This Week In Sales: What Will You Do, Nintendo?

By Ishaan . January 22, 2014 . 1:27pm

Period: The week of January 13th – January 19th (2014)

Top-seller: Kirby Triple Deluxe – 81,069

Nintendo 3DS sales: 15,045 | Total sales: 9,333,594

Nintendo 3DS XL sales: 32,393 | Total sales: 5,612,473

PlayStation Vita sales: 24,755 | Total sales: 2,403,449

Vita TV sales: 2,208 | 86,287

Wii U sales: 11,443 | Total sales: 1,602,164

<< Last week’s software sales chart

 

The week of January 13th was a slow one in Japan. Sales dropped across the board, marking the end of the holiday festivities and New Year gifting traditions. But what we’re interested in is sales of the Nintendo 3DS in particular.

 

Nintendo 3DS sales dropped to around 47,000 units for the week. That figure is about half of what 3DS sold during the same period in 2013. During the third week of 2013, Nintendo 3DS sold 81,855 units, and back then, it didn’t have the benefit of two extremely strong titles in Pokémon X/Y and Monster Hunter 4 backing it.

 

In fact, at that point in time, the 3DS hadn’t seen any significant new releases in three whole weeks. And yet, here we are, just a week after the release of Kirby Triple Deluxe, and the system is selling half of what it sold last year during this period. Furthermore, 3DS sales in 2013 were less than 3DS sales in 2012, too. And again, 2013 was the year of PokémonMonster Hunter and Puzzle & Dragons.

 

Now, let me point out that Kirby Triple Deluxe didn’t sell badly. It’s actually one of the highest-selling Kirby games in years. This indicates that the problem isn’t software. Games are selling well on 3DS all around. Companies like Square Enix, Atlus, Level 5 and Namco Bandai have seen a great deal of success debuting or reviving franchises on the platform, while others like Capcom have managed to move their existing portable franchises over seamlessly.

 

No, the problem is selling hardware. The fact that Kirby Triple Deluxe isn’t selling more Nintendo 3DS systems tells us that most people who want to play a game like Kirby already own the device. In fact, one could argue that, at this point, most people that are interested in Nintendo platformers own the system. As far as other audiences go, Nintendo 3DS also already has a Pokémon RPG. 3DS also already has a Monster Hunter. It also already has an Animal Crossing. And again, one can assume that the vast majority of people that want to play these games have likely already bought a Nintendo 3DS.

 

So, the question that naturally follows is: How does one grow the 3DS userbase further? When just about everyone that wants to play some of Japan’s biggest and best games already owns a Nintendo 3DS, what’s left?

 

Well, at some point, you need to start creating new genres to create entirely new audiences, the way Nintendo did with Brain Age. That’s easier said than done, though, so in the meantime, another solution must be found. And that solution is to go after existing audiences that may not have purchased a Nintendo 3DS yet.

 

My personal opinion for some time now has been that the audience that plays Final Fantasy is ripe for the picking. And when I say Final Fantasy, I mean spiky hair, teen drama and high production values. Maybe with Tetsuya Nomura’s art on it, just to really drive the “Final Fantasyness” home. Bravely Default is undoubtedly a fantastic RPG, and one that many people are looking forward to, but it’s not Final Fantasy and it doesn’t serve the modern Final Fantasy audience. And that audience is currently in need of a game to play.

 

Getting a Final Fantasy game on 3DS would have other benefits as well. It would create an opportunity for other games that share an audience with Final Fantasy. The people that play Tales of games, the people that play the Persona RPGs. Again, 3DS has Shin Megami Tensei and Persona Q, but those games don’t serve the audience that’s into anime-esque RPGs like Final Fantasy or Tales or the upcoming Persona 5.

 

To put things in perspective, Final Fantasy Type-0 sold close to 800,000 copies on the PSP. That game was released in 2011, and I’m willing to bet that an audience for a similar game still exists. It may not be as large as it was back in 2011, but it’s certainly there, and it’s a dedicated audience. Additionally, Final Fantasy is a strong brand in the west, too, where 3DS sales are dropping faster than in Japan. Giving Square Enix incentive to put a Final Fantasy RPG on the system would prove beneficial not just in Japan, but also in North America and Europe.

 

It isn’t a perfect solution, nor is it a permanent one, but it will address the problem of slowing 3DS sales to an extent. Putting just one strategically-developed and marketed Final Fantasy game on 3DS would reach out to an audience that doesn’t yet exist on the device and possibly encourage publishers to put out more software that appeals to that same audience. And right now, that’s what Nintendo needs—more people buying the device, and more people buying games.

 

Naturally, there’s a lot more to be said on the subject of Nintendo 3DS sales, but I’m going to stop here for now. And now, without further ado, here’s the top-20 software sales chart for last week:

 

Lw Tw Title Weekly Sales Total Sales Sys. Publisher
01. 01. Kirby: Triple Deluxe 81,069 295,276 3DS Nintendo
02. 02. Puzzle & Dragons Z 48,788 1,265,209 3DS GungHo
03. 03. Pokémon X and Y 23,600 3,893,725 3DS Pokémon Co.
07. 04. Youkai Watch 19,039 327,985 3DS Level 5
04. 05. The Legend of Zelda: A Link Between Worlds 17,897 341,398 3DS Nintendo
08. 06. Sentouchuu: Survival Battle with the Legendary Ninjas 17,057 241,926 3DS Namco Bandai
06. 07. Final Fantasy X/X-2 HD Remaster 14,026 255,759 PS3 Square Enix
05. 08. Monster Hunter 4 13,297 3,192,848 3DS Capcom
10. 09. Final Fantasy X/X-2 HD Remaster (Twin Pack) 12,805 207,212 PSV Square Enix
09. 10. Super Mario 3D World 10,500 463,020 WiiU Nintendo
11. 11. Animal Crossing: New Leaf 8,491 3,649,813 3DS Nintendo
13.  12. Grand Theft Auto V 7,381 682,216 PS3 Take 2
19. 13. Pro Evolution Soccer 2014 5,834 296,844 PS3 Konami
14. 14. Shin Dynasty Warriors Gundam 5,507 207,036 PS3 Namco Bandai
17. 15. Mario Kart 7 5,401 2,263,720 3DS Nintendo
18. 16. Shin Dynasty Warriors Gundam 5,352 103,234 PSV Namco Bandai
16. 17. Tomodachi Collection: New Life 5,334 1,651,030 3DS Nintendo
20. 18. Gran Turismo 6 5,081 302,433 PS3 Sony
15. 19. Inazuma Eleven Go Galaxy: Big Bang and Supernova 5,062 222,026 3DS Level 5
21. 20. New Super Mario Bros. 2 4,817 2,236,013 3DS Nintendo

 

Sales data acquired from 4Gamer, Media Create and Geimin.net.



  • MaximDualBlade

    Final Fantasy X/X-2 still selling, not bad. The PSV total sales for that game are off by the way. It reads 452k and it’s like 200k less on Vita.

    • http://www.siliconera.com/ Ishaan

      Fixed, thanks! I forgot to update the LTD number in that cell.

  • Kornelious

    Huh, I almost forgot about the Vita TV…..BRING IT OVER SONY!

    • konsama

      I suggest you to give it a read to this:

      http://wololo.net/2013/11/14/vitatv-review/

      • MrRobbyM

        I was already skeptical of buying one over a Vita, but even at half the price of a *complete* Vita, I’d gladly pay twice to at least be able to play games on the thing.

  • Yvonne Tsang

    Damn, that VTV number…

    • subsamuel01

      Japan has never been much of a home console country, so it makes sense that VTV is struggling.

      • Laer_HeiSeiRyuu

        Nah, Vita TV sucks.

        And Need I remind you that the PS2 sold 22 million over there off the backs of a DVD player and the Matrix?

  • Pedro Furtado

    The console is now 3 years old, isn’t this natural?

    • malek86

      If anything, the opposite. Consoles should start finding their stride after 3 years or so. This isn’t yet time to decline, which is why it’s weird to see it happen now, and suggest that external factor are at hand (mobile takeover?).

      • Laer_HeiSeiRyuu

        The 3DS has sold roughly 13 million every years its on the market after the initial issues.

      • ManSizeSextet

        This isn’t necessarily true. The DS’ sales started to slow down roughly three years later in late 2007. By 2008 the DS was well past its peak (which was in 2006). So this isn’t necessarily true. Of course I’m talking about Japan which is typically more front-loaded than the west. PS2 also had its best year in its launch year.

        • malek86

          Did it? I thought the DS started its boom in 2006, and by 2007 it had its peak. So its third year was the best one. But then, I don’t have exact data – I only go by memory (I remember some of those absolutely insane NPD numbers for 2007, which were only slightly lower in 2008).

          • ManSizeSextet

            Yeah. It started its boom in late 2005 (600k (!!!) week during the holidays) then really started taking off with the lite in 2006 which gave it a YTD of well over 8m. 2007 was still amazing but a step down at a little over 7m. 2008 marked the real decline, selling just ~4m. It seems 2008 for DS is equivalent to 2014 for 3DS based on these early sales trends.

          • ManSizeSextet

            Yeah but I was speaking strictly about Japan, which is usually more frontloaded than the west for systems. I don’t think the 3DS sales will drop as dramatically elsewhere.

      • ronin4life

        PS3 and 360 hit their stride at year 3/4, but historically consoles hit their *Peak* at 3 and decline until year 5; when they are replaced.

  • Ethan_Twain

    First the late SMT playtest, now four paragraphs of opinion inserted into a weekly sales column?

    Was your new year’s resolution to editorialize a little more? I’m a fan!

    Regarding the actual point you made, there really aren’t that many big name anime JRPGs left are there? That’s the genre that got hit hardest this past generation – stuff like Star Ocean and Suikoden are just gone. Level 5 has moved away from the anime JRPG space after White Knight Chronicles didn’t pan out. Really there are only three franchises left that could attract the audience you describe: Final Fantasy, Persona, and (maybe) Tales. That’s my breakdown of the situation, am I missing any? I feel like Dragon Quest isn’t quite the same thing.

    • Laer_HeiSeiRyuu

      Dragon Quest would definetly push hardware with like, a bundle.

      But Dragon Quest is more like NIntendo’s current environment.

      The 3DS needs a The World Ends With You Sequel

      • Samsara09

        and a remake for those who can’t find the DS version and are too proud to play the IoS version.

        • Laer_HeiSeiRyuu

          You can easily buy the first game on Amazon for 20$.

          • Samsara09

            I already have one,from ebay.But well,it is 6 years.They could do a real remake of the game,add content that hints further to sequel-like a “final mix” version,or “for the sequel”
            That would make the transition simple.

      • Ladius

        Considering 3DS already had a Dragon Quest bundle, with another one incoming. I doubt a third one would have any massive effect aside from the new game’s launch weeks. Of course, it depends on which DQ games we’re talking about: the Monsters spin-off obviously haven’t the same appeal as a DQ11.

        A new TWEWY, while appreciated, wouldn’t really change anything in the long run, either: we can barely call it a franchise considering it has had a single game and a smartphone port, and while its 200k sales were impressive for a new IP, those aren’t the kind of numbers that can shift a platform’s success (even if they can help in order to foster a niche, obviously).

        • Samsara09

          Nomura called it a series,lol.Semantics.

        • Laer_HeiSeiRyuu

          We’re talking about bringing in a new audience here.Heck if they made a The World Begins With Two (What I call the aforementioned TWEWY sequel) I’d buy another 3DS XD

    • Ladius

      If we’re talking about shounen jrpg series with anime aesthetic, in Japan Tales is a far bigger franchise than Persona regarding sales, number of releases and merchandise, even if Persona has been picking up in this last regard in the last years.

      • http://www.siliconera.com/ Ishaan

        If we’re talking about shounen jrpg series with anime aesthetic, in Japan Tales is a far bigger franchise than Persona regarding sales, number of releases and merchandise, even if Persona has been picking up in this last regard in the last years.

        I’m actually very curious to see if this remains true after Persona 5 is released. The build-up to that game has been going on for a very long time.

    • Herok♞

      The SMT IV playtest was done around launch as its always done, Ishaan just wanted to share his opinion on it

    • http://www.siliconera.com/ Ishaan

      There’s just been a lot to say of late! In this case, I actually made the conscious decision to include the four paragraphs of editorial within the sales column itself. I considered doing a separate post entirely, but as you said, that might have been a little too much editorializing.

      Within the context of the sales column, however, I have numbers to back all of this stuff up. So it’s more of a mix between data and opinion. :)

      Regarding the actual point you made, there really aren’t that many big name anime JRPGs left are there?

      No, there really aren’t. FF, Tales and Persona are the only ones that are really capable of moving hardware. And yeah, Dragon Quest isn’t quite the same thing, which is why I didn’t include it, even though most expect DQXI to turn up on 3DS at some point.

  • kthanxyousuck

    I would love a new Tales game on the 3DS.

    • mike

      They should stick to playstation honestly. abyss 3ds had more problems than the ps2 version

      • kthanxyousuck

        Just because a port of a PS2 game made for the 3DS was bad doesn’t mean they couldn’t make a decent 3DS game from scratch.

      • Laer_HeiSeiRyuu

        Tales of The Abyss on the 3DS is better than the PS2 version Lol.

        3D has ghosting though because Namco is bad at 3D.

        Unlike Capcom.

        Why is tales on the 3DS better? Loading times and glitches arent present.

      • James Enk

        yeah Tales of, and FF should stick to Playstation also MH and DQ should move to Playstation, because…

        • idrawrobots

          I’m just going to repeat this until everyone wants it: Tales of Pokémon.

          • James Enk

            it’s working i really want it right now, let’s find more people to convince

          • s07195

            Dunno, sounds appealing, but how would you work in the ’4 moves only’ system into a Tales like battle system? Even the 2D Tales games without bottom screen support (I think Tales of Keroro also counts) and could only use 4 different ‘artes’ at a time still had the option of CHOICE. In Pokemon, you immediately lose the move. Not to mention PP vs TP.

          • idrawrobots

            I imagine it would work more like a tales system, but the fact that you could only have 4 moves at a time would make it similar to original Pokemon. And of course the PP system would need to be modified, but Pokemon games have changed the formula before, Mystery Dungeon or Rumble Blast.

  • Nanaki

    Tales of Vesperia 3DS…Make it happen!

    • FitzpatrickPhillips

      Yikes…

    • Kaien

      And then FFXV on GBA.

      • Slickyslacker

        KH III for mobile phones!

        • Kaien

          This was likely before the reveal. XD

  • LightZero

    Yet it still destroy every system over there. Is this is bad then I feel sorry for the Vita and Wii U in Japan. I think Smash Bros will definitely move numbers. The inevitable Pokemon X and Y “sequel” will move numbers too. Plus there is always the next gen of Pokemon too. If DQXI appears on the 3DS (most likely it will) that should help as well.

    Personally I would like to see Type 0 International and a remake of Before Crisis appearing on the 3DS. I also think a new Tales game would be great too. I’m still surprise Namdai hasn’t jumped on that bandwagon yet.

    • Magicks

      I’m surprised as well. I kinda thought that they would be on this pretty quickly. I mean, sure, we have Tales of the Abyss port for the 3DS, but I was half expecting something to come soon. Maybe they’ll announce it in the distant future.

    • Laer_HeiSeiRyuu

      Yeah, 3DS is the best selling system worldwide in every territory. doesnt bode well for the rest of the industry

  • konsama

    Well you said it yourself, most people got a 3DS already in any of their forms.

    I suppose it’s time for them to shove a new 3DS version, which i hope don’t happen. >_>

  • FitzpatrickPhillips

    >Those Vita TV sales
    Gawwwwwd. Daayuuummm!!!!

  • Draparde

    I miss Crystal chronicles /cry

    but it would be interesting to see what they would put on the 3DS if it was an entirely new FF related entry.

  • James Enk

    if a system like the 3DS isn’t selling then i see a dark future for gaming

    • Laer_HeiSeiRyuu

      Its time for more innovative streetpass games!

      • James Enk

        yeah in Japan it would probably work, but i don’t get it , in my mind if your system has a good library and i have the money i will buy it, no need for features and gimmicks, not that i don’t enjoy them but i see them as small enchantments to the main game not the reason to buy a system or game. maybe i am not progressive enough:)

        • Laer_HeiSeiRyuu

          “Gimmicks” Change the way games are played.
          They provide new experiences.

          Sometimes they’re bad. LIke hamfisted waggle.

          Sometimes they’re the other kind of bad. Dual analogs in First Person shooters for instance.

          Other times they’re grand. like with the DS/ Even if the softtware was more oriented to the more “functional crowd” that started playing those games on smartphones leaving the animal crossers our in the cold.

          • James Enk

            i don’t use the word gimmick as a bad thing, what i mean is for example i didn’t enjoy SS because of the motion, i like them in the game i was having fun but if motion control wasn’t there i would still enjoy the game

          • Laer_HeiSeiRyuu

            Playing Silent HIll without the motion controls feels very sorely lacking to me.

            Playing Okami without motion controls feels lacking

            Playing Pikmin 3 without motion controls feels lacking

            You cant even play Red Steel 2 without motion controls, thats a whole new genre.

            These things are just a new way to interact with the medium, they are defined by our creativity and implementation.

            http://www.nintendolife.com/news/2014/01/silent_hill_shattered_memories_was_a_great_opportunity_to_explore_new_ideas_and_techniques

          • James Enk

            i agree with all your examples except Okami, i am not saying abandon innovation and finding/using new gimmicks(i don’t know a better word for it). i like them if implement right, i have fun with them but they are not the reasons to push me to buy a game.

            CoD build around WiiRemote, Borderlands build around WiiRemote, which one is better?

          • Laer_HeiSeiRyuu

            I’d go with Deus Ex.

          • James Enk

            even better

          • idrawrobots

            Red Steel 2 is so much fun to play. I wish more people played it so we could get a Red Steel 3 on Wii U.

  • taekk

    Nah, virtually every gamer with money (or parents with money) already owns a 3DS by now in Japan. It’s sold over 13 million and will probably reach the PSP’s 19 million within its lifetime. The only way to to reach the DS 33 million is to attract non-gamers but the smartphone pretty much killed that market. Also, the otome market is still very much on the PSP and moving to the Vita. I would say, the Japanese market is pretty much saturated. They need to focus on the Western market as there’s still room to grow here.

    • British_Otaku

      I don’t know many otome games, but I can see that Hakuoki is also on the 3DS and that they are releasing VitaminX or something (they released another game with Vitamin in the title only a month or so prior) on the 3DS as well…

      The market doesn’t seem that split between the two to me… >_>

      Otherwise, yep. 33 Million in just Japan is a tall order.

      • equalequation

        Hakuouki was ported to the 3DS quite a while before, but didn’t do terribly well. Then they ported it to the Vita. Following that, they also ported Amnesia and Diabolik Lovers, which are VERY popular numbers in the genre. Those two aren’t going to the 3DS as far as I know. Another poular entry, Chou no Doku Hana no Kusari, is also going Vita. And I think there’s also a pirates-themed original entry, IIRC. And the 3DS is getting Vitamin…and what? Vitamin’s also on smartphones and has been around since forever and on nearly every platform, it doesn’t really say much.

        I think there is space for otoge on the 3DS, but honestly, they aren’t wrong when they say that the genre as a whole is likelier to move to the Vita. Pretty art in much higher res + Lovely screen = Gamers willing to pay premium price for games they’ve already played. I don’t like Otomate much, but they’re pretty much the one who decides where the genre moves since they have the majority of the userbase and name recognition, and they’ve pretty much hedged their bets on the Vita. It’s pretty telling that the long-in-demand school fluff spinoff of Hakuoki, their strongest brand, is a Vita exclusive.

        EDIT : Also, the ‘ear porn’ sub-genre of otoge is getting more popular than ever before, and I doubt that’s going to fly well with the 3DS. All this is the same reason the ‘PC eroge port’ market seems to be going to the Vita, really…..but that market isn’t quite as big as the otoge one due to having zero new IPs due to its nature, I guess.

        (I re-bought Amnesia for Vita so I might be biased about the art but holy shit that was pretty. >_>)

        • Laer_HeiSeiRyuu

          Island Days.

          And that sherlock holems game

    • Saraneth

      Do they even need to increase hardware sales much if the software is selling as well as ever? They make most of the profits from software anyway, right?

      • ishyg

        But I think the investors are also looking at hardware sales.
        Oh business dynamics, you confuse me much.

      • http://www.siliconera.com/ Ishaan

        Do they even need to increase hardware sales much if the software is selling as well as ever?

        Problem is, the software isn’t selling as much. At one point, you would consistently see Mario Kart DS or Mario Kart Wii in the NPDs every month. Mario Kart 7 is nowhere near those kinds of numbers and Mario Kart 8 won’t be either.

        • Laer_HeiSeiRyuu

          But the other software is selling more and more

          They dont have brain age pulling in gangbusters

          • http://www.siliconera.com/ Ishaan

            Sure, but it also costs them more to develop these games on 3DS than it did on Nintendo DS.

          • Laer_HeiSeiRyuu

            True.Less royalties as well

    • Happy Gamer

      Yeah I remember when the DS was treated like a “smart phone” also the PSP as a multimedia device. Alot of people around campus used to carry the DS and PSP for alot of different uses. It shows how many people pick up the system not necessarily to game like us who visit this board everyday 100 times a day….i should stop :(

      anyhoo…

      Yeah smart phones did def sort of sweep away the “casual” market. This seems like a trend in almost every category of entertainment. Music too. If you want to sell millions and gajillions of albums, you have to appeal to the right demographic. Teens have the highest disposable income in America. Marketing toward them and succeeding usually net in quick big bucks.

      GTA I think is a good example of a ultra successful brand, “loved” by adults and teens alike.

      Nintendo has become hecuva alot more niche. If you think about it, the 70s and 80s baby cohorts have grown up pushing 30s and 40 even. Same age group now don’t necessarily like Nintendo.

      I as genuinely interested in how Nintendo will solve this problem.

      I been seeing hardware drop news almost everywhere, even NASDAQ news.

      • Laer_HeiSeiRyuu

        Problem is half the teens market stops buying Nintendo consoles until they hit 30 or so

        • Happy Gamer

          lol true.

  • Kaien

    The most appealing upcoming game for that kind of teen audience is Freedom Wars.

    • Guest

      But the people that played final fantasy which is the audience I believe is being talked about are no longer teens….

      • Laer_HeiSeiRyuu

        Nope, they are 30.

    • kthanxyousuck

      Wouldn’t One Piece fit under that technically?

      • Kaien

        Upcoming One Piece game? :P

        Yes, One Piece is appealing for teen, too.

        • British_Otaku

          Upcoming? What upcoming game? One Piece Unlimited World R just came out in November.

          The 3DS got a Toriko, One Piece and Attack on Titan hunting game in November and early December alone. >_>

          • Kaien

            I was saying that One Piece doesn’t fit because is already out and I was talking about upcoming games like Freedom Wars.

            ______

            Attack of the Titans is a proper hunting game? There’s variety in boss battles against titans? I thought it was a common action game.

            Ah, you forgot Gaist Crusher. This and Toriko bombed. (but the other two did well).

            My english sucks, sorry.

          • British_Otaku

            My point is that we had a bunch of those types of games on top of Monster Hunter 4 and people tell me this was a weaker year for the 3DS or something… >_>

            What are the defining aspects of a hunting game? To be honest, I’ve only played the demo of MH3U and varying amounts of those games mentioned and their predecessors.

            Teamwork is in Attack on Titan. Collecting tons of junk is in the game too. Boss battles with unique story introduced titans and gauntlets with different objectives are in as well, some missions where you need to capture titans alive as well. Upgrading your stuff is also a thing.

          • Kaien

            I’m not well-informed about the game, so I asked. It’s an hunting game, I suppose.

            3DS did great in software sales but not so well in hardware ones. Maybe is near its saturation point. Smartphones are still increasing in number. Handheld market is doing the opposite.

        • kthanxyousuck

          The One Piece that came out in November didn’t sell all that well. So that theory that it’sthe type of game that would cause more sales isn’t exactly true.

          • British_Otaku

            I don’t have records for the other One Piece Unlimited games, and it didn’t do well if you compare it to the clearly low budget Attack on Titan 3DS game but Unlimited World Red definitely didn’t do poorly.

            I think it got over 200K, the last time I saw it chart and if the Japanese like DLC more than me (some Amazon reviews imply otherwise), they probably bought up those locked off costumes and quests for a high price too.

          • subsamuel01

            It was a hunting game, plus it was using a One Piece license, two things that should have made this game a super seller but it didn’t. I agree these types of games don’t always sell.

    • Laer_HeiSeiRyuu

      Oh yay, a Monster Hunter clone.

      • Kaien

        > 2014
        > still saying “Monster hunter clone”

        • Laer_HeiSeiRyuu

          >Reskinned GodEater/AOT Game
          >Bad slow animations
          >Environments look boring
          >Music is lame/Art is fine.
          >Vita has Toukiden,Ragnarok Odyssey,Soul Sacrifice,God Eater Reburst, Phantasy Star Onrine, whored out Monster Hunter Frontier game and now Freedom Wars?
          >Basically gone full Xbox.

          • Kaien

            It’s an hunting game.

            Halo and Half-Life are Doom clones?

          • Laer_HeiSeiRyuu

            Halo wishes it was a doom clone.

            But seriously Variety.
            It went full Xbox because every ” big game” is a game in “one genre”

          • Alter

            haha, don’t worry, some nintendo fanboys just jealous because they can’t play Toukiden, PSO2, MHF GG, Soul Sacrifice Delta, God Eater 2 on their 240p 3DS. Especially because their lovely [Gay-st Crusher] (yet another MH like clone) flopped pretty bad.

            IMO GE2 has more diverse play styles than MH, but i can’t force my opinions to someone who never played it, LOL. Toukiden and Soul Sacrifice (especially after i tried Delta demo) has their own unique traits and play styles. Even if MH4 is released on PSVita, i would still buy it along with GE2, Toukiden, Soul Sacrifice Delta, Freedom Wars. Got problem ???

          • Laer_HeiSeiRyuu

            Ishaan already dealt with your caterwauling but I’ll humor you.

            3DS renders a 240p image twice. Higher detailed games benefit from an LL screen. They should keep refining the 3D. After all it helps with preparing for future development where they make games on VR devices, which have to render a sort of faux 1080p at 60fps.

            Ye ought to check yourself,I own a Vita, I very well know what Im talking about. Vita 2000>OG Vita. Japan seems to agree with me, given that the sales havent dropped under 22k since it came out

            Gaist Crusher is like a Medabots X MH game. It also released with AOT,Toriko and One Piece on the same week for the platform. Anime just came out too. Poor treasure. Its a fun game.
            God eater and toukiden are boring. SS is fun.

        • http://www.siliconera.com/ Ishaan

          I think the point @laer_heiseiryuu:disqus is trying to make about hunting games on Vita is the same one I’m making about the current 3DS library—that there isn’t that much room for growth, since so many titles in those genres are already available on the device.

          • Kaien

            The week of Monster Hunter Freedom 3 (three!) PSP sold 325k (media create).

            On Vita there is enough room to redouble the hunting game fanbase. Not with Soul Sacrifice. GE2 was on PSP too, same for Toukiden. New iterations will move more Vita units. PSNova is exclusive. Freedom Wars is aiming to GE2 fanbase AND that teen audience, it’s way more mainstream.

            Anyway, is true what you and Laer_HeiSeiRyuu are saying, too.

          • http://www.siliconera.com/ Ishaan

            The thing is, Monster Hunter was more or less exclusive to the PSP at the time. Yes, they had built Freedom 3 on top of the base game they built for Wii (MH3), but we all know Monster Hunter’s market is on portables, not consoles.

            After two very successful MH games on 3DS, putting the series on Vita wouldn’t have nearly the same impact as it did on PSP. Yes, it’ll move a large number of Vitas for some period of time, but after that, we return to the same base problem… that most of the significant games being developed for Vita are either hunting titles or anime titles from Namco, several of which are on PS3 as well.

      • tubers

        Nah. It’s now a genre

        Monster hunter doesn’t have the ff features:

        no stamina,
        wields about 3 weapons at the same time
        jumps bldg. to bldg. to monster
        has cover
        clings on walls
        AI partner commands
        seamless maps
        customized synthetic voice
        more like tps/fps respawn system
        up to 16 characters on screen
        PVP
        Rescue oriented

        Well, if you perceive most genres are somehow clones then I guess there’s that. Fighting games, FPS, TPS, moba, hotslot MMOs, tb/srpg, etc. are clones to their lowest common denominators and AoT is a Spiderman clone.

        • Laer_HeiSeiRyuu

          What does Ars of Technica got to do with Spiderman?
          MH isnt the first hunting game either. Lrn to read bro.

          • Spider-Man

            I dunno either.

  • malek86

    One thing to say about the FF problem. Even if they could capture some of the animesque RPG audience, chances are it would stop there. Namco seems pretty adamant about Tales staying on Sony platforms (it relies too much on high quality presentation anyway), and Persona is not big enough to make a difference either way. In other words, it wouldn’t grow the platform userbase much. Same problem for the west: I doubt there’s that many FF players here who haven’t already bought a 3DS for either Fire Emblem or Kingdom Hearts (I’d say Bravely Default too, even if like you said, the target is a bit different).

    With smartphones killing the casual market, I think Japan is pretty much done for – it’s unlikely that they can go any further than they already have, even if Animal Crossing shows some promise of a different audience on the console. But even that is done now. It will keep selling well, but I see no more room for growth, unless some unexpected hit happens.

    The west should be their focus now, as things are quite dire there. As I said some days ago, the console’s pace is behind the GBA (which sold 11.9 millions in 18 months and two holiday seasons, compared to the 3DS’s 11.5 millions in 33 months and three holiday seasons). There should be definitely room for growth there. And I fear that Europe is not great either.

    We should get more info on those territories next week. Hopefully Iwata will not be shy about it. So let’s postpone the speculations until then.

    • taekk

      Pretty much my feelings exactly.

    • Laer_HeiSeiRyuu

      Every time Namco tries to move the Tales franchise, their fanbase throws a hissy fit only matched by the fallout of FF13 being ported to Xbox or the Bayonetta 2 reveal

      • Spirit Macardi

        Well, the WESTERN market throws a hissy fit. Meanwhile in Japan the Camecube version of Tales of Symphonia outsold the PS2 one, and tons of people bought 360s just to play Vesperia and nothing else.

        Heck, even the original DS version of Tales of Hearts sold far better than the Vita remake.

        Addendum:

        My data for the Gamecube/PS2 sales may have been off. If you don’t agree with me, then grow a pair and actually talk to me instead of down-voting what I have to say.

        • Pdugna

          ok this needs to end PS2 version outsold GC and if the damn PS2 version come to NA the overall PS2 sales would have beaten out GC http://www.neogaf.com/forum/showthread.php?t=753785 read the damn list and see it sells better on PS

          • Spirit Macardi

            You’ve tried saying this to me before, and I’ll say the same thing now that I did then: You’re speaking of a what-if scenario, and that is, by its very nature, unprovable and not fact.

            No matter how many people may SAY they would have bought a game, whether or not they actually would have in a given situation can’t be definitively proven.

          • Ladius

            The “Symphonia PS2 in the west” is indeed a what if scenario (and I’m not sure it would have sold that good, considering Legendia and Abyss both sold under 100k in the US), but your previous post was still off considering the Japanese sales of Symphonia GC compared to the PS2 port, and you should also consider the Vesperia and Graces situations if you want to widen your perspective on this matter.

          • Spirit Macardi

            I was merely repeating information that I had heard myself. If in fact the PS2 version outsold the Gamecube one in Japan, then I accept that my data was incorrect.

            Also, the reason Graces did better on the PS3 is because the Wii version was horrifically buggy. Not the fault of the system, it was a fault of the developers.

          • Ladius

            The bugs surely didn’t help Graces’ Wii version, but if you look at the chart you will see something interesting regarding last gen Tales games on Nintendo and Microsoft platforms: the ceiling for their sales is 210-260k copies regardless of being on Wii like Graces or DotNW, on DS like Tempest, Innocence or Hearts or on X360 like Vesperia.

            At the same time, the PS3 entries managed to get as far as 660k (Xillia), with a ceiling of 340k-415k for upgraded ports of games already released on other platforms like Vesperia and Graces f and 317k for PSP spinoffs. We even had a PSP straight port (Eternia) selling 250k, more than every non-Sony Tales games in that generation aside from Hearts DS.

            Of course, the Vita games show there can be exceptions, but still it isn’t difficult to see a pattern in the sales data, especially for home consoles. Tales seems to have roughly 200-250k hardcore fans that will buy regardless of hardware (Vesperia X360 was the best example of this situation), but if they switch platforms too much Namco risks to alienate 200k to 400k more fans that can only be reached on Sony home consoles, at least for now.

          • Spirit Macardi

            Yeah, those are certainly different sales figures, but did the games for non-Sony consoles still make money at least? That’s the truly important part to consider.

            The way I see it, if the games made at least some money on each console, then that’s a positive. And considering the Tales games go for style over realism, it’s probably not too hard for them to regain their costs of development.

            I’m not saying don’t release on Sony platforms anymore, I’m saying release on MORE platforms in-general. It’s not like Tales Studio is a 1st party developer for Sony; to ignore potential fans simply because of their choice of game system is foolish, they should go for any opportunity they see to make money.

          • Laer_HeiSeiRyuu

            Only reason I can think of besides that is because they have to pay more royalties, print more discs and have to deal with Microsoft’s wide assortment of strange policies

          • Laer_HeiSeiRyuu

            So why should people with other systems get left out in the cold?

          • MaximDualBlade

            Doesn’t this count as port begging? Even if he isn’t talking about a particular game, he is talking about a particular series. If I remember correctly Hideo Baba said that Tales games release mainly on Sony consoles because they find that the majority of the fanbase are in those platforms. .And like with MH4 and Bayonetta 2, if you want the games, buy a 3DS or a WiiU, simple as that.

          • Laer_HeiSeiRyuu

            Port begging my ass, Im talking about maximizing your profits as a business here.

            Lets say for instance, Im Ubisoft. As a publisher i wielded the whip and I pushed my dev team to finish a game called Rayman Legends by Febuary 26th. Crunch time was difficult . They got the job done. Im quite pleased. But then I decide Im worried about the sales because ZombiU doesnt sell half million copies immediately (Which would later go on to sell nearly 650k copies of said game). So what do I do? Delay the game of course. Into September. Right when GTA comes out. Forcing the Dev team to port the game, to two very old systems.More money to sink.

            We release the games. It sells more on the intended system than the PS3, Xbox 360 and Vita version COMBINED.

            Now as a business man, the situation above makes no sense to me. Why? Because the people in Febuary were starved for games.

            Lego City Undercover sold 300k.

            What would I have done? Release Rayman on the WiiU on time. Wait until the PS4 and Xbox One came out, then port it over there, and watch as the game outsells the bundled version of Knack and sell very well on the Xbox One, and not waste money on the other useless last gen versions that only a few people bought.

            Older folks got over that shit real quick when FF jumped ship, the bought FF and didnt c aomplain about it.
            Unlike you kids.

          • MaximDualBlade

            Dude you’re not making any good impressions. And you say some franchises should be multiplatform then talk about a game that became multiplatform and say that it shoud have stayed exclusive(just for a few months). You focus too much on sales numbers and I don’t see anything on your comments to indicate you enjoy the games.

            If you have a WiiU and it’s not getting the games you want, be it on time, or ever and you put the blame on the developers or the competition it’s just sad man. Bashing on poor Knack XD I mean come on XD did that game release have anything to do with anything you said or did you just put it there because you hated it jajaja.

            And “useless last gen” geez, come on chill out, maybe just like the WiiU isn’t attractive to lot of people yet, the ps4 and x1 aren’t attractive to a lot of people yet, an their userbase is several dozens of millions, so that’s some sales.

            And say whatever you want about FF but the real fact is that the FF13 series had a globally mixed reception tending to negative. Of course it has to do with it spawning sequels and the linearity of the original 13 and remember that developers will never admit that they had to lessen the quality of a game because it went multiplatform.

            Last but really funny “unlike you kids” XD fine geez grown up, keep commenting about grown up stuff. Enjoy the games you get and stop focusing on sales that to my knowledge don’t get you a dime on your bank account :)

          • Laer_HeiSeiRyuu

            When you’re trying to make money you gotta do what makes sense. I dont see people making sense.

            Releasing the old games on the other platforms when they and how they did garnered Ubisoft no favors

            Unlike Image and Form with Steamworld Dig.

            That game did very well for itself, now its getting a port on Steam.

            The folks who loved that game actually communicated their support and approval to the team who brought the aforementioned timed exclusive to said platform. Now they have a relationship with that fanbase and have made a pretty penny of the online shop. Putting them in a much better position than they would have been elsewhere.

            So much that certain people are buying the game again on steam as well.

        • Arcana Drill

          wrong.
          All games on different consoles than ps2/ps3 in the end were ported to it at end with a definite version who sold more than the original, vesperia was one who only sold half on xbox than ps3.

          And the tales fanbase on japan makes more fits than the western.

        • Ladius

          I think your data is off: in Japan Symphonia GC sold worse than the PS2 port despite it being released later (the GC version had great sales in the west, but the PS2 port was never localized there) and Vesperia X360′s LTD sales were surpassed by the first week of the PS3 upgraded port, again released at a later date.

          The same thing happened with Tales of Graces Wii compared to Tales of Graces f on PS3, while the Vita remakes are indeed a failure compared to the series’ average sales and to the DS originals’ numbers.

          Those are the Japanese Tales LTD sales, for reference (there is some data missing, like some budget editions, but you get the picture):

          https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn1/t1/1044087_639043922824514_975763647_n.jpg

          • Samsara09

            I think the vita remakes were experiments.They are barely caring at thos low sells.

          • Pdugna

            yeah they didn’t really do much with the ports just moved them to Vita with like no effort and then moved them over to Mobile.

          • Samsara09

            well,comparing things the difference is considerate.Hearts is way better then innocence.They are clearly getting better in developing quick ways to make games.I think this is what they are planning.Need to see tempest R to see if this is the case. The game is most likely getting remade from scratch.

          • Ladius

            They aren’t portings, they’re full remakes. They may be rather low budget. but they’re far from being the worst Vita games in terms of graphics, and are a far bigger effort than what Square Enix did for some of their smartphone Final Fantasy remakes.

          • Samsara09

            don’t even put the vita remakes with those “dumbphone” ports,lol.The difference is staggering,wouldn’t you agree?

          • Ladius

            I think so too, not to mention they were outsourced to Seventh Chord instead of being developed in-house.
            That said, they’re still full remakes with good battle systems and new features and characters, and considering the series’ sales trends they should’ve performed a bit better.

            We’ve seen straight ports on PSP and 3DS easily break 100k sales, while the R games are among the lowest selling in the history of the whole franchise. Don’t misunderstand me: I would love for them to be localized, but I can’t imagine Namco being too pleased with them despite their low budget.

          • Samsara09

            they are experiments.As long as we get a quality product that uses those results,like zestiria,i suppose,I will be quite happy.
            Well,they could release games on the 3ds.Would be quite happy.But to much money is needed to promote,etc.Besides,the 3ds is as good as a PS2.

          • Pdugna

            Exactly the other consoles were given there chances and they sold worse then it being on PS platforms

          • Spirit Macardi

            Even if they were supposedly given “there” chances, the games still sold on those platforms. Even if the sales aren’t as good as on the other, if it still sells enough to justify the costs then that’s a good thing.

            This is a huge problem with a lot of fans and even developers, catering only to the console with the most sales rather than trying to get the most out of all the consoles. If there’s a potential to make even a little extra money by porting something to another system, then why not do it? Hell, you might even end up discovering a potential new fanbase by doing that.

          • Pdugna

            no there is no problem with branching out, but here is the thing about Tales of and Namco Bandai with this series….they have tried branching out and they got burned for it several times over this generation. So after being burned by promising of sales on other platforms aka Wii and 360 they pretty much shouldn’t try again because it pisses off fans.

          • Spirit Macardi

            Did you not even read what I said?

            Just because a game sells better on one console than another doesn’t mean that its presence on the other is losing money. My point is that if they went full-on multiplatform or even tossed just a port or two to other consoles, they could potentially make more money for the series and expand the potential audience.

        • JonathanisPrimus

          The only thing correct in this post is the fact that the DS originals outsold the Vita remakes. There were Japanese fans that were less than pleased with Vesperia getting ported: http://kotaku.com/5202789/tales-of-vesperia-rage

      • Pdugna

        When you invest your time making a series what it is on a platform only for that game to be made an exclusive on another platform and then lose money pretty much should piss off any fan and those pissed off fans should in turn show that the platform the game series was built on still sells the most and should stay there.

        • Laer_HeiSeiRyuu

          Tales was trying to expand their influence into the west and grow as a franchise , basically Japanese interests were clashing with western

          And who’s talking about exclusive hopping?Kingdom hearts this is not.

          Its a sense of entitlement that spawn from users

          How else do you wish to explain this list of 20 instance where a particular fanbase who played a particular game on the PS2, loses their mind over it being an multiplat game?

          Did people lose their heads when everyone jumped ship off the N64? Nope.

          Were people sad about Sega? Damn right. Did they behave like this? No.

          But this generation? The ones that grew up with the PS2? Fucking insane. I’ve a laundry list of their transgressions. 20 different cases for 20 different games.

          Rayman is the biggest example of this FUCK YOU, where the game gets delayed for 7 months while the game sells more than the PS3 and Xbox 360 and vita versions combined.

          So much mismanagement and… lost money.

          Its disgusting. Did the people who bought Vesperia on the Xbox act like this? No. Did people get mad about the list of games that show up on Nintendo systems then get ported later for one reason or another to variying results?
          Nope.

          You cant be hot and cold at the same time.

        • Fen Y

          You do realize that Tales was never made for one platform?

          You know the platform the original Tales game (and still the second best there ever was) was on? Oh, the Super Famicom.

          Oops. This console tribalism you show is absolutely ridiculous. You overidentify with Sony consoles way, way too much.

      • MaximDualBlade

        Like everytime someone says the 3DS isn’t selling, the fanbase trows a tantrum too, like with FF13 being ported to Xbox or the Bayonetta 2 reveal :)

        • Laer_HeiSeiRyuu

          That aint nothing compared to the fallout of Devil May Cry 4 getting a 360 port, then Metal Gear, then several other games that were formerly only on Sony’s consoles when it was the market leader.

          Clearly it shows that the prioirities of the fanbases are QUITE DIFFERENT.

          ~Trusty Bells Trusty Bells~

          • MaximDualBlade

            One is about a handheld and the other is about which platform gets a game. The outrage is the same. And clearly you seem content with games not being exclusive to Sony consoles, so that’s good for you because you can grab the Xbox or Wii version. You should stop contributing to this “mass hysteria” because no matter how much fans whine on the internet, that will not change the fact that those games are multiplatform. Don’t feed the trolls and be happy that your consoles of choice got a game you want

          • Laer_HeiSeiRyuu

            I dont care.
            Making games>bitching about them

            But people all the same are quite stupid. You watch them for 20 years and you’ll have the same crique in the forehead as I do

          • MaximDualBlade

            You cannot change the majority, and certainly not insulting them. And the one asking for games on different platforms is you here. The games are getting made, but you don’t seem happy to where they are getting released. Follow your advice

            Of course, if posting this stuff on forums makes you relax, lose some tension, then cool.

          • MrSirFeatherFang

            Guys, this ends now. This isn’t even relevant to this sales article anymore.

          • Laer_HeiSeiRyuu

            Yeah you’re right.

            If I see a bad decision though Im gonna say something about it

          • Laer_HeiSeiRyuu

            Hey i just said to put the games where they make sense and plan accordingly. Getting the money is the game here.

      • Shippoyasha

        I think it’d be smarter for Namco to try releasing Tales on multi-platform basis considering the sales are solid whether it’s on an Xbox, Nintendo or Playstation system. I just don’t see the point in ‘maximizing’ sales on only one system. Plenty of Tales games aren’t exactly system intensive or utilize system specific features. They can be ported to many devices/systems and it probably will means quite a bit of dough for Namco in the end.

        • Laer_HeiSeiRyuu

          Quite so. Tales frequently sells 200k on Xbox 360. 500k on PS3 and around 350k on Nintendo Platforms. Thats a lot of money.

          People rebuying versions of your games and others who only own one console

    • Samsara09

      Gosh.The situation is really bad.if this keeps up,those “fucking” mobiles are going to ruin us.

      • malek86

        It seems a bit early to spew sentences… I think that, when all is said and done, if Nintendo supports the console for another 2 holidays at least, the 3DS miiiight outsell the GBA in the long run. But only because it’s being particularly strong in Japan (already at 14 millions, so by the end of this year it should outsell the GBA’s 18 millions lifetime) and because the GBA sold relatively poorly in Europe (a mere 22 million units, which the 3DS should be able to surpass handily).

        As for the USA alone, the GBA sold 42 millions lifetime. At this rate there’s no way the 3DS can reach anywhere near that much, I’m afraid. They can make up the sales with Europe and Japan, but just barely.

        And then for the next console, Nintendo will need to find something else, probably very different.

        • Samsara09

          Yeah.Next generation is gonna get messy and dirty.Hope the mobile trend dies till then.

      • Happy Gamer

        As much as I enjoy my mobile devices, I really dislike how it’s affecting real gaming. Of course, my wife and friends who don’t game see candy crush saga as gaming, WE don’t.

        • Tinye

          I wish I could thumbs up you a thousand times.
          I’m kinda against mobile gaming in general

    • http://www.siliconera.com/ Ishaan

      Namco seems pretty adamant about Tales staying on Sony platforms (it relies too much on high quality presentation anyway), and Persona is not big enough to make a difference either way.

      I agree with Tales staying where it is, because we know it doesn’t sell as well on any other platform. However, I’m not so sure about Persona. I do think that could be negotiated, but Atlus would have no incentive to do it unless they see a significant opportunity to expand the mainline Persona fanbase on 3DS.

      Persona Q is obviously an attempt at expansion, but it’s more of an attempt to utilize their Etrian Odyssey technology and knowhow using a popular brand. I don’t see a large number of Persona 3/4 fans caring for that game.

      Personally, I don’t see Nintendo caring as much for Tales either, since it is very obviously a niche franchise in the west. But Persona has room for growth, because it’s a game with a more global appeal.

  • Samsara09

    you made a wondeful point!A final fantasy for 3ds would be gold.That or a “the world ends with you”.Too bad SE is too focused on mobile/social games.
    Also,I am a fan of modern final fantasies…and I think Bravely default caters to me too.Well,funny seeing you saying it ain’t the case.

  • Slickyslacker

    Ahaha, Youkai Watch is still at #4, six months after its release.

    Slapping a Final Fantasy game particularly onto the 3DS wouldn’t solve sales issues, I’d say. That is, Square Enix have effectively locked themselves into a mobile device and console-exclusive mindset. How long has it been since we’ve seen a “Final Fantasy” title developed for the DS family? If I’m not mistaken, it was Revenant Wings, which was released nearly 7 years ago (amazing to think about, eh?) Even releasing something Tales-esque like Exstetra would hardly remedy the player-demographic issue.

    If anything, there need to be new IPs. Something ambitious but familiar, that would capture a wider range of players. That, or somehow negotiate another franchise onto the platform.

    On the same hand, Nintendo can’t compromise their sales deficit by evolving on the 3DS to extreme ends. Just because the system has been selling short recently means that they have no other products to fall back on, which is indicative of problems elsewhere.

  • kthanxyousuck

    I’m not sure what could help in Japan but I think there’s a lot nintendo could do to grow the 3DS in the west.

    Why the heck does the 3DS not have any sports games? No NBA, no NFL, MLB. They haven’t gotten any major fighting games besides Street Fighter IV and DOA. I love my platformers and I love my RPGs but there’s gotta be more than just that.

    Action/Adventure games like the Last of Us and Tomb Raider are really popular right now. They need some new ips that appeal to this audience. Closest thing I think they’ve had to that is Luigi’s Mansion and the lego games.

    • Suicunesol

      What about LoZ? That’s a pretty classic action adventure game. Unfortunately, it doesn’t have guns, so I guess it doesn’t count…

      As for sports games, I really don’t think there’s much of an audience for them on handhelds. Considering the most popular sports games come from EA (and we all know how much EA loves to put games on the Nintendo 3DS), there’s no surprise that sports games on 3DS are few and far between.

      • Guest

        Forgot about LoZ for a moment. That too is a great action/adventure game (still playing it). It’s actually the first zelda game I’ve ever played. So it’s nice it didn’t require leveling up or anything. I don’t think action/adventure games need guns. I also forgot Kid Icarus which a lot of people liked besides the control issues.

        Even things like side brawlers and hack’n’slash (outside castlevania).Code Of Princess was okay but I think something like dragon’s crown would have been great for 3DS. Wii sports was pretty popular, I think nintendo could do something like that for 3DS. The only kind of sport games we get are Sonic/Mario at the olympics which is meh.

      • kthanxyousuck

        Forgot about LoZ for a moment. That too is a great action/adventure game (still playing it). It’s actually the first zelda game I’ve ever played. So it’s nice it didn’t require leveling up or anything. I don’t think action/adventure games need guns. I also forgot Kid Icarus which a lot of people liked besides the control issues.

        Even things like side brawlers and hack’n’slash (outside castlevania).Code Of Princess was okay but I think something like dragon’s crown would have been great for 3DS. Wii sports was pretty popular, I think nintendo could do something like that for 3DS. The only kind of sport games we get are Sonic/Mario at the olympics which is meh.

    • British_Otaku

      BlazBlue and Tekken were also on the 3DS. >_>
      Not that I hear much good about Tekken on the 3DS for whatever reason.

      The 3DS could have really used Yatagarasu, but I suppose it being on the Vita and PC isn’t too bad either.

      Action adventure games? Go to Japan.
      E.X Troopers. One Piece Unlimited World RED. Toriko. Gaist Crusher.

    • Reiswindy

      And Yatagarasu was cancelled for 3DS and went to Vita as Legend of the Raven. By the way, it was supposed to be released last year, I wonder how it fared on that console.

    • ronin4life

      EA has a lock on most Major sports games in the market, and they hate Nintendo…
      And pretty much all of the big non-EA sports/action titles are Western, and Western devs don’t like handheld development.

  • Abysswalker90

    Here’s a crazy idea that would get Nintendo to sell more 3DSs – REMOVE THAT DAMN REGION LOCK !!!!!

    • kthanxyousuck

      How would that sell more 3DS’ in Japan? How many Japanese people do you know importing games from the west? How many games are there in the west that were never released in Japan?

      And in the west. Technically that would sell less 3DS’ because then everyone would only need one system. The average consumer doesn’t import games or even knows what region lock is.

      • British_Otaku

        Westwise, some people held off on the 3DS just because of the region lock, if they can buy the games they want… Say Adventure Time (not out in Europe or Japan) that could be another sale.

        Reducing the library of the consumers isn’t going to be benefit sales outside importers who are both few in number as they are tolerant of other languages and such and those people may be second hand systems.

        • Laer_HeiSeiRyuu

          Err… no there arent a lot of people liek that . Lol.

          The point is more games need to be released

          • British_Otaku

            Surely, more people are willing to buy a single system if games they want are available, than the amount of people willing to buy multiple consoles. Seems logical… >_>

            Many is subjective, but they don’t have anything to gain from anyone who wants to play ______ and doesn’t have a system being warned that they need to import a system for all three to be safe.

        • kthanxyousuck

          Maybe this is the case in Europe but I’ve never heard of anyone not buying a 3DS at all in the US because it’s region locked. Outside of people on gaming sites, I’ve never heard anything about region lock at all.

          The reasons I have heard for people not buying the 3DS is because majority of the games are RPGs which not everyone is into.

          • British_Otaku

            It isn’t surprising that you don’t hear people off the internet mentioning the region lock as a barrier to why they don’t have a 3DS. It is more of a niche requirement, by nature but still a factor in some people’s choices.

            I’m not saying that it would increase the 3DS sales by many millions, but it will create a more healthy market which can generate more and more buyers…

            I could pull up an anecdote of me sharing my 3DS and increasing interest in the Attack on Titan 3DS game, Inazuma Eleven and E.X. Troopers etc. How it encouraged one or two to buy a game/console and spend it along, but that’s too longwinded for the point that “the industry benefits from us having more games to play and doesn’t benefit from us having less games to play”.

          • Laer_HeiSeiRyuu

            Sure but region locking is present to ensure certain aspects of business.

          • British_Otaku

            And it is only necessary on all Nintendo systems as of 2011 onwards? What has changed between this generation and the last as far as portables go? Why are Sony and Microsoft consistently open to us playing what we want (publishers being asshats aside) and publishers despite officially only wanting the game sold in specific countries (“For Sale in Japan” only in Japan and “For sale in UK, select countries in EU and South Africa” here), however no legal crash due to certain aspects of business not being covered have occured.

            As far as I remember, Atlus/Index tried to use it to guarantee profits when it wouldn’t affect a thing.

          • Laer_HeiSeiRyuu

            If you think they’re being “consistently open” then you’re being lead around like a girl manipulating a man like dough. They’re conglomerates.

          • British_Otaku

            My point was that those companies clearly didn’t have a problem with it and even Nintendo didn’t have a problem on portables not too long ago.

            The companies being conglomerates doesn’t change that to ensure “certain aspects of business” a region lock is clearly not necessary to them and it wasn’t for generations on generations of Nintendo portables.

          • ronin4life

            Sony never had region by region problems, being a global MM empire due mostly to the Walkman. And MS DID region lock titles on a case by case basis until ONE, which is only unlocked because of the whole PR disaster of 2013(It was originally planned to be region locked like WiiU)

            Nintendo has always region locked for regional sales purposes, which were exasperated by the poor EU release schedules throughout their history. It could very well be Nintendo fears unlocking their consoles would lead to unending growth in importing since the culture was already there; destroying their EU branch and cutting them off from the region.

            So they lock up everything, give EU players most games first and with special bonuses to entice them to invest locally instead of abroad; keeping NoE alive and allowing them to continue marketing in the region.

            This is my theory, and has been since the whole OP Rainfall debacle(Which I always believed was intentional, and that those games were 100% coming to the US all along). While it sucks, this isn’t some random decision-and is far from exclusive to Nintendo; Amazon, Apple, Google and Steam all limit service based on region.

          • Laer_HeiSeiRyuu

            You can google sony and region lock and you’ll see a big list of articles asking them why they lied about the region lock on their DVD players.

            Frankly region locked DVD players annoy me far more than region locked games, ( mostly because I get DVD’s from around the world) but its more so important to that particular business

        • idrawrobots

          Adventure Time, Save your money for a good game.

          • British_Otaku

            I was throwing it up as the first 3DS Adventure Time game was apparently decent, it is the first game that comes to mind not releasing in Europe or Japan and I would only be able to play the DS version. >_>

            It isn’t a high priority purchase or I would already have a 2DS or something.

    • Laer_HeiSeiRyuu

      They remove region lock… then the game publishers start region locking the games themselves.

      • British_Otaku

        At least, I’ll be blaming them and not Nintendo. >_>
        At least some games out of the European and American library will be available for me even if I like my Japanese system a lot. >_>

        • Laer_HeiSeiRyuu

          Well you can go and see my posts about region locking on this very site.

      • Juan Manuel M. Suárez

        Why’d they? Let’s take Atlus for example. They aren’t region locking games for the PSV / PS3, are they? How about Capcom? How about Square Enix? Sorry, but that’s just Nintendo’s excuses. I doubt publishers would do a thing~.

        • British_Otaku

          Atlus region locked Persona 4 Arena, as much as more or less 0% of games on region free systems have been locked. I respect the possibility of it happening and am ready to pull a P4A Reaction for every last one.

          • Laer_HeiSeiRyuu

            They localized it anyway. Whats the problem?
            Why dont you actually ask Atlus why they region locked it. The wont answer you because its under NDA in a business contract, which ties heavily into their bottom line. But at the end of the day its more for them than it is for you. And I can understand not liking it. But if you have to put up with advertisements in between watching TV then we’ll have to put up with Region locking.

          • JonathanisPrimus

            Ask Europeans what Persona 4 Arena’s region locking did to them.

          • Laer_HeiSeiRyuu

            I dunno, P4 wasnt on a handheld was it? Not like you’re traveling around and going to australia with it.

            Unregionlocking a console has always been a pain in the ass.

          • JonathanisPrimus

            Persona 4 Arena, the fighting game on PS3/360. It’s the first, and currently only region locked PS3 game. European fans had to wait nearly a year after the game’s Japanese/Western launches to play it. If it was region free they could import it.

          • Laer_HeiSeiRyuu

            Im asking if it was localized.

          • JonathanisPrimus

            It was localized, but Persona 4 Arena is probably the best of example of why you shouldn’t region lock a game. It’s a fighting game, so it lives and dies off of its online community. When you have such a staggered launch European players are put at a severe disadvantage. The online community was either dead by the time P4A came out in EU, or only contained high skill hardcore players making it difficulty for newbies to play.

          • ronin4life

            “If it was region free they could import it.”
            And that is WHY it was region locked: to lock in profits from that region. A region with a higher US dollar price for games.
            And this is also why Nintendo won’t unlock, and why they are spending so much effort on the EU with LE and earlier releases.

  • NeoPancho

    Next month there should be a Nintendo Direct, i’m more interested in what they say about Wii U, but i’m sure they’ll show some new and nice 3DS games…

    Then again, if Nintendo have a problem with its 3DS sales, well… i don’t even know what to say about Sony.

    • MrRobbyM

      I’m lie 99% sure we’ll get a MK8 release date next Direct. Maybe a Smash release date, some footage of X and Bayonetta 2?

      On Sony’s side..well, they’re bound to do well with the PS4..as for the Vita…if they had Nintendo’s talent in making a bunch of exclusives that people actually want to play, I would own one by now. As of now, the only games I want to play on the Vita are Soul Sacrifice, Dragon’s Crown, Spelunky, Rainbow Moon and Muramasa. I’ve already own Muramasa on Wii and Spelunky on PS3 so those aren’t much of a reason to get a Vita.

      • Laer_HeiSeiRyuu

        Why dont you have Dragons Crown?

        • MrRobbyM

          Simply just haven’t gotten around to it yet. Other games I want to play first, not always time to play them, yadda yadda

      • Juan Manuel M. Suárez

        Incidentally, sales of the PSV [in Japan] have improved year over year. Sales last year at this time were less than half of that it sold this week~.

        As for games, the PSV has plenty if you care to look. Muramasa Rebirth may be a port, but it’s a completely different game with HD graphics and a proper localization. Gravity Rush and Tearaway are awfully underrated games. Killzone Mercenary is an extremely addictive FPS, even if you are bias against them. Same could be said about Uncharted: GA. On the JRPG front you have Ys: Memories of Celceta, P4: The Golden, Atelier Totori+ and Atelier Meruru+. There are more, admittedly plenty of ports but when you mix everything you do get a very good library. It may not be 3DS awesome level, but it’s not mediocre either~.

        • MrRobbyM

          I’m well aware of the games the PSV has to offer. The thing is, there isn’t many new games for it. Most of the games you mentioned are already available on systems I already own. Yes, they either include extras and enhancements, but that isn’t much reason to play through all of them again on top of a system to buy. As for Killzone, Uncharted and Ys. Well, I own KZ2 and didn’t like 3 that much. II got bored with Uncharted after the third one and the only Ys game I could every really get into is Ark of Napishtim. I’ll say, Teraway looks sort of interesting, but I’d have to demo it first.

        • Laer_HeiSeiRyuu

          Im sorry. Selling 2 million in Japan is beyond mediocre its on the market for a little less longer than the 3DS.
          Vita sales went up with the revision because the removed some of the stupid parts about the vita with that bundle, and they’ve been bundling memory cards.

          • JonathanisPrimus

            Does Vita have exclusive Monster Hunter, Dragon Quest, Final Fantasy, Pokemon, Mario, Puzzle & Dragons, Resident Evil, etc. games? No? Oh, okay.

          • MrRobbyM

            I didn’t know Resident Evil and Final Fantasy was exclusive to Nintendo.

          • JonathanisPrimus

            Well, Revelations and Theatrhythm were timed exclusives.

          • Laer_HeiSeiRyuu

            Nintendo was left to support their device all by them selves. And the third came crawling back.

            Sony subsidizes exclusives and made a device with several redundant aspects. If they made more unique games like tearaway they’d be doing better

          • JonathanisPrimus

            Nintendo always had third party support for 3DS. Monster Hunter, Resident Evil, and Dragon Quest were already planned for that platform before it even launched.

          • MrRobbyM

            I feel like Sony would be in a better position all around if they really throw money at Ratchet & Clank. Make him the Mario of Sony. More games, more budget, etc.

          • Juan Manuel M. Suárez

            Seling 2M with no killer software like the one the 3DS has is actually not terrible. It may not be stellar, but it’s not a failure yet~.

          • Laer_HeiSeiRyuu

            Dreramcast sold more.

          • Juan Manuel M. Suárez

            Dreamcast had killer software~.

          • Laer_HeiSeiRyuu

            dreamcast didnt have persona.

            Now you’re just shitting on the Vita’s library.

          • JonathanisPrimus

            Dreamcast did have a timed exclusive Resident Evil though, and a whole lot more that were much larger than anything Vita’s seen in Japan.

          • Laer_HeiSeiRyuu

            WiiU’s sold more than dreamcast in a comparative time frame.

          • JonathanisPrimus

            What does Wii U have to do with this conversation? That platform also has exclusive Mario games, alongside exclusive ports of Monster Hunter, and Dragon Quest.

          • Laer_HeiSeiRyuu

            How people’s perceptions of reality is seriously screwed. The conversation edition.

          • JonathanisPrimus
          • ronin4life

            The only thing I can think of that explains that sentence is he was using an I-phone…
            @>@;;;;

          • ronin4life

            I think people here have their arguments backwards…

            Vita isn’t selling well and that is causing the lack of support. PSP couldn’t touch ds, so 3ds was given more attention(Plus was easier to make games for) compared to vita, which really had 2 groups: Otaku, which is still held up on Vita(perhaps in their entirety) and MH fans, which moved to 3DS.

            Vita isn’t doing good. It is because it wasn’t the 3ds that its support never really happened, and further support was hampered by poor decisions like catering to a market that moved on(the hunting Genre) and propriatary memory that drove up cost. The fact that WiiU is surpasing it, despite having many of these similar issues and being a Home console in Hand-held land is a good sign how bad it is doing.

          • Shippoyasha

            I think Vita is doing okay if we see them as its own ecosphere and not competing directly with 3DS. Vita does have a ton of otaku games and it does relatively well in its own domain.

            The issue in general is that gaming is moving to mobile and handhelds. I don’t think home consoles in Japan will have an easy time next gen, considering the Japanese support for the last gen was decidedly lesser than during the PS2 days. Most devs are terrified of making big money investments for big console projects.

          • British_Otaku

            The industry in general is more healthy and active than it was back then, with three systems out of three getting over 70 million in a generation and all…

            Even the “lol fail you can’t outsell nintendo in portables” PSP got that. :P

          • Juan Manuel M. Suárez

            P4 is a port / remake. Good as it is, it’s nothing more than that. The salvo of Sega first party offerings [exclusives at that] was staggering, that’s from a time where Sega was at their best. So I’m sorry but you are only reaching for straws so far~.

          • Laer_HeiSeiRyuu

            Maybe its because I actually know what the Vita’s library looks like considering it’s got what, quite a port heavy 300+ list of games?

            For a system with so much content it sells rather poorly.

            Here’s an old list http://en.wikipedia.org/wiki/List_of_ps_vita_games

          • Juan Manuel M. Suárez

            Interestingly enough, if you know that, then you should know that 2M with software people aren’t interested in is actually decent~.

          • Laer_HeiSeiRyuu

            Not when you get that kind of 3rd party support XD And still have less sales than the Dreamcast did at the end of its life, with more time.

          • Juan Manuel M. Suárez

            Ports are a half assed form of support. Support is what the 3DS has. Sorry, you are just unable to see how things are. Point is, the PSV is doing decent if you look at sales from last year. It won’t be a success and it may not reach the PSP level, but for what it has, it’s doing decent [in Japan]~.

          • Laer_HeiSeiRyuu

            Clearly you do not know what Decent means.

          • JonathanisPrimus

            PSP will likely crawl to 20 million units in Japan. Vita has no chance at ever touching that.

          • Nanashrew

            Come on lets stop this. The PS Vita is tracking behind the Sega Saturn in sales. Even worse here in the states.

          • ronin4life

            Dreamcast also existed in a smaller gaming industry, which only really hit explosion level with PS2. And it was going against PS1 and the still going N64… AND it was the 3rd in a string of failed Sega consoles(which was most definitely bad PR)
            It had far more going against it than Vita and still did better.

          • Laer_HeiSeiRyuu

            Actually, correction, the gaming industry barely grew from PS1-PS2.

            Total consoles sales remained constant. They just focused into the PS2 for the majority Then the Wii came and expanded the audience very wide very wide. This gen, I dont see PS4 or Xbox One selling nearly as much as they did

      • NeoPancho

        I think that aside from MK8, Bayo2, SSB, X, maybe Fire Emblem x SMT and Zelda Muso we will see a couple of new games, hopefully (too good to be true)!

        I hope Sony do great with the PS4, but i’m not so sure about it, it’s not like if the PS3 were a smashing success and the less we say about Wii (wich is way ahead of PS3) the better… i have the feeling that Japan have kind of given up with consoles (not portables i mean).

        • MrRobbyM

          Japan hasn’t given up on consoles. It just takes the right games. The thing is, a lot of games that Japan tends to enjoy have moved to portables.

          If the PS3 had the library the PS2 had, it would probably do nearly as well.

          • NeoPancho

            You’re right, the problem is that most videogames company are already gone or making some Mobage games… there is still 3DS and Vita, but i have the feeling that the good old days of PS2 are not coming back any time soon… i really hope i’m wrong.

          • MrRobbyM

            I think it’ll happen one day, but that might take a few decades. Once consoles cease to exist and we’re all playing games on our portable phone/computer/watch things, the console war will end, making exclusives a thing of the past.

          • NeoPancho

            2 weeks ago i joyned the world of android… i love the phone (a Xiaomi Red Rice), but after playing quite a few games… seriously, i have never been so worried about the future of videogames…

          • MrRobbyM

            As long as there are people with ideas and the knowledge to make video games, we will always have great games to play.

          • Laer_HeiSeiRyuu

            Nope. PS2 sold 22 million off the backs of the Matrix.

            PS3 sold 9.5 million with only one Million seller in japan. Everything’s a sequel to some franchise too.

            PS3 has 8 tales games. Lol.

          • MrRobbyM

            Vesperia…Graces F…Symphonia/2 HD..Xillia 1/2…Zestiria

            Oh my god. Am I missing one?

          • Laer_HeiSeiRyuu

            The spin off.

        • LightZero

          I also wonder if the PS4 will even match or surpass the PS3. The PS2 sold a bit more than the PSP did over there. Back then handhelds and smart phones weren’t as big. Now the Japanese mainly prefer those devices. Sure consoles still has a place there but I think the days of the PS2 won’t be coming back anytime soon for any consoles.

      • ronin4life

        I just don’t see PS4 doing well. Fewer games than WiiU at a premium + charging for online, where in Japan Handhelds are king an yet Sony’s can’t take off at all: if Vita can’t sell, why should the far more expensive PS4?

        And many of these issues also exist outside Japan too. I never understood how it sold so well at take-off, but I would be very surprised if it manages to avoid the Post holiday crash that accompanies all major launches. Especially seeing as, like I said, it is more expensive than a console with a higher pedigree that already got hit.

        One may also be able to point to the 3ds mind numbing skyrocket to relative success not being up to par with previous markets as a sign of an overall depression incoming.

        • MrRobbyM

          Unlike the PSV, Final Fantasy and Kingdom Hearts has already been announced for the PS4. Also a bunch of indie titles, MGSV and a lot of announced mainstream games. People want new, shiny graphics and what not. Also, alot of it is hype. All Nintendo is riding on is the same stuff we’ve been playing for years. Mario Kart/Party/3D World Donkey Kong etc. It also had a high price point in the beginning but as soon as the holidays arrived, everyone wanted the new, powerful consoles.

          Tl;dr Vita doesn’t have much going for it unlike the PS4 which has a lot in store in the future.

          • LightZero

            True but the PS3 sold like crap in comparison to the DS and PSP. Even the Wii beat it in sales. Given that the 3DS practically owns Japan it safe to say the PS4 will only have a modest success in Japan.

            I think that’s probably why Sony decided to release the PS4 in the US and EU first. They probably realize that consoles aren’t as relevant over there. Whereas in west they are still very relevant.

          • MrRobbyM

            That’s true. Handhelds reign supreme in Japan.

          • ronin4life

            But none of those games are exclusive, and will be available(IIRC) on PS3. And outside them, nothing is really certain about PS4′s future. The only real exclusive for the near future is… Infamous, I think. Not really a big seller if memory serves.
            TBH, it has all the negative points of both WiiU and Vita combined, plus a much higher price point.

          • MrRobbyM

            You are correct. Which is why I haven’t purchased a PS4 yet and own a Wii U. But as I said before, the PS4/Xbone are pretty much selling on hype and already announced “next-gen” games with pretty graphics and what not.

            Also, none of the games mentioned will be on PS3 or any previous gen console other than MGSV. Final Fantasy and XV and Kingdom Hearts 3 are PS4/Xbone only.

    • JonathanisPrimus

      Vita is the only platform in Japan whose sales are up year over year, so I guess you’d tell Sony to keep on keeping on, and then try some big name exclusives?

      • NeoPancho

        Sounds about right, i need good games for my Vita!. The problem i see with Vita is the same one than with PSP, you have great third party support (without a good Monster Hunter) but poor first party support (kind of the inverse of Wii U).

        • MrRobbyM

          Sony isn’t too great on the first party support. They just kind of always relied on third party and thought Final Fantasy and MGS would stay exclusive to their console forever and always.

          The problem with first party Sony games is that they aren’t diverse enough. Yeah, if you look at all of them, they do seem varied. But all they seem to be focusing on is Killzone, Infamous and God of War. Series I care next to nothing for with the exception of Infamous. Give me more platformers and RPGs, Sony. Then I will throw all of my money at you.

  • DesmaX

    Gotta agree with some people here, I don’t think there’s anything else Nintendo can do on the Japanese market… But someone once said “the market doesn’t know what it wants”, so there might be something they can do.

    Guess it’s better if them focused on getting some western support too. I’m finding pretty hard to justify buying either portables because there’s barely any western games on it (And, when it happens, there’s quite a chance they’ll release a HD version of sorts in the future)

    • kthanxyousuck

      They definitely need new games and to expand their genre of games. I have a PS3 and I love it, but I got my 3DS when the PS3 was lacking platforming games (aside from LBP) and RPGs. But now that’s all my 3DS library is with the exception of one or two games.

  • British_Otaku

    The three demos released on the 3DS Japanese eShop were PuyoPuyo Tetris (Quite fun, not too surprising if know Tetris and PuyoPuyo though) and the demos for 2012′s Tousouchuu (it looks like jank and doesn’t benefit from 3D at all, but is fun enough that I’ll import a copy of the game – it feels like classic Tony Hawk without the skateboard or something – A TV show setting where you run around settings running errands and getting into close quarter chases with men in black wearing sunglasses) and 2013′s Sentouchuu (I haven’t played the demo yet).

    Each of them had 5 tries… >_> I’m curious about their strategy, especially releasing helpful marketing for their 2012 release now not just Sentouchuu which is pretty old, but I guess the legs for the game will go on a little longer.

    • kthanxyousuck

      I don’t really understand the whole demo limit thing? It’s the most baffling thing about 3DS demos to me.

      • British_Otaku

        It applies to the Wii U as well. Hypothetically, they think that demos can harm sales if people feel like they have had enough of the game with just the demo (crazy right?) or otherwise consider a demo to be enough that they don’t need the game and use that instead of telling you that the full game is good to get you to buy.

        That’s the jist of what their aim probably is. There was an pretty fine talk on demos harming sales, even if I love the speech maker’s style and stuff generally (despite him coining “Two GameCubes Duck-Taped Together”), I don’t agree there.

        Off topic but source: http://www.escapistmagazine.com/news/view/122056-Game-Dev-Claims-Demos-Hurt-Game-Sales

  • revenent hell

    They need to develop new IP’s. Im not saying the “old and faithful” ones are bad but people can get bored with them and want something new.

    Im also not saying to ignore their “main” selling games but to get a larger user base they desperately need to make new and totally fresh and unique games.

    • Heisst

      Wonderful 101, Nintendo’s newest IP, is the worst selling game on the console, even before it came out, it still only had a measly 30k shipment meaning retailers didn’t even want it.

      Yeah, nah.

      • Ferrick

        W101 isn’t nintendo’s, get your fact straight

        • Heisst

          Yes it is. They own the IP. Just because it was developed by PG doesn’t mean anything, in fact, PG doesn’t own anything.

          • Ferrick

            believe what you will then

          • Haganeren

            The heroes in Wonderful 101 was even Nintendo character at the base of the project. It couldn’t be a more of a Nintendo IP than that !

            … Or else you say Fire Emblem is not a Nintendo IP but an Intelligent System one… It works too…

          • Laer_HeiSeiRyuu

            The game is pretty much Kamiya X Nintendo.

            It bleeds super scopes you know?

          • Heisst

            You’re saying I’m wrong? You SERIOUSLY think PG owns W101 when they don’t own anything else they’ve done?

          • Ferrick

            i’m not saying that you’re wrong, but if you’re going to be that butthurt over that, then that’s that

      • revenent hell

        That’s a risk with any new IP…. Because they are new.
        Personally besides their “best sellers” I think they should focus on creating more RPG type games. They tend to develop really unique and cool ones but sell them off (for where I live) to other publishers.
        Wii U sales aren’t that “great” so naturally the game wouldn’t sell “over the top”.
        Basically I think they should broaden their user base and not fixate, as they do, on being so “child/elderly friendly”. If they developed games toward an older audience say older teenager to the thirties or so range that would open the door to more revenue.
        They need to realize that.

        • Heisst

          It’s not even ”over the top”, it wasn’t even acceptable.

          And no, the gamecube is proof that aiming at mature audiences doesn’t work.

          People don’t care about an IP being new, they care about what’s popular, that’s why Square’s Bravely Default didn’t sell nearly as much as Square’s Dragon Quest 7 3DS, or why Level-5′s Fantasy Life didn’t sell as much as Level-5′s Layton games.

          • revenent hell

            Trends are bull.

            A game doesn’t NEED to sell millions upon millions to be a good game. Look at Fire Emblem sure it may not have sold as much as other games but people do buy and want it. Same applies to Bravely Default. People do want these games. Even if they don’t reach some super obnoxious number.

            And speaking of the Game Cube…… Nintendo home consoles where never terribly high ranking. Their handhelds sold much better. If they took the type of games that get released for the handhelds and applied it to their consoles they would do much better

          • Heisst

            ”A game doesn’t NEED to sell millions upon millions to be a good game”
            I didn’t say anything about quality, I’m talking sales, and W101 was an outright flop regardless of how good it was. I’m also not saying that a game needs to sell tons to be considered succesful, I’m saying that, compared to the other, more popular IP, it sells almost nothing no matter how better it may be than said latter old IP.

            And yes they were high ranking back in the SNES era, top of the world at that, and now more recently with the Wii, meaning it’s not just ”because it’s a console”. It’s also not because of the handheld games, the reason handheld games sell is BECAUSE they’re on handhelds, do you think Pokemon would do nearly as good if it were on consoles? Colloseum, Stadium and Gale of Darkness prove otherwise. The difference isn’t just the system, it’s also the game itself. You wouldn’t find Ghost Trick to be nearly as succesful on say, PS3 instead of DS.

          • revenent hell

            They just might be. Actually I prefer games on home consoles over handhelds. So I cant agree its because they are on handhelds that they sell so well, Frankly I think they not only would be incentive to buy the home console but probably would sell even higher numbers. But that’s also dependent on location

          • Heisst

            It’s the reason Pokemon sells so much better on handhelds than on consoles, or hell, it’s why always handhelds outsell the current gen’s console counterpart.

          • revenent hell

            You think one way I think another. We simply wont be able to agree on this.

        • ronin4life

          “I think they should focus on creating more RPG type games.”
          Do you mean like they are already doing, or even more so?
          RPGs are one of their biggest genre here lately.

          • revenent hell

            Exactly. They do, in my opinion , very good RPGs so they should try and make more new ones.
            Even though they may not sell as high as other look at how much people wanted Xenoblade, The Last Story and Pandora’s Tower. Yes I know they weren’t all developed by Nintendo but I think they should do more games like those.
            So they didn’t sell at super high levels but giving games unrealistic selling goals isn’t a good idea. Games don’t need to have over the top production costs to be a good game and sell well.

            Yeah, they may only sell decently for the demographic but at least it invites “new” people in. Variety is not necessarily a bad thing.

  • Grape Monet

    How much longer will the 3DS be on the market before Nintendo releases a new handheld, if at all?

    • kthanxyousuck

      Probably another 2 years at the very least.

    • British_Otaku

      The Nintendo DS held the market from 2004 till 2011 (the 3DS was out but Pokemon Black and White V 2 were released in 2012 anyway for the DS, so Nintendo didn’t drop it immediately) and the DS still got a European release for Devil Survivor 2 late 2013.

      You can expect the 3DS to stick around.

      • malek86

        Doesn’t necessarily mean it will be the same. For example the GBA was only around for 4 years before the DS was released. It depends on many factors – with the DS, Nintendo noticed they had a winner, and decided to hold out a lot.

        The 3DS is not quite having the same luck, so it’s unlikely that it will last nearly as long. Personally, I think we’ll see a successor not much after the 2015 holiday season.

        • JonathanisPrimus

          The DS came out as early as did because Nintendo thought of it as a “third pillar” platform alongside what would eventually be the Wii, and their scrapped Gameboy Advance successor.

        • Samsara09

          too soon.The fans would feel cheated.If I were they,I would wait till 2017=2018.

      • Grape Monet

        But the DS sold much better than the 3DS did, and didn’t have to compete with smartphones and tablets until it already had a sizeable, growing install base.

  • idrawrobots

    Why do you need a Final Fantasy when you have Bravely Default? I also wonder where the next Dragon Quest is going?

    • Samsara09

      well,it was an example.Another rpg franchise that could spam many games would surely be appreciated,like TWEWY.

  • Roberto

    3 years later and still no type zero localization

    • Suzaku Kururugi

      My most wanted game after XV. Would buy a Vita in a heartbeat for it. Or a 3DS if for some weird reason they put Type-0 there. I’d buy anything for Type-0.

  • http://LevelUpGeneration.blogspot.com/ KALiverin

    The only problem I have with the 3DS is that there isn’t a wide enough variety of games. Don’t get me wrong, most of my time is spent playing on the 3DS because it has the kinds of games I like, but it’s mostly first-party games and Atlus games. The only two games I have that don’t fit either category are Resident Evil: Revelations and Kingdom Hearts: Dream Drop Distance. Western third-party support is practically non-existant, and the very few games that have come out don’t seem worth it to me. If Rockstar was willing to make a Grand Theft Auto game or something, I’d probably be willing to buy it, as long as it suited my tastes. But I doubt it will ever happen since their handheld title didn’t sell to their expectations.

    I don’t know what Nintendo can do specifically to grow the install base at this point. It’s risky because there is no guarantee that more Westerners would buy it if more companies started making many high quality, high profile games for it. The audience for consoles, both home and handheld, is starting to become more segregated, so they’re focusing there efforts on where they feel they can make the most money. The DS was an appealing system because it allowed the creation of so many new franchises and genres and captured a wide variety of people. I’m not seeing the same thing with the 3DS right now.

    In any case, I look forward to watching people try to twist this into Nintendoomed prophecies.

    • ronin4life

      I find it has quite possibly the most diversity… this side of PC anyway. And really, no one will ever match THAT…
      It also helps that those “First Party” games cover at least half a dozen Genres all on their own.

      • Shippoyasha

        3DS does have variety, but look hard at it and it has almost no western support and it doesn’t have a lot of action/sports and non RPG styled titles. 3DS does great with certain genres like RPGs and platformers for sure though. But I feel the DS had more experimental games left and right.

        Overall, I think it’s worth noting that western gaming devs just seem really complacent about joining the handheld boom in Japan.

  • JustThisOne

    Hmm, perhaps the 3DS could use some diversity. I agree with you in that a big budget JRPG would only solve the problem temporarily, so maybe they need to expand the 3DS library in other ways as well.

    Maybe more mature games? I don’t mean ESRB rating mature, either. I mean, perhaps they need more games directed towards an older audience.

    Otherwise… hmm… Perhaps they could revive some old franchises that would be too risky to attempt on home consoles.

    • idrawrobots

      Bring CiNG back from the dead!

      • JustThisOne

        ;__; As much as I’d love for them to come back, I don’t think that’s possible. Although, I will say that the genre of point-and-clickish adventure games should come back.

        I’m hoping that’s what Touch Detective will do.

        • Laer_HeiSeiRyuu

          The 3DS does have a lot of visual novels and the like

          • JustThisOne

            Ahh, I guess that’s true. But I feel that visual novels and point-and-click adventures are slightly different. Either way, more would be nice.

        • idrawrobots

          What I think “works” or could work about something like a Hotel Dusk is that it is approachable to someone like my Mom, who would likely never play a “Anime” game. The art style, the setting, the music.

          • JustThisOne

            While I loved Hotel Dusk with the bottom of my heart, I can’t say it was a system seller for me – which is exactly what the 3DS needs more of.

            Not only that, but I don’t think the magic of Cing games can really be easily replicated again. The reason why they went bankrupt in the first place was because they spent so much time on the art assets, and they didn’t receive enough profit for it.

          • idrawrobots

            Still don’t know why Nintendo didn’t snatch that up when CiNG went bankrupt.

          • Guest

            Maybe the same reason they let Rare go, they didn’t see any considerable profits at mid term but only the big investments they had to make to have them completely functional again.

            ;_;
            CiNG…

          • idrawrobots

            At least with Rare, I think they got the talent from the company.

          • JustThisOne

            You might find this article interesting, by the way. :>
            http://www.officialnintendomagazine.co.uk/55751/features/cing-the-final-chapter/?page=1

            “We also had contracts with other platforms and were working on multiple titles, so we weren’t just a Nintendo developer at that time. But Nintendo titles made up the lion’s share of our sales and so when we were in a pinch, Nintendo was the company with which we had the most discussion. We had many exchanges, but in the end Cing filed for bankruptcy.”

            Ehh, not much of an answer to your question really. But the rest of the article seems to point to the idea that Cing games weren’t raking in enough profits.

          • idrawrobots

            Reading that legitimately mad me sad.

          • JustThisOne

            … I’m sorry. :<

          • idrawrobots

            No worries. I am also glad you shared it. I miss them. I wonder what would have happened if we would have gotten Another Code R and The Last Window.

    • Laer_HeiSeiRyuu

      No the 3DS has that base covered already.

      It actually needs more M-rated games lol.

    • malek86

      I wonder. Do people care about mature games on the 3DS?

      One thing the DS did, and the smartphones revolution continued, was focusing portable devices as home of more casual games. So, how many of the people who didn’t buy a 3DS because they have an iPhone, would buy a 3DS if it had a mature game? Likely not much.

      So even if the 3DS had more mature games, who would they attract? And how would they convince people to switch from consoles (which already have a ton of mature games) to a portable? There’s that problem I see.

      • Laer_HeiSeiRyuu

        Smt 4 is the highest selling game in the mainline franchise. So I’d say yes.

        Infact all of NIntendo’s more ” gamer games” like Kirby for instance do really well on the 3DS.

        • AkuLord3

          Yeah but it sold well not for being M but for being…SMT. Rating had nothing to do with it and not a good example. Just being a good game is all

          • Laer_HeiSeiRyuu

            Exactly. people dont care about the rating.

            Just make good games that will sell on it.

            There are still types of games that arent on the 3DS.

            Something like Deus Ex the Fall should be on the 3DS or the Vita, its a tad bit too ambitious for phones.

      • JustThisOne

        I think it’d attract all the people on the fence with the 3DS. If most of the people that want the first party nintendo games already have the 3DS, than wouldn’t it make sense to expand into more “mature” games?

        I don’t think it’s a matter of switching from consoles to handhelds either. I think it’s a matter of convincing people who were on the fence about getting a 3DS. If there were more mature games, then they can get the best of both worlds – as opposed to just the more casual-looking library they have right now.

        • kthanxyousuck

          I agree. There has to be some kind of balance because not all gamers fit into one category. Some people want to see first person shooter and action/adventure games on the 3DS and they could probably made good with the touchscreen and just offer something different.

    • DanijoEX ♬ the Cosmic Owl

      That, to me, seems to be the hard part. I don’t know what to say…

    • kthanxyousuck

      I don’t even think it’s about mature as much as it is about variety. You don’t see games in the genre of the last of us and uncharted on the 3DS. A lot of people see the 3DS as a RPG machine and RPG’s don’t appeal to everyone.

      To me the 3DS has added a lot of games for adults, especially in the past year. Problem is all of them have been RPG’s.

    • Guest

      While being the ESRB-type of mature… Renegade Kid, developer of Moon and Dementium I/II for DS, is already working in a FPS for 3DS, also there is Ironfall coming from VD-Dev, and looks neat, I think they will both help to diversify the line-up.

      Hopefully this efforts pay off for these developers and more western players are attracted to 3DS!

      • JustThisOne

        Actually, now that you mention it….

        I wonder if any of those kickstarter games are potential system sellers. It’s going to be ages until they actually come out, but it’d be interesting to see the stats on those when it happens. Hope there’s a nice spike.

        • Guest

          And as good as Gunman Clive did, I’d expect more new eShop indies.

          For both maybe Nintendo Directs, as an already established piece of advertisement among fans, could be the first window so the ball starts rolling through the media to entice potential new buyers!

  • MrJechgo

    How to solve 3DS game shortage? Multiplatform games.
    Seriously, pick any PSP and/or Vita game and port that on the 3DS… especially Vita games.

    • kthanxyousuck

      Ridiculous. Multiplatform games are the reason the Vita is doing poorly. I’m not gonna buy a system for a game I can play on another system. Majority of people who own a 3DS, also have some kind of home console. Most of the 3DS’ success is because of exclusive games.

      • JonathanisPrimus

        It’s more likely that if Vita didn’t have multiplatform games it would be doing even worse. That wasn’t a scenario between exclusives or multiplats, it was a scenario between multiplats or nothing.

        • kthanxyousuck

          Why do you think it would be doing worse? Aside from the ridiculous price for memory cards, I would buy the vita if it had games I couldn’t get on my PS3.

          • JonathanisPrimus


            I explained exactly why in that post. It was multi-plats, or nothing.

          • kthanxyousuck

            Oh okay, I didn’t realize that was the actual condition lol.

      • MrJechgo

        Many Vita games could run on the 3DS. Furthermore, the Vita doesn’t sell. Even you get a free version with a PS3 version, why play THAT version when the PS3 version is vastly Superior anyway?

        Why put exclusive games on a system that doesn’t sell? If half the Vita library was on the 3DS as well, the 3DS wouldn’t have a game shortage.

        For instance, why put Persona 4 Golden on Vita only? It’s a PS2 game. If the 3DS could handle Tales of the Abyss, another PS2 game, pretty sure it would have handled P4G as well. But no, they put it on a system that keeps failing.

        Maybe if devs would release multiplatform 3DS/Vita games, they would realize that the versions wouldn’t sell as much as the 3DS versions.

        Another example, I love the Tales series. They released Tales of Innocence R and Tales of Hearts R… on Vita only. As a result, no localization is envisioned because the Vita is so disappointing in sales. maybe if they would have put this on the 3DS, THAT would have never happened.

        • Earthjolly

          While were’re at it lets not put any games on the WiiU which is doing even worse than Vita

          • MrJechgo

            The Wii U at least has potential; the Vita doesn’t, unlike the 3DS.

          • Earthjolly

            Oh sure so much potential nintendo had to drop it sales forecast by 60%.

            So much potential it can’t even outsell vita’s LTD with games like Mario 3D world and Zelda WW HD and anyways E3 aint here yet where I expect some heavy hitters to come.

            The 3DS had a great run, but its already reached its point of saturation.

          • MrJechgo

            The 3DS keeps OUTSELLING the Vita 3 to 1 everytime. The Vita doesn’t have an exclusive killer app… or if it ever does, it’s also available on the PS3. Monster Hunter? there’s a 3DS version as well. Like I said, the Vita has too many exclusives, and those exclusives don’t move hardware. They’re essentially locked on a sinking ship.

            Put Persona 4 Golden on 3DS, that’ll sell. Put Tales of Innocence R and Hearts R on 3DS, that’ll sell. Put any Legend of Heroes game on 3DS, that’ll sell. People want games on a system they own, not a system that keeps failing.

            Nobody cares about the Vita, face it already. The 3DS sells well worldwide, but the Vita can’t even pierce the the North American and European markets.

            As for the Wii U, it’s a different problem: the 3rd parties don’t want to port and make games on the system because of poor sales… even if they would HELP those sales if they would make games on the system.

          • Nanashrew

            Namco is still stuck with how they do the Tales series. Nintendo will often get the first version and Sony gets the remake/complete version. Namco also doesn’t really look at global sales, they look at Japan’s sales and little else. If the Tales franchise is selling more on X system in japan but selling better on a different system worldwide, they choose Japan.

            Tales of Symphonia was their highest selling game globally for the franchise but that didn’t sway them. The HD remaster is coming and the screens I’ve seen look bad. So many low and high res textures just mixed around, and it runs at 30fps. I’m surprised they couldn’t even unlock it to 60fps for the PS3 when the Gamecube version was 60fps. But hey it has the extra stuff from the PS2 version. I’ll still be getting it I guess but I don’t like how it’s being treated.

          • Laer_HeiSeiRyuu

            3DS outsells vita 6 to 1

          • Laer_HeiSeiRyuu

            They dropped the forecast because they hadnt dropped it since 6 months ago because they wanted to see how the market responded to Christmas.

            Its like saying Splinter Cell selling 5 million copies when the series has only EVER sold 2 million copies is “realistic”

          • ronin4life

            Two things:
            1) It is actually doing better than Vita.
            2) Regardless, many groups HAVE already stopped supporting it..>.>;;;

          • Earthjolly

            Go check the vitas YTD then the Wiiu’s. Then tell me if its doing better

          • ronin4life

            Go xheck Vitas year 1 and compare it to WiiU. WiiU is doing better.

            THEN go check PS3′s year 1. WiiU is doing better.

          • Earthjolly

            Lol PS3 year one. I’m not sure your aware how bad the PS3 first year was with its high price tags and Difficulty for devs to develop for it .

            Change your words from “WiiU IS doing better” to, “WiiU WAS doing better aaaaaaaand its gone”.

            Like they say its a marathon not a sprint.

            Just cause the WiiU ran faster than the Vita from the starting point doesn’t mean its going to hold out and keep that speed and win the race , which judging by both 2013 sales its not (Even if both are still racing to not be last place)

            If the WiiU was doing so much better why hasn’t’ it outsold the Vita by now? eh?
            And don’t give the excuse of “Oh the vita been out longer by the end of year one the Wii sold 20,982,511units compared to the WiiU 5,475,265

            Oh yes the WiiU is doing much much better I agree

          • ronin4life


            9_9
            Look, PSV first year was worse than WiiU’s. So, it stand to reason year 2 will be the same. And so on…
            …until, potentially, it has sold more than Vita. How then, is it doing worse; further considering that WiiU has more market competition than Vita did in its first year and even fewer games? We compare relative LTD to predict future growth and trends, and by that Logic with current data WiiU will outsell Vita.

            And I like how you explain how bad PS3′s first year was, further cementing my point: PS3 ALSO beat out Vita. DREAMCAST beat out Vita.

            You can compare LTD sales and see it is doing worse. Well, of course it is: a year separates them. But if, in the end, it has sold MORE, how will we explain that? By comparing relative Life Time Sales; seeing how much it sold from the get-go and through all the dips and rises. These relative sales also show us how good something is doing in relation to itself in history. And going by HISTORY, WiiU sales are relatively below average: Better than Dreamcast, PS3 and Vita; Which were bad, Below Average and really bad respectively.

          • Earthjolly

            ” So, it stand to reason year 2 will be the same. ” -_-

            Stopped reading there. With the Xbox one and PS4 out now it will definitely not be the same it will be way way worse for the WiiU buddy.

            The Smartphones have taken all the casual market and the Xbone and PS4 will take all the hardcore market leaving the wiiU with its loyalists (Who I bet already have a WiiU). The 3DS has reached a point of saturation, since nearly everyone who wants one has it. Hence people are starting to look at the vita now since its the ” Only other dedicated handheld”

            This is backed by the fact Vita sales have been staying steady in january the worst month for consoles/handhelds unlike the WiiU which has plummeted and will reach sub 10k very soon.

            This is the third week this year in a row the vitas been outselling the WiiU. Sure the WiiU going to get smash and MK8.

            Oh wait, Smash is also for 3DS also so that already screws the WiiU’s opportunity of big sale spikes there, leaving it with Mario Kart 8, but oh wait all the casuals left the WiiU for Smartphones and Angry birds Kart go, so the anticipated huge spike people are going to expect is going to be much lower.

            Add to this the fact third partys are abandoning the WiiU, Tomb raider definitive edition? Destiny?

            So basically the WiiU is a secondary console, a secondary console not many PS/Xbox/PC fans will buy until it gets another price drop which isn”t happening soon. All Sony needs to announce is Infamous/Crash Bandicoot Vita Exclusive and a memory card price cut and the WiiU’s left in the dust.

            As for PS3, yes the WiiU had a better start, but you must be out of your damn mind if you thinks its even going to get within 30 Mil reach of its overall sales.

          • ronin4life

            Your connections are all over the place… ONE will tank in Japan and Vita already is: so why would PS4 do better? And outside Japan, how will PS4 and ONE maintain higher sales for months with fewer games, fewer games coming and a higher price?
            Then you say Vita is the only steady performer… well, it also didn’t see as meteoric a rise as WiiU or 3ds, has less market saturation than 3ds and more titles than WiiU. Further, Vita also suffered a similar drop to WiiU at the start of its 2nd year as well, when it too had next to no games available. In fact, the more you look at WiiU and Vita, the more Similarities you come across than differences: It isn’t hard at all to imagine 2014 being to WiiU what 2013 was to Vita, minus one point: WiiU is currently outpacing what Vita has already done.
            What will happen to WiiU still depends on a lot of factors that we just don’t know all the details about: how Nintendo titles will maintain it, whether any 3rd parties will come back and to what extent and how any combination will help sustain or grow the user base. But for Vita, those questions have been largely answered over the course of this past year: New devs aren’t jumping in(as they would rather go Mobile or 3ds), and the type of games that are being made already have the majority of those fanbases accounted for in the userbase at this point: with more titles on the horizon that tap only into those same genres and user bases.
            Between the 2, WiiU has more going for it so far and more possibilities that may open up in the future. Vita will likely chug along as it is right now, and while I wouldn’t rule out growth I don’t see it being very likely.

        • kthanxyousuck

          Okay I get what you’re saying now. I agree maybe Person 4 Golden would have sold better if they had put it on both. It could just be they want to stay on the Sony systems? I think all persona games were only on the PS right? I think a lot of developers aren’t willing to make such a huge jump if they’ve never had the franchise on a nintendo system. It worked for Kingdom Hearts, jumping from PS2 to PSP to DS and 3DS but maybe they aren’t that confident? The Persona coming to 3DS I imagine is only coming after seeing how well SMT games did on it.

          I think most developers are willing to hold out hope on the PSV because of the graphic abilities and crossplay/crossbuy possibilities. They see jumping to the 3DS a risk. People seem to have the belief that 3DS can’t “handle” most games.

          Its kind of like how Ni no Kuni was a 3DS game in Japan but only brought over as a PS3 game.

        • Ferrick

          “Another example, I love the Tales series. They released Tales of
          Innocence R and Tales of Hearts R… on Vita only. As a result, no
          localization is envisioned because the Vita is so disappointing in
          sales. maybe if they would have put this on the 3DS, THAT would have
          never happened.”

          bollocks, you’re forgetting that those two were originally released on the NDS, and the NDS wasn’t a failing system, and yet till today we haven’t seen any signs of those two getting any localization for the NDS version

          “Many Vita games could run on the 3DS. Furthermore, the Vita doesn’t
          sell. Even you get a free version with a PS3 version, why play THAT
          version when the PS3 version is vastly Superior anyway?”

          do elaborate, what vita games could run on the 3ds

          • MrJechgo

            The NDS Tales games weren’t localized because Tales of the Tempest didn’t sell well and wasn’t well received. However, that was because of the game itself, not the console. Innocence and Hearts sold well and could have been localized, but Namco didn’t get over Tempest’s poor sales.
            I’m no expert on specs and such, but if the 3DS can run stereoscopic 3D games at 60 fps, pretty sure it’s powerful enough to run anything. If it can run games like SSFIV, DoA:D and Tekken smoothly, pretty sure it can run anything the Vita can offer… and it’s not like Vita games have been pushing the hardware much…

          • Ferrick

            again you play the blame game… if we use your logic that they were in such shock over tempest’s sales, then they wouldn’t have made the ‘R’s for innocence and hearts, hell, they wouldn’t have made the original two in the first place if that’s the case

            i’m not that well acquainted in 3ds technology, so i’m just going to leave it at that

          • Laer_HeiSeiRyuu

            Ys Cecelta for one

          • Ferrick

            mask of the sun, sure, celceta ? doubt it

          • Laer_HeiSeiRyuu

            Cecelta barely looks better than Conception 2

          • Ferrick

            i never said anything about the graphics, now did i?

          • Laer_HeiSeiRyuu

            Most games on the Vita barely push the vita, they tend to run worse than say…. One Piece on the 3DS

          • Ferrick

            i wouldn’t deny that some games doesn’t push the vita to full capacity, however, i wouldn’t agree that they run worse than one piece on the 3ds, i’ve experienced more lag spikes in 3ds games than in vita

          • Laer_HeiSeiRyuu

            You’re playing 30fps games arent you?

          • Ferrick

            no, i do play 60fps games too, and same thing happened

          • Laer_HeiSeiRyuu

            Depends on whether or not the game’s dropping frames.

        • Oxybelis

          Actually 3DS is less powerful than PS2. Both Tales of Abyss and MGS3 had worse geometry and framerate.
          So PS2 ports are not so easy.

          • British_Otaku

            On the other hand, the Vita is less powerful than the PS2 has Jak’s HD collection were ported poorly…

            I’m sure you see where I’m going. Your response will either be calling me out or mentioning PS3 games on the Vita without a problem, and my one will be how the PS3/3DS E.X. Troopers ran like a charm on the 3DS, Resident Evil Revelations exists and Monster Hunter 3 Ultimate was on the 3DS as well as the Wii U (or Wii if you look at the normal version of the game).

            Also, from the experience I have with those ports, they are both tolerable even if they aren’t the best, especially Tales but then Abyss was first released in Europe on the 3DS.

          • Oxybelis

            PS3 and Vita ports of Jak games run on Emotion Engine emulator which is very taxing, so it is not pure port.

          • Laer_HeiSeiRyuu

            3DS is not less powerful than the PS2.

            PS2 however has a very crappy thing called the emotion engine
            and Tales of Abyss is fine on the 3DS. What are you smoking?

          • Oxybelis

            That’s a fact. 3DS has an ability to show some new effects, but polygon pushing and CPU power are much less.

          • Laer_HeiSeiRyuu

            The 3DS is stronger than the gamecube. So there isnt any chance of it being weakr than the PS2

            Its more or less in between Gamecube and Wii

          • Oxybelis

            Prove it to me.
            3DS CPU is ARMv6 268MHz ~ 300 dmips, Gamecube CPU is 1125 dmips.

          • Laer_HeiSeiRyuu

            We stopped counting polygons and other ways of calculations when the underlying tech changed.

          • Oxybelis

            Then how did you put it betwenn GC and Wii :lol:
            This is pointless. Give me facts.
            Look at MGS3: 20fps with worse graphics and lower resolution.

          • Laer_HeiSeiRyuu

            A bad port is a bad port,but the 3DS isnt weaker than the PS2. Remember it has to render images twice and do quite a few things. Its newer parts with different functions. But again its gamecube/wii level hardware.

          • Oxybelis

            Again you say it is not weaker without any arguments.
            I’m not willing to debate this with you anymore.

          • Laer_HeiSeiRyuu

            It’s 3am in the morning , Im not interested in giving you a specs and applications breakdown on coding techniques for specific custom hardware right now .

            3DS has a very specific design for a very speciific purpose.

            Its more modern and tailored for handheld gaming. saying its less powerful than the PS2 is false but trying to compare them on “powr” rather than “design” is not the cleanest way of doing it.

  • idrawrobots

    I have noticed for the 3DS in America, that virtually no original, American games are being made for the 3DS. Why do American game makers ignore the 3DS?

    • Suicunesol

      That’s not really true, unless what you consider an “American” game is something AAA, hyper-realistic like Call of Duty, NFL 2k14, or The Last Of Us.

      There are generally two types of western 3DS developers: shovelware developers who make retail games like Ben 10, Barbie, and The Kroods. Franchise games.

      Then we’ve got eShop developers like Renegade Kid (Mighty Switch Force, Shante) and Image&Form (Steamworld Dig). They aren’t the main draw of the 3DS, but they’ve definitely left their mark and their games have sold well.

      If you’re talking bigger, retail games… well, do you recall Heroes of Ruin? That was one of the early 3DS games, and I believe it sold horribly even with advertising. Cases like that discourage other Western developers from jumping onto the bandwagon.

      • British_Otaku

        I only played the demo of Heroes of Ruin I think, left a pretty poor impression and barely had any tries iirc. >_>

        You do have a point that there are a lot of western game releases with some solid indie games, retail shovelware and bigger releases like any other system even if the 3DS hasn’t got a COD yet. Their record with the Vita shows we shouldn’t get too excited.

      • idrawrobots

        I don’t care much about Barbie and Croods.
        Too much of American development is hidden in the eShop like an underground crystal. Heroes of Ruin was unfortunate. I didn’t buy it because I wasn’t into the art.

        • Suicunesol

          There’s also the mobile phones argument. Most Western developers don’t want to bother with Nintendo 3DS when there’s millions of smart phone users, both young and old, who play games.

          • kthanxyousuck

            Developers switching to smartphones are taking a risk if you ask me. You don’t know if those people are going to play because the main use of smartphones and tablets aren’t for gaming. If anything it’s 3rd in line for phones (behind internet and music) and 4th for tablets (behind internet and, books and movies) as a priority. Whereas you know why people have a 3DS. Even smartphone games for kids have to be time limited because most parents aren’t going to let their kid play on their for 2-3 straight hours. I don’t know who uses their 3DS to play games like they play smartphone games. In short 20 minute bursts. A lot of people don’t even take their 3DS out of the house, regadless of how portable it is.

          • Nanashrew

            I will keep bringing up that argument! When smartphones started exploding many publishers abandoned dedicated handhelds. Western publishers especially. They’ve always had a thing of go big or go home and barely liked putting much effort into handhelds. But phones are cheap, effortless they don’t have to waste so much time at all on it.

            Any good western handheld support is from smaller studios and indies these days.

      • Laer_HeiSeiRyuu

        It sold crap because its a diablo esque online game on a handheld

  • http://www.mrtiredmedia.com/ NickyD

    Ishaan, can I call you a Nintendere? :D

    • Laer_HeiSeiRyuu

      Hahaha

    • http://www.siliconera.com/ Ishaan

      More like sales-dere. I’ve brought myself to care about entire games because of sales. :P

      • Laer_HeiSeiRyuu

        You srs bro?

        • http://www.siliconera.com/ Ishaan

          Yep. I love sales data and trying to understand how the market works. I’ve taken an interest in games that I didn’t care for at all, simply because they were selling well and I wanted to try and figure out why.

  • Guest

    Youkai Watch! :D
    That bump is great to see!
    Waiting for the localization :)

  • lordsofskulls

    ya I belive most people are getting 3ds or already gotten so I wouldn’t be too worried. One thing though I knew Japanese or lived in Japan I would had been very happy Gamer cause amount of titles and release dates in Japan would had me going crazy that they have…..

  • kthanxyousuck

    I still don’t see this being because of smartphones. That’s like saying the game genres overlap and they don’t. People that want to play RPGs are not going to settle for mobile or tablets. The all touchscreen formula just doesn’t work sometimes. Same reason why certain PC games just don’t work when they make the transition to console. Look at the kind of mobile games that are popular. With the exception of a few of them, most are puzzle games/strategy games or microtransactions that wind up costing the same amount as a console game over it’s lifetime. They are games you play for 20-30 minutes and cut off. And I don’t know anyone who bought tablets for the sole purpose of just playing games. Typically they buy them to surf the web, watch movies and read books and the games are just added bonuses. Some of the tablet games can’t even be played without an internet connection. Mobile game play is dependent on data plans and some of them require lives and stuff to be recharged in real time and can only be played for a certain amount of time at once.

    Let’s get out of the idea that most people bought the 3DS to play on the go because it’s not true even if that was the purpose of a handheld. That’s not why I bought it. I didn’t buy it to play it in 20 minute bursts. I didn’t buy it to take it outside and play on a bus ride. I don’t care that the XL can’t fit in my pocket because I never put it there. I bought it so I had something I can pick up and play in my house that didn’t require a tv and for the games. I’ve sat and played games for a straight 3-4 hours, like a console game. I just don’t see the overlap a lot of analysts are claiming exist. People that play strictly mobile games probably weren’t big video gamers in the first place. I’ve never seen someone say “nah man I gave up my 3DS/Vita/PS3/PC for my ipad!” I have a tablet, PS3 and 3DS and I play them all because they all offer something different.

    A game like mario for example, how would that work on tablets? You’d have to tilt the screen for him to move or use arrows at each side of the screen and then tap the screen to jump? Everyone knows mario games need good timing for platforming so tilting would probably not be the best for timing, nor would the arrows. And if you’re tapping the screen to jump, how are you using any of the special powers? Buttons on the screen? Well then you gotta make sure you space them out enough to be pressed clearly, but then you can’t move and press on the screen at the same time in two different spots? See the issues. And it would have to be basic platforming, it’d be difficult to pull of a 3D World or 3D Land level style on a tablet.

  • WyattEpp

    I guess nothing new was released last week at all? How did that happen?

    • kthanxyousuck

      January is typically a slow month?

  • Suzaku Kururugi

    “Again, 3DS has Shin Megami Tensei and Persona Q, but those games don’t serve the audience that’s into anime-esque RPGs like Final Fantasy or Tales or the upcoming Persona 5.”

    What? Those are very anime-like.

    • Laer_HeiSeiRyuu

      He means opera exposition cinematic rpgs.

  • Happy Gamer

    lol i still want my FF Type-0

  • Anewme…Again

    Pokemon X/Y and MH 4 are already a few months old.
    As much as peoples in japan like those games, they won’t help sell system forever.

  • Kumiko Akimoto

    Still more then the vita

  • Kilim

    maybe it’s because almost everyone has one at this rate

    people wont buy 2 3DSs for no reason

  • Fen Y

    Of course the sales slow down. They always do. Are you expecting people to buy a second 3DS XL or something?

    You guys really need to pretend that everything fits to your narrative that Nintendo is TOTALLY DOOMED, huh? It’s getting silly at this point.

    • http://www.siliconera.com/ Ishaan

      You guys really need to pretend that everything fits to your narrative that Nintendo is TOTALLY DOOMED, huh? It’s getting silly at this point.

      I’m not sure why you think anyone was saying Nintendo is doomed. Perhaps you should try reading the whole thing again?

    • sd28

      if this was neogaf you might have had a point

  • dam4rus

    Well, I think the 3DS will do fine again, if more game comes for it. I mean, come on, the 3DS is still the best selling console for what… like 2 years in a row? Not counting new console releases. If they want to dramatically increase the sales, they should convince Square to release Dragon Quest 11 on 3DS, which should not be so hard seeing how well DQ9 sold. As for how to improve 3DS sales in the west I have no idea. Western market loves FPS’s and open world games and I don’t think the 3DS is an ideal system for such games. I think sales will eventually pick up again, but seeing how fantastic 2 year the 3DS had, I was kinda expecting this.

  • hng qtr

    Maybe some fast-paced action games? Kid Icarus: Uprising is easily my favorite game on the 3DS( in fact, it’s the best game I played in the last 8 or so years) but we don’t see many games like it on the platform. Kamiya even said something about doing a Bayonetta spinoff on 3DS IIRC.

  • http://www.tenshi.org.uk/ Angie Winterbottom

    Simple. If Nintendo built an accounts system where you could have the same account, same downloaded games, same friends list etc on more than one 3DS, they could sell more than one console to each person.

    • Laer_HeiSeiRyuu

      Indeed they could, but they’d sell less software.

      And they already have that in place. They dont let you add more than 2 systems however

      • http://www.tenshi.org.uk/ Angie Winterbottom

        Do you really believe they’d sell less software? Do you also think that a Steam user buys less software from them if they own e.g 3 desktop PCs and 2 laptops?

        Also, I’ve got 2 3DSes, one normal and one XL. The larger one is nice for home play, the smaller one is better for portability and street pass. I can’t connect the accounts on them, and it’s annoying. E.g. I started playing Pokemon on the small one, and if I put it in the XL, I lose the friends list – which is a big thing in this game. I also can’t have one account between the two and pick and choose which console to play downloaded games on. Now I have some games on the small console where I think “I wish I could play this on my XL” but can’t transfer one game, only all games wiping out what was already on the system.

        • Laer_HeiSeiRyuu

          Family sharing equals less software no?
          Though if they have more money to buy more games, they can play more and spread more word of mouth so that may help

          Yeah you’re probably right.

          • http://www.tenshi.org.uk/ Angie Winterbottom

            Think about this clearly. Why are there so many Nintendo fans around? Because people (not including me btw) grew up with those games. They played those games with their brothers, sisters, friends – people would come round and play on the Nintendo and gaming was not just an entertainment activity, but a friendly social activity.

            So now, the games they have evoke not just a feeling of great gaming, but the fun times they had with their gaming buddies. And that produces a ton of brand loyalty.

            That closeness of sharing a game collection is precious, and is is what Steam are trying to achieve, on a download / digital platform.

            There is still only one copy of a game, it is played by whoever among the group is there to play it. Much like, for example, there might be one family copy of Super Mario 3D World on Wii U that everyone plays.

            What happens is not “oh no we have failed to sell one copy of this game to every member of this friends / family group”, but “we now have 5 fans of every game we sell, who have a social and emotional bond to the game”.

            It’s about quality of experience, something that Nintendo always used to excel at beyond all other gaming brands.

          • Laer_HeiSeiRyuu

            Yeah you’re right.
            Would lead to more games being bought too

  • Yan Zhao

    Um I mean, considering most gamers already own a 3DS, its kinda hard to sell a high number of units by this point no? Its already sold over 9million after all.

  • Guest

    Terrible read.

  • JonathanisPrimus

    I don’t know why you even brought up Tearaway. That game did really poorly in Japan. Games like that aren’t selling Vitas over there.

  • Laer_HeiSeiRyuu

    Because its a unique and innovative game that utilizes the hardware to provide an experience you can only find on the Vita ( too bad its kinda short)?

    But nope, people just want whats popular to be good.

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