Square Enix And Epic Games Sign Unreal Engine 4 Licensing Agreement

By Ishaan . October 23, 2012 . 8:30am

Square Enix and Epic Games have signed a licensing agreement that will grant the Japanese developer a group-wide license to develop multiple games using Epic’s existing Unreal Engine 3 and upcoming Unreal Engine 4.


Epic Games Japan are providing local support, and worked directly with Square Enix on the new license. The licensing agreement is meant to supplement Square’s existing proprietary technology and to ensure they have access to the best tools across all platforms.


“Epic has a strong relationship with Square Enix, and it’s an honor to provide their creative and technical talent with the best game technology available for licensing,” said Taka Kawasaki, territory manager of Epic Games Japan. “We look forward to supporting their developers with world-class tools for years to come.”


The most recent Square Enix game to use Unreal Engine 3 was Demons’ Score for iOS and Android devices. The game was developed by iNiS and published by Square. The very first Square Enix game that used Unreal Engine 3 was 2008’s The Last Remnant for the PC and Xbox 360.

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  • Mrgrgr and Unacceptable World

    iNiS no new Ouendan or even Elite Beat Agents?T_T

  • venomryu

    great now tetsuya nomura is this closer to making his fps game god help us all 

  • Hopefully in the future all games will be powered by this shitty engine

    • TheGameTagerZ

      Why is it “shitty” 

      Are you currently developing a better engine that will forever change the gaming industry.

      I’ll be waiting

    • Luna Kazemaru


  • Colonel Custard

    Whoa this really freaking amazing news Unreal Engine is very user friendly and powerful, though it has its pop up issue.

     Man I wonder why they decided to make this move my guess Square has a bunch of staff members ready to work on games that don’t warrant a long production, or mobile games, or maybe they are going to start hiring new staff and with UDK probably being the #1 free dev kit around and being around for a long time they can get people working on something they are comfortable with.

  • SirRichard

    Good, hopefully now they won’t spend over half a generation making a really overly complicated engine for two games before ditching it for a new one. UE4 is looking pretty damn impressive (and it’s sort of promising that the game they want to open it with is a rather heavily stylised one), so with the right help they should be able to work their usual graphical magic, hopefully.

  • wait didn’t square have their own engine (forgot what it was called)…

  • This is great news, but we all know what this means right!? Time to start Final Fantasy Versus XIII all over from scrap using the new engines which means another 10 years till we get to play it =P

    • eilegz

      noooooooo :(

    • No! Nobody in the right mind wants the dull Unreal Engine to make Nomura’s designed characters to bald and ugly or make the cool settings look dull.

      • …do you even know what an engine does? Best not to say anything if you’re going to make yourself look ignorant. :P

      • Aoshi00

        Hm.. these guys look like they have pretty nice hair to me :)  Last Remnant might have lots of technical hiccups, but it’s more due to the language barrier..   I could name many of my favorite and exceptional games using Unreal Engine, it just depends on how well you use the tool 



        I think this is a smart choice, to have more useful tools at your disposal.. considering how long it takes for S-E to crank out big console games these days..  FF13 VS?  Might as well call it FF15 alrdy…

  • Bloodios

    Oh? Is this an indirect confirmation of Luminous Studio being scrapped? I can’t wait to see Agni’s Philosophy rendered in real-time with Unreal Engine 4.

    • “…is meant to supplement Square’s existing proprietary technology…”

      • Bloodios

        Man, you could’ve waited. It was meant to be a joke (more like like a troll…) for anti-UE folks coming in commenting immediately after seeing the title.

        • Sorry, I can’t tell the difference between jokes and actual ignorance any more. :(

          • Bloodios

            You got it rough these days, huh…

  • eilegz

    the last remnant 2? 

  • Their Luminous Engine clearly surpasses the new Unreal Engine… Why would Square-Enix go as quickly to license stuff not-so-Epic Game again?

    This means Epic Games will make money off several new titles like they did with other games before.

    Why can’t Square-Enix provide local support for the Luminous Engine? I rather avoid everything from Epic Games and Valve like the plague.

    • Göran Isacson

      Best explanation I can think of is that the Unreal Engine is far simpler to work with, so they’ll use that engine for games that won’t have to look as super-omega-ultra shiny as their mainline Final Fantasy titles. They’ll use the Luminous Engine for those games, and the Unreal Engine for faster production on lesser hyped titles.

    • “Clearly surpasses”? You’ve hands-on experience with both these engines and can testify to Luminous somehow being technologically superior and easier to use than UE3 and UE4? Please, do tell us more.

    • Hidayat246

       I think UE is for another game not COMPATIBLE with luminos engine

      i remember in one article SE say that luminos is developed for RPG game

      but who know if luminos is still have problem like crystall tool


  • amagidyne

    Fair enough. Don’t get why this thread is so upset. It’s not like Square-Enix is going to try to make Gears of War. Even if they did, it would be fairly interesting to play and would probably sell so poorly that they wouldn’t try it again. Who loses on this?

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