Learn About Monster Hunter 3 Ultimate’s Sword and Shield Weapon

By Ishaan . January 6, 2013 . 3:00pm

Capcom have begun detailing the weapons types in Monster Hunter 3 Ultimate, starting with the Sword and Shield, which is the go-to weapon in the series for beginners. You can read their summary of the Sword and Shield class below, along with screenshots.


As you’re done creating your hunter, you should notice he or she carries around a small shield on one hand and a short sword on his or her back. This weapon set is the Sword and Shield – and there is a very good reason the game gives it to you as a starting weapon: it is one of the most well-balanced weapons in the game. But don’t be so quick to underestimate this weapon’s size and strength. While it is definitely recommended for beginners, mastering the ins and outs of the Sword and Shield can lead to devastating results.


What the Sword and Shield lacks in strength and reach, it certainly makes up with speed and versatility. And because it’s such a light weapon type, you can still move around with it in your hands without sacrificing too much of your running or swimming speed. On top of that, it is the only weapon type that allows you to use items with it drawn – novice hunters can take advantage of this feature to heal and recover stamina, while more seasoned hunters will use this to maximize damage with a combination of traps, bombs, boost items and successive rapid strikes.


The other major feature of this weapon is the shield. As you might expect, it is primarily used for blocking, but that’s not the end of it. The shield also adds another layer to the offensive arsenal since you can use it to causeimpact hits, which can bring monsters to a knock out (dizzy) state if you hit their heads frequently enough. With some hands-on time, you will find that you can use shield strikes in the middle of your 4-hit combo or as stand-alone moves, adding even more intricacies to master.


Monster Hunter 3 Ultimate will be released for the Wii U and Nintendo 3DS in March. You’ll be able to transfer character data between the two versions, and the Wii U version will support online multiplayer. Additionally, local co-op between the 3DS and Wii U versions will also be supported.

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  • ragingmerifes

    Best part of it: you use your own sword to carve stuff out of monster’s corpses.

    • s07195

      No need to waste effort on washing clean a different knife, right?

  • Haseyo

    My second favorite weapons, first being Greatsword. I love the speed and rush potential in it. Elemental damage stacks up fast in terms of DPS, not the best “neutral” weapon though.

    I feel they should cover Dual Swords for those who haven’t played Portable 3rd (which Japan probably assumes all, but we all know we played it.)

  • safeto20scroll

    Looooooooooooooooooooooove iiiiiiiiiittt to biiiiiiiiiiitsssssss
    best weapon in MH period.
    I’m wondering whats the new half SnS half Switch Axe weapons feels like in MH4.
    Maybe a heavier SnS and lighter Switch Axe? CANT WAIT.

  • Blazkn

    I’m not really a fan of SnS. I think dodging and sheathing/unsheathing your weapon in the right moments are two of the most important (and fun) mechanics of MH. Using SnS just feels a bit boring to me.

    • I’m a fan of SnS, but I can totally understand what you mean. Greatswords and Long Swords have that increased damage, but it all comes with that risk of releasing at the right moment, or dodging when required.

    • Au contraire everything else is clunky as deus.

    • I enjoy playing all melee weapons except the lance, I never got the hang of how to use it, low damage, narrow attack range and somewhat slow.

    • Guest

      They might look kinda clunky at first, but with a bit of practice they get pretty confortable to play with. IMO successfully dodging and landing attacks feels much more challenging and rewarding with a “heavy” weapon.

      • Blazkn

        oops, made a mess here (accidentally deleted the post)… The “guest” above is actually me…

        *posted in the wrong place, it was a reply for Laer_HeiSeiRyuu

      • Kevin Lor

        IMO I find it much harder to beat most boss monsters with the SnS. I thought hitting hard and dodging was easier so I went that route.

    • FlameEmperor

      Long Swords and Hammer forever! Woo (/o.o)/

  • Visa Vang

    I hope you get a real free-camera control with the right joystick instead of just shifting fixed camera positions.

  • ShawnOtakuSomething

    Lance/gunlance and SNS <3

  • Pockystix

    love sns, really balanced, no worries about having to constantly dodge or wait for attacks (but still being able to take a hit well enough, without degrading your weapon), shield bashes and status ailments. . . ahh, it works so well.

    well, not so well underwater, that is lol

  • Curan_Altea

    I have trouble using anything except for Longswords and greatswords. Longsword being my favorite.
    Just felt right the first time I used it. The new weapons in 4 are really interesting though, and I’ll give them a shot.

  • gamefreak86

    Gunlance, lt. bowgun, bow, lance, mace, sns for me.

  • Interesting weapon. That said, I see no one using it online.

    • J_Joestar

      It is probably better for online than solo, probably the best status effect appliers for a melee weapon and is less likely to interrupt the more damage oriented big weapons.

  • sns impact damage is pathetic,unless they have changed it in this version.Otherwise it is a very nice weapon especially in cutting off tails.

  • Sns is quite reliable weapon for multiplayer since it has small hitbox and won’t disrupt other players unlike GS upswing and particularly good for inflicting ailments or elemental damage against monster. Though i find this weapon rather unappealing for solo due to its low dps. I have been a Lancer since 2ndG and likely to stay so.

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