Senran Kagura: Shinovi Versus And Phantasy Star Online 2 See 90% Sell-Through

By Ishaan . March 8, 2013 . 10:00am

Senran Kagura: Shinovi Versus sold 94,324 copies at retail when it released last week in Japan, and sales tracker, Media Create, report that this was a 93.37% sell-through, which means the game was virtually sold out at stores.


That explains the high number of download sales. Marvelous AQL reported that total sales, including downloads, were 120,000, which means that a lot of folks who couldn’t find the game at a store opted to download it instead.


Meanwhile, the retail version of Phantasy Star Online 2 saw a high sell-through percentage as well. At 61,227 retail copies sold, Phantasy Star Online 2 sold through 89.39% of its shipment.


  • Spirate

    Good for Marvelous AQL and SEGA; they could definitely use it.

  • Brimfyre

    Well time to get a Vita. I have a feeling this will be the Senran to get localized. Damnit.

    • fds_nextdart

      I’m not so sure about that. Given the nature of Senran Kagura, I don’t think there’s anyone risky enough to bring it over. If Akihabara’s trip didn’t get localized because of that, I doubt SK will~.

      • Spirate

        Risky due to the platform, or risky due to the game’s material?

        • Of course he means internal’s, akihabara’s trip is a child’s play compared to this bouncing…

      • Flandre Scarlet

        There have been many other games that have the same if not worse material than Senran Kagura and have been brought over.

        Ar Tonelico (ESPECIALLY Qoga), Dead or Alive, Mugen Souls and more have all been localized and given physical releases.

        Given how surprisingly well SK is doing on the Vita in Japan, I could potentially see this being localized. The problem is it would likely be digital only, and Sony does not seem interested in price dropping the Vita or its incredibly expensive memory cards outside Japan.

        • fds_nextdart

          None of those games (especially DoA which is a very well established fighting franchise) are as fan service oriented as SK is. Again, if something like Akihabara’s Trip didn’t get localized because of questionable material (as admitted by XSEED), chances of SK are zero~.

          I’d love to be proven wrong though, considering the game looks fun. I just don’t see it happening~.

          • Flandre Scarlet

            Ar Tonelico Qoga is a game where you literally strip girls in combat. Various girls, of varying body builds, down to their underwear in sexually-inclined scenes. DoA made its fame off the girls being tits and ass incarnate, and I shouldn’t have to bring up DoA Volleyball.

            Mugen Souls was censored by NISA when it was brought over for sexual themes. But that was with lolis, and most of SK’s characters are big breasted.

            SK is pretty sexual, but it’s nothing compared to those games. A bunch of big breasted girls in sexy outfits is nothing that hasn’t been done or brought over before. XSEED in general is terrified of these kinds of games, though. So I’m not surprised they would be afraid of it.

          • SK is pretty sexual, but it’s nothing compared to those games.

            I don’t know how anyone can claim this with a straight face when Senran Kagura’s marketing phrase is “Bursting Boobs Hyper Battle” or something to that effect. In the games you pointed out, T&A wasn’t the sole point of the game. In Senran Kagura’s case, that’s the whole point—female ninjas stripping each other’s clothes off. MAQL aren’t trying to pretend it’s anything else.

          • Flandre Scarlet

            And? I can claim the game is all about tits and ass and still reach the same level of sexuality as a game that isn’t heavily promoting it, like Dead or Alive, AT3, or Mugen Souls.

            The entire point of this was that these kinds of games have been brought over before, and there’s no reason to avoid bringing over Senran Kagura because of it.

            SK is a game where a bunch of female ninjas with big tits strip each other and themselves while a bunch of action goes on. AT3 was a game where you stripped a bunch of girls to win fights. Dead or Alive has an entire spin-off series where the girls do nothing but lounge around in revealing swimsuits and act sexual. Agarest War 2 has a mini-game where you bathe the girls.

            The argument that Senran Kagura won’t be brought over because it is fanservicey is ridiculous. These games have come over before no problem, while not selling nearly as well as Shinovi Versus did. Games like the aforementioned plus stuff like Neptunia prove there is a market for these kinds of games in the West. If anything, it won’t be brought over because it is a Vita title, and that makes it very risky.

          • xXDGFXx

            >Bursting Boobs Hyper Battle

            Whoa, seriously? Damn, I really want this to hit the states with that kind of marketing phrase D:

          • But its not just about that

    • Brimfyre

      It’s really nothing worse than in some other games, like DOA. The risk is that it is a niche title that won’t make it’s money back. That is always the ONLY concern. Don’t let anyone tell you otherwise.

  • Soul sacrifice and tales of hearts R out too, vita is on fire!, planning to get US soul sacrifice to play with friends, but already got senran, pso2 (both download tho) and ToHR coming! IM ON FIRE TOO! in many ways.

    And in june~july hopefully RF4… And then my life will be once again completed

    • PoweredByHentai

      While I would like to play PSO2 on my Vita, I currently can’t log into my Japanese PSO2 account especially not from the PC. =/


        why !? i have no problem whatsoever. :)

        • PoweredByHentai

          I’m really not sure. I would log into my Sega account but any aspect of actually getting into the game servers itself would just hang forever on my laptop. And it isn’t as if my laptop froze or anything since I could close the PSO2 client window but it does get annoying when 10 minutes go by and you’re still not in the game.

  • And of course we’ll be getting Senran Kagura in the US LONG before Phantasy Star Online 2. Figures.

    • Crazy_O

      I’m playing it on the vita atm. It’s difficult if you are used to mouse and keyboard even as Force/Techer… I think it will be even harder to use as melee class. But still it’s free and a portable mmo, can’t complain.

    • Luna Kazemaru

      Idk where you got the idea we where getting senran

    • Edzo

      we wont ever get a senran kagura game

  • Oh phuck yeah! Two games that I want to play are doing well! Congrats to the companies and I hope they get localized soon.

    As for Senran Kagura I can’t wait to feel it in my hands. =^_^=
    (Gets into Avatar character mode and starts making gropey hand movements)

    • porkiewpyne

      Oh Katsu nee-chan :3

  • Lexaus_the_Alchemist

    Looks like Marvelous landed themselves in a bounty of gold mounds. Round, soft, plentiful mounds of bliss.

    Wait, what was I talking about again…

    • xXDGFXx

      Something squishy, I believe.

  • Demeanor

    Senran is a glorious game, I honestly had doubts about the gameplay and when I first started the tutorial with Asuka-chan, but it keeps getting better and better! The are millions of details that show how much care they put into this game, I love the voice skits everywhere, and different depending on the character you’re using. The fanservice provides a good laugh, the music is great, the characters are lovely, the moves are cool, and I can have a kuroi usagimimi maid Katsuragi kicking butt all over the place! Plus you really have to be a ninja while playing this in the open lol :D Awesome! Want this series on PS3!
    Got Hearts too and it’s very good! Actually understanding the lines after all those years of self-study feels SOOO good XD

  • Very happy to see these figures and impressed to see a ftp game sell so many physical copies. I’m guessing that with the Vita discount already fully implemented, this week’s sales of the Vita will be even better than last one.

    Also Soul Sacrifice helps a lot too. I have a feeling this will become Japan’s most-sold Vita game. It is very nice to see a new IP debut on the Vita and with such high production values. Can’t wait for it to come over.

    • ronin4life

      I can see it going both ways: Either the momentum was strong and SolSac lifts things even higher or Senran + the immediate price cut effects were more influential than SolSac will be, and sales fall down by a decent amount. Either way, I can’t see it selling similarly to last week at all: Even better or a bit worse, all depending on certain variables that have yet to play out.

  • Interface23

    If we get a 50.00 price drop, Senren and ToI + ToR…. the vita will be in a good place

  • Sentsuizan_93

    I really hope Senran Kagura comes outside Japan. If it does, then I will get a Vita. That and PSO2. They both look pretty good.

  • I hope this means we’re getting both games out in America pretty soon along with Tales of Hearts R.

  • HPN

    America is in a McCarthyist fervor against video games presently. They will never bring this over, even at 500K units sold. Which is why I pre-ordered my copy.

  • Kai M

    PS Vita needed this indeed. Just goes to show that if only Vita has more great title like these it will sell.

  • Prinny Dood

    I hope these come out in the us. If not im going to take japanese in import them

  • Brandonmkii

    My Copy of PSO2 and the Shinovi Versus “nyuu nyuu DX” pack came in today, so this article makes me feel good.

    • xXDGFXx

      is the “nyuu nyuu DX” pack a fancier way of saying “limited edition”?

  • Lester Paredes

    Awesome! I’m glad that they are selling great! Now, just bring them both stateside, and I’ll give you my money too!

  • natchu96

    What has the world come to, that a F2P game is getting high retail sales O_0

    • It’s a good deal! They give you a lot of in-game incentives, including premium benefits for a month. Considering that you’re going to get hours and hours of game time out of it, the initial investment really isn’t that bad, compared to what you get in return.

    • Brandonmkii

      You get special weapons and costumes with the vita version, as well as the free month of premium service that ishaan mentioned, and that alone is a $20 dollar value. Having to avoid a 4+gb download is pretty nice too.

    • Elvick

      I’d buy the retail version too if given the chance.

  • Mantiskilla

    Just never quite understood the point of sales numbers being reported for first week (and yes I know its mainly for investors and portfolios). If the fanbase is large (and system had price drop) of course you’ll see a large sell through and good numbers b/c the fans bought it. It’s kinda common sense right? Unless the game does some crazy numbers in the 1st couple days (like Tomb Raider did) I just think its better that game sites report how the game did after the 1st month. You get a better gauge and sales trend on if the game was truly a success or just a one week wonder.

    • M’iau M’iaut

      So much of everyone’s focus is on reserve customers, launch night/launch day events and the ‘sell though’ of that initial shipment that it will continue to happen. Movie numbers matter only for the first 2-3 weeks of the Summer, since that’s the window before the next blockbuster. Since moving to a similar concept where ‘most games that matter (financially)’ come out between late September and the 3rd week of November, games have just followed the same tight pattern.

      Even the games released to some fanfare now will be sub-$50 before May. The idea of building rather than declining just doesn’t happen now.

    • Most games don’t even remain on the charts long enough for you to report first-month sales, unfortunately. Also, unless your game is targeted at a mainstream audience or has extremely positive word of mouth, the lion’s share of sales come from the first two weeks, after which sales over the next few weeks/months really don’t add too much.

      • Mantiskilla

        I see your point there; however, wouldn’t articles about sales numbers like these need to temper people’s hopes of a release being done elsewhere? It just seems to me that game sites that focus on imports such as this post the numbers, then all of a sudden you have fans going “hey it sold great over there, it needs to come over here!” nonsense when in again about say 2 weeks the game could be out of sight, out of mind. I dunno that’s why i thought a monthly sales figure would give a better view on how the product did. Of course as you said if they don’t stay on charts long, or in this case niche titled games i can see that being difficult.

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