Next Tales Of Game Will Be Revealed On December 12

By Spencer . December 3, 2013 . 10:02pm

imageAfter all of those flashbacks to other mothership Tales games, Namco Bandai’s Tales of teaser site… led to another countdown. But, wait! We will actually find out what the next Tales game is on December 12.


The game will be revealed during a NicoNico stream at 7PM Japan time. Namco Bandai will also update the teaser site with other images from the next Tales game until the reveal.

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  • Countdown: Tales of Inception

    • Pyrotek85

      Tales of Tales

    • TheGioG

      Tales within Tales. But the big end-game twist: it was all a tale.

  • DanielGearSolid

    Cant Wait… Loving the steady stream of Tales games

  • Dark Zerato

    Make me remember of P5 annoucement. TOX was great. I hope Namco will give us another nice game.

  • Go2hell66

    Man first i was mad because namco was giving us no tales now they’re giving us too much XD

    • Slayven19

      Who said we are getting this one anytime soon? Japan seems to always get one every year regardless of the west.

  • Tatsumarii

    This is neat and all, but man I’m hyped as hell for Xillia 2 and Chronicles. Really looks like Xillia 2 will be the best Tales of IMO.

    • It really is, Xillia 2. That game is phenomenal.

    • Tiredman

      I am not sure how much I will like it. Unlike a lot of people, I actually preferred Graces F to Xillia. I am buying Xillia 2, hoping it is better than 1 as the small maps, horrible monster models, and extremely reused art assets kinda spoiled a good amount of Xillia 1 for me.

      • Ladius

        No offence, but I think you’re being rahter hyperbolic about your criticism.

        I can understand prefering Graces’ art direction since it’s fairly different from Xillia’s (I like both for different reasons, personally), but Xillia’s areas were far bigger and more interactive than Graces’ roads, and Xillia’s monster models were far from a downgrade.

        • Ouch My Head Said Dionysus

          And yet Xillia used a lot of copy-pasted environments for fields and dungeons. It also eschewed the series’ trademark puzzle dungeons.

          • Samsara09

            Well,I played almost all of the localized tales of games…well,few of them had really good puzzles.Symphonia was an exception.All dungeons in it had quite a catch.
            As for the copypaste fields,yeah,they were really shameful in doing this,but I don’t mind it much.for at least there is a field….

        • Tiredman

          Well, first off, most of Xillia’s areas looked the same, be it dusty, grassy, lava, ice field, and each area was blocked by mountains or water, or something else. You feel like your in an enclosed arena in every section. It was so artificial feeling that I couldn’t really lose myself in the world. Also, every single port looked the exact same, kind of lost the ability to feel like I was in a new place due to that.

          Xillia went a lot darker than previous Tales of games. This was due to them wanting more realistic everything in the game, to supposedly evolve the art style. The problem is they made so many of the enemies dark and hard to see good details. This was especially true of most of the weapon bosses. A lot of the monsters looked like they came from a Western developers brown and gray game full of monsters.

          Due to the lack of a lot of things from previous Tales of games, Xillia 1 let me down a bit. I feel Graces F is a much better game mechanically, visually, and honestly, even in the story department.

          I am looking forward to playing Xillia 2 because, well, I am a Tales of fan, and I want it to prosper for a long time. It replaced the Final Fantasy fanboy in me when Final Fantasy became so much less than it used to be. But to be honest, my favorite in the series is Symphonia 1, and I have about 10 times the hype for the HD remake of that than I do for Xillia 2.

          • Samsara09

            Well,your tastes are rather curious if you think Graces had better story then xillia.Well,maybe you need to get your eyes checked,for the enemies had fine detail for this series’s standards…besides,this isn’t FFXIII level of reality,this game’a graphics are based on painting techs…and it was quite colorful,even if you disagree.Check Hamil,Fenmont…and the other citys in this game.

            graces can be said to have better gameplay,but since it’s almost a tie,let it brag that it has something superior to xillia…
            Oh well,whatever suits you best.

          • Tiredman

            Think it depends on what kind of story you enjoy. I enjoyed the story of Graces F because it was simple, to the point, and I can feel where the main character is coming from when his entire life falls apart. I really liked the purple haired girl, whose name I can’t remember. I really liked the love interest, and the comic relief girl was just a lot of fun. Xillia was just so gritty, constant betrayal, a good deal of death.

            I prefer my Tales of games a bit more light hearted in tone, even if it has very dramatic moments. Graces and Symphonia symbolize this style.

            As for those towns, go play the other 10 Tales of games in the west, and you will see what I mean. I have been playing the series since the first one to hit the Western shores came out, think it was Tales of Destiny on the ps1. I have bought every single one since.

            Love the series, but just couldn’t dig Xillia as much as a lot of other folks. I know a lot of folks agree with me too, so its just a taste thing. I am not really wanting a dark, edgy game that feels and looks darker than pretty much every Tales of game before it.

          • Samsara09

            Well,you just want fun,like me.That is what matters!Besides,maybe this game will have more lighthearted moments,the only thing I don’t want is that they ended up screwing the story,like they did with Graces.Friendship is cool and all,but please,do I need to hear it all the time.Still,guess I am sucker for it.Oh,also,the pruple haired girl is Sophie,the love interest is Cheria,the comic relief is Pascal…

            Well,at least you didn’t say your taste was absolute.

            But well,you really need to get your eyes checked,buddy.Symphonia was quite dark.Don’t let it’s “chibi-kiddy-fluffy” graphics deceive you.

          • Tiredman

            Yes, it was a dark tale in a bright world =p The contradiction adds weight to the story. You think its all light and fluffy bunnies, then you get into the story and realize the world is a facade. The story gains more impact due to the bright environments. A dark story in a dark, gritty game is kind of expected. Imagine Symphonia’s story in a dark setting, you will just wonder what tragedy is next. But in Symphonia’s world, you end up wondering what dungeon is next, what town is next, where can I find the skeleton mini boss again, where can I collect ingredients, then when a dark story segment or a twist happens, its unexpected and has more impact.

            In Xillia, due to how dark and bland the world was, my time was spent hugging walls looking for holes to climb into. Thats how I got frustrated with the enclosed arena’s that each area basically is, and just how small and similar they were to each other over all. I value a good gaming world, and Xillia was a let down in that regard. It is one of the reasons Final Fantasy 13 made people angry, no towns, no shops, no real world to explore, and the instant you get to the chapter with a world to explore, the entire world to explore looks almost exactly the same. Not saying Xillia doesn’t have towns and stuff, just saying doing to your environment what Xillia does, reusing art assets a ton, making monsters consistently darker colored and therefore less interesting, well, it all eats at the player, especially if they are a completionist like me.

          • Samsara09

            I see.Was it you who downvoted me?Guess this is what I get for trying to be a nice,understanding guy.Just kidding.I don’t care who it was;
            Well,you put things well.I thought inicially that symphonia was an average,cliche game,despite loving it.HOW WRONG I WAS when I reached mid game.
            yeah,can’t say the “world”(graphically speaking) wasn’t bland…with all those copycat areas,surrounded by walls.There were quirks in each of them…but…well,at least they were less linear than Graces.this game really had roads.but yeah,in the end,it doesn’t matter much.
            But,what I liked in each tales of…and I somewhat didn’t in graces…is that each world has a meaningful usually related to the plot at hand,and even if not,quite rich in details.Maybe this compensates you?

          • Tiredman

            I don’t down vote people unless they are tools who sit on pedestals and belittle other people’s opinions.

            I don’t know where we stand in relation to opposing opinions. My view is just that Xillia wasn’t my favorite in the series, and I hope future games don’t take the same graphical nature of Xillia, but become more like past games. I don’t believe Xillia should of never existed, as I did enjoy it for what it was, I just hope it isn’t the new norm for Tales of games.

            My quirky, colorful, rich worlds are disappearing from the gamescape nowadays, as just about every modern rpg tries to become grittier, darker, and so on to supposedly compete with Western style games. I loved games like Xenoblade Chronicles, Lost Odyssey, and pretty much every Tales of game, with the difference being that the Tales of game is really the only console mainstream rpg left that has that colorful world, and I personally don’t want to lose that.

      • Radiosity

        I wouldn’t buy 2 then, honestly. Terrible game overall, despite the likable cast and great combat. And something like 90% re-used assets from the first game.

        • Arcana Wiz

          interesting, many say that is one of the best games from the tales series so far…. but tastes are tastes :V

          • Radiosity

            … seriously? Yeah, that’s interesting indeed. It has one of the worst endings of any game I’ve ever played and the ridiculous amount of re-used content is Scamco at their finest, so personally I can’t agree on that but yeah, tastes :)

          • Samsara09

            Of all the silent protagonists,none have impressed me like ludger.It is even frightening.The guy was supposed to have no personality.The true ending ended up being quite impressive,because of that.
            “Re-used content?”…I can agree with some of the issues…but well,this is a sequel….what do you expect?That nothing from the original wouldn’t be used,including all of it’s dungeons and cities?

          • Radiosity

            Meh, actually I can’t even be bothered to argue if people are just going to downvote someone’s opinion without bothering to say why.

        • Tiredman

          I own every rpg released since the ps1 era, well, save maybe 2 or 3, like Koudelka and Megaman Legends 2, so I would pick this up on principle. Been playing rpgs since I first got a Nintendo and got Final Fantasy 1 and Dragon Warrior 1. I will play Xillia 2, probably think it is ok, but also probably have the same complaints as part 1. I didn’t mind Xillia, I think its good for a developer to try new things sometimes, but I just hope Xillia’s style doesn’t become the norm for future Tales of titles. I prefer just about any style other than Xillia’s, that has been used in a Tales of game prior.

          • Samsara09

            don’t worry!!Namco likes to use many graphical styles in their games,to keep it alive.Maybe the next game has a style you like…but you shouldn’t get so bothered if it doesn’t.

          • Tiredman

            Not really bothered. Just having a discussion =) I would only be bothered if it did become the new Tales of game style for future games.

    • Tatsuya Fabre

      Xillia 2 is my favourite in the series. It felt like it just did everything right. Chronicles isn’t a very good port though, the graphics are terrible and there weren’t many changes at all.

      • Ladius

        Keep in mind Symphonia’s PS2 port was never released outside Japan, so its new features (plus dual audio, additional costumes made for Chronicles and other little extras) are all new to the western audience.

      • Samsara09

        don’t underestimate one of the finest games in the tales of series,just because of “terrible graphics”.

        • Tatsuya Fabre

          I never played the original, so I guess I’m not blinded by nostalgia. The game really doesn’t draw me along like the later games do. Sill good to have it I guess.

          • Samsara09

            well,you are still underestimating it,by thinking I am blinded by nostalgia.But well,at least you have some fine taste.Xillia 2 looks AWESOME.Symphonia was the GC’s finest rpg.really,I never saw an rpg that….I don’t know…made me repeat it so many times.Ahhh,shucks.This brings back memories.Don’t know about you,but I won’t miss this chance to play it again.

      • fireguardiancoty

        That’s why it’s a port and not a remake. ;)

  • Wesley Kenneth Houpt Mattingly

    Pulling a Square-Enix “The Announcement of our announcement…”

    • Well all the images referenced an actual “Countdown” the past week, so it should come as no surprise.


    Tales of Dancing All Night

    • Barrylocke89

      It might be more likely than you think.

      • Zero_Destiny

        Funky Disco Asbel!

    • awat

      i wouldnt mind it XD hahahah would be surprising tho, tales rhytmic game would be good.

    • William Trengove

      I’d actually love to play that…What? You guys don’t think the Tales characters have what it takes to ‘Bust-a-Move’?

    • Yan Zhao

      I’d buy that.

    • Pdugna

      Well they already have most of the outfits so a dancing Tales game wouldn’t be to far off =P

  • The book on display reminds me of one of Rita’s spellbooks. I won’t jump to conclusions just yet, but the site’s CSS was LITTERED with the abbreviation “ToV” prior to today.

    Either way, that book and the wall behind it imply more of a fantasy setting that Graces and Xillia, which will be nice. I miss the feel i got when playing Vesperia and Abyss.

    They felt “grand” in all aspects to me, while Graces just felt kind of…odd. It had futuristic technology, but yet they still lived by what one could argue was the equivalent of candlelight in many places.

    Just go back to fantasy, no steampunk needed anymore.

    • Tiredman

      I enjoyed Graces F for a number of reasons myself. But my absolute favorite were all the different difficulties you could unlock and the bonuses that came from playing at harder difficulties. As long as we don’t get another dreary world like Xillia’s, and better character / monster models, I am game for whatever they want to throw at us if we get more difficulties. I missed the extreme difficulty selections of Graces F in Xillia 1.

    • Ladius

      Honestly, I think this isn’t a fair assessment of those settings.

      If Graces’ world is “steampunk” just because they’ve their own version of magitech going on with eleth and cryas (without going into spoiler territory, but that still wouldn’t have anything to do with Ephinea’s technological advancements), what about Abyss’ Auldrant with fonons and technology? Do you remember the Malkuth Empire’s land battleships, like Tartarus, or Kimlasca’s capital and the party’s airship?
      Vesperia has its own brand of magitech going for it, the Blastias, not to mention a whole mobile fortress among other things. Xillia’s case would require spoilers to be properly discussed, but as far as Rieze Maxia is concerned it’s just another case of spirit usagemagitech.

      So far, I feel that the only Tales settings that could qualify as a steampunk (and again, that is different from having magical technologies) would be Tales of Innocence’s and


      Elympios, whose technological advancements and disruptive usage of spirits is in stark contrast with Rieze Maxia’s to the point of being one of the central themes in the game.

  • FlyingPony

    Can’t wait for the announcement.

  • totally called it.

  • Pdugna

    Man Tales Fans are going through some of the same stuff Atlus did lol….luckily they won’t go insane on a 72 hour livestream which was a countdown of countdowns counting down a countdown towards a trailer giving us a date which is basically a countdown.

    • Tiredman

      Thankfully I know it won’t be out anytime soon, so no stressing here. Something I learned from getting older I guess. Used to be a stressing maniac back in my 20’s.

      • *is in 20’s*
        *is a stressing maniac*

    • Samsara09

      could be worse.Just look at the final fantasy XV fans.They,and me,have lived a decade under a invisible countdown.While the tales fans are only living two weeks waiting.As the guy beneath me said,fortunately I too ain’t so crazy with stress ,and ended up forgetting thr game for years…and would have succeeded,had SE not announced the game this year.

  • HououinKyouma

    My heart is about to explode.

  • Tiredman

    Please go back to any of the art styles besides Xillia’s. I miss my Tales of games highly colorful worlds and enemies.

    • Samsara09

      weird.Xillia was quite colorful.

      • Tiredman

        Play every Tales of game prior to Xillia and you will see where I am coming from. Or if not all of them, Vesperia, Graces F, Symphonia 1, and one other of which the name escapes me that is also 3d models and a world to explore.

        • Samsara09

          That I did.Still can’t see your point.they too were quite colorful…but,men,nothing could beat seeing the sunset in hamil.

          • Tiredman

            Guess it depends how much you game. Gaming is more or less a full time hobby for me, I have every single rpg, action rpg, and strategy rpg released on the ps1, ps2, Xbox 360, and ps3, plus a few stragglers from the Saturn, Dreamcast, Sega CD, super nintendo, sega genesis, and the original nintendo. Sigh, always remind myself of my copy of
            Warsong I can’t play when i say that…anyway…..

            I own around 250 games total, and if its one thing I have noticed, non rpg games have gotten dark, in both color quality and contrast. Xillia reminds me of that change that I saw in other genres. Xillia has a few colorful parts, but most of them are in towns, in other words the areas you spend the least amount of time. Out in monster country, the game just doesn’t hold up to past Tales of games. You could take a stroll in Graces F and look at the trees, the streams, the fairly bright blasted wasteland. Each environment had uniqueness and drew you in as you knew you were in a new area. I didn’t feel that in most of Xillia.

            Anyway, I don’t really have much of anything left to say about this. I am just a member of the pack that thought Xillia was ok, but wasn’t an evolution of the game series. The only perk of it was the testing of multiple protagonists getting different story parts if you pick them.

        • Ferrick

          i played every tales game prior to xillia and i still don’t see your point

          • Tiredman

            Its funny what responses people will downvote and upvote, oh well, this is just a case of I like what I like, you like what you like, so will end that there.

          • Ferrick

            and i’ll just end it at this note:

            Each tales has it’s own color, it’s own setting, it’s own world, it’s own world lore on why things look the way they do. Using “Play every Tales of game prior to Xillia and you will see where I am coming from…” is a stupid excuse

  • Nan

    tales of waiting for localization announcements

    • Ladius

      Considering we’re getting Symphonia Chronicles and Xillia 2 in 2014, I doubt Namco will localize a third Tales game in the same year. Of course the Japanese release date will also be an important factor, and we still don’t know anything about it.

      • Nan

        yeah, I just meant in general

      • Tiredman

        I wouldn’t be surprised if they decided to reuse an engine since they have so many from Xillia, Graces F, Vesperia, and so on. With an already made engine, they can pump out a good Tales of game pretty fast. Since they are a business, they will also want money so I am fairly sure that if they don’t think they are over saturating the market, we can easily see a third Tales of game in one year, especially since Symphonia is a HD version, not a fully made from scratch game.

      • Samsara09

        well,this is the 20th…and the 20th anniversary is on 2015…but I wouldn’t be surprised if japan got this game on 2014.As for us…well,I wouldn’t be surprise if we got it on 2015.Namco wouldn’t be stupid to announce a game for…what 15-21 months later…but yeah…they did it with that massive count down with xillia.

  • Chon Pak

    Best birthday gift….I’m so happy…December 12 xD

  • I’m a fan of Tales of games, but I’d be much more impressed if the team tried to do something really different in regards to setting, plot, and themes for the next game.
    I like what’s been done in past games, but there’s kind of a… sameness to a lot of them. Not every RPG needs to work with the old medieval Europe sword and sorcery type of setup, you know? The Xillia games did go a bit more modern I suppose, but that’s also quite common in RPGs these days. Just want to see something really clever and engaging. Hell, even a traditional Asian type setting would be a breath of fresh air at this point, oddly enough.

    • Arrei

      But Xillia’s Auj Oule and certain parts of Rashugal were already heavily based on Asian themes… They’ve covered both modern and Asian in one subseries.

      And Vesperia had its fair share of technological themes too, it didn’t look very medieval at all.

      • Haven’t gotten to Xillia yet unfortunately, but it’s good to hear there’s a little more variety to be found there. The feel of the game in general does seem quite familiar to me, but perhaps going through the game will reveal something fresher than what I’ve noted from trailers and whatnot.
        At any rate, I’m just in favor of having original stories, and hope the next game will truly have something new to show in that department.

        • Arrei

          Oh, then you don’t yet know of a certain locale in Xillia? Good thing I stopped myself from blurting out spoilers, hah. The “modern” part I was referring to is merely introduced in Xillia and properly explored in the sequel, and it’s with this sequel that I think you’ll be quite pleased with the original story department, going off of others’ experiences with the game, anyway.

        • Arcana Wiz

          well the sequel xillia 2 is the most modern tales to date, some fans even were cautious in 2012 when the game was revealed, but in the end was one of the best games of the franchise, with the most mature story too i heard…. so i say buy Xillia and if you like be excited like me for the Sequel!

    • Samsara09

      well,some patiente is required.This series isn’t final fantasy.We don’t get much voice in this…not that i mind,since tales of usually have fine worlds…besides,each world has some quirks that keep them somewhat unique,like Arrei said.besides,they should only use modern setting if it suits the theme at hand….if they put it too much,maybe you would show up wishing they went “medieval” again.

  • spyke180

    I be rockin’ that Tales of Hearts R, now that I’m in Japan!

  • ragingmerifes

    Jerks. I watched every video of the countdown countless times to find a pattern to the new game, and at the end, yet another countdown.
    I really hope it is a new mothership title, and not a sequel to other game.

    • s07195

      There wasn’t a pattern, just them putting famous scenes from each game iirc.

  • Arcana Wiz

    Countdown of a countdown….. this is becoming frequent in japan…. please be excited?

  • the_rain

    Tales of Q for 3DS

  • gangrelion

    Weren’t they also developing a “Tales of the Tempest” remake for the Vita? I am very curious to see how this one could turn out, since they original was lacking in every aspect imaginable, thus, it is the best Tales title to receive a remake.

    • Brandonmkii

      Never officially confirmed, but a lot of people think it’s going to happen because of the other DS games being remade.

      • gangrelion

        There’s also hints in the first two remakes for the Vita. I think you can find those here at Siliconera. There are also new plots that hint about a multi-verse and a new continuity that can link the first two remakes with Tales of the Tempest, making it the final chapter of a trilogy. Just like the main bad guy from Tempest, there are new characters in the remakes that are collecting souls for a unkwown purpose.

  • Jettythesunfish

    A Tales game for the 3DS?

    • fireguardiancoty


    • sd28

      i would like it too but tales sells best on sony platforms though they could still make em multi-platform and get good sales in my opinion.

  • Kornelious

    Sweet, im anticipating this much more, now that I know we’ll be getting it :)

  • fairysun

    Whatever game the next tales is, it should have Pascal-like character.

    • neocatzon

      I wish she was real..

  • Jesse

    Well, that was silly to just reveal a countdown. Should have just started with that in the first place.

    Also, I hope it’s not a sequel to Vesperia; that story’s done. And NEW Tales of doesn’t rule out a sequel…

  • AuraGuyChris

    I’ll swear to the heavens if this is another iOS game instead.

  • Jesse

    It seems the site updated(only the Japanese text is there on the actual site; someone added the translation):

  • Crimson_Cloud

    I adore Xillia. The game is simply fun to play and characters just sit right with me. I’m really looking forward to sequel next year. As for the announcement, well the more RPGs the better. Just don’t announce it for android or I’m gonna rage…

  • ShawnOtakuSomething

    A Tales game for the 3Ds even Wii-u would be lovely…..

  • Yuuki

    So excited for this.I haven’t seen one bad tales game yet! I know Namco will continue to deliver greatness!

  • Loli Summoner

    I hope the main character is a female.

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