GungHo Aiming For Puzzle & Dragons Z To Sell “At Least” 1 Million Copies

By Ishaan . May 13, 2013 . 11:00am

As previously reported, GungHo are bringing an RPG version of Puzzle & Dragons to the Nintendo 3DS in Japan. Puzzle & Dragons Z is slated for release this Winter and GungHo CEO Kazuki Morishita has high hopes for the game.

 

In a financial results briefing, Morishita recently announced GungHo hope to sell at least 1 million copies of Puzzle & Dragons Z on the 3DS, according to a Morning Star News report. The game, Morishita said, is aimed at upper grade elementary students.

 

While that may sound like a lofty goal, keep in mind that the original mobile phone version of Puzzle & Dragons has over 13 million registered users in Japan alone. This is a major brand and is being treated as such by GungHo.

 


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  • Suicunesol

    Super lofty, I would say.

    However, if they mean 1 million+ as in lifetime sales, then it’s probably possible.

    I don’t know. Puzzle & Dragons is an incredibly repetitive game. Playing Bejeweled over and over again to defeat one monster after another. This game would have to seriously beef things up if it’s to be considered worthy of a $39.99 purchase after the free-to-play phone version.

    • http://www.siliconera.com/ Ishaan

      It’s an RPG with towns to explore and dungeons.

      • http://www.thejaystack.com/ Jon Stachewicz

        My primary issue isn’t with the battle system or content itself, it’s just that the monster designs are almost insultingly uninspired. Until you get up to rare monsters all you have is by-the-numbers creature fare with palette swaps to denote different elements. It’s hard to get invested in an army of monsters if they’re bland at best and ugly at worst

        • Suicunesol

          Palette swaps aren’t THAT common. Only the jewel dragons and pengdra’s have palette swaps. Every other monster usually gets unique artwork.

          Also, I like the monster designs. :P Rare monsters you have to work up to, which makes total sense.

      • Suicunesol

        Yes, you told me before. I haven’t seen screenshots or videos of that part of the game yet, so it makes me skeptical that they’re anything special. Maybe my thoughts will change if I see something beyond the traditional puzzles.

  • JonathanisPrimus

    Isn’t the phone version f2p? Getting 13 million free users is a lot easier than getting 1 million paid ones.

  • Anna Scruton

    It really all depends on how much its being sold for really.

  • http://twitter.com/ChestnutBowl Chestnut Bowl

    Whatever happened to Picotto Knights?

  • 60hz

    weird decision, gung ho is raking in more dough PER MONTH with their mobile PnD than most console games could ever make in their LIFETIME – why even waste money and energy on releasing a home version??? I guess they have the money to burn.

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