Shin Megami Tensei IV Has Multi-Story And Multi-Ending System

By Spencer . February 26, 2013 . 1:09pm

imageJust like Shin Megami Tensei: Nocturne, players will be able to affect how Shin Megami Tensei IV ends. A retail listing explains you make choices during the story and affect the ending in a big way. Shin Megami Tensei IV will have different ideologies to follow and these reasons will be in conflict with each other. Will you abide by God’s order, seek the demon’s reformation or possibly find another way?

 

Depending on your decision you will experience a different story route since Shin Megami Tensei IV has a multi-ending and multi-story system.

 

Shin Megami Tensei IV has familiar gameplay mechanics like the press turn battle system and demon fusion. Atlus also made the game more friendly for newcomers with mid-dungeon difficulty adjustment and an option to save or load at anytime.


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  • Solomon_Kano

    Sounds good. Now if only Atlus would get Nocturne up on PSN. I’d like to play it since I missed out on PS2.

    • Rafael Fijos

      And Persona 4

      • Dyne

        and get the psp Persona 2 EP out over here.

      • Solomon_Kano

        Eh, I’ve got a Vita so I’m good, but I see no reason for them not to put it up. I mean, P3 is there.

        • Kefkiroth

          Probably because it would detract from Vita/Golden sales.

          • Solomon_Kano

            True. I was thinking that they put FES up in spite of P3P’s existence, but then that’s been out far longer. They get more by leaving P4G as the only option than by putting a cheaper version on PSN. For now, at least.

      • http://thrust-the-sky.deviantart.com/ WildArms

        lol…

      • TheExile285

        Don’t hold your breathe. Since they just released Golden, its probably gonna be another year or two before they P4 up as a PS2 classic

    • Zeik56

      I actually have Nocturne but I’d still like to see a PSN release, simply because it would let me play it on my PS3 at a slightly better resolution. Same goes for DDS.

      • Solomon_Kano

        Ah, DDS and DDS2 would be nice. I believe Ghostlight was trying to get them up for the folks in Europe, but they ran into some issues. I think it was an emulation problem. I’d like to see Atlus say something about it for those of us in the US.

        • DesmaX

          DDS is not coming to PSN.
          It just doesn’t work on the PS3, according to Ghostlight

          • Solomon_Kano

            Ah, so there was an emulation issue. Well, that sucks. Guess I’ll have to track down PS2 copies.

            Wonder if they’d be interested in putting up the Raidou Kuzunoha games…

  • http://www.facebook.com/magius.necros Magius Necros

    Who else is naming the main character Jack? Cuz Samurai Jack.

    • Solomon_Kano

      I know he’s a guy, but I’m still gonna call him Korra.

      • Hollowkoopa

        Thank you very much. Now i have a name for the MC.

      • LightZero

        I will be naming him either Serph or Kenshin

    • Guest

      Magius is a SJ fan? nice

    • ShawnOtakuSomething

      Junpei, Don Don, Don! I leveled up

    • Barrylocke89

      Honestly, Jack first brings “Captain Jack” from Strange Journey to mind…and he was kind of a jerk.

    • http://www.facebook.com/profile.php?id=594742092 Robert M Fenner

      I’m calling him Tony-D because He’s the Boss.

  • Rogerrmark

    Just hope it turns out similar to the multiple-path story that was the first Persona,or other games,like SaGa series or Chrono Cross.

    About the multiple ending aspect,most fans probably already knew :x

    • Zeik56

      I really doubt it will be as drastic as P1 with the Snow Queen Quest. That was basically an entirely different storyline.

  • DDanny

    I can only hope this means we will actually have proper routes this time.
    Sorry, but in past megaten games your alignment only really changed the ending and some very minor boss/npc conversations/events, while the majority of the game remained exactly the same, making replays kinda boring as you still had to go through the same dungeons again and again with basically the same events. It’s also about time they brought back the 9 alignment axis for the player, this can greatly enhance the available routes so you don’t have to set for extremes only.

    • MrTyrant

      Yeah, that’s why multiples routes =/= multiples endings. Devil Survivor did a little better at this because their routes was to split the groups of characters to make your choice in joining one and see the events from their point of view. Still most events even the last boss was the same and the route split was so late in the game that the best thing you could do is to save the game there instead of replaying it.

    • benhofb

      I hated how in persona 1 I got the bad ending just because I said the “wrong” things to mako. Silly NPC conversation as insignificant as that shouldn’t determine the game completely.

  • $39420547

    i was hoping for something other than Order Chaos Neutral

  • ShawnOtakuSomething

    I do love Multi-Ending’s in ma games

  • Zarx

    True Demon Ending :D?!

  • personablaze

    So I get to pick a side again…welp I’m gonna pick MY side first an kick some Law an Chaos butt

    Then I’ll probably flip a coin to see if I do a law or chaos run after.

  • Detrimont

    That’s how most SMT games work, it’s not a supprise

  • psycho_bandaid

    Gah! I just broke my information embargo on this game. Still though this is really good to hear. Can not wait.

  • $29082171

    Wasn’t there something like this in the other games as well?

    • MrTyrant

      Multi-story at least suggest that they may give you a different narrative depending on which side are you on. That wasn’t in most games where you only get a different ending and most of your aligment is related to the gameplay mechanic.

      Anyway I believe the reason behind this thread is to confirm that the game will have multiples endings for people that didn’t know.

  • benhofb

    I wonder how many endings we can expect… let’s see, probably a basic law, neutral, and chaos. I’d like to see a black samurai ending or something…

  • dahuuuundge

    time to choose the Neutral ending where nothing gets resolved and leave the problem for future generations

    • http://www.facebook.com/jefriputra Jeff

      and that’s how shin megami tensei will get sequels and spin offs :p

  • Mrgrgr and Unacceptable World

    Isn’t this all about Shin Megami Tensei?

  • Ethan_Twain

    In light of this announcement I have a question… what features have been announced for this game that are exclusive to it? So far the marketing drip has been a string of “Guess what classic SMT feature is back!”. Atlus has excitedly revealed press turn combat, 3D third person exploration, demon fusion, and now a multi-alignment story tree.

    I mean, it’s been a long time since SMT III, and classic doesn’t mean bad. But is there anything new we know about at all?

    • raulrain

      I would better have all the features than a new one replacing any of the features we like from SMTIII, at least in the case of SMTIV, but I’m open to new features, but not to sacrifice old ones, like NG3,that’s why we are getting NG3 Razor’s Edge :P

  • Swaggermuffin

    “THIS JUST IN: Shin Megami Tensei IV Will, In Fact, Be A Shin Megami Tensei Main-Series Game.”

  • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

    In other news, Shin Megami Tensei IV is a Shin Megami Tensei game.

  • Barrylocke89

    Yknow what would be cool? If every ending had one or more exclusive dungeons along with exclusive bosses/endings. Have any of the SMT games done that?

  • Claud12

    CHAOS Path here I come Mwhahahahahaha!!!!!

  • Tom_Phoenix

    A core SMT game has multiple endings? NO WAIIIIIII! In other news, the sky is blue.

    On a less silly note, I have very mixed feelings on the issue of endings. On one hand, while I’m completely fine with a traditional Law vs. Chaos conflict, I’m hoping that this game will follow Nocturne’s example and feature more than three different endings.

    On the other, though, past SMT games have only featured very minor variations between endings, the only differences basically being dialogue changes and which bosses you have to fight (hence the Neutral endings being infamous for having to essentially kill all the major characters). Considering this, I wouldn’t mind only three endings if those endings were actually significantly different from one another.

    Of course, having more than three endings with major differences would be the most ideal, but it’s better to keep low expectations.

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