Atelier Rorona Plus: The Alchemist Of Arland’s Western Release Leaked

By Spencer . May 5, 2014 . 10:30pm


Tecmo Koei will bring over the Atelier Rorona remake although it won’t be called New Atelier Rorona. According to the Australian Classification Board, where it was rated for PlayStation Vita, the game’s title is Atelier Rorona Plus: The Alchemist of Arland.


Atelier Rorona Plus was released for PlayStation 3 and PlayStation Vita in Japan. Here’s a look at how the original PS3 game stacks up against the remake.

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  • I’m definitely excited. I’ll probably end up getting both versions, but I think I’ll get the Vita one first.

    Also, sure love that it’s not only got high impact violence, but is also mildly sexual. Good old Australian ratings board, I can’t wait for my R18 game.

  • Limbless

    Rated R18+ for High Impact Sexual Violence

  • Combo

    Cool beans, though I hope it’s not digital only like the other “Plus” games. I’m fine with digital-only on Vita, but I like my PS3 discs.

  • Firion Hope

    Awesome was hoping this would come over!

  • DesmaX

    Suddently, the game appears on PSN in today store update.

    Just imagine

    • Shoot, I’d go crazy, between that and the secret SMT game.

    • AlphaSixNine

      It’s sad what TK has done to the Atelier series. They need to improve ASAP.

      • landlock

        Sad? In what way. I haven’t noticed any difference.

        The only thing I’ve noticed is Tecmo Koei are good at treating there European fans well.

        • AlphaSixNine

          Oh I dunno. Very poor promotion? Stealth releases? Poor Localization Quality?

          TK barely promotes Atelier games since they took a hold of it. I’m not telling them to do TV commercials or whatever. But they should at least do basic promotion over the internet like they do with their other releases. Like sending screenshots to press, releasing various trailers, tweeting/posting about the game in between announcement and release date. I saw almost nothing like this from them with all the Atelier games they’ve handled so far. I follow them on twitter and facebbok(including their Atelier page) and those barely post anything at all about Atelier games, in between releases. This needs to change.

          Stealth releases is just disgusting. Totori Plus’s handling was simply sickening. While I appreciate bringing the game over. Doing it like that is just insulting. Meruru was announced and shown on E3 and after that none. They didn’t even tell the exact release date until I just saw it on PS Store.

          Ayesha had a good localization. Probably because NISA handled that one too. I’m not complaining about the lack of Dual-Audio too much though it was disappointing. Totori and Meruru plus had good localization to but that’s because that was done by NISA too. Escha and Logy on the other hand was just bad. Various typos, Lots of text overflows, mistranslations. They even forgot to add subtitles for the animation sequence near the end of the game. for those who opted for JP voices. This again needs to improve.

          While I appreciate the efforts and will continue to buy Atelier/Gust releases. I think it is my right to point out the mistakes they are doing and hopefully they improve and never do these in the future.

          • shadowind

            I’d seriously stay off the Kool-Aid if I were you considering your theories about the supposedly poor quality of the releases of the localizations of the Atelier games are crazy ones!

            I’ve known Chin Soon Sun aka the Community Manager for Koei Tecmo Europe for many years and he’s always given 100% if not more when promoting games by the company and unlike certain other companies (Atlus USA being one of them), KTE are willing to take comments on-board for releases by them as well as their American counterparts, and what’s he odds it’s probably TKNA that’s responsible for the poor translation job on the most recent release in the Atelier series seeing as they have a poor reputation compared to KTE.

          • AlphaSixNine

            I dunno where you”re looking but this is the fact that I’ve seen ever since I’ve followed them on twitter and liked their pages on facebook. They promote their other games fine, but not Atelier.

          • Manny Being Manny

            Yeah, their promotion of Atelier is non existent. They didn’t even give us any idea of the DLC for Escha and it just randomly appeared one day on PSN.

          • AlphaSixNine

            Well they actually mentioned that one but only once and was easily miss-able if you aren’t paying attention to their social channels. I still haven’t heard for the other DLCs. I do hope they aren’t skipping on those.

          • Tienron

            i dunno why chin’s name was even mentioned but he’s never advertised aterier on his page….or anywhere for that matter

          • RedSuisei

            IIRC TK page on facebook promotes the release of Ayesha like crazy. Like, it’s two whole week of Ayesha updates. I might be recalling things wrong though.

          • AlphaSixNine

            Problem is, they announce it then become silent until release week. Thanks to their “promotion” I actually forgot about Ayesha until they started promoting it which is 1 or 2 weeks until release date.

            Compare it to other games they handle, which is pretty done well. It looks like they don’t even care about Atelier. They should at least try to equally promote all their game including Atelier.

          • landlock

            Well games that sell well like Dynasty Warriors are going to get more promotion then say Atelier that’s just the way it’ll always be.

            TKE were always mentioning Ayesha and Escha/Logy on Twitter. It’s not like NISA were exactly great at promotion either.

          • AlphaSixNine

            That kind of mindset does not help, how can you sell a game if you barely promote it? Atlus USA or NISA does their promotions well despite how niche some of the titles they do are. Perfect recent example is Conception 2. Just look at how Atlus USA promoted that despite its obvious incredibly niche market. Atlus USA released every character trailer, did contests, unboxing videos and talked about the game all the way from announcement to release date. TK has no excuse. Just because it sells less than their other products they can be excused to do simple and basic promotions like releasing a bunch of trailers and screenshots to press or their social channels to promote the game. No wonder it won’t sell better, since they barely promote it.

            Always mentioning? More like DoA or Dynasty Warriors. Of course they do mention it but like I said barely. And I’m talking about in-between the game was announced for release and release date. NISA does good, they release trailers, screenshots to press while TK does none.

            I am in no way antagonizing TK here, I am merely pointing out how neglectful they have been with Atelier series when they can clearly do way better. I want them to succeed with Atelier series but with the way they do it now, if they don’t improve I’m afraid for the future of the series.

          • landlock

            To be honest I surprised there even doing Atelier Rorona at all. I was expecting them not to bother. That in itself is a good sign that the previous ATP and AMP games have met expectations sales wise.


            I’m willing to give NISA credit for once. They were nice enough give Atelier games decent limited editions despite it being a niche title.

            TK’s acquirement of Gust feels like it was a means to cash in their success in the JPN market, with the US market as an afterthought.

            TK USA is slightly better than SEGA by actually localizing stuff, but seem to possess the same little faith in games that don’t have have big boobs and “hardcore” violence.

            TK needs to step it up or let better publishers handle localizations here.

          • Loli Summoner

            Tbh I don’t even care, as long as It comes to the west I’m good. But don’t get me wrong, I completely agree with you.
            And I knew I wasn’t trippin, there was a few typo’s In E&L. It freaked me out because I’ve never seen a typo in a fully released console game before (MMO’s adside) least never noticed it.

          • AlphaSixNine

            I think it’s best if fans don’t simply settle and constructively voice out the mistakes TK is doing with Atelier series. I think we deserve better with the price we’re paying.

          • landlock

            I guess your not a old school rpger then you should try Final Fantasy Tactics and Legend Of Dragoon on the PsOne they are special. Shining Tears (PS2) was pretty bad aswell.

          • Hikari Langley

            Whoa, slow down there. Atelier Totori Plus and it’s quiet release was due to TecmoKoei, trying to get the game out as they recently acquired the rights for the Atelier Series.

            But Escha and Logy was decent, sure text overflows are gonna happen, but that’s better than cut dialogue no? At least Escha has no crash bugs, and cut content, that NISA is known for. (Yes the outfits that we got for pre-order were exclusive to a magazine. Unlike Atelier Meruru, where we didn’t get such outfits)

            They have promoted the series more than enough, and they are translating the games in record time. I’m a long time GUST fan, and honestly I’m nothing but pleased that TecmoKoei has taken control over the Atelier Franchise. NISA is becoming more and more of a Train wreck. (Mugen Souls Z’s censorship is unacceptable, and it’s completely pisses me off)

          • AlphaSixNine

            I don’t think that passes as a reason for that Ninja release. Seriously? Not even telling the press or anyone for that matter that it’s coming? Not even a release date? We just suddenly see it in PS Store. Even PS1/2 classics release get better treatment than that. That kind of action should not be tolerated and should never be let happen again.

            E&L had far too many text overflows to be simply ignored. Some on item descriptions during synthesis and almost all dialogues in the field. 1 or 2 is fine but there was too many to simply pass. Translation and sentence structuring were poor. I was playing Meruru+ alongside E&L and it was clear as day how poor it was.We shouldn’t settle. We fans deserve better.

            They barely promoted it. Just by comparison to how they promote their own other games you can see this. Censorship is anther subject and I blame the retarded western views. Nobody cares if it has excessive violence and gore but they flip out with some sexual undertones. Pathetic.

            Believe me, I’m happy with TK too but that’s simply because they are bringing Atelier games over. However, I don’t think this quality issue should be left untold or we should just let them get away with it. We deserve better and I think TK can do better, they just need to try.

          • Hikari Langley

            I honestly think TecmoKoei is increasing with time. And the Overflows don’t bother me really, as I’ll take that any day over the missed dialogue boxes that still had full japanese text, in Atelier Iris Eternal Mana, and Ar Tonelico II.

            Hands down they are much better at taking care of the Atelier Series, they have taken in fan consideration. So it’s not like they are ignoring anyone. (The peeps who wouldn’t stop complaining about Dual Audio) NISA just didn’t give GUST’s games any justice.

          • AlphaSixNine

            Text overflow don’t bother me much either but that doesn’t mean it shouldn’t be pointed out and fixed in future releases. And believe me, I also pointed out NISA’s error before but gradually, they have improved. I want TK to improve too. I don’t want them to believe we’ll just sit here and let them do their mistakes all over again.

            Hands down no. NISA was better, they had proper marketing. Their localization was good, their errors were minimal and they’re even nice enough to give fans Limited Editions. NISA may not be good before but they have clearly improved and done way better now and way better than what TK is doing right now. I want TK to do the same. To eventually do better and improve. I just don’t want them to stay the way they are right now.

          • Hikari Langley

            I still cannot agree with you about NISA, they simply do not care for GUST, and every game they have released from GUST had issues. And from the two games I have listed they were not minimal, Ar Tonelico’s script is just translated in all sorts of wrong.

            TecmoKoei isn’t just sitting on it’s behind, you would prolly think they know about the issues that have appeared during the translation of Escha. And they also are actively asking for fans feedback on the game’s translation.

            To quote you “NISA may not be good before but they have clearly improved and done way better now and way better than what TK is doing right now.” If you count game crashing bugs, better than some small text overflow, then sure. NISA is sooo much better.

            To help prove NISA still has some flaws, they did a livestream of Mugen Souls Z, that for some odd reason displayed Korean text. They have DLC that was bugged, and Disgaea has a crash bug that rarely occurred.

            From Atelier Escha I have found nothing that serious.

          • “Escha and Logy on the other hand was just bad. Various typos, Lots of text overflows, mistranslations. They even forgot to add subtitles for the animation sequence near the end of the game. for those who opted for JP voices. This again needs to improve.”

            &^%$ me… I havn’t played it to get that far but jeez… and here I thought three different ways of saying the iconic “Barrel” line per character showed they were starting to give a shit…

            Well shit son… now I got that crap to look forward to :'(

    • Audie Bakerson

      Amazon Germany lists Juni 13 and Amazon France lists Juni 19. Apparent physical release (supposedly at least one has size and weight for shipping listed. I can’t read either so no idea).

      • Wodki


        • Audie Bakerson

          No, it says Juni. I assume it’s a language thing.

          • Wodki

            Juni means June in German ^^

      • Malon

        Only the PS3 version goes physical.
        Not a big deal. It’s a bit sad because the artworks on the Japanese covers of the Atelier Plus games are soooo beautiful. :(

  • Liamv2


  • LM009

    my prayers answered

  • 3PointDecoupage

    I was hoping for Ayesha. Eh, Ill probably get it anyway.

  • chibidw
  • Roger

    Hopefully, physical media this time on PS3.

    If not, I’ll probably get the Vita version, although still not sure if they’ll release only one or both versions.

  • Yan Zhao

    Rated for PSVita, does that mean it’ll only come for Vita and not PS3? I hope not.

    • VWinds

      The origional game was for PS3 and you can still buy it.
      This is the remake.

      Edit: I stand corrected.

      • landlock

        The remake is also for the PS3/Psvita.

    • landlock

      If you look at the ratings board there is no indication weather the PS3/PSvita version has been rated. It does say multi-platform after the title however.

  • Eric Harris

    I’d love to support this. But I can’t bring myself to spend $40 on a digital only game. Totori plus was released digitally wasn’t it? I see no reason to expect physical for this release.

    • notentirelythere

      For a first party or other high profile release, I’d agree, but who knows how many people are gonna dish out for Atelier in the first place, digital or not?
      Too, the Atelier games go on sale every 2 or 3 months since release. Both Atelier games were going out for 30 in the Golden Week sale just now. People can hang around till they go on sale again.

  • Serephitus

    Finally, been waiting on this for quite a while

    • 3PointDecoupage

      Is your avatar a mankey?

      • Serephitus

        It’s Shiro-buta-kun from NouKome

  • Prinny Dood

    Cool thanks dood!

  • Jumbokitty724

    Wait is this going to get a physical release or digital only? Either way I’m just happy we will be getting it :) I missed out on the game the first time around and don’t feel like paying out the a#$ for a copy.

  • Romored

    Australia has a completely fucked up classification system. How can anyone even think to rate such a game as R18+ saying it has “high impact violence” like it was Splatterhouse or Madworld? There’s even no blood.

    • Shippoyasha

      It is kind of petty and pathetic that governments feel the need to exert control over a videogame or any piece of benign entertainment, really. It’s just a sad power grab.

    • Cerzel

      Remember the legendary drunkard scene in Totori, which had similar ratings listed? I’m gonna go ahead and guess there’s something like that in this one too.
      The characters getting molested against their will is considered sexual violence, which is why the games get “high impact violence” listed.

      Of course, it’s all done in a lighthearted manner and really shouldn’t get such a rating at all, but the board doesn’t know that. They just get the information that such a scene happens. TK could appeal this and have the game get a more in-depth review from them, which would likely drop the rating down to MA or M instead, but that costs them money that I doubt they’re willing to spend.

      While it’s obviously ridiculous to us who know what the games are like, the board members don’t and are just doing their jobs on the information and guidelines they’re given.

      • Romored

        Shouldn’t classification organs, like, test the games before releasing the rating? I think that PEGI and ESRB do that, to a certain extent.

        • Cerzel

          They should, but PEGI and ESRB are groups established for the purpose of rating games with an understanding of the medium and its elements.

          The CB on the other hand is a government run organisation for classifying content from movies to books, and is primarily run and staffed by people who don’t understand or even approve of video games to begin with. And the certainly don’t put in the time or effort to understand a game as a whole, especially given that games (and especially JRPGs) take much longer to go through and digest than film does. It wouldn’t be feasible for them to play through games to do that.

          What happens instead is whoever is seeking the rating has to provide the board with a short (20 or so minutes) presentation detailing the game and any objectionable content it has. So it comes across as more of a list of all the bad parts of the product rather than the product as a whole.

          It also doesn’t help that the board is made up of a number of different people who are swapped in and out with different views and opinions, which is why we get things like the original Totori getting passed with a PG rating (our second-lowest), while Totori Plus got the R18+ rating when the legendary drunkard scene was still in the original to begin with.

    • Göran Isacson

      Ha ha oh my god I am now imagining the cast from Madworld/Anarchy Reigns switching games with Atelier Games. Huge muscle mountain dudes running around in frilly outfits and helping each other with alchemy, doing a ton of cutesy shit set to soothing orchestral music, and then the cute characters from Atelier run around in biker outfits/tight form-fitting bodices and chainsaw mutants into gory giblets while stone cold hiphop beats pump from the loud speakers.

      It is so wrong. And yet… so right.

    • Silent Aaron

      I’m from Australia and have the original. It’s only rated PG, so I don’t know what they’re thinking here.

  • Pandakids09 .

    Hmmm main reason i never bothered buying them for the Vita are because they are way over priced on PSN 40 dollars for digital? you serious TK? and they never go on sale besides this past week and i didnt have the cash

  • SirRichard

    R18+? Are you serious, Australia?

  • AndreasStalin

    Will be the third Atelier I buy twice….

  • Guest

    For those who say that they don’t advertise the games over here, I disagree, since I’ve seen plenty of mention for the newer games and E&L’s DLC, like how they revealed the Katla and Michie DLC today on the Atelier Series Facebook, and TK’s Tumblr.

    I’m sure they’ve fixed the issue with accidently not mentioned the digital only Vita ports by now. =P

    By the way, Atlus stealth revealed that SMT: Nocturne would be released on the PSN today. Any comment on that? =P

    • Trinity

      Nocturne? Really?

    • Malon

      What do you mean “I’m sure they’ve fixed the issue with accidently not mentioned the digital only Vita ports by now” ?

  • Rose Spinoza

    Ooh, coolio. I’ve been looking for a good game to start this series on, this looks like it will do!
    (haven’t played any Atelier games yet.)

  • Sounds nice :3 I got the original already, though, so there isn’t much point on me getting it again just for the graphic improvement.

  • Kornelious

    This is pretty good news!……Though the fact that it was only rated for Vita worries me……and that this might be digital only……(Sigh)
    I was hoping that they would treat New Atelier Rorona differently, but it looks like it might be a Digital-Only, Vita-Exclusive…..And seeing how this isn’t just the game with a few features added on but a complete remake of the game…….thit sucks :(

    I guess I should be happy we’re getting it at all, but TK has really been running my patience with there poor treatment of Gust games in the West (Plus I have 0 space left on my Vita for another Atelier download!)

    I guess we can only hope now that we will get it for PS3 at the very least…..I just wish that TK never bought Gust…..NISA treated them much better :(

  • ivanchu77

    God of war 3 is R15+
    Atelier Rorona is R18+

    seriously Australia, what the fuck?

    • Mr_SP

      I am from Australia!

      I still have no idea!

    • Juan Manuel M. Suárez

      Teenage girls skipping through fields and doing alchemy is serious business, yo~.

    • Fantasy Violence – “We here at the ratings bureau for-see no possible way people at home can re-create these scenes of fantasy violence, give it the 15+ treatment”

      “Realistic” Violence – “Due to the graphic nature and astounding realism involved in venturing outside and assaulting random animals for ‘resources’ and concocting of illegal substances and their related paraphernalia in a household laboratory akin to those seen in popular T.V. shows like in Breaking Bad just to name one popular example, it is based on our years of knowledge and research playing and reviewing video games that a title of this content be given the 18+ treatment to better allow parents the proper rating to gauge these types of games for their uninformed youths.”

      Damn I made that sound better than they ever could… faux professionalism at it’s finest. I feel bad for you Australians for having to put up with tripe like this :'(

      • God

        That actually makes a lot of sense… Not like i agree but you really did what they never could, make sense of their ratings.

    • TrueDefault

      Atelier Totori Plus was R18 too… Gotta go with the flow. ^^

  • Aristides

    Lets hope we get some physical goods for Vita this time around.

  • Neat! I could never get into the original Rorona. Maybe this time I can actually enjoy it.

  • Kornelious

    The classification said it was “Multi-Platform”……….Does that mean we just might get BOTH versions!? :O

    • Hikari Langley

      Yes, that’s likely the way it’s gonna turn out to be. If they are gonna copy the Japanese release, each version has an exclusive outfit code for Rorona that you can use back and forth.

      • Kornelious

        Sweet! Now let’s hope for a physical version……..Hopefully…..

  • Raw


  • Nu Blitz

    About damn time

  • Anime10121

    Come on Ar Nosurge next :D

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