Marvelous AQL Move 65,000 Copies Of Valhalla Knights 3

By Ishaan . May 27, 2013 . 11:00am

Marvelous AQL have shipped/sold 65,000 copies of Valhalla Knights 3 thus far since its May 23rd release, the publisher has announced.

 

That’s a combined figure for the number of shipments to retailers and the number of actual download sales, Marvelous say. It represents the best debut of the Valhalla Knights series so far.

 

Marvelous AQL also plan to address issues with the game, such as the camera speed rotation and loading, via a future patch.

 

Valhalla Knights 3 will be published this Fall in North America by Xseed.

 


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  • FitzpatrickPhillips

    Marvelous AQL have been doing extremely well lately. I’m glad.

    • xavier axol

      but are they really doing that well? i’m asking, cause’ I don’t know and don’t follow them as much as other publishers. does that mean that developing for the vita has been doing better for them than the 3ds? the 3ds has a huge install base compared to the vita, so it really caught me off guard that they keep still making vita exclusive titles instead of the 3ds. which lead me to believe that sony may had a deal with them somehow? who knows… I don’t understand much about business in this industry or in general.

      • Kefkiroth

        They’ve found their audience I guess. Install base isn’t everything; look at Project Mirai compared to Project Diva f, for example. Don’t think it’s some deal.

        • xavier axol

          that’s true, another example would be mamurasa rebirth which sold three times as much as the wii version.

          • Satori Satya

            Mamurasa? You mean Muramasa: The Demon Blade?

            That game sold more than half a million copies on the Wii.

            Has the Vita version sold as many already? And 3 times as much? Wow if that’s true, then that game really took off on Vita.

          • Kefkiroth
          • Satori Satya

            Oh just Japan? That makes sense now.

          • xavier axol

            yes, I was referring to Japanese’s sales. sorry, I wasn’t clear enough.

          • psycho_bandaid

            ….that article references the wii version moving 35k according to the NPD which covers sales in the USA. Still, where did you get half a million? You put the number out, so the burden of proof is on you.

          • Satori Satya

            I think it was obvious were I took the numbers from. ;)

            And therefore, those questioning the source as unreliable, need to come up with numbers that contradict the ones I posted.

            I’m waiting to see any that claims the Wii version didn’t break into the half a million mark. It should be noted that most people who discredit VGhcartz numbers, usually say that that site under-tracks game sales. So the numbers could be higher.

            You have any sources?

          • http://www.siliconera.com/ Ishaan

            VG Chartz numbers are always BS. Publishers themselves have come right out and said this, so citing VG numbers in sales discussions is never going to get you far.

          • Satori Satya

            Publishers say that that site doesn’t include their official data. And its based on limited retail sales data. Thus they do not recommend it because its based on ESTIMATES. Which doesn’t mean that the site is wrong. NPD also gives out estimates.

            Let me give you an example of that site being not too far from the truth: During an article for ONM, Capcom told Nintendo that Resident Evil Revelations sold 700k. That was soon after VGchartz claimed the same thing.

            Now I notice that more often than not, the people that argue that VCGchartz is wrong, is when they give out numbers that upset them.

            But like I said, if anyone here wants to refute that Muramasa didn’t sell 500k, they are free to offer their own reliable sources.

          • Elvick

            You’d have to provide a reliable source to demand a reliable source to discredit your own.

            A reliable source, is not a site that goes off of estimates.

          • Satori Satya

            I reiterate:

            NPD also uses estimates.

            Here’s a neat trick… Google this: “NPD estimates” and read the (not so surprising) results from that search.

            And I remind you that it wasn’t ME who questioned the sources from any sales numbers estimates. I put forward numbers and others started questioning the source of them. So I invited them to put forward their own sources that discredited my own.

            So far: NO TAKERS.

          • http://www.siliconera.com/ Ishaan

            Sigh. You aren’t understanding what I’m saying. I’m saying VG Chartz’s ESTIMATES are wrong. VG Chartz does not have access to actual data the same way that NPD does. They’re wrong, they will always be wrong. Please don’t keep bringing them up in sales discussions.

            For reference, there are many publishers who have said that VG Chartz’s “estimates” are often DOUBLE what the actual sales are. So no, VG Chartz figures are and always will be completely bullshit.

          • Satori Satya

            Please don’t get upset if I consider “estimates” as defined by most people. I really don’t see why I should use the word arbitrarily. Here’ how I use the term:

            es·ti·mate: Roughly calculate or judge the value, number, quantity, or extent of. An approximate calculation or judgment of the value, number, quantity, or extent of something.

            Clearly, that definition applies to what the NPD and VGchartz does. The NPD itself puts out their info using the word “estimate” to the data they offer.

            IMO, this whole NPD vs VGchartz issue is the same as what goes on with Media Crate vs Famitsu. Their numbers differ in a massive way (in a much bigger manner than what happens between NPD and VGchartz). And yet both of them are considered worth mentioning on most websites.

            Not sure about this one, though.

            So can I use Famitsu numbers even if that site is considered less accurate than MC? Just want to make sure which sites are considered taboo here.

          • d19xx

            Where did you get that number, VGChartz?

          • Satori Satya

            You got any other sources that mention that game’s life-time sales? I would LOVE to see them.

        • Satori Satya

          But it should be pointed out that the Project Mirai game for 3DS was merely a spin-off game.

          And SEGA already announced another game for that system from the same franchise. So I guess it did good enough for them.

          • Kefkiroth

            I guess a better example would be Shinovi Versus, which solid better despite being a spinoff of the 3DS games?

          • Satori Satya

            Well, consider that the Project Mirai game on 3DS sold as good as any typical Marvelous game. It sold over 80k on its first week.

            And also that the 3DS had a much, much better rhythm game available for the system when the PM game came out (3DS owners know which one I’m talking about)

            So there are lots of factors to consider there. ;)

      • puchinri

        To me, I think they have been doing pretty well lately, especially compared to their financial situation before.

        I don’t think the Vita has done better for them per se, but it’s still relatively early in to tell. I think after a couple of more next-gen HM titles, it’ll be easier to say.

        Also, we need to consider how many of these titles they’re actually developing and publishing versus just publishing. HM is their only in-house dev+publish title and while RF is closely linked, I don’t consider it “their’s” either, and I think that may have some impact on what they choose to actually develop on themselves later (console-wise).

        • xavier axol

          interesting, I didn’t thought about that either. the whole thing between just publishing and in-house developing. also the thing that kefkiroth pointed out, was their audience and not just the install base of a platform.

          • puchinri

            Indeed~. I think the developing and publishing part is especially important for them, because they’ve always been a publisher, but as a developer, they’re pretty consistent about which consoles they stick to.

      • Satori Satya

        Marvelous AQL are doing mighty fine on the 3DS (however, if this was Square-Enix, then no – but for this company, their efforts on 3DS are doing swell).

        1. The recent Rune Factory 4 already surpassed the previous game’s life time sales numbers. It came out a few days ago and its already at 200k.

        2. Senran Kagura: Shoujotachi no Shinei for 3DS sold out of its initial 60k shipment. 150k so far.

        3.Harvest Moon: The Land of Origin has sold over 435k

        4. Harvest Moon: The Tale of Two Towns – 230k

        The company is also working on a Pokemon game for 3DS, and they’ll probably make more than usual with that one.

        • noctis_nox

          The chartzzz. Meh!

          Senran Kagura 3DS is Selling more than it ships. Make sense. :-P

      • psycho_bandaid

        I think they are going more for titles like Harvest Moon and Rune Factory for 3DS. It makes sense to go for the larger install base when you are designing a game with mass appeal. When making something niche like Valhalla Knights or Senran Kagura (another game where the Vita version outsold the 3DS iterations) install base is less important.

        • Satori Satya

          “Senran Kagura (another game where the Vita version outsold the 3DS iterations) install base is less important.”

          Care to provide a reliable source with official data that backs that up? (I’m only emulating what others are demanding from me here ;) ), because it seems that the 3DS version has similar numbers as the Vita version.

          And that only means that Japan has a relatively small number of Senran Kagura fans who all got both games for both systems. Thus why the games have similar sales numbers.

          • http://www.facebook.com/jefriputra Jeff
          • ShadowDivz

            Damn you beat me to it!

          • Satori Satya

            Love this part of the article:

            “sold 120,000 copies between boxed retail copies and downloads”

            Here’s a little detail not mentioned on that article, though:

            Initial shipment of the 3DS RETAIL version of Senran Kagura was limited to 60k and was quickly sold out. And buying it digitally at that time? That was a no go.

            So people who missed out buying the retail version and who were looking to at least download the game, didn’t have the option of getting it digitally on eShop. Because Nintendo had yet to set up the infrastructure for downloadable games. The joys of having come out first than the Vita….

            Anyway…. both games ended up selling more or less the same units.

          • psycho_bandaid

            “And that only means that Japan has a relatively small number of boobage fanatics who all got both games for both systems. Thus why the games have similar sales numbers.”

            Exactly. Which is why I said that with niche games install base isn’t as important as with games with mass appeal.

          • Satori Satya

            “Exactly. Which is why I said that with niche games install base isn’t as important as with games with mass appeal.”

            Yeah but Senran Kagura games are a very extreme example of niche games. In that example, how big or small the user base is, is not relevant.

            However, both the Rune Factory and Harvest Moon games are technically considered niche games.

            IGN quote: “The Harvest Moon series has defined the term “niche gaming” for over a decade”.

            Tiny Cartridge: “Despite its relatively low profile, Harvest Moon attracted a fanatically devoted niche audience”.

            And all these games are pretty niche and hardly appeal to a mass market.

      • Lester Rat

        People tend to forget that the promiscuity of being a hardware and software developer is much stronger on Nintendo, making it harder to sell niche titles when the 1st party Nintendo titles are being advertised everywhere in gaming stores.

        For nicher titles, it is easier to get more visibility in videogames that don’t have huge sellers, and that is why a lot of smaller games are surpassing the companies’ expectations on Vita.

  • Just Tim

    I’m proud for Marvelous AQL, so much to the point I support some of their games pre-merger.

  • http://youtube.com/miyabigaming 水木

    They’ve turned into a premier VITA development studio. Glad to see this

    • Satori Satya

      Ex-Sony CEO Ken Kutaragi works at that company now. So that helps.

      However, their presence on the 3DS is just as strong.

      There is “Rune Factory 4″, there is “Harvest Moon 3D: A New Beginning” and there’s also “Senran Kagura: Shoujotachi no Shinei” (this game in particular sold out its initial 60k shipment on the 3DS – that’s the power of boobage).

      Goods news for Vita either way.

  • xavier axol

    one thing I learned from this is, never underestimate the power of boobs. DAY ONE BABY!

  • d19xx

    Good for them. I didn’t like the series, but may jump back to it if this one turns out good.

  • MrTyrant

    Am I the only one who like the idea of dark elf and fanservice but got turned off by those horrible faces?

    • Pockystix

      her face kinda reminds me of from Kid Chrono Cross

      • MrTyrant

        I wasn’t talking about her specially, if you followed all the news about this game you could see previous screenshots showing all kind of character and most of them were…ugly.

    • ShadowDivz

      The faces are kinda creepy…
      As for dark elves, for the win bro.

      • MrTyrant

        Dark elves need love, man.

        • ShadowDivz

          Google Sandaime Muramasa. My favorite dark elf chick
          Nuff said.(or nidaime muramasa if you like short haired girls)

          • biskmater

            from fullmetal daemon muramasa? you got my attention sir. though I don’t think she is really a dark elf…

          • ShadowDivz

            Well she’s got pointy ears so who knows. I wish it was fan translated like the Fate visual novels.

          • biskmater

            I do believe there is a fan translation, but I think it is currently dead.

          • ShadowDivz

            Nothing but plot summaries. I want to experiance the whole story. Usually summaries lack the whole rollercoster event of actually seeing/reading the source in question.

    • wyrdwad

      Well, remember, these are convicts living in a prison colony. They’re definitely not supposed to be clean and pretty, that’s for sure! There’s even a “dirt” slider during character creation, where you can specify just how filthy you want your character’s skin to be. ;)

  • http://superkurisutina.tumblr.com/ Kurisu Makise

    I wonder if Valhalla Knights 3 can make it to 100k then (without including whatever the english version sells). Either way, nice work Marvelous AQL.

    • d19xx

      It’s a possibility. We thought 100k(shipment) for Muramasa was stretching it, but it happened.

      • http://superkurisutina.tumblr.com/ Kurisu Makise

        Yeah I’m really happy about the sales legs on Muramasa, that’s amazing all things considered. Typically for projects like this, if you can get in around 100-150k you’re set.

    • Lester Rat

      Usually games in Japan tend to sell ~50%-60% of the total sales in the first week, so it is very much likely that they break that mark in the long term.

      • http://superkurisutina.tumblr.com/ Kurisu Makise

        Hmm that sounds good and bad, depending on the shipment numbers, thanks for the stat Lester.

  • puchinri

    I’m glad they’re doing pretty well lately. I hope things keep up for them.

  • Pockystix

    oh, Kid from Chrono Cross. . . as an elf. . . and a lingerie model.

    overall, a win-win career and life choice.

  • mirumu

    I’m a little surprised it’s done that well given the Famitsu scores, but I’m not going to complain about anything that helps Vita sales. Marvelous AQL deserves to reap the rewards given how well they’ve been supporting the platform.

  • TheExile285

    Wow….

    Maybe they can put more effor into another VK? VK3 looks really meh IMO…

  • Demeanor

    I’m hearing a lot of marvelous activity lately, and almost always paired up with some game I like. I guess they’re pursuing an aggressive, good strategy, they have my full support if they keep shelling out quality titles. Will definitely consider VK3 when it’s out, never tried the previous 2 games.

  • Prinny Dood

    horray for xseed

  • Elvick

    Well, it’s good it’s the best debut for the series. I’m still not sure if I’ll buy it when it comes over. I didn’t like the one I played on Wii.

  • http://superkurisutina.tumblr.com/ Kurisu Makise

    That’s a good sign that it resonated well with the audience then, thanks for the update Neko~

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