BlazBlue Producer Stuck To His Guns When Writing The Saga, End Already Planned

By Spencer . March 6, 2014 . 3:22am


Arc System Works released the first game in the BlazBlue series in 2008 and while BlazBlue: Chrono Phantasma continues the saga it doesn’t complete it. Producer Toshimichi Mori has been working on the story for more than five years and throughout the entire time Mori didn’t divert from the core plot.


"In general I didn’t digress [from the original story]," Mori said to Siliconera. "Aside from Ragna, Jin, and Noel, I also already had Terumi and Relius in mind. Characters such as Azrael and Bullet, I added those because the story got bigger and I wanted to tack them on to Kokone. So there were additions, but in general the story is exactly how I envisioned. I haven’t changed the path for the main characters."


After BlazBlue: Chrono Phantasma comes out fans will have seen 80% of the BlazBlue saga.I asked Mori if he already mapped out the ending of the BlazBlue story.


"For the BlazBlue series I don’t want to stray away from the fact that this is Ragna’s story. By the end of the BlazBlue series you will be able to see what I planned for that to be. I already told the main staff what’s going to happen to the protagonist and what I envision the end to be," Mori explained.

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  • SHSL Big Bro

    Wonder if that X-Blaze comes in for the final 20%, or maybe not?

    • Xblaze supposed to be a prequel though

    • Keksus

      Well. XBlaze is already out. So basically it accounts to the 80%.

  • Go2hell66

    Well this plot makes zero sense so it really doesn’t make a difference…

    • Loli Summoner

      Yeah I didn’t really get BB story either, I had to go on wiki to really understand things. There are a lot of things the game doesn’t explain very well or doesn’t mention at all lol. I get the story now but before, man o man was I confused.

    • Crevox

      It just takes a lot to understand it. It’s not really that bad, but between having to go through all the different modes (including Teach Me! Miss Litchi), the books and more… things get confusing. The wiki is generally pretty good at laying it all out for you though.

    • TheBlackRabbit

      make sense to me….

    • kaotron

      I agree, I like the games but it’s story is super convoluted.

      I just want Jubei to be playable…

    • Shinobikens

      It makes plenty of sense to me

    • Well it kinda make sense to me, although some things were not explained properly like master unit, the eye, ametarasu and other jargon words that only the in game character understands (or I might not paying enough attention?)

      And it doesn’t help that some of the story lore (about the six heroes) is only explained in the light novels that will never get localized

      • DyLaN

        Well, I’ve seen the BB novels on the list at B-T so you might want to check that out if you are interested.

    • Pdugna

      Makes alot more sense and is easier to get into then Guilty Gear

    • Minos

      I could explain it, but the last time I did it it took me 1 hour, so no.

    • Brimfyre

      It’s one of the few fighting games stories that does makes sense.

      • Sueli Santos

        it isnt “one of the few” and there are fight games with more complex stories (kof for example) or you really need to play more fight games

        • Brimfyre


          • Sueli Santos

            thanks for the acknowledgment

    • Juan Manuel M. Suárez

      The story makes a lot of sense, though I’ll be the first to admit a lot of references will leave people wondering what’s going on unless they read the novels. I know I’m on that train because until I googled the terms / names I’d never heard of them before~.

    • revenent hell

      I don’t play the games but I think the “story” is awesome.
      If you want a real convoluted story go play FFXIII-2 and you will easily see the difference.
      The stories of the games actually are very good , I think, if one wants to know more you can hunt down that info….or not.

      • Herok♞

        FF XIII-2’s story is pretty straightforward.

        Lightning fights Caius in Valhalla, to get the upper hand she summons Noel to get Serah, who is living in a world where Lightning went missing at the end of FF 13. Noel meets up with Serah and together they go through time to get to where Lightning is. along the way Caius is an issue because his goal is to save Yuel who is destined to keep dying, while he is forced to keep watching, which is why he fights the pair. Caius is also immortal because of the heart of chaos, meaning he can’t kill himself to end the suffering. eventually after they go through various trials, when Hope is about to start a new world Caius interferes one last time, and makes Noel stab him through the Heart of Chaos. This causes the world to be corrupted and Serah to die. Causing the events of LR to be set in motion.

        I could go into more detail but that is the summary. I remembered all this off the top of my head without touching the game since the lightning dlc came out. As a fan of both the 13 saga and blazblue I would say Blazblue has a harder story to follow for the simple fact that it has a ton of plot that is told outside the games, in materials that haven’t be officially translated. Otherwise it is pretty straightforward.

  • Namuro

    “I’m going to the beach!”

  • xe7en

    I still think guilty gear beats blazblue for the more convoluted plot.

    • andref

      But is that a good thing?

      • xe7en

        I’d say story wise it’s an acquired taste but a hard one to swallow. But for me personally, I think it’s ok.

  • General plot development is pretty straightforward in Blazblue. You don’t really NEED to understand every single detail in order to get what’s going on. But in case you’re the kind of guy that actually do want to understand everything and/or gets frustrated whenever you don’t understand something, there are plenty of sources for the lore (especially Teach Me Miss Litchi).

    But I always feel like the most important pieces can be inferred just by how they are refferred by the characters. They even go out of their way to talk about such supposedly ‘cryptic’ plot elements repeatdly so that you eventually get a hold of what it is they’re talking about (such as the Murakumo Unit, the Master Unit and so on). My point is you don’t really need to go after other sources if you don’t want to, you just gotta be extra attentive (and there’s not that much of a relevance in doing so either).

    P.S.: Am I the only one who gets really annoyed everytime someone says something has a “convoluted plot” (as if it’s something bad)? Every single time somebody said this about anything, it turned out to be something I could enjoy. To each its own I guess…

    • Anime10121

      I agree entirely on the “convoluted plot” thing… its almost as if people are saying “Oh noes this plot isn’t a straight line, why oh WHY is it making me actually use my brain”… I see comments like that and just smh :(

      • lackofstyle

        I agree, games like blazblue and kingdom hearts always seem to lose points because of their so called convoluted plots. I think that is one of the things that makes them interesting

      • Pyrofrost

        Thank you sir, I really don’t understand the problem with understanding the plot either.

        But we do have to consider, everyone’s reading and comprehension level is different. Personally, I am a Lit major; but, not everyone is, many people would flunk out of a lit class. My weakness is math though, if you stick me in a math class or in front of an equation you will see how quick I can become a dumb ass.

        Point being, people don’t like admitting their weakness. Rather than simply admitting they don’t understand, they save face by just saying it’s convoluted or the story sucks.
        You get enough people who lack understanding together singing this tune; then you have a crowd big enough to basically make that the believed truth.
        It’s pretty unfortunate if you ask me.

      • Shady Shariest

        You mean… I will have to… REMEMBER STUFF?! :O

    • burnfist23

      I think the story itself is easy to follow because most of the characters are very interesting, but the problem is that there is so much jargon that it really feels like it’s more complicated than it really is. To this day, I can hardly make out what Terumi says during CS’ arcade mode endings.

    • Aristides

      I think some people are a bit weary of convoluted plots because some Japanese games/ Anime tend to wonder off into an acid trip which they never return from. BB however is not guilty of this by any means, the lore and story is just awesome. But yeah some stories just get super complex and then amount to absolutely nothing. This is more a fault of crappy writing rather than convoluted plots in general. A good complex plot is a recipe for brilliance.

      • Shippoyasha

        To be fair, the way Japanese media can get convoluted is a good thing with the way they aim to push the envelope even if they go too far at times. Sure beats being stuck in a medium with no expectations of pushing boundaries like with what happened to American TV cartooning scene.

        • Aristides

          Going too far is not really the problem, that as you say can be quite beneficial for the medium at times. The problem is going too far for no reason. Some stories just add up to nothing, they become long and convoluted in the hopes that the audience just forgets about it. It’s kinda like introducing too many plot devices just to entertain for the moment and then just leaving them up in the air or dragging them on to the point of irrelevance. That’s just bad writing, but as with everything you get both your good and bad Apples.

    • Sueli Santos

      the problem is that, sometimes convoluted can lead to a problem as this one, the execution of the story was not well done and it ends up into something really hard to understand. Just because you sometimes is confused by it doesnt mean that the plot is heavy, maybe the story failed in deliver correctly what needed

    • revenent hell

      Some games do have genuine convoluted stories (FFXIII-2 anyone?). For this game though I think people are misplacing saying “convoluted” with “depth”.
      As I said below I don’t play these games, I’m not an ubber fighting game fan, but the stories they contain are pretty damn stellar in my view. If you want more there’s loads you can find out about it and that’s what I love in games and think builds a great story. When they literally create the “world” and everything within has a tale I find pretty interesting at least.

      • Sueli Santos

        Agree, Blazblue doesnt have a complicated or deep story, something that also can result into convoluted is when you show so many ideas at the same time and don’t know how to properly explain/show them

  • Brimfyre

    Don’t we already know how Ragna’s story ends? It is kind of what starts off the entire BlazBlue universe.

    • refrain

      Isn’t that Bloodedge?

  • Kornelious

    So i’m guessing 20% is Calamity Trigger, 20% Continumm Shift, and 20% X-Blze and everything else. Which probally means the next game will be the last…..Probally not gonna be for a while though. Still it’s cool that Mori has followed his vision for the story so closely :)

  • Pyrofrost

    I’m just glad to hear that we’re driving into the home stretch.
    We’re moving closer and closer to “Guilty Gear X Blazblue” folks!

    • Oniros

      If they pulled that on the GGXrd engine, I would never buy a fighting game again.

  • Kroz

    And now o make every game after this only cover 5% of the story so we can have another 4 versions of blazblue. In all seriousness though Mori actually seeing the ending in sight is great, funny how blazblue will probably get a proper ending before guilty gear will.

    • You mean how BB will get a proper ending before Street Fighter will…

      Seriously Capcom…

  • PlatinumMad

    WHAT A BIG MISTAKE End confirmed.

  • anthony apduhan

    If Ragna dies in a heroic sacrifice it needs to be epic, heartbreaking, tearjerking, and memorable in a good way.

  • MrJechgo

    Bring it on… because I want GG vs BB right after it ;)

  • new_tradition

    I have to be honest, I’m kind of glad there’s an end to the story. Not many fighting games have such a strong focus on character stories, so multiple installments for game play is enough to keep people happy, but narrative is a finicky thing IMO.

  • Lelouch Vi Britannia

    I don’t mean to contrast Capcom and Arc System Works, but is it just me or has Street Fighter just gotten more boring in recent years. I used to enjoy Street Fighter but then once I tried Guilty Gear I became hooked instantly from the characters to the fast paced gameplay, and I even liked Blazblue cause of its interesting characters. truth is SF lost its charm but that’s my opinion.

  • Bell

    I’m a little wary about the ‘this is Ragna’s story’ comment. I understand that he’s the main character, and so he is the most important character, but I don’t want everyone else to be neglected (especially my favorite character, Noel; seeing her mature as a person has been my favorite part of the BB storyline). I also would like for characters like Bullet and Amane, who seem to have no relevance to the story whatsoever, to take a more prominent role. Nevertheless, I haven’t been disappointed by the series so far, and I’m confident that I won’t be in the future (especially, yet again, in regards to Noel).

  • TheLastBattalion

    He forgot to mention the most important character:
    The manliest ninja to have ever existed in the eternity of all imagination and reality.
    Also, Nu 13 for plot purposes.

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