Metal Gear Solid: Ground Zeroes Screenshots Show Off In-Game Graphics

By Ishaan . November 4, 2013 . 6:30am

This morning, Konami announced further details on Metal Gear Solid: Ground Zeroes, pegging the game for a spring 2014 release. Alongside the announcement, the publisher also released a batch of new screenshots from the game, which you can check out below.



In addition to the above screens, Konami have also shared a look at a few “photorealistic” environments that were created using the FOX Engine, which is being used for Ground Zeroes and Metal Gear Solid V. Note that these aren’t necessarily representative of in-game graphics.


  • colorblindnightmare

    Pft…..freaking Konami, going outside and taking pictures. Trying to pass itnoff as “ingame screenshots”….wait… these are actually screenshots? (⊙o⊙)

    • Kai2591

      Those “photorealistic” environments are mind-blowing.
      It’d be a shame if actual in-game isn’t like that.

      • colorblindnightmare

        The things the current fox engine is out putting is mindblowing. I still watch the ground zeros tech video and I think I’m watching a live action trailer. I would hope that kojima and co really decode to flex their muscle!

  • Ferchenko

    I are cardboard box

  • Flamboyant Ass Nigga

    I wonder if this is also 720p on Xbox 1

    • EX+

      If it can’t run COD at 1080p, MGS might even be sub-HD, unless they get around the pain in the ass called ESRAM.

  • AndyLC


  • Sérgio Moço

    Which version of the game are these screens from?

    • XiaomuArisu

      would be awesome if that is PS3 XD

  • Chaos_Knight

    I’m pretty skeptical about the tall grass. I can’t tell if it feels realistic or not.

    • Suicunesol

      I don’t see why the grass would look realistic then they’re not casting shadows. :)

      (Some ambient occlusion might help with the foliage.)

    • Dagobert

      I’m sure it’ll look better in motion but yeah it looks a bit too fake to me. It doesn’t seem natural.

  • Suicunesol

    To me, the only photorealistic screenshots are the ones involving man-made structures. Anything involving foliage doesn’t quite make it.

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