See How A Legend Of Heroes Opening Movie Is Made

By Spencer . May 23, 2014 . 1:46am

Ever wonder how those animated openings for RPGs are made? Kadokawa Games and Chara-Ani made a new opening movie for The Legend of Heroes: Trails of Blue Evolution and shared a glimpse of the process. This making of movie shows storyboards and how Lloyd is meticulously drawn for the movie.

 

The Legend of Heroes: Trails of Blue Evolution also has full voice acting, new mini games, extra illustrations, rearranged music, and enhanced graphics. The game comes out on June 12 in Japan.


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  • RawrWata

    Makes me want to learn to art again.

  • Ecchitori-san

    I’ll stick to writing.. But this is cool!

    EDIT: That background music is freaking amazing.

    • Mar Mar

      I started to learn art 2 years ago, but also I want to learn writing and music.
      I’d go back on time and learn these skills rather than wasting all my childhood on video games ><

      • -Misaki-

        I am not good at drawing, and after reading your comment you hyped me to go and practice more, thanks.

        By the way, no need to ‘go back’ nothing is too late unless you make it sound so.

  • Kornelious

    Sure wish that I know how to draw…Though I also wish that we had these games so that proves you don’t always get what you want :(

  • -Misaki-

    This is really nice, I am tempted to try and make something simple based on this, thanks for sharing.

  • Roger

    Wow, I thought this kind of animation was vectorized, but apparently not.

  • midgard229

    this kind of animation is insanely difficult. its why i love anime. All hand drawn. I did My own animation project, drew 10,000 frames alone. It made me understand why some anime studios take short cuts, and admire amazing animation when i see it.

    Doubt you guys would be interested. But if ya wanted to see mine. Skip to the 2:17 mark which is right before the first fight scene. the beginning is just weird since it was an experiment lol.

    Youtube

    meatball ziti brothers atrophy

    • Bacon_n_Lettuce

      If that was actually your first animation, then you’re seriously talented. You’ve really got an aptitude for following through with secondary motion and using blurring to convey action, both of which definitely make for more professional looking work. I’m actually kind of envious!

      • midgard229

        thanks so much! that means a lot! I did a 15 second animation once on the Nintendo DS, I cant access anymore since flipnote is down.

        but using flash has so many complications so im still learning to get around some problems. One for example that lead to it not finishing was it would crash and run out of memory constantly.

        Im itching to do a new fight scene and one in color. When done with my other paintings I will conclude this one and make a colored one.

        thanks again! its hard doing it alone lol

  • Nicholas Perry

    These guys are insanely underpaid. The stories on the internet of the stuff these guys go through and how much they get paid is criminal

  • https://twitter.com/Lezard__Valeth Lezard Valeth

    Godly skills really! Very nice to see the process ~

  • gulabjamal

    If you turn on closed captions and translate them to English, you will die laughing.

  • Galen Nycroft

    Absolutely masterful work! We really should be more appreciative of the kind of artistry that goes into creating JRPGS!

    • DyLaN

      Or any good looking high budget anime.

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