Final Fantasy Agito’s Story And New Characters Detailed

By Sato . March 6, 2014 . 9:21am

Final Fantasy Agito is an upcoming free-to-play title that will give players a look at the history of the first bout of Final Fantasy Type-0. The game will also feature many familiar characters from the game. Famitsu shares a look at the two recently introduced characters, and more.

 

First, here’s a look at Final Fantasy Agito’s story:

 

For the better part of the past thousand years, the world of Orience has been at war, as mankind continued fighting for the four crystals.

 

As the great war nears its end, the dictator’s plan to take over the world is set in motion.

 

In the midst of the raging battles, a ray of hope will save mankind from destruction—Agito.

 

The young boys and girls who gather together, with the aim of becoming Agito [Cadets].

 

In order to end the era of war, they throw their bodies into the battlefield.

 

Peace or war? Allegiance or resistance?

 

The Cadets’ determination will decide the future of the world.

The first cycle that surpasses the spiral of 600 million.

 

Tono Mahoroha:

Refusing the associate with others, Tono has a cold attitude towards those around her. It is said that she has certain characteristics that comes from past injuries.

 

Lean Hamplemann:

Lean is a young genius scientist from the neighboring country, the Mirites Empire. He follows and aims for Cid’s ideal of “The Empire will conquer Orience”.

 

The above screenshot provides a look at the Magic Academy where the Agito Cadets will be spending their days. There are various facilities, where you’ll be able to accept requests and communicate with friends.

 

By talking to different characters within the Magic Academy, you’ll be able to become friends with characters from Final Fantasy Type-0, such as the scythe-wielding Sice, shown above.

 

Missions will be the main part of the game, where you’ll be tapping the “Ability Icon” to pull off skills. The “Chain” feature allows you to register a combination of abilities, which will let you consecutively launch the skills. There will also be bonuses for certain skill setups.

 

Setting up the right skills will be important, but it’ll also be crucial to take friends who’ll be able to support you while in combat.

 

For subjugation missions, you’ll be taking a platoon of friends to fight powerful enemies. The targets will have high HP and attack, so the fights won’t be easy. Using the abilities from jobs you level up in regular missions will be the key to winning these fights.

 

Finally, by using the recipes and material gained from missions, you’ll be able to create or enhance equipments and abilities. Enhancing equipment will also change its appearance.

 

Final Fantasy Agito will be released this spring for Android and iOS devices in Japan.


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  • mynameisdats

    Sigh. Mobile version. Sigh.

    • Maho Jancok

      Free to play games are sucks.

  • Slayven19

    Looks good, but i can’t play it so this doesn’t concern me.

  • Slayven19

    I do really like tomo design tho.

  • http://nabe.kokidokom.net/ Cybersteel

    I liked Type-0′s King the best. But where does Agito and Type-0 lie within the FF universe???

    • Prinnydoom

      I believe that Type-0 is part of the XIII universe or at least very loosely connected together. As for Agito…..no idea its all new to me.

      • Ren

        The Fabula Nova Crystallis titles don’t really happen in the same universe. Their only real tie is that they are all based on the same mythologic tale, the Fabula Nova Crystallis. In a way, it’s like how there are many different stories out there based on the Greek and Roman mythologies, only in this case, they are all from the same series.

      • Kotori Itsuka

        type-0 was called Agito before SE changed to type-0. It was said that Agito was for the psp, which later became type-0, and this android game is now Agito.

        EDIT. I did some research again, and found out that apparently “Agito” was a moblie game since it’s first announcement, but I am 100% sure that there was a psp game titled final fantasy XIII Agito, and that the name was changed. Just like Versus XIII became XV. cdon(a online shop) even has Agito for the psp listed there(guess they just put random stuff there) It’s been a while, but I’m still sure that type-0 is/was the same as Agito back then. But now, Agito is a mobile game. Mind f*ck

        • arahman21

          Yeah, the original Agito XIII was a mobile game. But it was moved to the PSP later, and then renamed Type-0.

          • Kotori Itsuka

            then this Agito is different than the Agito that became type-0?

          • arahman21

            Yeah, it’s based on Type-0, but a different game.

          • Kotori Itsuka

            thank god I didn’t just type in random bullsh*t, cuz I’m too stupid

    • konsama

      Well there were lots about the story, where Gilgamesh is supposed to be born and is the actual same one from all the other games, not just a cameo or a similar named character.

      The obvious tie to the nova crystallis, eidolons, L’cie and stuff.

      And the game burrows stuff from past games too as tributes since i doubt they are the same places. There is a “Big bridge battle”, A magitek mechs force, with a mission where you drive one across the snow plains. An alexander that can remind you very well from FFIX.

      A ship the resembles a lot the Ragnarok from FFVIII.

      And many more i can’t remember. I haven’t played it in a while and there’s a lot of stuff im forgetting now.

    • Ren

      This is a spoiler for Type-0, so read at your own discretion.

      The story in Type-0 is merely a experiment created by two deities as their attempt at opening Etro’s gate (why they would want to do that is explained in the Fabula Nova Crystallis mythology), where whenever the experiment failed, they would rewind time and try things again. Type-0 is the last loop of this experiment, where one of the deities decides to give up on it and end the experiment (loop 600,104,972), while Agito is the very first one.

  • Ganali Castillo

    Why bother creating portable gaming devices if company’s are just gonna create more and more mobile games ?

  • Skeptika Crediblus

    Great, now give me Type-O on my Vita, and Vita TV.

    • Herok♞

      You know Type-0 is already on the Japanese PlayStation store so you already can play it on your Vita and Vita TV unlike most of square’s psp games.

      • Skeptika Crediblus

        Really. In english?

        • Herok♞

          No, its still in Japanese, but it is playable on the Vita and Vita tv

          • Juan Manuel M. Suárez

            A JRPG isn’t really “playable” if you can’t follow the story~.

          • Skeptika Crediblus

            THIS. Why does nobody get this?

          • Skeptika Crediblus

            Then it doesn’t count. Sorry.

    • Jero

      Keep dreaming bender, keep dreaming. Though if you’re interested in “that” there’s an english translation being developed by some fans (for about a year now, it’s almost done).

  • TheAnswerisback

    Lmao what a slap in the face ….they rather spend money making a mobile game than localizing the real type 0 game . Well at least I played type-0 already but would have been nice to understand the story w’e. Square just does w/e they want with no regards to what the fans actually want , its gonna be the end of them since most of the other companies are listening to fan feedback. Lol actually even though I said it would be the end of them I still end up buying their games smh

    • konsama

      Well they made All the Bravest, there’s no lower point to that.

    • almostautumn

      It is a shame, but we can only hope it gets a fan-translation like Valkyria Chronicles 3 has. I would absolutely buy Type-0 (or VC3) still if they localized it, whether as a PSP game or if it were coded for Vita, but— I dunno. S-E is just awful anymore.
      But seriously. Akiba’Strip, Senran Kagura, Conception 2— the most insanely idiotic Japanese games are getting localized, and yet it is Type-0 and Valkyria Chronicles 3, two pristine examples of how still mature and significant Japanese gaming design is, get neglected— just a crazy, crazy world anymore.

      But as for buying S-E products— I’m well past that. FF13 was the last console game I bought from them, and I don’t intend to break that without some serious consideration first. Drakengard 3 looks good, but I’m still taking a nice seat farrrrr in the back before I step up with wallet out. Love S-E’s handheld games still, but their console games are crud anymore.

      • EinMugenTenshin

        To be fair, they did up their game with FF 13-3 significantly, and FF15 looks like a pearl. I don’t know if it will be the FF7 caliber, but if first impressions doesn’t lie (like 13), than we’re in for a trill!

    • GH56734

      They already spent the money localizing Type-0.
      They just won’t release it.
      There are LOTS of games they localized back to the SNES days then just suddenly canned them.

  • TheBlackRabbit

    Free? ff? I’m grabbing it

  • Gilgamesh2025

    Lean HAMPLEMANN? From the German “Hampelmann”, which means “jumping jack”? Oh, c’mon Squenix! -.-

  • Juan Manuel M. Suárez

    If SE knew what the people want they’d have brought FF Type 0 to the West in digital format so that PSP and PSV players alike could’ve played it. They didn’t~.

  • LightZero

    Except that SE wouldn’t get a lot of money from it. PSP is dead in the west and the Vita might as well be dead given it been selling like crap. A Vita physical release itself wouldn’t be wise either.
    Personally I don’t know why they haven’t decided to some sort of HD remastering for the PS3 or at least port it to the 3DS. They are at least guarantee make some money that way.

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