Pairing Up Characters Will Be a Big Part Of Battles In The Next Legend Of Heroes

By Sato . May 17, 2013 . 2:38pm


We got a glimpse of the battle system from The Legend of Heroes: Trails in the Flash a couple months ago, that showed bit of its command based battle. Falcom introduces a new feature that will involve pairing up partners for tag attacks and support, and by the looks of it, the combat interface seems to have changed, too.



Similar to previous Legend of Heroes games,  The Legend of Heroes: Trails in the Flash will utilize the AT (Action Time) battle system, that indicates ally and enemy character turns on the AT bar displayed on the left part of the screen. The AT bar also shows bonus stats, such as HP and Critical Up, that can be gained through various actions.



The AT battle system will be the foundation of the fights, but it will also have some new features such as the “Tactic Link Function” or T-Link. In the T-Link menu, you’ll be able to link your party members together, which will allow them to cooperate and help each other out with resonant combo attacks. It will also have other added bonus effects such as speed and regenerative effects.


ss03 ss04

Here’s a look at how the Link Attacks will work. The moment you select one of your party members to go for an attack, you’ll have a chance to perform cooperative attacks with their linked partners.


ss06 ss05

Once you get it, you’ll then be prompted to enter “Burst”, “Rush” and “Pursuit” Link Attacks. Furthermore, linked partners will have the ability to reinforce and cover each other. Their abilities also become stronger with the bond shared between the two characters. You’ll be free to choose which characters to link, but the relationship between them will be up to you.


The Legend of Heroes: Trails in the Flash comes out in Japan on September 26 for PlayStation 3 and PlayStation Vita.

  • Sardorim

    May as well give us Social Links and S Ranks too.

  • Go2hell66

    Will we get to put our party members in couples, let them marry and have babies with the ultimate battle skills like fire emblem!!?

  • Reki Honoo

    Now if only we could get this outside of japan

    • Kaitsu

      Well, if anything, we’re more likely to get this than the PSP ones.

  • AnimeLeirus .

    I’m not asking for a complete English voice acting, but for just the translation of the dialogue.


    I need this!!!

    • TheExile285

      I almost just want XSEED to localize this and skip the other games (or localize SC later).

      I know there is some story stuff that would be missed but it wouldn’t be the first time this has happened.

      • That also means skipping what fans of the Kiseki series believe to be the very best of the series. Amongst FC/SC/3rd/Zero/Ao, SC is still considered to be the bar that Falcom needs to reach to.

        Most fans believe that Falcom’s only managed to *meet* that bar, instead of surpass it with Zero and Ao no Kiseki. Not saying that they aren’t great games. They are.

        Even in this case, while 3rd is my favorite of the series, I still believe that SC is the better developed game. Ao no Kiseki is an incredible game, but it remains on par with SC, in my mind. I’m not the only one who believes these things, either.

  • DesmaX

    Seems like every Jrpg need to have link attacks nowadays…

    I like it

    • TheExile285

      I like it too.

  • Slayven19

    Now only if we can get this out of japan. Yep I’m a parrot and I don’t care if people below me said it I’m saying it too ^_^.

  • Chris Yuen

    They are introducing “pair up”!? Oh my. Got to reclass all the female characters to dark fliers and learn Galeforce. My harem team will be unstoppable.

  • dis be gud

    This kind of thing was there since Zero, wasn’t it? Except you can choose who to combo with at anytime back then.

    Inb4 bro team has best attack a la Randy and Lloyd.

  • Callonia

    Can’t wait til we all catch up to falcom releases in japan xD Their stuff is awesome

    • dis be gud

      Keep waiting then. It’s never going to happen.

  • please be localize this!! XSEED!! WE NEED YOU TO LOCALIZED THIS! :O

  • …Frankly, I played through 50 hours of Trails in the Sky and despite the huge stretch of land traveled and the lenghty exposition scenes, by the end I felt like very little actually happened. The dialogue certainly helps flesh out the characters, but from my experience they’re very clearly based on classic anime archetypes. It’s a very slick, well presented game, but at the same there’s nothing truly original about it. It reminds me of Grandia, but with a less interesting battle system. I can see why many jRPG fans would absolutely love it though, so respect for those who disagree.

    Despite my opinon on TitS (best acronym ever!) I’m still up for the sequel when -if?- it eventually comes out, since it’s regarded as a far superior game than the first one. But that brings the question:

    Does this series as a whole have any hope of actually coming out in the West? There are so many games, they’re so intimately connected plot-wise and each one of them features such gargantuan scripts that I can’t help but think XSeed have hit a wall here – they either take the next ten years translating the next five (?) games in the series in order or just give up on the series altogether. Are they even working on Second Chapter right now?

    • Regarding the events of what happened in First Chapter, it doesn’t feel like a lot happened, but what actually was done was that the groundwork for the next games was set down. Much of what you learn in FC is important to what comes in play in SC, 3rd, Zero, and even Ao. I imagine it’ll be moreso for Sen when it finally comes out.

      I think it does have a chance, however. It just requires people to be patient. I think people tend to forget that, in Japan, this game series will be celebrating its 10th anniversary next year. We didn’t get FC chapter until 2010. At that point, Zero no Kiseki was coming out already. We are wildly behind on the western releases for it. This is primarily because several companies refused to localize it due to its size.

      However, Falcom is good about reworking this series to keep it relevant to current consoles. As all the games are so interconnected, it has to be done this way so that new players will be able to enjoy the series properly.

      The first trilogy was originally released on PC. Then they released it on PSP as part of their jump to console. Now it’s getting released to PS3. The PSP versions are also digitally playable on the PS Vita. Zero no Kiseki originated on the PSP, but it’s been released for Vita and PC since. I imagine we’ll see the same with Ao sometime soon.

      And don’t worry. XSEED is working on SC. They’ve confirmed it several times over both on here and on their forums. All they can say is ‘we’re working on it,’ since it is a massive script.

      • Daniel blue

        I know it’s been some time and you probably won’t be reading this, but thanks for all that info. Knowing the plot’s going to be relevant in future games sure makes me approach it with a new perspective. Looking forward to SC!

  • Tim

    Awesome UI! I really like what I see here, this game is MUST-BUY/PLAY (as long it have Japanese audio ofc) so yeah bring it over here me-want! :)

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