Half-Minute Hero’s Director Gives Us A Breather With 100 Turn Hero Instead

By Eugene . December 27, 2013 . 4:00pm

Do you have fond memories of trying to figure out how you’ll save the world in just 30 seconds in Half-Minute Hero? The good news is that game designer Kotaro Yoshida is back with a new game come January 2014 that’s promising to be just as frantic, frenetic and hopefully hilarious with 100 Turn Hero.


Don’t be too shocked that this is a game intended for the iOS, though, as he’s already put out quite a few iOS games beforehand in the same pixel-art cutesy style his studio’s now known for. Famitsu.com brings us a few details.


While we don’t know how exactly it will play, it will most certainly revolve around the mechanics you can see in the title in some way, true to how Yoshida’s always named and made his games.


There’s an indication, for instance, that your hero will only have 100 attacks to defeat the big bad monster of each stage, so you’ll want to plan how to fight foes in order to do the requisite leveling and gearing up that his games tend to rely on. Only 100 attacks? Against that army of monsters invading the kingdom in the screenshot above? IMPOSSIBLE! Yet, we still managed to finish Half-Minute Hero just fine…


100 Turn Hero will be out on iOS January 17th 2014 and costs just 100 yen ($1).

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  • Twilleppac

    Awesome! I hope we get this game, I was really sad we missed out on Half-Minute Hero 2…

    • JediScar

      We may still get it… The producer of the steam version has dropped lots of hints…

      • Lumi

        Got the steam version last week. Since it’s got some exposure on the Humble store as well, things just might look up…

    • Wagnaria

      Half Minute Hero 2 was epic! I’ve played and finished the japanese version. They’ve turned it into a real RPG by adding features such as party system, job system, an overworld to explore and global level to keep. The game only uses the “Hero 30 mode” for it’s core gameplay and is divided into 5 chapters with 3 generation of heroes, the hero from the first game is also back and plays an important part in the story.

      After finishing story mode there are still plenty of things you can do. You can challenge the ultimate secret boss or backtrack to places and quests you’ve been before so that you may further explore the Majin Cave a lenghty dungeon that is only unlock after beating the game once, it houses powerful enemies and equipments and beating it will give you additional scenes if you play the ending again.

      The sequel was fun as heck, a bit serious compare to the first game but it is something people will love for sure. I’m still hoping for a localization so that other people can also play/experience it.

  • Ereek

    As much as I’d like for it to be on handhelds, this, and Half-Minute Hero, are really the perfect games for phones.

  • JediScar

    So excited for this! Is anyone else playing Yoshida’s RunRun Hero for ios/android? It’s an endless runner in English. Graphics are like Half Minute Hero. Feel free to add jediscar, I’m pretty high level.

    • I actually didn’t know (remember?) about Run Run Hero. Downloading as we speak, thanks! Anymore Android recommendations?

      • Errant

        Kotaro Yoshida’s style works perfectly as mobile games. I made a list of all his games I know about, along with download information, here: http://errantcluster.blogspot.com/2013/12/kotaro-yoshida-games.html. I think most are IOS only though.

      • JediScar

        Yeah, it’s a good time to join RunRun Hero. There’s a New Years promotion where they’re giving out lots of free items. As for other games, I use ios, so I can’t help. I think Battle Cats is android, that one is fun.

        • In fact I couldn’t even login after downloading run run hero. What the hell is this LINE account thing? Couldn’t even get in as guest. Uninstalled the app.

  • ZnTxn

    Time Goddess, take my money!

  • Lumi

    Hope this get ported to Android some time in the future, looks fun!

    • jujubee88

      Are Japanese game makers big on Android? I only have iOS devices so I haven’t been keeping tabs on Android.

      • Lumi

        Not sure, there’s some card games that get released Android-first (maybe because of Apple appstore holdups?), with the iOS version released months after. But otherwise, I don’t keep track of smartphone games that much

  • s07195

    Only if you have a full musou bar every 5 attacks, maybe. :P

  • Sigfried Silverblade

    Oh, well. iOS. Again…
    I guess someday I will give in and buy either an iPhone or an Android for the games.

    • gold163

      Japan tends to favor the iPhone, so I’d just pick that up. Kind of sucks that the game console of choice for that country these days is a phone though.

      • Sigfried Silverblade

        Yeah. I tought that games would come out for game consoles.
        But then I looked at the 3DS and the PSVita and realized that producing games for those two is way more expensive than producing games for mobiles.

  • ragingmerifes

    Time to save up to get an iOS device. iPad Air looks nice.

  • Errant

    FYI, 100 Turn Hero came out today. I wrote up my impressions and a mini-guide here: http://errantcluster.blogspot.com/2014/01/100-turn-hero-mini-guide.html

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