This Week In Sales: Dead or Alive 5 Ultimate Says Hi

By Ishaan . September 11, 2013 . 1:00pm

Period: The week of September 2nd – September 8th (2013)

Top-seller: Uta no ☆ Prince-Sama: Music 2 – 68,415

Nintendo 3DS sales: 19,114 | Total sales: 8,563,458

Nintendo 3DS XL sales: 60,077 | Total sales: 3,753,093

PlayStation Vita sales: 7,314 | Total sales: 1,823,717

Wii U sales: 5,702 | Total sales: 1,067,899

<< Last week’s software sales chart


Last week’s best-selling new release was Uta no ☆ Prince-Sama: Music 2, a rhythm game by Broccoli, which sold nearly 69,000 copies in its first week on store shelves. Following quite some distance behind it at #2 was Ubisoft’s Splinter Cell: Blacklist.


At #3 was JoJo’s Bizarre Adventure: All-Star Battle, which saw a sharp drop in sales from the week prior. JoJo launched at over 425,000 copies in its first week, but sales in week 2 have dropped to 20,000—a result, perhaps, of negative word of mouth, as the game reportedly has issues that need to be ironed out.


Finally, Tecmo Koei debuted a fighting game of their own last week week—Dead or Alive 5 Ultimate, which debuted at the #4 spot on PS3, with 18,608 copies sold. The Xbox 360 version sold an additional 4,862 copies. Overall, the game higher than the last iteration, Dead or Alive 5 Plus for Vita, which sold 13,000 copies at launch. Not too shabby.


On the hardware front, Nintendo 3DS sales rose once more, despite a lack of new 3DS game releases, and we’re quite certain now what the reason for that is.


The top-20 chart for the week was as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Uta no ☆ Prince-Sama: Music 2 68,415 New PSP Broccoli
New 02. Splinter Cell: Blacklist 22,425 New PS3 Ubisoft
01. 03. JoJo’s Bizarre Adventure: All-Star Battle 19,720 445,437 PS3 Namco Bandai
New 04. Dead or Alive 5 Ultimate 18,608 New PS3 Tecmo Koei
02. 05. Final Fantasy XIV: A Realm Reborn 12,336 196,354 PS3 Square Enix
07. 06. Tomodachi Collection: New Life 11,814 1,420,996 3DS Nintendo
06. 07. Mario & Luigi: Dream Team 11,466 293,166 3DS Nintendo
New 08. Killzone Mercenary 11,053 New PSV Sony
05. 09. Disney Magic Castle: My Happy Life 10,740 255,309 3DS Namco Bandai
09. 10. Youkai Watch 9,539 164,230 3DS Level 5
03. 11. Ragnarok Odyssey Ace 9,383 41,005 PSV GungHo
New 12. Puppeteer 8,900 New PS3 Sony
10. 13. Animal Crossing: New Leaf 7,653 3,402,742 3DS Nintendo
12. 14. Luigi’s Mansion: Dark Moon 6,010 891,248 3DS Nintendo
04. 15. Lost Planet 3 5,516 33,019 PS3 Capcom
New 16. Shirahana no Ori: Hiiro no Kakera 4: Shiki no Shi 5,348 New PSP Idea Factory
New 17. Splinter Cell: Blacklist 5,109 New 360 Ubisoft
New 18. Dead or Alive 5 Ultimate 4,862 New 360 Tecmo Koei
14. 19. Mario Kart 7 4,260 2,116,096 3DS Nintendo
18. 20. Taiko no Tatsujin: Super Splendid Edition 3,717 557,290 Wii Namco Bandai


Sales data acquired from 4Gamer, Media Create and

  • Chris Yuen

    Some people said that it’s because Jojo’s campaign mode is basically disguised as a “free-to-play” system? With every bar that you spent for your fight, the bar will take 20 minutes to recharge, or you can pay for instant access.

    • Lloyd Christmas

      It’s not 20 minutes anymore. CC2 changed it to 5.

    • Yause

      Supposedly, Jojo is glitchy and broken as a fighting game. A patch made things worse.

      Some players have been vocal about the Campaign mode, but that’s hardly the biggest issue (it’s more of an extra anyway since the Story mode and multiplayer components are completely accessible without any limitations). This isn’t an interactive anime like the Naruto games, so if the core gameplay fails, it’s quite worthless.

  • Juan Manuel M. Suárez

    Man, why are PSV numbers falling so low? I don’t expect it to sell 20k weekly but 7k post price drop and decent software seems like low blow~.

    • leingod

      PS Vita TV announcement should boost sales eventually, I think.

      • British_Otaku

        I’m very curious whether we will see Media Create and NPD actually count sales for the Vita TV. It’ll be interesting to see strong sales for the Vita TV and Vita Games but not big numbers for the PlayStation Vita (or at least in proportion with the game and VitaTV sales).

        • leingod

          I believe PS Vita TV will help regular Vita sales too… since developers have shown a higher interest in developing games for it now.

    • TheExile285

      Because of MH4. Everything is falling low though. I don’t expect them to be at 15-20k again till GE2…. assuming MH4 still isn’t raping the sales charts by then :/

    • Brion Valkerion

      MH4, Sony Press Confrence the following week, TGS the week after that. Smart people don’t buy hardware before big gaming events.

    • Solomon_Kano

      Largely what Brion said.

      MH4 and TGS are a pretty big deal. I’d imagine sales won’t be much better next week with MH4’s actual release, the Vita TV announcement, and the new model all giving people reasons to hold off on a purchase.

      • Laer_HeiSeiRyuu

        Didnt the new model already come out?

        • Solomon_Kano

          October 10th

    • The problem is that the “decent software” needs to sell consistently and also be exclusive to Vita, so it can drive hardware sales. The Vita, unfortunately, doesn’t have too many games to call entirely its own. Most of the popular games on the system are either parallel ports with PS3 or are aimed at a very specific niche that dries up quickly.

      In short, what it needs are popular games that keep on selling, week after week. This is why you see Sony promoting one Monster Hunter clone after another… because, right now, that’s their best shot at finding a game that can carry the Vita for more than a couple of weeks.

  • Mental

    Appreciate that #1 slot while you have it, cause you’ll practically have it stolen from you by Monster Hunter 4 next week.

    • School Idol Addict

      And the few next weeks after that, until pokemon release and then it probably will be pokemon turn for most likely 3-4 weeks.
      I don’t think we will see any other game other then MH4 and pokemon at the first spot until mid november.

      • Mental

        I can see high sales for X&Y in the US, but not so much in Japan personally, but time will tell.

        • School Idol Addict

          Actually pokemon is almost as big in japan as what MH is.
          I’m not sure about B/W 2, but i remember B/W being 1st for 5 weeks in a row.
          And also pokemon sales in Japan are often similar to US sales.

        • Suicunesol

          ROFL Pokemon is as big as Monster Hunter in Japan. If not bigger than Monster Hunter, it’ll at least give it a run for its money.

        • Hoho. Son, you are in for a treat.

      • TheExile285

        I hope so…. GE2 comes out November and I want to see that sell moderately well if not really well.

        • I think God Eater 2 absolutely has a shot at doing good numbers.

          • TheExile285

            I hope so

    • I’m sure plenty of sites are gonna twist next weeks sales as “3DS Monster Hunter fails to outsell PSP entry.”

      Lots of sites are gonna compare MH4 to P3rd which is going to present a very skewed view of the actual situation.

      • malek86

        I really never thought MH4 could outsell MHP3 first week, but admittedly I’m gonna be slightly disappointed if it can’t at least match it lifetime.

        • School Idol Addict

          If i remember correctly, MH3U on 3DS sold over 500K on his first week in japan and that was in 2011, back then 3DS still had a bit of trouble selling and also MH3U wasn’t a completely new games, so this time i wouldn’t be surprised if sales of MH4 was similar to sales of MH3 portable on the PSP.

          • Mental

            That’s pretty much what I was going to say.

          • malek86

            It can’t sell as much as MHP3 first week simply because, regardless of demand, there is not enough supply. Capcom said the first week MH4 shipment should be between 1 and 1.5 millions, while MHP3 sold 1.9 millons first week.

            Unless Capcom keeps increasing their shipped amount before release, getting up to 2 millions seems very unlikely.

          • School Idol Addict

            There’s also digital sales.
            MH4 might not sell 2M physical copies like MHP3, but with digital sales it’s quite possible that it will sell that much.

          • Solomon_Kano

            Japan doesn’t like to go for digital unless they pretty much have to.

            That’s why Senran Kagura, Dragon’s Crown, Fire Emblem, and Luigi’s Mansion did well digitally — you didn’t have a choice, unless you wanted to wait for them to be restocked.

          • School Idol Addict

            Yup and it won’t be long before there’s isn’t any other choice then digital for them if Capcom really only ship 1-1.5m copies.

          • Solomon_Kano

            Even so, if they ship 1.5m at retail and sell out, the game has to move 400k digitally just to match P3rd. That’s no small feat, even for MH.

            If they ship closer to 1m, it has to move nearly another mil digitally. The chances of that seem far more slim, MH or no.

        • Capcom doesn’t either. The initial shipmen,t like you said is, is ~1.5 million but they do expect it to outsell P3rd over it’s lifetime. I’m not too sure about that because P3rd was just a perfect storm when it was released. I expect the 4th generation G title to be the best selling MH game, not the first one.

    • mace

      Gta 5 next week

  • AuraGuyChris

    Everyone in Japan seems to keep the Mario & Luigi love high. Sweet.
    (But in a month, all of Luigi’s combined efforts in a year will be crushed under a Mega Pokémon’s foot. Poor Green Mario).

  • xAtKx

    It begins again next week…

  • konsama

    I wonder how long will last at top #3 spots when MH4, Pokemon X and Pokemon Y are out lol.

    • xAtKx

      I thought x and y sales were combined

      • konsama

        Oh i see, then top #2 lol.

      • British_Otaku

        Are the sales combined? Given that there are separate SKUs, have different Pokemon to find in them alone, different legends and all I thought they would be separate at least on a Media Create chart, just like games on separate platforms are separated.

        • mirumu

          Media Create always seem to break the numbers down by SKU, so yeah, I expect they’ll be listed separately too.

          • TheExile285

            oh look mirumu is back. you have been MIA from OT for awhile :P

          • mirumu

            Yeah, I still haven’t really caught up with sleep since last weekend, but it’s mostly because I’ve been extra busy the last few days. Should be more back to normal now though.

          • Solomon_Kano

            MC combines the Pokemon games. They split it up later for their breakdown.


          • mirumu

            Oh right. I wonder why they don’t do that for all games then?

          • Solomon_Kano

            I think it varies. I’m struggling to think of too many other games that do the several-versions-one-game thing, but I believe they combine the Inazuma games as well.

  • British_Otaku

    Jojo’s legs will be chopped off completely by next week at this rate with this 95% drop and Monster Hunter 4 next week.

    • It looks like it. Which is rather unfortunate, considering that JoJo is one of the few anime brands that I could’ve seen being almost as good to Namco as One Piece has. This game had the opportunity to do much higher numbers in the long run.

    • hazelnut1112

      You just don’t mess with Jojo fans.

      • Kevin Schwarz


  • TheExile285

    I still can’t belive Temco released DoA5+ then announced DoA5U right after the Vita game making the the + version obsolete :/

    • British_Otaku

      It’s Team Ninja. Given that they do iterations of their action games, hoping that a portable version of a fighter would be up to date for long when the lead SKUs are the consoles and how fighters get lots of versions in general… >_>

      Still for curiosity’s sake how long did you guys wait till you found about DoA5U?

      • TheExile285

        DOA5 Plus came out March 19…… DOAU was announced May 7th.

        I just don’t get why they couldn’t have waited with the Vita version.

        • British_Otaku

          Less than two whole months and on a completely different platform (even if you likely own a PS/360 console if you own a Vita)… It is comparable to the MVC3 to UMVC3 debacle only with less people caring… >_>

          • Vesperion

            Though MVC came out in November. Ultimate wasn’t revealed till like the summer right?

          • British_Otaku

            MVC3 came out in February (15-18th depending on your region), UMVC3 was confirmed on July 20th making the original obsolete despite being on the exact same platforms and having a few favourites people wanted in.

            UMVC3 released in November (15th-18th again) and on top of having less additions than SSFIV which already was a much more complete package than MVC3 in either form, it was also the first time iirc that MVC or crossovers in general had a rerelease especially that quickly.

          • Slayven19

            Yeah, its the first time I’ve ever seen an updated port the same exact year. I understand that most of the game was supposed to be DLC but due to the quake things changed. However even if they were going to do UMVC3 they should have waited until next year.

          • Vesperion

            Ok i mixed it up. I didn’t have a chance to do any research. The Vs games were always just yearly anyway. Most of Ultimate was just supposed DLC for the original.

  • Guest

    Wow at Youkai Watch sales!

    But now I’m curious, why the legs? Good word of mouth; more marketing; price deals?

    • British_Otaku

      I would guess it got it all and the fortune of not releasing during a slow period or next to Pokemon or Monster Hunter.

      I believe it is getting an anime soon to go with it’s great marketing and iOS game ( ).

      I’m also quite surprised at the legs even if I had fun with the demo, it’s a new IP, it didn’t sell spectacular in the first week (over 50,000) but look one of the only games this year which will more than triple it’s initial sales in two months and stay in the charts.

      • TheExile285

        link doesn’t work

        • British_Otaku

          Fixed. Sorry, I usually put my links in brackets but the right bracket is always assumed to be part of the link unless I put a space on purpose. I forgot this time.

          • TheExile285

            no problem. just wanted to let you know

    • Good word of mouth, primarily. Fantasy Life was just like that, too. Level 5’s games may not be the monster sellers they once were, but they’re still good games that do well over long periods of time because they’re well made, on the right platform, and word of their quality gets around.

      • Guest

        That makes me really happy, when great games are doing good. Hopefully those Level-5 games will be released overseas and perform similarly to what Layton and Inazuma did.

        • British_Otaku

          I hope they don’t forget about Time Travelers ( ) which didn’t do as well as Youkai Watch or Fantasy Life but seems fresh and worth a go… Youkai Watch seems like the type which will get localised along with the 2014 anime like Pokemon and do really well, so I’m not worried about it.

  • SerendipityX

    Ouch at Puppeteer. Not that I expected it to do well. Uta no Prince-sama crushed the competition.

  • Solomon_Kano

    Kinda sad on Puppeteer. Japan Studio really put in some good work there.

    • Kevin Schwarz

      That’s the problem when a game is also like a piece of art, very few eyes know when it is. The game lacked the media atention, IMO.

  • Didn’t see much marketing for puppeteer at sites like gamewatch, 4gamer and famitsu

  • British_Otaku

    Killzone Mercenary did… okay?

    I don’t have the other games to scale it with, but given that the Vita is pretty young (doing best in Japan or not) and the main market is almost definitely the other two regions.

    The manga adaptation did it’s job at promoting the game:

  • Sardorim

    I actually like the changes to DoA5U, I also like how fast and fluid the game plays.

    Mila also is the best!

    • TheExile285




  • Heisst

    All those low sales for the new games.

    I’m pretty sure this is all because of MH4.

    • Nah, this is just Japan’s game market nowadays. Publishers are having trouble breaking out of their little niches. Most seem to have given up trying and are trying to make up for it by going after the social/mobage market.

  • Renaldi Saputra

    wow, nice for uta no prince sama

  • Herok♞

    Killzone did nothing for Vita, I wonder what Tearaway will sell, does Japan buy the littlebigplanet games?

  • Mordina

    Utapri sure is popular! :O

  • Solomon_Kano

    Wait, Ubisoft published SC themselves? Interesting. I seem to recall Square Enix publishing AC3 for them, so I guess they’ve decided to do for themselves in Japan now?

    • Square still acts as their distributor to my knowledge, but Ubi have been self-publishing in Japan for a while now.

      • Solomon_Kano

        Ah. Gotcha.

  • Slayven19

    I really just hope that at least the western DOA5U sales are better. I never expected it to do much in japan because its always done better in the west.

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