Metal Gear Solid: Ground Zeroes To Have Day And Night Cycles

Recommended Videos

Konami have released new screenshots of Metal Gear Solid: Ground Zeroes, along with some new information on the game, which series creator, Hideo Kojima, recently divulged to Eurogamer.

 

Ground Zeroes, Kojima revealed, will have day-and-night cycles, and this will affect things such as enemy patterns and other things in the world. The feature is meant to add to the game’s replayability. Kojima also shared that, yes, there will be loading screens as you explore its open world map.

 

 


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Metaphor: ReFantazio Gauntlet Runner Road Trip Gameplay Detailed
Metaphor: ReFantazio Gauntlet Runner Road Trip Elements Detailed
Read Article Next PQube Otome Game Is Celestia: Chain of Fate
Next PQube Otome Game Is Celestia: Chain of Fate
Read Article Memories Off Sousou: Not Always True Characters Revealed
Memories Off Sousou -Not Always True- characters include Sae Sunomiya
Read Article Honkai: Star Rail Discord Mimo Bot Can Now Invade Your Servers
Honkai: Star Rail Discord Mimo Bot Can Now Invade Your Servers
Read Article FFXIV Preferred and Congested Worlds Change
FFXIV Preferred and Congested Worlds Change
Related Content
Read Article Metaphor: ReFantazio Gauntlet Runner Road Trip Gameplay Detailed
Metaphor: ReFantazio Gauntlet Runner Road Trip Elements Detailed
Read Article Next PQube Otome Game Is Celestia: Chain of Fate
Next PQube Otome Game Is Celestia: Chain of Fate
Read Article Memories Off Sousou: Not Always True Characters Revealed
Memories Off Sousou -Not Always True- characters include Sae Sunomiya
Read Article Honkai: Star Rail Discord Mimo Bot Can Now Invade Your Servers
Honkai: Star Rail Discord Mimo Bot Can Now Invade Your Servers
Read Article FFXIV Preferred and Congested Worlds Change
FFXIV Preferred and Congested Worlds Change
Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.