, but that’s the key thing, isn’t it? The PSP didn’t sell on its own merits. It rode the Monster Hunter wave. Without Monster Hunter, third-party support for PSP would have died ages ago. And now, Capcom have decided that they’d rather take the series to a platform that will further help it, rather than be dependent on it.

            Even worse, all throughout the PSP’s life, Sony neglected (or failed) to come up with any new IP that would “stick” and that they could carry forward to the Vita. So, this problem has been building up right from the PSP days, and now it’s starting to look like they’re feeling the long-term effects of the seeds they sowed last gen.

            To be entirely honest, I’m not sure just what they could have done to counter the 3DS. Perhaps they should have released the device sooner (i.e, before the 3DS), because as it stands now, not only does the 3DS have a significant lead, it also has a vote of confidence from third-parties, and the one game everyone thought would bail Vita out.

            Also, I understand your point about investing in the Vita with long-term profitability in mind, but if you’re a publisher, the question on your mind is likely: “Well, why don’t I just put it on the 3DS instead?”

      • KuroiKen

        You’re actually kind of wrong. In Japan – PSP will survive pretty much as long, as Sony will continue allowing games being released for it. 
        PS2 lived a hell of a long life even after PS3 was released in 2006, and died only not so long ago. PSP will probably be the same. And there was nothing bad with it. PS2 received great games until the end, and I never regretted that they were released on PS2 not PS3. 

        • I think what @neo_firenze:disqus meant was that, ultimately, software sales on PSP will decline to a point where it isn’t worth the trouble to release certain kinds of games on the device anymore. The PS2 had no competition. The PSP has very, very healthy competition.

        • MrKappa

          But part of the reason the PS3 library is so weak is because Japan refused to leave the PS2 behind and kept making games for it long after the PS3 was out and when they finally had to let it die they just moved to the PSP instead.

          I don’t know what it is but Japan just fears change or something or they are just too lazy to make full console games whereas M$ was always looking ahead which is why the Xbox360 got the lead on the PS3 and still has it with PS3 being dead last in the console race and has been for like 6 years ever since they started.

          The VITA is gonna follow the same slow fate because all the Japanese developers are gonna linger on the PSP just like they did the PS2.

          • Yuri Kennedy

            PS3 library is weak? lol maybe for you

        • Yuri Kennedy

          “I never regretted that they were released on PS2 not PS3”

          How do you regret something you have no control over?

  • KotaroInugami


  • Learii

    bring them to NA so everyone can make their own gumdiam toy come on

    • boundries_san

      it is going to come, considering the anime is otw to us.^^

      • Learii

        i hope so so i can make my own little toy and fight with it lol

  • Testsubject909

    Mini giant robots for my portable…

    Yeah… I want this… bad…

  • Solomon_Kano

    Yes. Yes! YES!

  • boundries_san

    This seems to be a bad thing for vita here consodering gamers would mostly choose psp release tham vita there.

    And this move also shows how the develpors is not feeling confidence for vita release here.

  • Christopher Nunes

    I’m a little confused here… is the, The Little Battlers W for the PSP and VITA the same updated version as the 3DS version or is the 3DS the updated version that the PSP and VITA aren’t getting? I haven’t been keeping track.

    Anyway, any news of this coming over to the US or the anime? Seriously I’ve played Custom Robo a few weeks ago and it made me feel nostalgic of playing customizing robo games again. We need this in the US! Please bring it over!

    • The Little Battlers W for PSP/Vita is the second game in the series. The 3DS is getting The Little Battlers: Explosive Boost, which is an update of the first game–or rather, an update of an update (think MH Freedom Unite)–with new mechs and attacks from the PSP/Vita game and the current season of the anime series included.

      • Christopher Nunes

        The Little Battlers W for the PSP/VITA is the second game in the series while The Little Battlers: Explosive Boost is the first update game which is being updated again, right?

        So The Little Battlers: Explosive Boost is the “current” best version since The Little Battlers W doesn’t have the anime series included specials. I got that right, right?

        Do you think we can expect the 3DS or VITA version (I don’t know if anyone would release the PSP version as the PSP isn’t doing great in the US anymore, even though I want more games for it to continue its life span) in the US in the future?

  • Is there any difference between the two versions?

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos