Step It Up, Europe – Devil Survivor 2 Only Has 627 Pre-Orders

By Spencer . August 16, 2013 . 1:43am

image Pokémon X and Pokémon Y is going to sell like hotcakes whenever it comes out  because of Pokémon fervor. Still, reaching 260,000 pre-orders in two days is still an achievement.

 

A sobering contrast is how Devil Survivor 2 is doing in Europe. Pre-orders started on August 1 and at the halfway mark Devil Survivor 2 only has 627 pre-orders. That’s not even half of Ghostlight’s goal of 1,800 pre-orders required just to release the game.

 

Devil Survivor 2 is an engaging game, so it’s unfortunate it might not get a proper release in Europe. But, since Devil Survivor 2 is easy to import and Devil Survivor 2: Code Break is in development PAL gamers don’t have to miss out on demon vs. alien battles.


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  • Romored

    Code Break is the reason why I’m not preordering this. I prefer waiting for the newest version (that will almost surely come to Europe thanks to NISA, like they’re doing for EOIV and Dragon’s Crown).

    • kenshee

      Exactly, not to mention we could import the US version for the plain old ds, but the new 3ds version is the one that NEEDS the localization.

      I’m enjoying overclocked as I type this, and I really love it, but no matter how much I want to support ghostlight, I’m not going to pre-order a game knowing I’m going to wait for the better version anyways :/

      • Romored

        Indeed. I really want to support them (and I did it with DSO), but in this case I really don’t see the point in doing it. I rather prefer them to search other titles to publish (like Exstetra, for example, that seems to fit perfectly in their target audience), instead of trying to publish a game that is already 3 years old (with another half a year of wait before it gets released) when there’s a newer and better version coming out soon.

    • landlock

      If Atlus get brought then that publishing deal most likely will come to a swift end.

  • Yggdr5

    I don’t see the incentive to support this when the american version is available for a lower price, right now and a 3DS remake is planned.

  • Dede Ogbe

    I don’t see the point. There’s a 3ds remake coming out. That’s what needs localising. Anyone who wanted this game on the ds already has it from importing as the ds isn’t region locked. As such there isn’t any real incentive to buy it. They took way too long to do this

  • Hatsoon Mike

    Maybe if they hadn’t waited so long it might have gotten a better reception.
    Anyone who cares imported the game ages ago or will wait for the new 3DS version.
    Their efforts should instead be focused on 3DS games which are region locked.

  • Cerzel

    Well it’s their own fault for taking years to localise a game on a region-free console, compounded with their poor handling of the first game and the 3DS remake on the horizon.
    There are situations where poor sales couldn’t be helped and then there are just plain bad business decisions.

    • Romored

      They acquired the rights of the game almost two years ago, but it seems there have been coordination problems between them and Atlus. Similar problems occurred to Zen United and their release of Persona 4 Arena, that was released in Europe about 6-7 months after the rest of the world. It’s not all their fault, but since they’ve spent money to license this game, they want at least to check if they can do something with them.

      • Ghostlight_Ross

        Actually we only managed to acquire the rights to this and Devil Survivor Overclocked last year.

        • James Williams

          Ross, you guys at ghosltight are real passionate, but with the 3DS announcement of this coming out and the ease of importing ds games, what’s the point?

          • Ghostlight_Ross

            For us well we’ve already done pretty much all of the work on the game. We know some people would like to play it so rather than have it just sit on our computers for all eternity we’d like to get it out there for them. So long as we can at least break even on the manufacturing costs.

            We were always aware that some people would rather wait for Break Record which is fair enough really.

          • Lumi

            So this means you are just one step short of release? And if the release doesn’t happen, it’s hundreds of hours of wasted work? That sucks… At least you can use the scripts for Code Break. If it’s any different from the NA version/there’s additional languages.

          • Ghostlight_Ross

            That’s right. The game is done at this point it’s really just about trying to get it out to the people who do want it.

        • Guest

          Just want to check, have you spent money to localise it already, but don’t have it on cartridges yet, or this is like Kickstarter a.k.a. we won’t start on anything unless we see a good reception?

          • Ghostlight_Ross

            The game is localised (we’re using the Atlus localisation) and all the work has been completed. The only thing we haven’t done is manufacture the carts,

        • Romored

          I checked that you announced the game on April 2012… Okay, it’s about one year and half ago, that’s why I said almost two years.

  • landlock

    The problem with DS2 is everyone has either imported or rommed it by now. Imported it myself.

  • Ouch My Head Said Dionysus

    As much as I would like to support Ghostlight’s efforts, most of us already imported DS2 from America…

    Anway, I’m rooting for you, Ghostlight.

  • British_Otaku

    I already preordered it assuming that less people would have imported it, rommed or been excited for Break Record instead… >_> At worst, I won’t lose any money and will probably import DS2 or get Break Record whenever that comes here.

    Still I would have thought that there would have been more people interested in this if the NA DS2 didn’t have Multi-5… I can’t say that not preordering as you have NA DS2 or are awaiting the improved version isn’t a fair choice though.

  • CrossZX

    What’s the point in even releasing it here if the announced 3DS version just has so much more content.

    • doubleO7

      Since they never got the first version in the first place? And they’d have to wait even longer to get the 3DS version, since its not even out in Japan yet?

      • CrossZX

        It’ll be out in Japan some time this year so a 2014 release would be possible for Europe and the US Since Ghostlight are still in the pre-order phase here, the game (DS version) probably won’t get released until either late this year or early next year.
        The problem is if people would be willing to buy both versions. Releasing the DS version could potentially hurt the sales of the 3DS version. Going by comments on the Ghostlight website, people, myself included, seem to prefer getting the upgraded version even if it means waiting.

  • Neppygear

    I already did my part, so no one can blame me.

    • AnimusVox

      You didn’t preorder hard enough apparently :L

      • British_Otaku

        It’s hard for two people (myself and Neppygear) to make up for 1800, let alone 627…>_>

        I hope more people join in, preordering harder is hard.

  • DyLaN

    Isn’t the correct title for the 3DS port is Break Record? Say, is there any more info of the game frm jap magazines? I did saw the new art for Yamato floating around the ‘net.

    My condolences to Ghostlight.

    • doubleO7

      No, Break Record, the 3DS port, isn’t even out in Japan yet. This is for the original version of DS2 which Europe never got.

      • DyLaN

        I’m aware of it but thanks anyway. Edited to make the context clearer.

  • Armane

    This is why I wind up not buying a lot of games. Game is released, waiting for localisation, a sequel or port is announced, wait for that instead. Rinse and repeat.

    I might pre-order in the hope that they don’t reach their target. The £10 discount on Overclocked would be worth having.

  • Reize

    I got the US version when that came out aaaaaaages ago. Sorry, Ghostlight. Most people will have done the same, or just be waiting for the 3DS upgraded re-release at this point. I’d say “stop being terrible” but that’s your entire MO as of late so, uh… not much chance of that.

    • Laer_HeiSeiRyuu

      I’ve got a feeling this is going to turn into a region locking discussion

  • GriffithOfTheHawk

    Well that’s not surprising everyone is waiting Code Break on 3DS. Also the whole Overclock bug fiasco might have an effect here.

  • Arcana Wiz

    like veryone said, almost all persons who wanted the game already imported, and there is a updated versio coming, so the pre-orders suffered a lot cause it.

    • InfectedAI

      In addition to the Overclocked fiasco.

  • Croix Zapp

    This is not just about buying a game,but supporting localisation. sucks if ghostlight’s work bear no fruit man….

  • Arrngrim

    Huh, interesting, I thought this whole DS2 EU thing was about pre-ordering the Code Break remake. So they expect over 1800 ppl to pre-order a game which was already released in English over a year and a half ago? o.O Yeah, everyone who wanted it has already imported it. Sorry Ghostlight, you guys kinda waited a little too long to try this. If you had attempted this back in July of 2012..it might have worked. Not being a hater, just sayin’, and I personally do my best to support these companies that bring us localized JP games. (I own 3 copies of Project Diva F in JP and have 2 copies of the new localized version on preorder, for example) So I usually encourage and financially support companies like Ghostlight who do this, heck I’ve imported from them in the past FROM EU to NA…

  • myausicz

    deal with it .. 3d suxx

  • myausicz

    deal with it .. 3ds suxx

  • Pedro Tavares

    Yeah not going to be any stepping up in my case for this, I played the NA version already also.

  • Zoozbuh

    Am I the only one who never got into the original Devil Survivor game? I gave it a try, but the battle system seemed awfully generic, and the difficulty curve FAR too steep.. Maybe if I kept playing, it would have gotten better, but the Persona series is VASTLY better imo :/

    • Zoozbuh

      Not to mention – wasn’t this game released ages ago in the US anyway? People probably lost interest.. And not like there is ANY sort of advertising for these kind of games in EU regions.

  • Setsu Oh

    am i the only one to see the obvious here? meantendo machines have their own market who isnt into games like smt or madworld.
    how long until ppl realise that NO! you cant release a playstation rpg on any other console & get the same numbers.

    • http://www.facebook.com/jefriputra Jeff

      nope, SMT IV actually did better than SMT III : nocturne

      • Setsu Oh

        ORLY? my bad then.

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