Square Enix’s Million Arthur Series Is Big Outside Of Japan Too

By Spencer . February 4, 2014 . 11:33pm

imageMillion Arthur, a social RPG with a very loose interpretation of the Arthurian Legend, is one of Square Enix’s most important new IPs. Since Kaku-San-Sei Million Arthur did well in Japan, Square Enix localized it for other countries in Asia.


In the company’s latest financial report, they said Kaku-San-Sei Million Arthur was an "instant hit" in Taiwan and China. The game was also localized for Korea and made an upgraded port for PlayStation Vita with full voice acting.


The Million Arthur series has two games scheduled for release in 2014, Kai-ri-Sei Million Arthur and Deck Make Million Arthur. So far, none of these have been announced for release outside of Asia.

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  • mike


  • surakian

    Nice to know Square Enix has a huge success on their hands. Now if only the rest of the world could understand why this is such a success. Same goes for every other success of theirs that never gets localized outside of Japan/Asia.

    Edit: I should mention I mean the other titles. Not just the one coming soon on iOS/Android Q1 this year in Singapore…

    • ThatGuy3190_7

      Please understand why we choose not to localize this title in the West.

  • ThatGuy3190_7

    I am not a fan of Square Enix, but maybe they should introduce their other titles to the West aside from numerous Final Fantasy and Kingdom Hearts, Bravely Default being an exception. I am aware of their other titles but they aren’t as popular as the aforementioned titles and Million Arthur.

    • surakian

      They didn’t even bring Bravely Default over. Nintendo did.

      Outside of the Dragon Quest franchise, they used to be really good about localizations. They still are bar FF Type-0, some random social games, a few oddball games, and Bravely Default, but even so they’ve seriously hurt fan opinions about them by their strange hesitation over these decisions as of late.

      The English version is coming out soon, but I don’t think it is meant for NA or EU audiences because right now they have been concentrated on promoting it in Singapore.

      • Judgephoenix

        Yea anything SE does will leave the West unhappy till 2015 which they only have 3 games planned at the moment 15,KH3, and BD2. Then I think by 2015 E3 they’ll probably will announce the new KH series since they said KH3 will end that saga and start a new. Hopefully 15 does not bomb or kiss the FF series goodbye.

  • Shady Shariest

    I wonder if they did research by watching Monty Pythons “The Quest for The Holy Grail”…

    • DyLaN

      The author for this is the same guy who wrote the Raildex series (Kazuma Kamachi) and it shows. (King Arthur mythology… with Sci-Fi!) I haven’t seen anything Norse in the manga so far though. (Kamachi loves his Norse mythology)

      • Shady Shariest

        Oh? Storm is brewing… He must be saving the Norse Horse…

  • Lumi

    Million Arthur isn’t worth the trouble of localization woes. It’s not even that much fun in the first place – its only redeeming quality is the art and neat tie-ins with popular anime like Fate/Zero and Railgun.

    I’ve tried the Japanese version, uninstalled after a day. Tried the Chinese version, thinking that now that the story segments are translated, I could at least read the plot. Uninstalled after 2 days (hint: plot is underwhelming)

    • DyLaN

      Different strokes for different folks I guess, since I find the manga to be entertaining.

    • surakian

      They’ve already translated it into English for other Asian countries, though. They might as well release it worldwide now that they have one.

  • FallenAfh

    So let’s see. SE are forward thinking enough to embrace the mobile market, giving them access to future emerging markets in Asia when every other game company is stuck in the past (cough nintendo), getting a daily million grosser in dqm super lite which has boosted their share by a thousand yen.

    But no, square enix are “ruining” themselves according to all the armchair experts.

    • surakian

      The fears people have are not too strange, though. I think SE is great for having found success in the mobile market, but the concerns are that they will begin to cut down on their middle tier developments for consoles and spend more time and money on AAA & mobile. That eliminates the market for their smaller titles where SE gained most of their success during PS3/360/DS/PSP era.

      They are ruining themselves, not monetarily, but conceptually by squandering the massive talent they have at the company by putting them on only mobile games or only flagship titles. This used to be a company that ushered in plenty of fantastic new IPs What is the last brand new handheld/console IP they’ve made in the last few years that wasn’t outsourced to another company? I can’t think of one, myself. Can you? And I mean a brand new game not made by Jupiter/Silicon Studio/h.a.n.d./cavia/etc.

      This isn’t what this article is about, though, but I just wanted to explain that it isn’t that people are upset over all of these mobile games. They are upset that we aren’t getting the same level of output we got from last gen consoles and leaving behind a large fraction of their market.

  • Ban The Jackass

    No news of it released outside Asia? No worries, please keep it that way.

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