Falcom President Talks Trails in The Flash Sequel And Mystery Project

By Sato . January 7, 2014 . 5:00pm

Falcom ended the year by revealing that they’re working on a sequel to The Legend of Heroes: Trails in the Flash, and also teased a new mystery project. Company president Toshihiro Kondo shared the little he’s allowed to on the upcoming games in an interview in last week’s issue of Famitsu magazine.


Kondo starts out by saying that 2013 was a challenging year for Falcom, as they released their first original PlayStation 3 and multiplatform title at the same time, in The Legend of Heroes: Trails in the Flash. As a result, they won several awards for the game and all the hard work that was put into its development.


As for what happens next, Kondo says that he and the rest of Falcom will be aiming to work harder and come up with something even better.


Famitsu asks what kind of game the recently announced sequel to Trails in the Flash will be like.


“I can’t reveal anything about the game’s content, but I can say that things you’ve wondered about the previous title, and other mysteries will be revealed,” answers Kondo. “As far as the timeline goes, the game will start immediately after the end of Trails in the Flash, and right around the final stage of Trails of Blue (Ao no Kiseki).”


“Characters who didn’t previously participate in fights are expected to be playable characters this time around,” adds Kondo.


In Falcom’s recently teased images, we got to see one that shows what appears to be an adventurer facing a giant dragon. Famitsu asks if it might be a new Ys title.


“Again, I can only answer that question by saying ‘it’s a secret’ for now,” says Kondo with a laugh. “I can’t even say what platform it’ll be on, but we’re thinking about making it in a way where we could have it reach out to as many players as possible.”


Continues Kondo, “Since it’s going to be a major new title, the staff are putting more effort than ever into its development. We’d like to be able to announce the latest news on it as soon as possible.”


Finally, Famitsu asks the Falcom president to share his thoughts of going into the year 2014.


“Firstly, going into its 10-year anniversary, we’d like to give it our all to please fans with the sequel to Trails in the Flash, which will also include things we couldn’t add to the previous game, and the staff are working hard to make it happen,” says Kondo.


“Again, aside from that, I’d like to use the challenging mindset and know-how we cultivated from Trails in the Flash, to spread out more towards console games, as we widen our horizon along with the future development of Falcom’s content,” he concludes.


The Legend of Heroes: Trails in the Flash’s sequel is currently in development for PlayStation 3 and Vita.

  • Ladius

    I’m really happy Trails is continuing to be a successful franchise in Japan despite the switch to Vita and PS3, the Erebonian story arc looks like particularly appealing, too.

    I hope more and more western gamers will give a chance to Trails in the Sky’s upcoming Steam version and to Trails SC later this year, so that XSEED and Carpe Fulgur can justify localizing The 3rd and, in due time (and provided each new entry is a success), the rest of the series.

    • MaximDualBlade

      Specially since those games are so text heavy that they’re not import friendly for those who don’t dominate the japanese language.

      • MrTyrant

        I was importing them since ancient times.

        • KnifeAndFork

          No one cares

          • MrTyrant

            But I care.

        • MaximDualBlade

          Sorry but you deserve a very polite: Good for you.

  • DesmaX

    but we’re thinking about making it in a way where we could have it reach out to as many players as possible.”

    Oh, definitely coming out on Xbox One then.

    Just kidding, but it does sound like it will be multi-platform at least. Maybe the same platforms as Sen

    • Slayven19

      That would be interesting if it only came out on xbox one in japan. I wonder if japan would bite and buy it but I doubt it lol. Truth be told I still don’t like the one price point so I’m not getting that crap until it goes down especially since I don’t even own a ps3 yet.

    • Barrylocke89

      I just hope that Falcom continues to make PC ports of the games. Xseed Reps have more or less said that Trails in the Sky SC was saved by the success of the Ys games on Steam, so more Trails games becoming available on PC will certainly help.

      IIRC, every game except Sen no Kiseki is on PC, and that game only recently came out, so I still have some hope.

      • Something to keep in mind, though, is that Falcom didn’t develop the PC ports of Zero and Ao. That was Joyoland- a Chinese developer. Zero was then localized to Japanese markets by Falcom.

        They are currently looking into whether or not Ao no Kiseki is viable in the first place. There’s been no word on it one way or another.

  • Tatsuya Fabre

    Well if they’re adding things that couldn’t make it into the first game, maybe we can freely explore the map like in previous games?

    It seemed like that got cut judging from all the roads that you can’t go down outside towns. Not have free run of the map was really my only problem with Sen so I hope they can implement it this time.

    • Ladius

      Could you elaborate a bit? Did Sen prevent the player from freely exploring Erebonia outside of the current story areas or was it simply a matter of having some roads you couldn’t travel to? I was under the impression the game actually had larger areas compared to the older Kiseki games.

      • Tatsuya Fabre

        The game itself wasn’t an open world like in Sora no Kiseki where you would be able to walk from somewhere one town to another. The map was broken up by the story and you would go to areas by train each chapter. You couldn’t just walk from one town to another like in Sora no Kiseki.

        • Ladius

          Thanks, I didn’t read anything about this. I wonder if that had to do with how vast Erebonia is compared to smaller nations like Liberl or Crossbell.

          Were the areas satisfying to explore by themselves, even if they were only explorable in a given chapter? I really liked FC’s cities, they were some of the best in recent jrpg memory.

          • Tatsuya Fabre

            The areas were great fun to explore, though I really didn’t like how short the roads were. Towns are very well detailed and all have a distinct feel to them. The Nord Highlands were huge to explore and had a lot of treasure and tough enemies around the place.

          • MrTyrant

            True this. You are practically bound to the school and the main town (which is very small) and the places to explore are just present in the chapters only. Nord Highlands was beautiful though.
            Looking at the screen I think we are going to get more open maps.

            But I think the really bad point about the games was the ammount of bugs that everyone complained at the beggining but even the latest patch don’t fix everything.

    • MrTyrant

      I want to explore them with the mech Valimar like Xenogear lol those huge maps in the chapter 3 where you could ride the horses were awesome.

  • rekka_zan

    Adventurer facing dragon.
    I smell Xanadu.

  • xavier axol

    couldn’t be any more happy for them, here’s hoping word of mouth will help trails sc to be one of the most anticipated game this year. I know, I will do my work and tell everyone I know.

  • Raze

    Really can’t wait for this

    I hope they continue to improve

    At least for character.animation (walk,run etc)

    Make it like Wild Arms 5 maybe lol….

    Other than that…I’m happy enough for this game…

    Now waiting for Ys info….

  • Guest

    I wonder if we are going to play with Lloyd and party or at least see them since this new Sen no Kiseki should cover the time gap in Ao no Kiseki.

    I also think that the other characters will get some mechas.

  • MrTyrant

    Also more of this please, it was amazing (final battle):

    • Duc PC-QB

      God no please, this is the WORST JRPG final boss battle ever.
      Broken mechanic gameplay system, I just dont want to experience it ever again.

      • MrTyrant

        Why? it was fun, remind me to Xeno a litle. The ending was just “what” but the fight was pretty good and significant. Of course that huge black creature was the most outstanding fight or maybe just the music helped a lot.

      • Ferrick

        just what’s so broken about this battle ? It’s not that big of a difference with other bosses other than you piloting Valimar while using the link assist system alone

        • Duc PC-QB

          In that mech battle you mostly cant do anything beside buff, attack weak part, buff, attack again, heal, attack, buff and so on. There is no tactic, just luck.

          The other bosses fight is much better, I can choose to kill them as fast as possible by using S-crart with quick CP healing, or play tag game by overbuffing team party and debuffing boss, make the boss unable to make any turn until they die.

    • Ferrick

      i’m sure that there’ll be more of valimar in sen SC, considering that we barely know much about Valimar and Riser

      • MrTyrant

        I also want a rematch with the white Aion from Ao no Kiseki.

        • Ferrick

          and i also want a rematch with the shadow valiriser from sen using valimar ;D

          • MrTyrant

            I want Patel Matel return (?)

    • I love that people are posting endgame spoiler videos in here without labeling them as such.

      • MrTyrant

        I did chose this one specially because It just the fight and not try to show any event and also that player skip some animations but yeah, still the video show someone important in this final battle.
        If something I would have posted the previous battle but I didn’t found that fight alone without the events. I also wanted to show a glipse of how mecha fight did play because we did attract some people in some forums by showing this. I hope Sen 2 trailer show some mech battles.

        In any case, Im sorry. I’ll be more cautious from now on.

        • I can understand choosing the video for the reason that you did, it’s just that you had absolutely no warning about it in your post. Especially considering WHAT battle in the game that is.

  • cyberkinghardy

    What’s the use of being excited, when this game won’t be able to make out in Asia and US?

    • RagingTiger44

      My thoughts exactly. We’re never going to catch up.

      • Anime10121

        Catch up? We likely wont ever get the third game :(

        • Ladius

          Both XSEED and Carpe Fulgur have already said The 3rd could definitely be localized if SC is a success, of course if SC had poor sales the series will probably be dead outside Japan.

          • Anime10121

            Yeah, but they’ll need MUCH better sales than what the first game provided. I want the series to succeed in the west, but honestly, its on the wrong platforms to actually succeed here. PSP’s dead in the west (though not to me) and Steam aint really gonna pull in hundreds of thousands of sales for an obsucre jrpg like Trails (as much as I want it too), unless it’s on sale.

            Maybe I’m just being pessimistic, but the way the west usually treats most jrpg’s with actual substanance, I just dont see TiTS2 doing well enough for XSEED for them to continue on with the series.

            I mean, honestly, in interviews I’ve read from them, even THEY dont seem all that confident that it’ll do well enough for them to devote the manpower (they only have a staff of about 7 people if I recall) to another sequel.

  • dahuuuundge

    Make it Ys Eight!

    • Ferrick

      a Ys 5 remake would be nice too (since we don’t have that, other than the fan translated one, and that too isn’t the ps2 version)

      • dahuuuundge

        I’m fine with either Kefin remake or Eight. The one after it will be more refined like Celceta is to Seven.

  • Mitsukiix

    I need more Millium in my life.

  • TheDarkEmpress

    Localization? Thanks.

  • My word. He’s kind of handsome. O_o

  • Yan Zhao

    “but we’re thinking about making it in a way where we could have it reach out to as many players as possible.”

    I have an idea. Its called localization to the western market.

    • Ladius

      If everyone support Trails in the Sky FC’s Steam port and SC’s Steam and PSN version there’s more than a chance of getting The 3rd localized in due time, and if even that is successful we could slowly start getting more Kiseki games afterwards.

    • Falcom doesn’t have a localization team- they never had. They’ve always relied on other companies to localize for them.

      • MrTyrant

        I would want them to become bigger and expand to allow themselves a localization team. Sadly being a big company is not a walk in the park and they probably are better being small. I think.

        • Yan Zhao

          I just want more Japanese developers to put english text option into their games. You’d just hire a translator and thats it. Slightly more work for the programmers to put the script in. Because its probably easier to translate the script and putting it in during game development than finishing the game first THEN localizing.

          Voila, 1 extra person’s salary = sales for the rest of the world’s region.

          Well, and finding a publisher. But at least it saves money in the long run.

          I know this wont happen because its not sensible for many Japanese developers, but it certainly would be nice if they want import sales. Which is quite a lot of people.

          • One extra person’s salary for localization can also eat at the potential for an extra person’s salary that can be hired to work on a more complex game. Falcom’s a very small company for a developer. It’s important to remember that, as well.

            Falcom’s in a great deal of development growth right now. Almost 5 years ago, they did their first console exclusive title, and they sold 33k units on opening weekend. (Ys Seven) – compare that to the approx. 150k of Sen no Kiseki over combined platforms this past Sept.

            I would rather see the employment budget go to someone who can help that development growth right now, to be honest. There’s eventually not going to be anything to localize, afterall, if they stop to start focusing on localizing at the same time.

            Then you also need to factor in that they would be responsible for North American market research and marketing, so it’s more than just 1 person. Localization is far far more than just one person translating a game and another inserting the script.

        • I agree with this statement. The fact that Falcom is small allows them freedom to do things- they also have smaller sales numbers than other larger companies- and despite that, the sales numbers are still very good for them.

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