Resident Evil: Revelations On Wii U To Support Off-TV Play Using GamePad

By Ishaan . March 17, 2013 . 4:00pm

It appears as though the Wii U version of Resident Evil: Revelations will support “off-TV play” using the Wii U GamePad. The Wii U version’s producer, Tsukasa Takenaka, recently confirmed the feature in an interview with Official Nintendo Magazine in the U.K.


"There’s a joke going around in Japan at the moment about using Off TV Play to play your Wii U games on the Bullet Train, as long as you get one of the seats with a power outlet, so we wanted to make sure Bullet Train play was possible with Revelations," Takenaka jokes.


Additionally, the game’s “Ooze” enemies look more detailed in the HD console versions of the game, and will appear in different variations.


Resident Evil: Revelations will be released for PC, Xbox 360, PlayStation 3 and Wii U on May 21st in North America and May 24th in Europe.


Image courtesy Official Nintendo Magazine.

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  • JonathanisPrimus

    Says they didn’t want to release it on Vita because it was “redesigned for home consoles” to play on the TV, so they allow support for what essentially is a tethered handheld. Okay Capcom.

    • The difference being that it’s still an HD console game with the same detailed textures and polygon count that you would get on your TV.

      • JonathanisPrimus

        But at the end of the day it’s still a 3DS game that was built on MT Framework Mobile (which natively supports Vita), and their public reasoning for why it wasn’t on that platform was laughable.

        • Different versions of MT Framework support different platforms, yes. But this game is already being developed for HD consoles. The Vita wouldn’t be able to run this version of the game.

          If they wanted to do a Vita version, they’d need to develop it using lower-res assets and shaders, which would require even more work in addition to this already being available on four HD platforms.

          I don’t see what isn’t sound about that reasoning? Resident Evil sells well on consoles. A 3DS version was made on a smart budget, sold about 700k worldwide, and is now being up-ported to consoles, where it will likely sell very well.

          • JonathanisPrimus

            I actually dug up the quote from Mike Lunn:

            “‘When we were developing Revelations for new platforms we really wanted to hone in on the experience you get with a large format screen, surround sound, etc. This type of setup really helps players get sucked into the horror vibe and enjoy the game to its fullest extent.’”


            Off TV Play would go against what he said since you’re playing on a smaller screen with something that isn’t anywhere near surround sound. Talking about textures, and the likes is irrelevant. They lied, there’s no point defending them.

          • Off TV Play would go against what he said since you’re playing on a smaller screen with something that isn’t anywhere near surround sound.

            Off-TV play is an OPTIONAL feature. It’s for people who want to play it that way. It isn’t as if the Wii U version doesn’t play on a TV. You just sound ridiculous now. Do 360 games suddenly not run on standard definition TVs? No, of course not. They’re meant to be played on HD TVs, but if you only have an SDTV, you can use it, provided you have the right wiring.

            Also, off-TV play doesn’t add to development costs. It is literally a couple of lines of code and re-arranging the UI. That’s it.

        • malek86

          Even if it was obviously a bad excuse, in the end there’s no denying that it might be a good business decision. The market for PSV games is pretty meh right now. Maybe in the future.

          • JonathanisPrimus

            Porting Revelations to Vita after all of this would definitely ensure no one buys it.

    • And this is why we discourage port begging around here. Because all it takes is for one comment to rile all the other jokers up. Please don’t do it again. It’s the same thing every time. One person complains about a game not being on a console, then all the usual culprits join in and the entire discussion goes to hell until a mod comes along and deletes everything.

      • JonathanisPrimus

        It’s not a port beg. I wouldn’t have bought this game had it been released on Vita. It’s simply pointing out the lies this company was willing to make to hide the real reason they didn’t develop a Vita version. Astute readers could probably guess why Capcom ignores Vita, but they could’ve said the truth rather than lie.

    • isotrex

      Or just remote play it (if supported) if you want.

      • JonathanisPrimus

        It won’t be, and even if it was that’s not an actual solution.

  • Nivans

    i saw someone play wii u on a plane, so not surprised. And the game is also being released on PS3 and Xbox so it makes sense for gamepad only play

    • Oh, I shouldve tried that on my plane today! Need to beat ACIII eventually…

  • AdachiTohru

    This is a news from last week

    • Luna Kazemaru

      Your point being?

      • M’iau M’iaut

        I guess that means if you didn’t already know this, you aren’t one of those kool net kiddies.

        • AdachiTohru

          Dont be mad about this, its the truth, no need to be a ” kool net kiddies ” to know that, its your job to be the first on the news, its not difficult, just look at gematsu, their news come always at the right time, for example, an other news for you :

          • Sorry, but we have no interest in being “first” to all the news, and that isn’t our job either. Our job is to educate and inform with accurate news backed up by a trusted source. This is why you don’t see us post rumours very often.

            As for Danganronpa, we posted the Danganonpa Vita tease ages ago. There was no need to do it a second time. When an official announcement happens, we’ll report that.

  • Mmm… Dat Ass!

    • Aoshi00

      They need to have 3D for the PS3 ver :)

  • Kyle Silva

    If you wanted to play Revelations on a bullet train, I think it would be easier getting the current 3DS Version.

    • Elvick

      Cheaper too.

    • The current 3DS version has no Infernal Mode, no HUNK, no extra costumes, no new mini-boss, none of the improve graphics from the HD versions and no DLC/patch support (HD ports will get new weapons, skins and characters).

      • malek86

        Still easier to play on a bullet train.

  • AuraGuyChris

    Wow, it’s like Revelations is fated to be close to a handheld.

  • NeoNero7

    WiiU is officially the definitive version. me likey

  • MrSirFeatherFang

    Did it become a thing to take your Wii U on the bullet train now? lol

  • gamerdude

    I sort of don’t get the joke. So one would have a Wii U in their bag with power cord attached to a plug so one could play the game on the pad only. (instead of a small self-sufficient 3ds?)
    Well if texture resolutions are that important to you…

  • TheInternetNomad

    a 3ds patch that allowed limited cross save compatibility on the WiiU version of the game would be cool (I say limited, because the 3ds version lacks the newer content).

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