Hyperdimension Neptunia PP: You Can’t Lose

By Jenni . May 16, 2014 . 2:01pm

I’m a strong supporter of the [email protected] series. I’ve longed for the day when I can play a title like this, in English, and without the hassle of importing. So naturally, Hyperdimension Neptunia PP seemed like a dream come true. A comedic, Idolmaster-style life sim—on my Vita so it could go anywhere—and possibly a harbinger of things to come. Unfortunately, there’s a problem.


No, it isn’t the problem that most people have been discussing when it comes to Hyperdimension Neptunia PP. This isn’t about the game only having 5 songs. This is about the game not letting me lose. As far as I can see, I’m doomed to succeed.


In Hyperdimension Neptunia PP, you’re… you. You live in the real world, and are getting ready for a break filled with games. Except, that doesn’t happen. Gamindustri is threatened by a new menace—idols. I know, it’s terrifying. A group called MOB48, filled with 48 monsters who have banded together, have taken everyone’s attention and each region’s shares. Which means Neptune, Noire, Blanc, and Vert, the goddesses of Planeptune, Lastation, Lowee, and Leanbox are in a bind. They need a legendary producer.


With what was left of their power, the quartet summoned… you. And you are a legendary producer… sort of. You’re really amazing when it comes to [email protected] style games! Besides, it’s not like you get a choice. You’re here, and you already chose which goddess you’ll manage when the game began, so it isn’t as though going back is an option.


All you can do is power through. You have 180 days to help your chosen goddess become a famous idol. That means overpowering MOB48 in her region to take back her shares and power, then gaining fame in at least one other region so she’s the #1 ranked idol in all of Gamindustri.


Now, my problem is, you don’t need 180 days. I don’t know if I somehow secretly am a genius producer due to my years of [email protected], but my first playthrough with Neptune ended before 100 days were up. The second playthrough with Neptune, where I went to see what a group atmosphere would be like, ended before I hit 70. Unless you’re purposely messing up in an attempt to get a “bad” ending, skilling every concert and promotional event, it’s impossible to fail. The only way you’ll ever need more than 100 days is if you go for the “true” ending, because those involve a lot of Refresh, Vacation and Romantic events.


The problem is, it’s too easy to ensure the idols succeed. Yes, each one does have her own starting stats that “should” change their approach, but its too easy to make up for them. Neptune’s stupid. (Her knowledge stat is lowest.) However, after making her Practice twice, it was the same as her other stats. When I then had her learn via future Studying or Practicing, it increased at a rate on par with Vocals, Rhythm, Expression, and Knowledge. Which is disappointing, because it doesn’t mean you have to adjust your strategy for each character.


In terms of gameplay, Hyperdimension Neptunia PP is quite similar to [email protected]. You decide what your goddess does each day. Most often, this means determining if she Works to build a fanbase or takes Lessons to build stats. Every once in a while, Relax has to be picked to reduce stress, build affection with her, or make friends with the other goddess so you could form a duet or trio. It’s also possible to put on a Concert if the goddess’ Guts are high enough. Not to mention, you may need to Move once or twice to expand her sphere of influence.


Often, during the day or after events, a prompt may come up where you get to provide one of two or three answers to a question. While your responses to some questions will help determine whether or not you end up on the road to Neptune, Noire, Blanc, or Vert’s true end, there really isn’t any penalty for bad answers. You’ll always get some kind of stat reward. Which again, emphasizes just how easy Hyperdimension Neptunia PP is.


Your hand is even held during concerts. As producer, you control the camera angles and stage effects. The goal is to hit certain cues to boost the “score” and get the audience hyped up. You’re getting audio cues as to when effects or perhaps a camera swap should be triggered. It really isn’t too difficult to get a “Great” score on a song, making it easy to earn more fans from every performance.


And yes, there are only five songs. Your goddess can only transform into her CPU form if she’s performing her image song solo, which boosts her score and makes the fans go wild. However, it isn’t essential to do really well in a song. As for the music itself, it’s rather catchy. I enjoyed the tunes, which are in Japanese, and they’re appropriately poppy. I also didn’t mind the lack of selection. The time you’re managing the characters can be quite short, so even if you do a different song for each concert, you probably will only go through each one only once.


There’s one final thing that cements my point that Hyperdimension Neptunia PP is just too easy. After winning, a Clear save can be made. If you start a new game from that file, almost everything carries over. The only things that don’t are events and songs. Any goddesses you’ve coached will maintain their stats and affection ratings. You’ll have all the stage effects you’ve earned thus far, as well as all costumes and accessories. Even affection from the CPU candidates will remain unchanged. By the end of my second Neptune playthrough, I had all of her stats and trust level S-ranked, affection maxed for her and Noire, and was in a prime position to shoot for her “True” ending the next time I produce her.


Then, there are Hyperdimension Neptunia PP‘s other features. There’s an unlimited concert mode, where you can stage a concert. It’s just like the concerts in the Producer Mode, only everything is available and there are even some times that can only be used there. There’s also a Viewer, where you can look and touch unlocked characters.


I’m glad Hyperdimension Neptunia PP is here. I think the idol producing game genre could really do well outside of Japan, especially with people who grew up with Princess Maker. It’s just a shame that this particular title is just so easy. There’s no challenge whatsoever, you’ll only fail if you really work at it, and while it is funny and full of in-references like all the Hyperdimension Neptunia games, it just goes so quickly. I easily blew through two playthroughs in the span of two days, without even really trying. If you pick it up, you’ll likely master it without even trying.


Food for Thought


1. If you are having trouble, make friends with another goddess and form a group. Your shares combine and can skyrocket you to the #1 spot.


2. It’s worth earning the love and affection of the CPU Candidates. More events is always helpful.


3. You can always see how many events you have unlocked from the Status screen, but it doesn’t offer any hints as to how to earn them.


4. You have to unlock each in-game outfit separately for each goddess.


5. You’ll feel super dirty if you play with the Viewer.

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  • revenent hell

    As bad as this may be “easy” wise for people who play Idolmaster type games…. I’m kind of happy its easy.

    I really suck at rhythm type games and it normally takes me forever to get any type of decent score…….. I did buy this because ultimately I am a fan of the series but golly I dreaded playing it.

    I’m surprised they didn’t add various difficulties so people like me could have it easy while people who normally play these types of games could have a challenge

    • ClaireBeare

      Idolmaster isn’t really a rhythm game though not including Shiny Festa/TV which are actual rhythm games.

      • revenent hell

        I don’t really do “Idol” type games since most of them do have rhythm aspects so in my ignorance I kind of group them all together in that category mentally.

        • There’s no rhythm aspect at all in Hyperdimension Neptunia PP.

          • revenent hell

            Its honestly a relief for me, Thanks!
            Some may disagree but I am quite happy about it.

    • Pipe

      This isn’t a rhythm game. I wouldn’t even call it a game. It’s just a VN with a little minigame attached to it where you move some lights around.
      The reviewer didn’t mention how utterly boring this “game” is. I would certainly not recommend paying full price for it even if you like Neptunia.

      • revenent hell

        I got a discount on it so its actually much cheaper for me since I had a lot of Nisa points or whatever,
        Its good to know thank you for your information! I do appreciate being told about the game. Most articles really make it sound like some type of rhythm thing which actually made me regret pre ordering it originally.

      • bassgs435

        do you have a problem with VNs or just this one? because there are VNs that are quite fun, like Fate/Stay Night and Deus Machina Demonbane

        • revenent hell

          I didn’t really get the impression this person disliked VN’s but didn’t like how this particular game played out.

          • bassgs435

            fair enough , then. my mistake

          • revenent hell

            Oh, don’t get me wrong I think this person STRONGLY dislikes this game but that’s the impression I got.
            Overall I didn’t get any “I hate all VN’s” feel but maybe its just me ya’ know?

        • Pipe

          No, I don’t hate VNs. I enjoyed FSN, Umineko, Devil on the G-String etc. but I never regretted a purchase more than PP.

          It felt so cheaply made from start to finish. It’s just recycled Victory resources, the main villain MOB48 don’t even get a sprite at all. The story is terrible (why would idols even be able to take the goddesses shares away?) and doesn’t go anywhere and the characters rarely interact with each other (character interaction is one of the main reasons why I like the Neptunia series).

          It certainly isn’t worth the price of a full Vita game if you ask me.

          • bassgs435

            fine enough,, then.
            I won’t try and defend a shameless cash grab obviously made for fans of Idolmaster-like games.

      • I didn’t mention it was boring because I didn’t find it boring. I thought it was funny, entertaining, and I actually got into a “just one more day” groove as I played.

        • Andhros

          How much more time does it take to complete the “true” end? I am reading your article and it sounds like your thoughts on difficulty are based on the fact that you never received a game over. However, it sounds like it took you multiple play throughs to unlock a “true” ending. Can’t really comment on the genre as I don’t know it, but is it possible that the “normal” ending is the failure?

          • I’d say… if you had a guide, you could get a true ending on the first try.

            And normal ending isn’t a failure, because I’ve been talking with another person playing and they did fail. (They did so on purpose. And even so, they still beat MOB48 despite trying their best to mess up.)

    • Cazar

      What makes THE [email protected] games challenging isn’t the rhythm elements, but needing to efficiently manage your time.

      That said I wish Siliconera would cover [email protected] a bit more. There’s been plenty of OFA news and the game launched yesterday but Siliconera hasn’t posted any articles about it since it was announced last year. Maybe it’s just not popular enough here.

      • revenent hell

        See its not the time management that I would have issues with (actually I like that aspect in games) my issues come from any rhythm aspect, they are just unholy hard for me so it keeps me away from playing the games. Every other aspect of the games would kind of be cake but for the rhythm parts.

        Hell I dread getting a certain ending in Drakengard 3 simply because it plays out in a rhythm game format…..

        • DyLaN

          LOL. Tht infamous ending in D1 makes it come back in D3?

          • revenent hell

            Oh yes….Why developers do this I will never know and with no “save point” before it is just damn EVIL….

      • s07195

        I noticed on PSN that Ranko from Cinderella Girls seems to be in the game… is this true? Does this mean that [email protected] CG might have more characters coming in?
        Also, what’s the difference of One for All with the rest? It seems like the main cast + rivals are there, and that’s it.

        • M’iau M’iaut

          You just want the traps.

          • s07195

            I thought [email protected] CG was all girls… >.>
            A reverse trap, if anything. But I don’t see that character type in CG at all.

        • Cazar

          She’s a DLC guest idol, like the 876 idols were for [email protected] 2 which is what M’iau must have been thinking of (one of those idols was a trap). Currently there’s only her and one Million Live idol confirmed for DLC so far.

          The way the guest idols work is once downloaded they sometimes appear as opponents in festivals or in the CD sales rankings and they have a unique song performance that you can few in the Stage For You mode. But they can’t be produced with, they take no part in the game’s story and they can’t sing any of the other songs in the game.

          As for OFA, most of the differences are gameplay oriented. Instead of having individual playthroughs for each idol like previous games, you have one unlimited playthrough that unlocks more idols as you progress and you can change your unit and leader as you please.They’ve also added deeper RPG elements such as skill trees and idol ranks and the lesson modes have been completely redone. There’s a long list of minor new features that have been added as well such as the ability to have different idols wear different costumes for the same performance. Aside from just the gameplay changes there’s also a new rival, a new story and of course new songs.

      • Tincho D

        >What makes THE [email protected] games challenging isn’t the rhythm elements
        Play [email protected] SP without using Retry.

    • DAT Bird From DAT Cage

      What a failure of a game. Short gameplay. Boring premise. NIS America never seems to be able to bring out the better budget games. Instead, consumers get worse-than-indie DCs like Demon Gaze and a low budget rip off of a popular Idol management series.

      • revenent hell

        I, uh, like Demon Gaze.
        I actually like quite a few Nisa games rip off or not if I’m having fun playing it I don’t care what other game it may be like.
        I get some people are not pleased because Nisa aren’t releasing the games they want but I have been happy with my purchases.
        On topic have you played this game yourself? If so how long did it take you to complete it?

        • DAT Bird From DAT Cage

          Took me around 7.5hrs to complete each “route”

          It’s really really incredibly short. I seriously cannot recommend this RPG at all. It’s incredibly boring and if you do compare it to Idolmaster, this game is a complete joke.

          For me, it ain’t worth the money at all. Seriously, 6-7 hours a route are you kidding me? This is a full price RPG! The other routes don’t add anything substantial to the experience, just different CPU, but the story is the same.

          • revenent hell

            …. The game wasn’t marketed here as an RPG…..Its marketed as a simulation game at least on the NISA store…..

            Actually out of most articles on the game I read no one has even remotely called it any type of RPG in any way…….

            I’m sorry about your confusion there which may be part of your dislike for the game because I know if I expected an RPG and got an FPS I wouldn’t be pleased remotely.

            Normally I like longer games so the shortness of it does bother me a mite but I have played some games with roughly the same playtime and they where actually in the RPG field of games and didn’t have alternate routs (even if they where the same story through out them)so I’ll hold off on worrying about it till I play it I suppose.

            Thank you for your information! I appreciate it.

      • NIS grabbed Danganronpa 1+2 for 2014, remember.

        And I liked Demon Gaze. It was such a time sink. I kept going back. XD

      • biskmater

        …You’re kidding, right? Demon Gaze may be a budget title but it was damned good budget title, other than reviving dead party members I have yet to see a better designed dungeon crawler.

    • John Hayabusa

      I bought [email protected] for iOS and I find it to be both easy and hard. Sadly, it is more on the hard side. I am not good at rhythm games but I would love to have Nep and her girls improve my skills.

  • AkiraScare

    (*_*) that viewer… make me feel more dirty than Vert’s HUGE assets?

  • Heartlesswithaheart

    Oh, so it’s easy? That’s a pity, since I was curious about it and was even slightly considering getting it. While I’m sure I’d end up enjoying it anyway, if there’s an optimal strategy that works for every girl despite them all having different personalities, then it wouldn’t really be as enjoyable as if they were different from one another. Then there’s the fact that only easy is a big turn off for me. Thanks for reviewing this.

  • Kumiko Akimoto

    Don’t care will still get it

  • Firion Hope

    I like challenging games a lot but I don’t think being easy/relaxed is inherently a bad thing either. I’m mildly interested in this but need some gameplay before I decide for sure

  • Manny Being Manny

    Oh no, I can’t show off my uber gaming skills with a Visual Novel/Dating Sim Hybrid!

    • Cazar

      Maybe I’m just not with the times but I didn’t realize that “showing off gaming skills” was the point of a game having some sense of challenge to it.

  • Raymond

    i find easy games boring my self. The game may be great but if you can beat it with no challenge then whats the point. I would get really bored and feel like i wasted $30+

  • I know this isn’t remotely the same genre but, the last game I remember you couldn’t really lose was Prince of Persia (2008) and that got a bunch of crap for that.

    • Shippoyasha

      A bit different scenario there considering Prince of Persia is a series where you are expected to die A LOT. It was the Dark Souls of its era with deaths looming at every corner. Take that out, and you’re taking out the entire soul of the series.

      This game is just an idol fan game. It’s meant to be a relaxing game, not something hinging on how difficult/easy it is to fail.

      • Ah yeah that is true. Just seems like lately people get really uptight if a game is too easy. And videogame journalist (eg IGN, Gamespot) get upset when a game is too hard.

  • nonscpo

    Still picking it up, this game will be my first Hyperdimension Neptunia game, and my first game in the idol genre.

    • Demeanor

      Why aren’t you buying mk2 and V like, this instant? XD

      • nonscpo

        Don’t own a PS3, if you read my Disqus profile you can guess why I don’t own one :)

        • Demeanor

          Oh, I see. In that case, if your future lies in handhelds, be sure to take a look at Nep rebirth 1 and 2, and all the awesome console ports the Vita has gotten til now, like the Atelier games, Disgaea, etc. :D

    • Ladius

      Don’t forget the remake of the first Neptunia game is also coming to Vita in August.

      • nonscpo

        Nah i remember, I’m counting on this game to be my gateway into this series.

        • otakumike

          well even if you don’t like this one don’t let it dissuade you from trying Rebirth, they are both completely different in terms of gameplay. :)

        • Pipe

          You really shouldn’t judge the series based on a spin-off that doesn’t have anything in common with the rest of the series. This is a terrible place to start the Neptunia franchise.
          It’s pretty much the same as judging the Metal Gear series based on MG Rising.

          • nonscpo

            Yeah I get what your saying, but this Hyperdimension Neptunia title is the first vita game coming out plus its the first idol genre game to come out on vita. So its kinda hard to not judge it as it will be my first one.

          • Pipe

            As long as you don’t use it to judge the Neptunia series it’s fine. The only thing this game has in common with the rest of the series are the looks of the characters and some basic character traits.
            Also this is just a VN whereas the other titles of the series are RPGs.

  • Komi

    Jenni, you got it all wrong, this game isn’t supposed to be good, so it makes a lot of sense that the difficulty is badly done, it’s one of the multiple bad things that this game has.

    • revenent hell

      Please don’t knock the game and be hateful because you dislike it for whatever reason.
      If you wish to call it trash at least have the common decency to say why you think so/dislike it.

      • Komi

        Goddesses can fall in love with you. You can go to their world where you don’t belong and make them fall in love with you, a random, faceless and irrelevant human.

        Nuff said.

        • revenent hell

          If that’s the reason you dislike it than you should have just said so. And to be honest if its not your type of game why are you even bothering to pay attention to it? Ya’ know other than to hate on something because your bored?

          • Komi

            Neptunia shouldn’t have this type of games in the first place.

            That’s why it’s bad, it doesn’t belong to this franchise.

  • Kornelious

    …………Still gonna get it!
    I’ve never played another idol game before so I have no skills with the genre at all, I’ll consider it easy if you can sit there and do nothing and still get a good score. (Besides, i’m all worn out on difficult games since Dark Souls 2 X( )

    “The only way you’ll ever need more than 100 days is if you go for the
    “true” ending, because those involve a lot of Refresh, Vacation and
    Romantic events” And whats wrong with that? One of the main selling points of this game (For me at least) was that you can socialize and romance the Goddesses!
    The only thing that’s bugging me about it is that it only has 5 songs…..that songs really repetitive, but no one seems to have a problem with it so they either must be REALLY good songs, or have enough variation each time to make it acceptable
    I don’t really know how long games like these are supposed to last but i think a good 20-30 hours is ok for me Plus it has replay value)
    Though I have not gotten the game yet I look forward to it a lot. I can’t wait for that Limited Edition to arrive at my door :D

  • Bob Slim

    So what the game is easy who cares really I still want the game. I really hate when someone say a game is too easy so I wont buy a game cuz its easy. All I can say to that is easy platinum

    • James Reilly

      Then there should be a higher difficulty mode option for those who actually enjoy a challenge. Some people don’t want to have their hand held through the entire game.

      • Bob Slim

        If you looking for higher difficulty option then hperdimension isnt your game cuz none of, The hperdimension games has that option to bad, Im sure the people who dont like hard games will be happy me I dont care easy or hard

  • otakumike

    I wasn’t looking for “Dark Souls Idol Sim” anyway. I’m planning to play this to relax after a long days work and if you’re saying it’ll be a breeze…better for me, I can just sit back and enjoy without any stress. Day 1 buy for me.

    • Sentsuizan_93

      “Idol Souls
      Manage your own hollow idols!”

      • …I’d play that.

  • Saru245

    It’s EASY!? Thank Neptune! I was afraid the gameplay would get in the way of me enjoying the story/character interaction/VN aspect of the game. I’m glad I picked this game up then. I get to enjoy the wacky store and characters without fear of getting stuck somewhere. I hope this game has A LOT of scenes of the characters interaction with each other, and me of course! ^_^

  • scdk

    If you pick up a Neptune game for the challenge, I think you’ve already kinda lost the game anyways.

    And as with all games, just like the Souls games, if you find it too easy, you can always impose restrictions on yourself, like just people do no-shield, no-armor, no-upgrade, or SL1 runs in the Souls games.

    • Demeanor

      Well, Victory area bosses/risky/tough enemies were pretty brutal XD

  • Herzog_Zwei

    This game looks identical to VICTORY. How many games are the programmers planning to release by rehashing the same assets?

    • AkuLord3

      Well it is a spin off game on idol building…no one really though they do a completely different system for it : p

    • Somebodyissilent

      Yea this is amazing since it’s on the Vita.

    • DyLaN

      The only things that are reused is the models, spirites/character design and maybe the stages.

  • Somebodyissilent

    I get to play as me? Sold! There is just something about playing as myself that sells me on anything.

  • Brion Valkerion

    “MOB48” #Igetthatrefrence.gif

    • Just Tim

      I know, right? That just reminded me of the Sankaku Complex article, where it refers to AKB48 as “YKZ48”.

  • JohnNiles

    Welp, that was a fairly damning review. What passing interest I had has been snuffed out.

    • revenent hell

      Is a game being full on easy mode what will prevent you from buying it?

      Honestly I don’t think this review was damaging to the game other than the fact that’s its difficulty is set permanently to easy mode.

      Actually they really, really should have put in easy/hard modes for a game of this type…. I honestly cant see why they didn’t.

      • JohnNiles

        If the game were super hard all the time, that would also be bad. No, the problem is what’s between the lines. Easy -> boring, lack of effort put into the game. I didn’t see any indication that the game is better at any particular thing than others of its ilk.

        Unlike the reviewer, I think a set list of 5 songs is bad, given what other idol games and rhythm games have accomplished. They would have to be the five best songs in the world, at this rate.

        • revenent hell

          Hmmm yeah I can understand the issue with the five songs since I myself am not quite “joyous” over that. I think for me it’ll make the game more repetitive to have to hear if you play the other routs……

          I kind of think maybe they should have added in a means to add a persons own song list in to the game given that. I mean its not such a foreign concept right?

          I can also see how you would see it as boring since it doesn’t really convey any special thing that makes it better.

          Personally I did kind of view it as an easy cash in on the series by the fans who would buy anything “Neptunia” since there are a damn ton who like to group up on anyone who has the nerve to imply there is even a small “not perfect” aspect to any one of the games…..

          I did buy this as a fan myself but thankfully I had a lot of “Nisa” points so I did get a mighty fine discount on it. But I also thought it would be a nice step in to this type of game genre since I have always been curious to try one out and by being a “Neptunia” game fan of sorts I thought this would be a nice introductory game for me in to this genre.

        • If you time and play it right, you will probably only do 6 concerts, and likely only repeat one song twice.

    • I didn’t mean it to sound damning. I really enjoyed myself. Just it’s quite easy and people can power through a playthrough in 1-3 sittings.

      • JohnNiles

        Yeah, I could have phrased it differently- I don’t mean that your tone was damning, I mean that it had a strong effect on me. For me, a vibe of “not up to par” is pretty damning, given the choices out there. Sometimes a review is so on the mark, one can make a judgment call – regardless of whether the person says “buy” or “don’t buy” at the end. That’s just my gut feeling.

  • Nexus

    A shame there’s not much challenge in it but I guess it’s fine in Neptunia’s case since the heart of the series has always been the silly characters and references. Being able to beat it in around a day does irk me a bit but I’ll still chip in since I know I could always have more Vert.

  • The comments section for this article lol

  • Arcade Bumstead

    But this is in English and idolmaster isn’t.

  • AlphaSixNine

    I’m in it for the Visual Novel part of the game, always had and always will be. I imported the game and I know there’s barely anything in the “idol game” part of PP, to me that’s not the charm of the game that makes me want it. I want it for the Characters and interactions. I’m happy I can finally 100% understand the dialogue, which I barely did not translated, thanks to NISA:3

  • KazukiNanbu

    don’t care if its easy as long as its not boring

  • biskmater

    I’m all for feeling dirty.

  • Liamv2

    Don’t really care if it’s too easy. I just play the neptunia games for the humor my main fear is that it’s going to be too short.

  • DyLaN

    …………………….I am kinda interesting in seeing those MOB48 lol. Imagine a bunch of monsters dressing up as idols complete with JPOP XD

  • Christopher C

    I’m curious, how many people are buying this for this statement:

  • Raztune

    Only thing I hope is that the game isn’t too short.
    I’m looking forward to more CPU shenanigans. Though I must say I really dislike the font NISA used for this.

    • Neppygear

      NISA’s fonts are kinda hit and miss. Neptunia mk2’s in particular was quite… unfortunate.

  • Flandre Scarlet

    Did nobody follow news about this game when it came out in Japan? It was widely known that this game is short, lacking in content, and rather bad. It’s a very cheap [email protected] ripoff priced about $30 more than it should be priced.

  • I’m actually glad it’s easy because I just finished two more challenging titles. A change of pace is just what the doctor ordered.

  • I had the Japanese version didnt think too much to it and the actual music asspect was well boring your wait for your Effects to recharge and then let them off and move the camera a bit, It’s nothing like The [email protected] or anything.

    I was gonna wait for it to flop but shop are doing limited edition pin badges with in =? So now I’m not so sure

  • Brimfyre

    My fondness for this franchise walks a very thin line. The first game is one of the worst games I’ve played in my life. But I gave Victory a shot and so far I’m in love with it. Mostly because of Iris Heart.

    So I don’t think I’ll jeapordize that current fondness with this game because when the writing is good in these games they are really funny. But when the writing is off it is really really boring. This sounds to be the latter.

    • Pipe

      It is. I have played every Nep game from HDN to Re;Birth2 and this one is by far the worst.

      If you liked V then you should give Re;Birth1 a shot (English release in august). It has the same battle system as V and even though it is a remake of the first game, it doesn’t feel like HDN at all. They completely reworked the whole story and dialog. Also the goddesses join early and become friends this time around.

  • Just Tim


    That sounds like a hilarious potshot aimed at AKB48, who had purported ties with the YKZ48. :p

  • Tincho D

    Thanks for the review, i can’t believe CH screwed up so hard.
    I could’ve forgive it for being too easy, but it having less than 10 songs is simply inexcusable.

    Subtle but just.

  • Guest

    I think this is the longest article I’ve seen on this website.

  • Pyrolynx

    This has to be the longest article I’ve seen on this website.

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