I Played As The Mighty Fighter In Dragon’s Crown And Stole A Dragon Mount

By Spencer . June 13, 2013 . 1:35am


I completed one dungeon in Dragon’s Crown with a party of four adventurers. I was the fighter who is an all out attacker. You can do different kinds of sword slashes by pressing left or right on the analog stick while hitting attack. The fighter’s most powerful move is a downward sword slash that has a small area of effect. When you use this move his sword gets stuck in the ground and he has to fight with his bare fists for a little while. That’s not really a problem for the fighter who deals about as much damage, but has less range.


A elf, dwarf, and sorceress were also in my party. The sorceress is essentially a support character. She can create a protective aura on the party that soaks up damage and she has some attack spells. However, the dwarf, fighter, and speedy elf were the main attackers. It was a balanced combination of characters that cut through lizardmen and stomped on scorpions (you actually squish scorpions) without any problems. I think we may have been over-leveled for this particular dungeon.



Dragon’s Crown encourages players to revisit dungeons because loot is random. Similar to Diablo or a roguelike, loot is created by the game with various magical properties. You also need to appraise magical items to find out what you have, which you do after completing a dungeon. Players can’t actually open treasure chests in Dragon’s Crown. You have to call Rannie the thief over by using the right analog stick to control a mouse cursor. Rannie can also open doors which lead to more treasure or alternate paths. One door I opened led the party into a room with two treasure chests… and like 50 scorpions.


As we progressed through the level, I ran into a small fire-breathing dragon that started out as an enemy, but became a mount when I knocked it out. Mounts have their own HP meter so while you’re riding the dragon your character will not take damage. Your main attack is also replaced with the dragon’s fire breath which inflicts multiple hits. 




A Wyvern was waiting at the end of the dungeon and the dragon’s fire-breathing ability was really handy here since I could keep my distance. When the Wyvern knocked me off the dragon I used the fighter’s air juggle combo where he spins his sword vertically. He jumps pretty high for wearing a full set of plated armor. Midway through the fight the Wyvern called for reinforcements, but even with help the Wyvern was easy to defeat. Our reward was a cache of experience points and a couple of magical items.


While Dragon’s Crown is designed to be played with friends, you can solo through the game. Players will find piles of bones in dungeons which they can transform into NPCs. Loot will be scaled so you’ll get more items for the class you play as. You won’t get staves if you’re a fighter, for example.


Dragon’s Crown is slated for release on August 6 in North America.

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  • Virevolte

    Just a little while to wait, be strong !

  • JustThisOne

    One door I opened led the party into a room with two treasure chests… and like 50 scorpions.

    That sentence is just dripping with win. I’m so stoked for this game.

  • Kevadu

    The lack of cross-play for this game really bothers me. I actually want to get it for Vita–I think I would enjoy it in that format–but I suspect the PS3 version will sell better and I’ll have better luck finding people to play multiplayer with there. Decisions, decisions…

    • michel

      You are probably right, but, for example, it will be Vita version for me, no doubt (and I also own a PS3).

    • Gustavo

      That’s why I decided to buy both versions.

    • Brion Valkerion

      Does not bother me. Cross play games seem to always have TERRIBLE online. Especially PS:Allstars, MvC3 and SFxT, after they turned on cross play, its half bad online, went to completely unplayable across the board

  • Lexaus_the_Alchemist

    Saw a few demo playthroughs online and now I’m 5x as excited as before! Come on Vanillaware and Atlus, bring home the gold! August, ho!!!

  • hadjimurad

    nothing about this hands-on sounds un-fun

  • Göran Isacson

    Ooh, mounts ala Golden Axe? Sounds like this may be a conglomeration of all fun things in fantasy-styled beat-em-ups from the past, and I am a-okay with that.

  • Brion Valkerion

    You got Dark Souls in my Golden Axe!

  • Testsubject909

    I was sold. I’m still sold.

    Hell I have both the PS3 and Vita pre-ordered. I’m just waiting and every bit of news just keeps me wanting to just get this HERE IN THE PALM OF MAH HANDS!

    Come to me Sorceress! You and me, we’re going to conquer the world you’re in and become the indispensable duo to every team.

  • BillyLeeBlack

    Is the chest/loot free-for-all (as in Diablo 2) or everyone gets dedicated loot invisible to others (Diablo 3)?
    If it’s free-for-all, I foresee ugly ninja-fest..

  • easter

    Wish people would comment on the Vita version. How is the performance? Are there sections that slow down? A more or less 30fps maintained? Also, how does all that chaos and wonderful art translate onto the 5″ OLED? Too small? Just right?

  • ChiffonCake

    >One door I opened led the party into a room with two treasure chests… and like 50 scorpions.

    This sounds eerily like a Pathfinder session I once had with some friends.

  • My Vita is ready. Come to me oh might sorcerer!

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