Jett Rocket II Will Run At 60fps In 3D; Here Are The First Screenshots

By Ishaan . March 3, 2013 . 1:30pm

Shin’en Multimedia are known for their technical expertise among their fans, and it’s something the studio is rather proud of, often choosing to do more in areas that other developers would do less. This isn’t limited just to the visual quality of their games but also how well they run.

 

For example, in the case of FAST – Racing League, a futuristic WiiWare racer released in 2011, Shin’en aimed to have the game running at 60 frames-per-second in single-player mode (multiplayer ran at 30fps). In the case of Jett Rocket, a WiiWare platformer from 2010, the studio put an immense amount of effort into lighting and shadows—a rarity on the Wii, let alone WiiWare—and still managed to get the game running at 60fps.

 

This trend looks to be continuing with Jett Rocket II: The Wrath of Taikai, Shin’en’s next game, which is headed to the Nintendo 3DS eShop. Shin’en have announced that Jett Rocket II will run at 60fps with stereoscopic 3D turned on, and shared a few screenshots to go along with the announcement.

 


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  • XypherCode

    Shin’en really knows how to do their stuff. :)
    I hope they would release a sequel to FAST Racing League either as WiiWare/WiiU/3DS download. :)

  • Blazkn

    Shin’en is awesome, the graphics are great.

    But they could work a bit more on the character design…

    • puchinri

      I kind of preferred how simple and basic the original character design was, but this one isn’t too bad. They could do better though.

      • Blazkn

        I prefer this new one, because the face looks more natural (even though the hair is kinda strange…).

        But imo neither of them look good anyway

  • Sneferie

    This is REALLY impressive to me, especially if they do achieve 60fps with 3D on (though is this with 3D on max, or just 3D turned on in some capacity?).

    • Enzo

      3D on at any level is the same as it is at max in terms of performance.

      • Sneferie

        Oh, I see. My bad.

    • isotrex

      Yeah, Enzo is right. The 3D slider is just a setting for 3D depth. Once turned on, it’s the same all the way.

  • thaKingRocka

    Restecpa.

  • puchinri

    It’s cool to see this news on here. I’m really looking forward to the game (though I still need to finish the first).

    I really appreciate and love the work and effort they put into their titles, and I hope to see even more titles from them on the Wii U (and 3DS) as well.
    (Also hoping to see an original ArtePiazza title or two!)

  • BelmontHeir

    So this is more of a 3-D sidescroller instead of a 3-D adventure/platformer like the original?

  • ShawnOtakuSomething

    so its going Mario 3D land

  • Elvick

    That reminds me, I need to pick this up on Wiiware. Would be nice if they could port the original to 3DS too. Be easier. They really know what they’re doing with hardware.

  • James M Wallace

    I never purchased the original on WiiWare so this was a real surprise. Definitely picking this up! This should look sweet on my new XL.

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