Retro JRPG Maker Moves From 16 Bit RPGs To PS1 Style Games

By Spencer . June 21, 2013 . 1:29am

Kemco is known for developing JRPGs for Android and iOS that capture the spirit of the Super Nintendo era. Alphadia Genesis is a technical leap forward since the game feels more like a PsOne title. The world map uses sprites, but the battle system has 3D character models and dragons.


I played an early build of Alphadia Genesis and the game uses a standard command battle system. Players can choose to do melee attacks, skills, or spells like using fire magic. The story takes place after the Energi War where mankind has been fighting to control life energy. Instead of sending souls out, countries created clones to fight battles. With the war over, clones were reprogrammed to live alongside humans and without a will to fight. But, one day a clone kills its master and the protagonist Frey has to figure out why clones are suddenly attacking people.


Kemco found a nice little niche as the developer of retro RPGs with simple stories. Alphadia Genesis is being made by Exe-Create, the developer of Infinite Dunamis. Masaomi Kurokawa, Manager of the Mobile Business Department, estimates the development cost for Alphadia Genesis is double the budget of other RPGs, which makes it a risk. The reason why Alphadia Genesis costs more is mostly because of 3D graphics.


Alphadia Genesis is in development for iOS and Android devices. Kemco plans to localize the game in English too and this version will include all of the Japanese voiceovers.


I asked Kurokawa if he thought about bringing it to consoles too since the game is developed with Unity, a popular video game engine designed for multiplatform development. "I hope so," said Kurokawa. "Since Unity supports other consoles we will try to test it first. If that works well maybe we will bring it to Vita, Wii U, and if PlayStation 4 supports it." Another one of Kemco’s RPGs, Mystic Chronicles, will be available on PSP later this year care of Natsume.


Screenshot_2013-05-16-19-07-46 Screenshot_2013-05-16-19-16-37 Screenshot_2013-05-16-19-21-36 Screenshot_2013-05-16-19-40-54 âAâïâtâ@âfâBâAG_Ńùÿ âAâïâtâ@âfâBâAG_âhâëâSâô

Read more stories about & & on Siliconera.

  • Virevolte

    Iphone ? So I can’t buy it… Too bad, these days, I’m starving so much that I could eat any kind of jrpg.

    • Zakai

      It said it s also developed on android :)

      • Virevolte

        My phone is just… a phone !

        • Derek E Nay

          *hugs* I have “just a phone” as well. But it’s only connected to my wall.

        • Mestour Zouhair

          what Phones still exist xD ?

        • Testsubject909

          What is a phone? But a miserable little pile of features and you know where the joke goes.

        • kool_cid414

          Solidarity Tonberry!

        • yomachaser

          Why not chuck some games on there? Just curious.

  • SiliconNooB

    If the game makes its way to a device with buttons then I may be interested, otherwise not so much…

    • yomachaser

      Bad answer these days there are easily half a dozen ways to get convenient buttons on an android device.

      Off the top of the head gameklip, moga a and moga pro are all great options and the a even fits in the pocket so it’s full on gaming on the go.

      • SiliconNooB

        Physical control support is not what it should be.

        I am kind of hopeful that Nvidia Shield may change this to some extent – but mobile devices do not currently possess the level of control input standardisation that I require.

        • yomachaser

          Agreed and I think you’re in for a pleasant surprise as the shield,moga,madcatz console and more are all a unified platform standard so it’s getting there IMO pretty quick.

  • Ouch My Head Said Dionysus

    Just in battles, though. The rest of the screens look like every other Kemco iphone game I’ve seen.

  • Again, another rpg for android/iphones…. hope it gets moved to the playstation mobile thing or i wont be ever able to play it

    • Zakai

      You should try Unlucky Hero, it s really good jrpg. Classical gameplay with some extra original features. The plot is pretty good. Jrpg on android/ios are not evil like social games. Please give them more consideration :) !

      • Ladius

        Glad to see I’m not the only one who appreciated Unlucky Hero, it was a really pleasant take on traditional 16bit jrpgs with a surprisingly decent story. Having a
        mage with poor social skills and the mind of a strategist as a main character was quite fresh, too.

        • Zakai

          Hey Ladius do you have twitter ?

    • yomachaser

      You don’t have a phone?

  • Solomon_Kano

    I’d totes buy this on Vita, so I hope their tests work out.

    • yomachaser


      • Solomon_Kano

        “Since Unity supports other consoles we will try to test it first. If that works well maybe we will bring it to Vita, Wii U, and if PlayStation 4 supports it.”

  • xxx128

    2D RPG’s > something else > 3D RPG’s

  • Testsubject909

    It looks alright… Though I was thinking JRPG maker… I don’t know I was expecting RPG maker or something.

  • Sounds cool. Hopefully its in HD as well though.

  • Mithfalath

    This is beautiful! Looking forward to it. ^_^

  • ragingmerifes

    That’s great. I hated how all indie developers insisted on just doing 2D retro stuff only. 3D is also amazing, and PS1 had some of the most amazing RPGs.
    Too bad it’s Android-only… for now.

  • Alex Hawrylyshyn

    Not to nitpick, but these visuals seem just a liiiittle too advanced to call them “PS1-style”. More like early PS2 or PSP-level graphics.

  • Aristides

    Give us a Vita version! =D You’ll get all my money!

  • Eric

    I was wondering when the legend would retunr!!! :D

    **Hint @ 0:54s

  • Sergio Briceño

    Looks alright. Man My Windows Phone needs more JRPGs…

  • dragoon_slayer12

    I love the combat graphics, but the overworld graphics look “bleh” to me. Definitely buying this though

  • puchinri

    I don’t know why, but I just feel drawn to Kemco and their games. I think it’s part nostalgia and partially just that they have that charm and style that I like.

    It’d be really cool to see this on Wii U and Vita, and I hope that does become the case~! (And that the same can be said and done for future titles by them.)

  • Ni

    That dragon remind me of the first boss of Lucifer Ring

  • somaxd

    aww what a let down… judging from the title i thought this was an RPG MAKER that lets you make RPG’s with PS1 graphics instead of Sprites… you know… like RPG MAKER VX ACE… :(

  • stardusty

    Looks more like Dreamcast quality, but I’m very very interested!

  • I would love to see more 32-bit nostalgia, especially for the strange and memorable RPGs of that era. So, I guess more stuff like this, please.

  • Göran Isacson

    Clones rising up against their masters? For some reason, that even SOUNDS like a PSX-era JRPG to me! This one could be quite interesting…

  • Tiredman

    Wii U version would put this company on my radar and I would actually get hyped. I like cheaper retro rpg’s, along the lines of Zeboyd’s games as an example, and the Wii U is the next console I am buying this coming Holiday season and playing retro games on the gamepad is something I am really looking forward too.

  • AndyLC

    This game look great, but on a tangent

    Man, it just irritates me to hear “jay arrr peee gee”
    When I played them on the SNES, PS1, we just called them “RPG” y’know

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos