Metal Gear Solid: Ground Zeroes Screenshots Show Off In-Game Graphics

This morning, Konami announced further details on Metal Gear Solid: Ground Zeroes, pegging the game for a spring 2014 release. Alongside the announcement, the publisher also released a batch of new screenshots from the game, which you can check out below.

Recommended Videos

 

 

In addition to the above screens, Konami have also shared a look at a few “photorealistic” environments that were created using the FOX Engine, which is being used for Ground Zeroes and Metal Gear Solid V. Note that these aren’t necessarily representative of in-game graphics.

 


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Final Fantasy XIV Sale Drops Price By 60%
final fantasy xiv sale
Read Article All Uniqlo Games Shirts Crossovers
A collage of four shirts: Megaman, Legend of Zelda: Tears of the Kingdom, Pikachu, and a man from Final Fantasy.
Read Article Most Expensive Final Fantasy Merchandise
An action figure of Cloud from Final Fantasy.
Read Article Which Sony IP and Game Series Do You Like Best?
Which Sony IP and Game Series Do You Like Best Gravity Rush 2
Read Article New Persona 5 Sadayo ‘Becky’ Kawakami Maid Merchandise Appears
New Persona 5 Sadayo ‘Becky’ Kawakami Maid Merchandise Appears
Related Content
Read Article Final Fantasy XIV Sale Drops Price By 60%
final fantasy xiv sale
Read Article All Uniqlo Games Shirts Crossovers
A collage of four shirts: Megaman, Legend of Zelda: Tears of the Kingdom, Pikachu, and a man from Final Fantasy.
Read Article Most Expensive Final Fantasy Merchandise
An action figure of Cloud from Final Fantasy.
Read Article Which Sony IP and Game Series Do You Like Best?
Which Sony IP and Game Series Do You Like Best Gravity Rush 2
Read Article New Persona 5 Sadayo ‘Becky’ Kawakami Maid Merchandise Appears
New Persona 5 Sadayo ‘Becky’ Kawakami Maid Merchandise Appears
Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.