How IA/VT Colorful Will Be Different From Other Rhythm Games

By Sato . January 23, 2014 . 5:20pm

Senran Kagura producer Kenichiro Takaki seems to have his hands full with busty ninjas of late, but he’s also taking the time to work on a new Vocaloid rhythm game, titled IA/VT Colorful. During an interview with Famitsu, Takaki talks about the upcoming PlayStation Vita game.

 

Famitsu begins by asking Takaki if he could share a few words on how the project started.

 

“Sure. Well, there were several ideas, but the simplest one came from the thought of ‘I want to do something new’,” says Takaki. “Again, I spend every single day thinking about all the different amusing things this world has to offer, and how to express them through games, and this time, I decided to go with Vocaloids. I personally also like the trend of the Vocaloids, too.”

 

Next, Famitsu asks Takaki to share some more of his thoughts behind the Vocaloid trend, along with IA’s charm.

 

“As the Vocaloid trend continues to grow with Hatsune Miku at the center, the appearance of IA, who sings softly, really had an impact on me,” elaborates Takaki. “Her colors also gave her quite the different image. As a creator, I can now say that recording songs is actually very difficult.”

 

“[The songs] all have their own charms, and we’re choosing the ones that suit the game best, so it’s not quite as simple as just picking whatever,” he continues. “I also believe it’s easier to make detailed adjustments for Vocaloids, and they also have the advantage of being able to sing impossibly fast compared to humans. With all that in mind, I believe that it leaves us with many possibilities.”

 

Takaki mentions that the game’s title of IA/VT Colorful comes from the emphasis it will have on the different colors throughout the game. His idea is to have the background colors represent the feelings that match the player’s control as they play through the game.

 

Famitsu asks if that means that, even if it’s the same song, it could be a different experience depending on the player.

 

“That’s right, there will be more feedback to the action instead of your usual ‘Good’ and ‘Nice’,” says Takaki. “The results will be different each time, as I want to have something that represents the ups and downs of the player’s feelings.”

 

“In other words, it’ll follow the basic elements of a rhythm game; for example, you’ll ‘catch’ a sound with your controls. Then the voices and sounds you catch will be released in the end, which will be met with a climax.”

 

“We’re still in a stage of trial-and-error, so I can’t share too many details, but all I can say for now is that it won’t simply be about pressing buttons to match the flowing icons in a timely manner.”

 

IA/VT Colorful will be available on July 31, 2014 for PlayStation Vita.


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  • s07195

    Hmm, interesting. Hopefully they release some info soon to back it up though.

    (IA game articles 2 days in a row? Heck yeah!)

  • TheExile285

    Show us gameplay Takaki! :V

  • Odin

    Ha. First ninjas, then breasts, now Lia. I wonder where he’ll go next.

    Looking through his game credits, I noticed he produced Red Ninja on the PS2 as well. Wish I had known this beforehand. His obsession is a little uncanny :P

    • AkuLord3

      Lia what…Blasted you Odin, you say the name right! also he produced Red Ninja? that’s a interesting bit of info

      • MCoelho

        Well, Lia IS the voice provider for IA. She sang Angel Beats’ opening theme.

  • biskmater

    Hmmm, I certainly agree that IA has a very different impact than other vocaloids, both singing and image-wise.

  • Leon_Tekashi

    Well it’s nice that Takaki is allowing other Vocaloid characters to get some spotlight. =)

  • DanijoEX ♬ the Cosmic Owl

    Ugh…I want get this so badly. I hope we get a gameplay video that will give us a idea of how it works.

  • http://epiclyamazing.wordpress.com/ AzureNova

    I am hype for this game. It already looks beautiful. All that’s left now is to see his ideas in action. A.K.A gameplay, which I’m sure will be great by the looks of the game, and sounds of it from the interview.

  • KuroNathan

    I hope the backgrounds aren’t going to be gameplay detracting distracting. Especially now that they change in response to how well you’re doing

  • Earthjolly

    This game looks gorgeous

  • KnifeAndFork

    Sounds promising. I really don’t like the way the Hatsuni Miku games play anyway concerning the rhythm mechanics; hopefully this will be better in that regard

  • Shippoyasha

    This guy just goes after what he wants and fiercely goes after it as a creator. He’s quickly becoming one of my favorite videogame auteurs in the span of a few years. I really hope his ideas pans out.

    • buddyluv324

      Yeah! There arent alot of people like him in the gaming industry anymore! Especially not in the States.

  • Raze

    Need to see the gameplay vid and some of the song first..

  • http://resettears.wordpress.com/ Reset Tears

    I read through this article, but I still have no clue how this game plays. It goes off your feelings??? That sounds great, but how in the world does that work? If the screen gets wet from your tears, the game will slow down and play only mopey notes? If you shake the Vita in a furious rage, the game’s lyrics will turn into shouting obscenities?
    Just changing the background color doesn’t sound that revolutionary of a game-changer, but I guess I’ll keep waiting until a video actually crops up showing us how the game actually plays.

    • DyLaN

      Description taken frm Gematsu:

      IA/VT Colorful is a “sound catching” rhythm action game. Sounds will flow from various directions, and players will have to move the on-screen cursor with the analog stick around the perimeter of a large circle at the right times and “catch” the music with the face buttons. Stages, as the game’s title suggests, are dipped in color.

  • Demeanor

    We’re 110% behind you, Takaki! Give it all you’ve got!!! :D
    (I’ll erect a statue in his image if SF-A2 Miki gets into this series one day)

  • tarbis

    I wanna see some gameplay. I’m excited for this game as much as PDF 2nd.

  • DarkLight

    Good thing the vita isn’t region locked.Hoping for a localization,I mean the project diva F came out right?and the vita’s version is coming out and hope fully project diva F 2nd is 2 follow but then again I don’t think much people in the western fandom of vocaloid knows who IA is.Well then this game should change that.

  • nathaniel

    i’m so happy region locking isn’t a thing with vita :)

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