God Eater 2 Ships 630,000 Copies In Japan

By Ishaan . February 7, 2014 . 8:30am

In their most recent financial report, Namco Bandai provided shipment figures for a few of their recent games in Japan, as of December 31st, 2013.


Leading the charge was God Eater 2, which was released on the PSP and PlayStation Vita. Here’s a look at the numbers:


God Eater 2 – 630,000

JoJo’s Bizarre Adventure: All-Star Battle – 550,000

Disney Magical World – 470,000

Gundam Breaker – 400,000


Of course, some of these figures are outdated, since Namco’s report only covers the period until December 31st. For example, Disney Magical World, which has continued to sell consistently on a weekly basis, is at over 500,000 copies shipped so far.


Disney Magical World is also slated for a U.S. release on April 11th. Meanwhile, JoJo’s Bizarre Adventure is headed to the U.S. and Europe later this year, too.

  • MasterScrub

    Maybe that means they’ll consider localizing it?

    …please? ;u;

    • British_Otaku

      Unfortunately/fortunately, low/high sales in one region aren’t reflective of whether a company will consider localising it in another region.

      I do expect God Eater 2 though, even if the Vita (and definitely the PSP) aren’t on the best legs outside of Japan.

      • Renaldi Saputra

        at least GE 2 doesn’t need licensing like SAO or gundam or any anime based game.. so higher chance even though it probably won’t do that well

    • Furu Chi

      I think better sales doesn’t mean they’ll localize it. It’s all about the demand outside Japan. So it’s a tough call if they will localize it. But I feel you, we all need this game badly D:

  • Rinkawa Erion

    Localize it and see that figure triple…

    • Oltheros

      Unrealistic but 1 million is maybe in reach.

      And what publisher doesn’t like adding to their list of million sellers…

  • Pandakids09 .

    God Eater 2 for vita can’t wait!

  • Minos

    Wasn’t Bandai-Namco now?

    • d19xx

      It’s somewhere between Namdai-Bamco I believe….

  • dark-kyon

    well,i not blame banco for not bring god eater 2,we have soul sacrifice,toukiden,the hunter genre is not so big in the west for so many good games,but i believe what gundam extreme vs and sword art online hollow f. are games what can do good if are localized.

    • junkpuyo

      God Eater Burst failed in the west for 2 reasons: piracy and no advertising. PSV piracy has a long way to go, and social media makes advertising cheaper than ever. On top of that, the Hunting genre is getting popular in the west, as seen by Toukiden preorders selling out at Amazon earlier today. I just think publishers shouldn’t simply interpret low sales number as a lack of interest.

      • That’s how it sometimes goes though–if one game does poorly, then it will be assumed all future installments would probably do poorly as well.
        This sort of thing is most annoying when it’s like game 8 of the franchise that does poorly, but the previous 7 did fine. No need to bother with games 9 and 10 though; the series just doesn’t sell! XP

        • Im proud to announce I bought the original PSN copy of it and help it being supported here in the West (EU) :3

      • Renaldi Saputra

        hunting games had been popular since MH in the west

      • ShadowDivz

        Toukiden pre-orders sold out?

    • Renaldi Saputra

      I don’t think so, SAO is in vita (and some many ppl had given up from IM), and gundam is kinda niche, maybe gundam musou series will be their only gundam series to localize

      • icecoffemix

        Didn’t stop small devs releasing their game on the west.

        • Renaldi Saputra

          for SAO and gundam, they need to do licensing with the series, and it’s quite expensive, so I don’t think so.. Only Bamco itself can do, or maybe Tecmo KOEI for gundam musou series

          • icecoffemix

            Licensing for a single title is not going to be unfeasible and it mean that there are guaranteed fanbase in the west.

            If they’re smart they can cut many advertising campaign by effectively use sites which the fanbase frequent too. The only question is if Bamco smart enough to realize this.

          • Renaldi Saputra

            that’s why I said only Bamco can do it or maybe with help from another big company like Tecmo KOEI..

            They’re too much focused on major shounen series games and Tales..

          • icecoffemix

            Huh? Do you think Bamco isn’t capable financially to license it or something? You seems to grossly overestimate licensing cost.

          • Renaldi Saputra

            for gundam itself, I think they need to do licensing from many series, bcos gundam is a vast series..

            also licensing from anime series is much expensive than licensing character from another game

          • icecoffemix

            Thankfully they own the series. I think you’re confusing it with SRW game, that one is licensing hell.

          • Renaldi Saputra

            IIRC SRW contains all super robots not only from gundam but also from another series like FMP, Code Geass, etc..

          • RickyMack

            it would depend on what Bamco is willing to pay/spend versus what the IP owner wants, whether or not Bamco is capable is irrelevant when it comes to that. negotiating this contracts is a process and isn’t always as simple as “we want X, okay we’ll pay X, deal!”

          • icecoffemix

            What? The point of this conversation is not “willingness” but whether they’re able or not financially, which the answer is “YES”.

          • RickyMack

            willingness is completely relevant to the discussion and in fact, the main issue. if the return on investment is marginal, Bamco will NOT see it as a profitable venture and will therefore be unwilling to spend the money to do so even IF they’re financially capable of doing so. if it costs 10 million to license, which bamco has, with an expected return of 10.5 million, they’ll most likely be unwilling to pay. hence the issue not being about financial capability and also why licensing issues may take long periods of time.

          • icecoffemix

            I’m replying to his wording that imply Bamco could not do it financially, you’re the one jumping to conversation without proper context here. No one argue that Bamco is likely unwilling to invest for tiny ROI at best.

    • ShadowDivz

      I love the fact you said “hunting genre” and not “monster hunter genre”

  • Jumbokitty724

    Awesome, now bring it over !

  • KingGunblader

    So JoJo is the only one of those four confirmed to be coming West, right? Hell, even if that doesn’t do well, they have Symphonia Chronicles/Xillia 2, Dark Souls II and the F2P stuff this year. Should be a good year for the newly-minted “Bamco.” :P

    • MasterScrub

      I could have SWORN it got confirmed somewhere that the Disney game was being localized. I could be wrong though.

  • lordsofskulls

    God eater 2 pls with sword online *hugs*

  • Renaldi Saputra

    God Eater 2, Digimon World Re:Digitize Decode, oh come on dude..

    • cloudcaelum

      Digimon World Re:Digitize Decode, dam can’t wait for some gameplay.

      And “LO-CA-LIZE” *-*

  • Kami nii

    Is 630,000 copies not enough to localize a good game?its getting ridiculous they should localize God Eater 2 I know I played the demo and its very good, how much boost would it be if you add western gamers to the mix more $ if you ask me so PLEASE! LOCALIZE GOD EATER 2

    • Renaldi Saputra

      sales in japan didn’t guarantee for localizing, though
      but yes, it should be localized no matter how it will do

    • Kaien

      I can wait for the Burst version.

    • malek86

      Well, the almost 5 million copies of MHP3 weren’t enough to localize it either, so yeah. It doesn’t have much to do with the japanese sales.

  • Furu Chi

    Mind sharing a little GE2 here in the west, Japan? In english though.

    • Renaldi Saputra

      if only Bamco are braver to take a risk if localization didn’t do well

      • ZnTxn

        I think this is more like “they have so much to localize” (Symphonia Chronicles, Xillia 2, JoJo, etc). I’ll be surprised if they announce God Eater 2 any time soon.

        • Ash_Riot

          Yeah, their plate is full, besides I reckon they’ll release some sort of expansion now that sales are so good for this game. Namco are doing well localizing most of their stuff nowadays.

          Somebody will reply saying “bu-but, Digimon!”

          • JonathanisPrimus

            Namco Bandai has a very poor track record when it comes to localizing Vita games. If it’s on PS3, and not Gundam or some otaku bait it’ll probably come over. If it’s on Vita and not Dragon Ball it probably won’t.

          • Ash_Riot

            I think it’s a choice of choosing “what will sell” and what they can localize, they can only localize so much and if their development teams are releasing so much so rapidly, they can’t cover all bases; and since they aren’t willing to use external localization teams like 8-4 on these handheld games, the handheld games are getting left by the way side. But this isn’t SEGA we’re talking about here, people.

            They’re definitely way better now than they were a couple of years ago.

          • Renaldi Saputra

            Bamco won’t localize something that isn’t profitable, except if some fanbase had asked them like the Saint Seiya game and JoJo..

            also I don’t get it how can Ranko Tsukigime being localized

            in the end, the aforementioned fanbase had to struggle more to Bamco to get their game localized by them

          • Renaldi Saputra

            I want to say that, lol..
            but at least Bamco had noticed the campaign of re:digitize decode

  • Raze

    Like I said before

    Maybe they will release it after the japanese one is fully updated…

  • MXC

    It’s okay localization people I know what you’re doing. You’re waiting till GE2 Burst is anounced aren’t you okay? That’s cool just promise to scream to the heavens that you’re localizing it when you do okay? ;) Good and I will do my part and guarantee you at least 8 sales from me and friends especially if you give us an LE or CE edition.

  • Come on God Eater 2-san, keep it seeling, hopefully it will be required to be localize to keep increasing sales at this rate! :3

  • MaximDualBlade

    Bring it and I’ll buy it. <— That is your demand right there

  • TheExile285

    GE2 beat out JoJo? Wow

    Congrats Namco!!

    • Ferrick

      psst, it’s bamco now that they changed their name

      • 永次

        They were Bamco always, only you west guys call Namco-Bandai.

        • Ferrick

          but i’m an East guy :<

          • 永次


          • Ferrick

            and your point ?

          • 永次

            I failed.

  • DanielGearSolid

    This pretty much guarantees freedom wars is gonna kick ass

  • Kornelious

    You know what you should do to celebrate Bamco?…………LOCALIZATION! :D

    • Ric Vazquez

      ^ This, a million times.

  • Varnes

    Good, now please localize God Eater 2 T.T

  • Go2hell66

    Wow that is huge. 600k O_O

    Surely now its worth taking the risk to localise???

  • brostar

    I love how everyone thinks that a game doing really well in Japan translate into localisation. It can help but that doesn’t mean it will get localized. Especially with how different Japan and the west is. Idolmaster does very well in Japan and excluding those iOS games none of them have been localised.

    • Renaldi Saputra

      and the iOS games I think it didn’t do well

  • J_Joestar

    Any idea on how that 630k is divided between the two systems that run the game?

    • 永次

      About 200k PSP – 450k PSVITA.

  • cloudcaelum

    Probably 100-150k copies is enough for profit but they did 630k, wow. Series confirmed, and hope localization too. :P

  • Demeanor

    I have the vague impression that this comment might be a bit unoriginal, but still… please localize God Eater 2!!!

  • Thaddeus Phillips IV

    Would love to see God Eater 2 and Gundam Extreme Vs. Full Boost make it stateside.

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