Shovel Knight On Wii U Takes A Leaf Out Of Dark Souls’ Book

By Ishaan . February 25, 2014 . 12:05pm

In a conversation with Nintendo, Yacht Club Games founder Sean Valesco has shared details on how Shovel Knight will make use of the Miiverse social network on Wii U.



Shovel Knight’s Miiverse-integration sounds like it’s inspired at least in part by Dark Souls. While playing the Wii U version of the game, players will be able to write messages on Miiverse, pertaining to different rooms in the game, and these will be displayed during the game itself on the GamePad screen.


“When you go onto the Wii U version of the game, everywhere that you run through, on the bottom screen, you tap the ‘Digger’s Diary’ button. Then, it’s like a journal that appears and it has different Miiverse messages from different players everywhere,” explains Valesco.


“They all pertain to that specific room, though,” Valesco elaborates. “So if you were in a room—like for instance, in the cauldron boiling lava room—there would be a tip that would say, ‘Hey, watch out before you jump here.’ Or it could be right before the boss room, there could be a bunch of pictures of the boss that people have drawn to antagonize the player.”


Valesco says the feature has been created to enhance communication between players and encourage them to trade secrets with each other, similar to how children share and discuss game strategy with each other in school yards.


Note: Quotes slightly edited for grammar and easier reading.

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  • One of the few indie games that actually struck a chord with me. I’m really excited to play this. Definitely gonna get it on PC, MIGHT double dip for the 3DS version.

  • nonscpo

    Game sound very interesting, will have to keep my eye on it.

  • malek86

    I see the whole “inspired by Dark Souls” affair as something that is eventually gonna evolve into normalcy, especially the hybrid multiplayer system, to the point that devs will eventually stop saying it – because their games won’t be influenced by Dark Souls anymore, but simply by all the other games that drew inspiration from it.

    Kinda like how Halo influenced every FPS after it, devs mentioned it for a few years – but after that, having elements from Halo was considered so par for the course, that there was no point in even saying it anymore.

    • Tom_Phoenix

      Or how every early FPS game was called a “DOOM clone” until it became recognised as a genre.

    • Scissors

      “Inspired by Dark Souls” is so vague when people say it it seems they just mean a game that won’t hold your hand. This comment was inspired by Dark Souls.

      • malek86

        Pretty much. But then, that would show they don’t understand what made Dark Souls good.

        It’s kinda like when people say “roguelike” for a game with procedurally generated content. That alone is not what a roguelike is, but it’s still a fancy term to use today.

  • Sounds like NSMBU but then again I’ve never played dark souls

  • ecoutercavalier

    Welp, looks like I’m going with the Wii U version.

  • hazelnut1112

    Looking forward to this on my 3DS.

  • bloogeyz

    You mean Demon’s Souls’ book, right? Right?

  • Kaihaku

    I’m torn to be honest… The 3DS exclusive feature is pretty sweet too. I’m actually surprised to find myself tempted to get both!

  • xPhoenixMoon

    Sounds great, had watched the Nintendo Minute of them talking to the developer. Really excited for this and Treasurenauts, I might have to go with the 3DS versions though just because of the 3D.

    Diggers Diary is great no doubt and a cool way to add a social aspect to the game but for me I hate any type of spoilers or help, so I just don’t see myself really using the feature that much.

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