Bravely Second Scenario Is Complete, More To Come This Summer

By Sato . April 10, 2014 . 2:36pm


It’s been a couple months since we last heard anything about Bravely Second, the upcoming sequel to the hit 3DS title, Bravely Default. Series producer Tomoya Asano shed some light on its current state of development in the special rumors article featured in this week’s issue of Famitsu magazine.


According to the report, the scenario for Bravely Second is just about wrapped up. Says Asano, “We’re currently at the height of the planning [stage] for the game. As far as new information goes, we’ll likely be revealing more this summer, so please look forward to it!”


Bravely Second is currently in development for Nintendo 3DS.

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  • Those red eyes unsettle, yet allure me simultaneously. It’ll be more of Square’s reputation in the frying pan if Nintendo has to localize this game, too. ;)

    • Tiredman

      I am all for Nintendo bringing it. I like getting Nintendo coins.

  • 3PointDecoupage

    Put in Blue Mages!

    • God

      Vampires where the blue mages, they should buff up the Red Mages however.

      • 3PointDecoupage

        Put in REAL Blue Mages! Vampires belong in Louisiana, not mah JRPGs.

        • Misty Dawson

          The Vampire class was super endgame and very well done. I never play Blue Mage classes though. Just takes too much time to get the skills. Vampire has amazing abilities for your characters to use as well. Don’t knock it before you try it!

          • Göran Isacson

            Agreed. While I personally rolled with Pirate/Freelancer combos at endgame (that sweet, sweet Free Lunch + ALL THE AMPED STRIKES EVER 9999 DAMAGE BABY combo), Vampires were supremely useful to me until that point. Affecting other peoples stats while boosting your own, being able to heal AND elemental attacks that derived strength from your p.attack? Powerhouses man. Didn’t even need to look back at Spell Fencers after I got vampires. They were mad powerhouses.

      • 하세요

        Red Mage has always been a good early job, but mediocre job later. Doublecast is usually the only thing that makes them good, but the Brave/Default system kind of makes that moot.

        • Triplicity

          Someone else in an IRC channel actually tried arguing the B/D system makes Doublecast obsolete point with me a few weeks ago and I heartily disagree– one of the huge reasons that physical damage jobs far, far outdamage magic ones is that the former often has skills or ways to do multiple 9999 non-B2nd capped hits for 1 BP (Dark Knight Rage/Ninja dual wield come to mind here, doubtless there are others), while spells are restricted to 1 BP/one spell no matter what.

          I don’t think having double- or even quad-cast for one BP as 2 or 3 SP Red Mage passives would really have made the game more “broken” than it already is otherwise, haha.

          • 하세요

            A random chance to Double or Quad cast would’ve been great, similar to Multitask from Swordmaster.

            Multitask + Ninja/Spellblade = elemental face wrecking. I admit they did a really poor job with magic in this game. At least in standard FF titles, mages don’t get obsolete until the very, very end, depending on how much you grind.

          • Göran Isacson

            I personally found a Red Mage to be a godsend after I was told of a way to abuse them to load up on TONS of BP that depends on having access to both Black and White magic and an ability of Red Mages. A Red Mage for BP and two characters with Pirate/Swordmaster classes and I was freaking steamrolling everything in the game. Still, can’t deny that Red Mage was pretty weak by itself.

          • God

            All of tha becomes useless if you equip someone with Haste World.

          • Göran Isacson

            (Ha ha late comment is late I know) BUT I would argue otherwise. Hate World buffs you AND the enemy. When the enemy has attacks that can kill YOU a whole lot quicker than you can kill them, denying them every BP you can and giving YOU every BP that you can have becomes paramount. I too used Haste World when it became available, but I soon found it too inconvenient since it helped my opponents as well as myself.

          • God

            When combined with moves like rampart and some good healing, it’s irrelevant, and the space in your abilities that the RM’s abilities use can be better used on something else, not to mention Haste World affects the whole party with only one unit paying the price of having to use ability slots.

          • Göran Isacson

            Eeh, I never really clicked with Rampart. It takes 2 BP to use if memory serves me correctly, and Haste World only gives the party 1 extra BP. You have to equip it to several parties in order to receive a significant enough payoff that Rampart becomes viable every turn, and even so the enemy will whoop you with several attacks in one turn whereas Rampart only protects against one attack. I just found my battles to go by a whole lot faster with a Red Mage with Group-Cast All showering the party with poison, then letting two Pirate/Swordmaster Free Lunch + Amped Strike every enemy into oblivion. The enemy only gets the one attack that can be easily handled by a designated healer character, while my offensive powerhouses can tear that one enemy apart like so much tissue paper.

            Granted, this was all on normal. Changes in enemy behaviour on Easy/Hard may make this strategy less viable there.

          • God

            I played on hard, and found Rampart/Haste World extremely useful, since you CAN cast it every turn, and i’m pretty sure Haste World doesn’t stack up, so adding it to more people would be useless.

          • Göran Isacson

            Huh. That is very peculiar: posts on message boards say you’re right, but I could’ve sworn that when I put it on two characters I got two points, and the enemies got two points as well: hence why I didn’t use it beyond the fights versus the dragons. Maybe I just thought I saw it happen?

            Using Rampart every turn strikes me as very strange however: it takes one BP to just use an action, and 2 BP on top of that to use Rampart, so you would end up with -2 BP even if you did use Hasten World to boost your BP to 1 at the start of the turn, and then -1 BP at the start of next. Maybe if you used Idol or some other class to give the Templar extra BP?

          • God

            Maybe since they recover 1 point each turn + another point with Haste World you thought it was all the effect of Haste World?

            I recall i did in my fights against both The Adventurer and White Fox;Be Mine… but i may have been using that skill of the merchant that makes everyone cost half the BP, i can’t remember.

          • Göran Isacson

            Possibly so: seems like I was wrong all along… oh well, since it’s still just 1 BP per turn I don’t think it would be a strategy for me.

            Aah, low leverage? Never was too keen on that one since it also halves the damage you do, I’m far too aggressive to play like that- I wants my damage done, and I wants it now and as often as possible.

          • God

            At high levels you do 9999 anyways, so it becomes biable, for example, i used giant’s draft on my dark knight, followed by Rage, Rage, self Giant’s draft, Rage, for a total of around 150.000 damage in one turn with one character, plus 100.000 more the next turn from self Giant’s draft, Rage, self Giant’s draft, Rage.

          • Göran Isacson

            That’s the strange part, I never really did? Even when I had the really high-attack weapons it’s like the most I did was 6000-ish damage with pure attacks. Amped Strike was my best bet to get up there.

            That being said, the Dark Knight classes did strike me as interesting for that whole Rage+ Giant’s Draft-tactic, but I never tested it out: I always preferred to keep my HP up so I would survive the enemies counter-attack. Of course, if they really did that much damage I guess there aren’t a lot of bosses who WOULD survive long enough to really hurt you again. Question though- did you ever use Bravely Second to hit that had, or was it all regular attacks?

          • God

            Nope, i hate Bravely Second, i found it too gamebraking, since it doesn’t even give the enemy a fighting chance, at least Rage is a high risk high reward thing, Bravely Second has no risks.

        • God

          Not really, in the first FF game they where awesome, while their magic attacks did less than a black mage’s and their healing spells healed less than a healer’s, they learned the first 7 tiers of spells, and could do decent physical damage, allowing for an inmense versatility, heck, i finished the game using only Red Mages! They should bring those back… Oh, and the hat, i really hate their new look, it’s not statcowski-ish at all.

          • 하세요

            Red Mages were horrible in FF1. Sure it’s still possible to win, but Black Mages (especially after the job enhancement part) outclassed them big time and had access to the better spells.

            I can’t think of a single FF where Red Mages were really good besides XI, but even then they were Refresh slaves more than anything else >_>

          • hng qtr

            Tactics Advance.

          • Woord.
            In FFV it felt cool to be Red Mage in the beginning but felt reaaaaaaaaal bugged about mastering Black and White class from scratch after realizing Red Mages are, in the end, mediocre.

          • God

            Well, they do miss on Flare, the insta kill moves, and a few status effects, but i never said they where AS good as a Black Wizard, they are way worse in regards to black magic, but they learn most of important spells of both Black and White magic, and can do phyisical damage, allowing them for incredible versatility! They are Jack of all trades, but master of none, that’s the whole point, but in BD they only learned to the 4th tier of spells, and couldn’t even learn the 3rd tier of elemental magic, they should have allowed them to learn up to the 5th one, with a lesser damage and healing output.

      • Samsara09

        The red mages in bravely are broken,lol.They gain BP by avoiding attacks,by tanking them…they get skills to use less MP on casting,to get more more MP usable…etc.

  • Kaetsu

    As long as the plot doesn’t include a certain incident from the first game, I’ll be all over this.

    • God

      Are you refering to the “incident” at the very end of the game? Beacuse if you are, that incident was referenced in the “hidden” trailer of Bravely Default, so IT IS gonna be included.

      • DarkRoxas

        I think he meant chapter 4 ~ onward, where we… Well… I think you understand now wat/

        Nway, I hope they include Gunner as a Job. I think this was a Job the japanese fanbase was asking them to add. *v*

        • Aaron K Stone

          Beastmaster could be cool with the Brave/Default mechanics. Use a monster that lowers the enemies magic resistance then follow that up with a powerful magic attack.

          • mike dickson

            yes! Aaron you are a genius that was one of my favorite class in ff 5 and also they should put paladin in second

          • Aaron K Stone

            Indeed FF5 had some really interesting classes, but a lot of them were very situational. The Bravely Default team did a really good job of balancing the jobs so if anyone could pull it off it would be them.

          • Misty Dawson

            Dancer, dancer, dancer!

          • mike dickson

            *white void flashback* nah dude i don’t want to rely on the ribbon any more

          • Aaron K Stone

            I think that may overlap into performer a bit too much.

          • mike dickson


      • Kaetsu

        What DarkRoxas said. Although I think it’s chapter 5(Don’t remember).

    • GH56734

      If by any chance you mean the backtracking part, that part was acknowledged by them even before that 100-question survey.
      In fact only 13% of Famitsu readers in that poll managed to reach the true ending, and they actually added more to the updated version (that was used for the West).
      Considering the seriousness of that issue and how they did try to fix it, I doubt they’re not aware of it by now.

      • Göran Isacson

        Man I had forgotten that Famitsu poll. Yeah, I certainly hope they improve the plot and the pacing next time around, so we don’t have to see a repeat of “that incident”.

  • Buitronthecrazy .

    Tiz is in the future and he and Agnes are now “star crossed lovers? I MUST KNOW! COME SUMMER!

    • 3PointDecoupage

      Did you seriously spoil the ending for me?

      • Arrei

        No, he didn’t – that’s just what he’s dying to know more details about after BD’s sequel hook.

      • GH56734

        He’s only making assumptions and wild guesses.

        • Buitronthecrazy .

          let check the evidence: all that brutal “ship teasing” that goes to nowhere and Magnolia’s “living in my ERA” comment, is like they want to give Tiz a good reason to become an angst guy (never told her his feelings).

          • GH56734

            I wouldn’t say “it goes to nowhere” (even though it does in the original Japanese release, before they added the expanded ending and sequel hooks) since all the characters are confirmed to reappear in the sequel in some capacity (even Agnes) and, well, the ending is something of a shocker and somewhat a cliffhanger but nothing too conclusive.
            It’s too soon to rule anything out.

            (Man, I love writing around stuff :P )

      • bananaking123

        to be fair, stay out of anything bravely default related if you dont want spoilers

  • Takane Shijou

    Can’t wait to start seeing more, especially with Magnolia.

  • I would like to quote my excitement *ahem* “Wooooo” Sorry my excitement has no actually words just sounds of joy.

  • MagiusNecros

    Can’t wait.

  • Roll Caskett

    This thing could be a system seller if it were released on the Wii U.

    • 하세요

      This kind of game really doesn’t feel like something you’d sit down and play on a TV, if you ask me. I’d be pretty upset if this moved to Wii-U.

  • kaotron

    enix making another announcement of an an announcement, what else is new? I hope the microtransactions and sleep mode garbage is out of this one.

  • vileBrenman

    I just finished bravely default so I’m really exited for this. I hope it’s just as good or even better than the first game

  • Heropon

    Let hope that Second won’t have terrible story , characters and recycle content like the first one

  • Kayriss Wins

    Is Magnolia gonna bust my balls this summer? let’s GO!

  • natchu96

    Nothing they can do will stop the endless jokes about Baal Buster.

  • cj may

    I just pray it doesn’t have anything like the second half of the first one

  • Göran Isacson

    Question, what does scenario mean in this case? Is it the script, or more like “storyboard” and the general plot?

    • All those things you just mentioned.

  • I wish this series would do away with those bizarre in-game models and use those life-sized models, instead.

    • J_Joestar

      Those in game models are one of the game’s charm points.

  • Michael Cortorreal

    ok…so how about news saying something like: “this time around, doe to OUR HUGE MISTAKE of not considering the Western gamers to enjoy this quality game…this is the realise* (sorry, dont know how to spell that word correctly) date 11/20/14 or 25/01/15

    • Juan Manuel M. Suárez

      “This is the release date”~.

  • Samsara09

    considering they will probably re-use the brunt of BD’s battle system,the worse part,the scenario,is now done.This is good.I imagine scenario includes story,caracters,world,etc,right?

  • Ric Vazquez


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