Dragon Quest X Director Wanted To Add Free Play Periods For Long Time Fans

By Spencer . July 30, 2012 . 3:00am

Yeah, Dragon Quest X is an online game with a paid subscription, but Director Jin Fujisawa didn’t want that to be a barrier for long time fans of the series. Speaking in an Iwata Asks interview, Fujisawa said he didn’t want to tell fans because Dragon Quest X was online they couldn’t play. A slogan Fujisawa kept in mind is it’s the same, everyone can play.

 

Yuji Horii thought online billing would be a problem for kids who wanted to play Dragon Quest X, but didn’t have any money. He started thinking of way online play could be free. While daily free play periods are called "Kids Time," Dragon Quest X does not verify your age, Producer Yosuke Saito points out. Horii said people might lie about their age to play the game and he didn’t want players to do that.

 

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When you start Dragon Quest X you will play with a brother and sister – offline only. Fujisawa wanted to introduce players to the world of Dragon Quest X and the real time battle system before stepping online, which you have to do to continue the story. What’s interesting is Dragon Quest X splits processing between a remote server and the Wii. For the offline part, the Wii will act as both the client and server. This caused some hiccups in development since there were slowdown issues the team needed to tackle.

 

Fujisawa reflected on some of the features in the Dragon Quest series that might have led to the online game evolution. In Dragon Quest IV, you had AI characters acting as if they were people and in Dragon Quest VII you could talk to party members which gave players the sense of communicating while sharing an adventure.


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  • Vampiric

    “Fujisawa reflected on some of the features in the Dragon Quest series that might have led to the online game evolution.”

    Id call it a de evolution. And when it doesnt sell even  a tenth of IX, I hope they go back

    • Bhunivelze

      How exactly is it a devolution? >_> Because they’re expecting you to have a credit card? Interact with other people? 

      • Vampiric

         1) Party members are mindless sock puppets
        2) The main story took a hit when you put the emphasis on the online aspects
        3) MMO gameplay at least what they showed, is far more shallow than the other titles

      • Wake

        I’d have to agree with Vampiric.

        For me DQ has always been about the characters. The interactions they have with each other is always a joy. They’re quirky and rich in terms of personality, and I love them for that. If you take that out of a DQ game you pretty much take its soul.

        So when he says “devoultion”, I don’t think he’s referring to the technical aspect of the game. I think he’s referring to removing a big part of DQ that made people care for it in the first place.

        • http://Gematsu.com/ Bruno Silva

           Yeah, I’d have to agree with you there. Then again, I’m pretty sure this won’t become a standard for the series, just like what happened with Final Fantasy XI and XIV. We may get an MMORPG DQ game here or there, but they’ll keep on making offline, story driven, character rich Dragon Quest games in the future.

          • http://www.cubiz.tk/ Auragar

            XII was basically a offline MMO. And XIII people dislike… just saying.

          • Paradox me

            XII was basically a offline MMO.

            Being a multiplayer game played over the Internet on a massive scale is really the only prerequisite for being an MMO. Just because some of Final Fantasy XII’s mechanics had some similarity to those found in certain MMOs doesn’t make it “basically an offline MMO.”

            By that logic, I’d be willing to bet that the vast majority of singleplayer titles could be considered “offline MMOs” simply because there’s an actual MMO somewhere that boasts similar qualities.

            >Nemesis_Dawn

            http://en.wikipedia.org/wiki/Turn-based_MMORPG

          • http://Gematsu.com/ Bruno Silva

             That’s relative. I respect your opinion, though, but you have to admit that your personal opinion should not be labeled as a fact. FF XII and XIII are offline FF games, and just because you didn’t like ‘em or some people didn’t, it doesn’t the games are bad.

          • Nemesis_Dawn

            @twitter-42108745:disqus Can you point me to a turn-based MMORPG?

          • Nemesis_Dawn

            This is the second multiplayer DQ in a row, though.

          • http://Gematsu.com/ Bruno Silva

            This is completely different from DQ IX, though. DQ let other people join your party for play sessions, in an offline world. You didn’t need no subscriptions, and you could play the game solo if so you desired. I’m afraid that is not the case with DQ X.

          • http://twitter.com/ifarah12 Gren

            I don’t have a source on me so feel free to tell me I’m lying but I heard that they want to make 11 a standard Dragon Quest game.

          • Nemesis_Dawn

            I haven’t heard a single thing about XI, so if that’s true, that’d be great, but it sounds like just wishful thinking from fans, to me.

            As for the differences between IX and X, the words slippery slope apply. IX was more offline, but with multiplayer being an option. Then X takes it a step further. I would actually expect XI to take it even further if X is successful. Look at the trajectory of the Resident Evil games, for an example.

  • malek86

    Apparently that didn’t work out, I guess?

    I mean, I doubt they added Kids Time for longtime fans. And the offline mode is only a small part of the story.

  • Mrgrgr and Unacceptable World

    Considering this game is DQ there, i am more than sure that this game is going to sell well in Japan there lol.^_^

  • Nitraion

    “Yuji Horii thought online billing would be a problem for kids who wanted to play Dragon Quest X, but didn’t have any money.”
    Sounds like half of him didn’t agree that DQ X become online game….
    TBH i kinda irk this game become pay online game…but dunno time only can tell…

    • Mrgrgr and Unacceptable World

      Well, sometimes game direction is not made by the game developers there however by the top head of company there so…… maybe Yuji himself does not really agree with the online concept there.

      However, if they are able to show that this game indeed had the quality needed there, why won’t we play the game there?^_^

      • $36598391

         Square Enix already has Final Fantasy XI and XIV for MMOs, they should keep Dragon Quest offline only unless it’s free to play

  • XiaomuArisu

    The first DQ I played was the eight(first DQ in europe)
    Beautiful graphics,wonderful overworld and a quirky cast with awesome VAs.
    then the ninth came for the ds,a multiplayer(somehow)game.
    Now this….Maybe its good but I hope they return to the great singleplay experience.

  • Arcm

     I wish this was more like Phantasy Star Online where you have a true offline story mode but at anytime you can get online and play with your friends using the same character. I loved that game on Dreamcast and Gamecube.

  • http://wwwdonicwebstartscom.webstarts.com/ donicx

    I wonder how the wii u version is like hope we get some info on it soon or later either way cant wait for the game.

  • RaikageV

    “Horii said people might lie about their age to play the game”
    Oh, someone finally realized that. xD

    I wonder if it’ll be possible to play the game outside of Japan.

  • Benny Tormoes

    Still looks horrible. Still giving it a miss.

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