So, What’s The Difference Between All Those Street Fighter II Games?

By Ishaan . August 20, 2013 . 2:30pm

Street Fighter II, Street Fighter II Turbo: Hyper Fighting and Super Street Fighter II: The New Challengers are all coming to the Wii U Virtual Console this week. So, what exactly is the difference between all three games? Capcom explain in the video below:

 


 

Here’s a summary of what the major differences are:

 

Street Fighter II:

  • The first Street Fighter II game
  • 8 playable characters

 

Street Fighter II Turbo/Hyper Fighting:

  • 12 characters (Originals + 4 bosses)
  • New character selection screen art
  • New palette swapped versions for characters
  • New special moves: Ryu can hurricane kick in the air etc
  • Can play mirror matches

 

Super Street Fighter II: The New Challengers:

  • First version of SFII with a combo counter
  • Four new characters—Cammy, DeeJay, Fei Long, T. Hawk
  • New art for character selection screen again
  • Stages redrawn, background music remastered
  • Adjustments and additions made to special moves
  • Characters rebalanced once again
  • Speed slowed down to make the game more methodical

 

All three games will be available this Thursday. For pricing details, check here.



  • SlurpMcBurp

    Champion Edition allowed for mirror matches, and playing as the 4 bosses.

    • BlueTree

      Also had the worst version of Zangief.

      • TrevHead

        Why is that?

        CE is my fave, which might be why I don’t like Zangief

        • BlueTree

          Capcom got feedback saying people hated fighting him, so they made some alterations to his hitboxes. His cr lk in arcade world warrior used to have an unintentional vacuum effect.

  • Kaitsu

    I have a version for my Dreamcast titled, “Super Street Fighter II X for Matching Service: Grand Master Challenge”. And it’s basically all the SF2 versions put into one. You can literally select a Ryu from the first SF2 to fight another Ryu from his Super Turbo version.

    It’s pretty damn cool. But all the World Warrior or Championship Edition rosters have broken throws.

    • BlueTree

      “Cheap” is the name of the game in terms of a lot of Street Fighter 2′s options across the board. It’s an amazing series of games for what you’re able to do. I believe someone once described Hyper Street Fighter 2, which is more or less what you’re playing, as a game designed to hurt feelings.

    • CartmanKusanagi

      The DC version is just a port of Super Street Fighter II X/Turbo with online play. The version you’re thinking of is Hyper Street Fighter II, which was only released on PS2 and Xbox.

      • Kaitsu

        Oh crap, you’re definitely right. I just forgot that this version just has 3 different Akumas. And you have to use Super and Turbo versions of characters to beat them.

  • Göran Isacson

    Street Fighter 2 vanilla and Super Street Fighter 2 were my childhood jams. Back then I wasnt so much concerned with balance and speed as I was having a lot of colorful dudes to punch others with, so I was always more fond of Super than regular. Wonder if I would still feel the same today, or if some other version would win my gamer heart. Its buy two, get third free thats avalable in Europe, right?

  • SunOatBoatMatadorQuattro

    Has Ken always been OP or a revision buffed him?

  • powerlessbump

    Don’t forget Turbo mode in HF

  • grayson gee

    So which version is the best recommended version?

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