Intelligent Systems Talk Advance Wars And Fire Emblem Differences

By Ishaan . June 1, 2013 . 12:00pm

In an interview with Official Nintendo Magazine, Intelligent Systems, the developers of Fire Emblem and Advance Wars, share their thoughts on the differences between the two series of turn-based strategy games.

 

“One of the main differences is whether you can build more units. In Advance Wars the main part of your army consists of weapons such as tanks and it’s possible to just build them one after another,” says project manager Masahiro Higuchi.

 

“However, the units in Fire Emblem are characters you can be emotionally invested in, they are important people that you can’t just build more of. At the same time there is also human drama between the characters, telling a spectacular story.”

 

Director Kouhei Maeda adds: “An obvious difference between Advance Wars and Fire Emblem is that one has tanks in a modern war setting, while the other has knights in a fantasy setting. But there is also a big difference in the gameplay with one being strategy and the other being role-playing strategy. In addition to the pure strategy elements, Fire Emblem adds role-playing elements with the characters on your side growing and gaining in experience as they fight.”

 

As for whether Intelligent Systems have any Advance Wars games in development, Maeda says: “Whether or not we have plans to bring out a new entry in the Advance Wars series is a secret.”

 


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  • Keima88

    Secret huh? Thats sounds to me like a confirmation! Woohoo!

    • JohnNiles

      “It’s a secret to everyone.”

  • Zestevez

    Its been so long!

  • JohnNiles

    Leave the grimdark out of the next one, please. x_X

  • Ty Arnold

    It always really saddens me whenever I think about the AW series. Days of Ruin was great, probably the second best game in the series behind Black Hole Rising, but so many didn’t give it a chance because of all the changes they made. And it still hasn’t even come out in Japan.

    What I’d really like to see is an Advance Wars game made with the same mindset as Fire Emblem: Awakening; a game that celebrates everything great about the series, designed as if it might be the final entry in the franchise. Because honestly, it probably would be.

    • http://www.fogalchemist.com/ caleb1993

      That could prove to be the best thing to happen to the series. Actually, I think that many developers should take that mindset with their games as it could help to increase the quality of games we were to get overall.

  • Kalis Konig

    They are probably just waiting on the Okay from Nintendo.

  • http://simplephilistine.wordpress.com/ Arla

    I need to get around to playing Days of Ruin…

  • Sentsuizan_93

    I think Dark Conflict (Days of Ruin) was an awesome installment to the Advance Wars series. I really hope that “secret” comes to reality.

    • Slayven19

      It was a great installment to the series.

  • Geoffrey Brewer

    Please please please please! I was just having a conversation with a friend about how this series was probably utterly dead… if a new game comes out, I’d be so thrilled. Days of Ruin was fantastic.

  • http://wiredjungle.wordpress.com/ DrakosAmatras

    That sounds about right.

  • ronin4life

    You know what I want? A fire emblem advance wars. You build armies of foot soldiers like advance wars and it is set in the FE world, with normal fe gameplay also present(it goes back and forth). The Characters could also be COs perhaps, and could enter the field like in DoR.

    Or, you know, at least have an AW like multiplayer mode in the next FE…

    • VitaminC

      An AW x FE crossover game where the conflict spans across time as things modernize.

      • Warboss Aohd

        or a Fire Emblem dat spanz across time, and you play as the distant Descendantz o’ paired Units.

  • Pockystix

    and this is why I like Valkyria Chronicles

    It married the tone of both~

    • metaxzero

      Not really. It got the Fire Emblem style down with the individualism to your forces, leveling up, and the general small scale fighting, but the only thing it got resembling Advance Wars was the closer to modern day warfare thing. You weren’t fighting massive scale battles across land, sea, and air or deploying new units as the fight went along.

      • Pockystix

        I guess it would be difficult to make you invested in all the units in a larger battle. . . but it’s possible. Would make for a very heartbreaking game lol

  • Langdon Alger

    I was kinda expecting something a little deeper under the surface, maybe some sort of thoughts on why one series seems to be doing so much better than the other, when the difference are apparently so trivial. Maybe they could introduce special character units in AW? COs who fight on the battlefield you can get emotionally invested in?

    • Barrylocke89

      Yeah, I actually agree with you on this one. All of the differences that they said in this were more or less things that a person could garner by playing a game from both series’s for about 20 minutes.

    • metaxzero

      DoR already played around with COs on the battlefield (but their unit getting beat simply sent them back to HQ where another unit would have to pick them up if you wanted them back). Though I don’t know if FE style character units could be handled right in AW as long as the game is about the COs leading such big battles

  • fireemblembeast

    “Secret”, huh? So that’s a yes, then? XD

    • http://www.cubiz.tk/ Auragar

      Likely.

  • Lexaus_the_Alchemist

    YOU BETTER BE MAKING A NEW ADVANCE WARS GAME!!!

    Hell, I’ll even be happy with a new Battalion Wars game on the Wii U! But in any case, get on it!!

  • sakusakusakura_nyo

    I want a new Advance Wars game so badly it hurts!!!

  • Solomon_Kano

    PLEASE bring back Advance Wars! I loved those games on GBA. That’s the one series I’ve been waiting to come back on 3DS.

  • VitaminC

    Can they release an official remastered soundtrack for Advance Wars: Days of Ruin? It is disappointing that they never released one.

  • pekikuubik

    Intelligent Systems confirms: in AW people are expendable. In FE they’re not. The cruel reality.

    I actually wouldn’t mind entries to both franchises where they switch things up a bit, i.e. a FE that’s more like AW and vice versa.

    Wars World or bust though. Since people are expendable anyway, let’s make it a happy war.

    • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

      Wars World is the best!

  • BlitzWhat

    Imagine an Advance Wars title where the DoR universe clashed with the Wars World universe. It’d be worth it just to see all the DoR COs weeping in disbelief at the WW COs treating battles like a playground game.

    • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

      I don’t know about you, but I dislike DoR. Not because of the story, mind. The story overpowers the rest of the franchice! But, because of the very thin difference between COs, their abilities and their powers. Many of them where clones of each other with different portraits. Others were just plain broken for competitive play. MORE broken than Colin, even!

      • Barrylocke89

        One of the problems with the WW games though was that in an effort to make so many characters with plusses and minusses, there’s quite a few characters who are way overpowered and just plain cheap to use (Grit) and others who are incredibly weak and almost never worth using unless you think handicaps are fun (Sonja). It was fun to make use of these characters during the campaign mode, especially in AW2 when the story often forced you to use specific characters in specific maps, but in VS. mode, the game had some hefty tiering.

        This got especially worse in AW:DS, where the creators were obviously having a hard time coming up with new powers for the characters (to the point that 1 character, Jugger, was essentially a carbon copy of another prior character, Flak).

        DoR may not have been perfect in its balance, but it’s still commendable that they tried to make a different playstyle for the COs and start from scratch, instead of trying to build on the already unstable tower that was Dual Strike.

        • Mantiskilla

          Gotta agree with this assessment. In AW:DS if you practiced enough with Sasha/Colin (Blue Moon) team they were flat out unstoppable. My younger bro had that system down to where it was almost unfair to play adhoc against him and coop against CPU was just a joke haha. That being said man all the AW games were great..

  • TrevHead

    It would be nice if these guys could buy up the Langrisser IP and make us a new game.

    That would be the best of both worlds.

    • Warboss Aohd

      Cannot Agree More.

  • Shane Guidaboni

    My life needs new Advance Wars. NOW!

  • brian

    I think this heavily implies that they’re working on something Advance Wars related, since if they hadn’t planned it I’d think he would answer no.
    But yeah, agreed with comment below about Langrisser.

  • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

    I wonder if we will be able to get a real representative of the Nintendo Wars series to be playable in the next Super Smash Bros. Because I believe the Wars World cast is the better representative of this series than the recent “darker-and-kind-of-a-one-shot-story” title of the series.

  • Vernauth

    i hope they still make dark atmosphere for the story like Day of the Ruin because War feel that way.

  • Lazulis

    So does that mean more like Days of Ruin/Dark Conflict? I loved that game.

  • JustThisOne

    Makes sense. One thing I’ve always liked about Advance Wars over Fire Emblem though, was that it always felt grander in scale. When you’re in control of tanks, soldiers and so on so forth – you’re handling the lives of many. In the Fire Emblem universe, the fate of the world/nation hangs in the balance with your band of individuals. It’s definitely a different experience.

    Also, they should experiment with FE/AW by creating a spin off series with mechs and turrets. :3

  • Cyrus

    tldr: “The difference between Advance Wars and Fire Emblem is that in Advance Wars, it’s a modern setting with tanks and helicopters and you can keep making expendable units whereas in Fire Emblem, it is medieval fantasty setting with swords and sorcery and unique units. In conclusion, we’re not going to tell you whether or not we’re thinking of developing another Advance Wars game.”

    • NimbusStev

      It takes great talent to speak that many words without actually saying anything at all.

  • Space_Ghost

    I’d love an Advanced Wars game for either the 3DS or Wii U. How about a little cross-play action?

  • Mrgrgr and Unacceptable World

    What a tease Int System.T_T Can i still believe in the next Advance Wars?T_T

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