Square Enix Have Planned 4 Years Into The Future For Final Fantasy XIV: A Realm Reborn

By Ishaan . July 21, 2014 . 12:00pm

In a “Letter From the Producer” video Q&A conducted earlier today, Final Fantasy XIV: A Realm Reborn producer Naoki Yoshida and development team member Nobuaki Komoto answered a variety of questions from fans.

 

One of these questions pertained to the future of the game, and just how far ahead the development team has planned for. Below is the question and the development team’s reply, published by Square on the game’s forums.

 

Q34: In a previous interview, you mentioned that you are aiming to make this an MMORPG that continues for over 10 years, but at the moment how far have you planned into the future?

 

A34: Currently, the area where players will be and what they will be doing in patch 4.0 has been coming into our vision, so to give you a rough idea, we’ve progressed our planning to about four years into the future.

 

Final Fantasy XIV: A Realm Reborn is currently at version 2.3. In addition to future update patches, Square Enix are at work on the game’s first major expansion pack.


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  • CirnoLakes

    Of course they have. A lot of people have chosen to call Final Fantasy XIV a “failure”. Or even things like “the only mainline Final Fantasy title that is a failure”. But actually, Final Fantasy XIV is anything but that. Final Fantasy XIV is their highest selling and most successful Final Fantasy game right now.

    And it’s so successful, they said that it’s making them want to change their strategy. I am hoping that it means more PC games, having Final Fantasy VII, VIII and III on Steam has been really fun and great. And together with Final Fantasy XI, that means that 5 Final Fantasy games on Steam. If you count spinoffs and sequels, I guess that makes about 20-25 Final Fantasy games, despite Final Fantasy XV or 15 being the most recent one.

    5 out of 25 or so isn’t a bad start. Though I get the feeling that part of what they meant was investing more into online gaming, not just PC gaming. But either way, I love Final Fantasy XIV, even 1.0 I thought was really underrated in many ways. So I’m so proud!

    • Wait what

      Final Fantasy XIV WAS a failure. It was an objective critical failure. That’s why Yoshida was brought on board and he improved upon the game significantly, then relaunched it as A Realm Reborn. NOW it’s a success and one of the best games I’ve ever played.

      • CirnoLakes

        I do appreciate the information. Even if it isn’t quite new information for me.

        I have been around Eorzea since the launch of 1.0. So I am a bit familiar with how servers could have been more populated. And that many fans were… well, very harsh on the game. And that it means it could have sold a lot better.

        I assume by objective you mean sales.

        Well, I think that some fans were a little harsh on things that maybe they shouldn’t have. Like perhaps the thing of there not being an auction house, I was trying to understand what a lot of people weren’t liking about Final Fantasy XIV, and one of them was there not being an auction house. But while an auction house is nice, I didn’t mind it so much. And I would like to see a developer come up with something much much better than an auction house.

        I personally think that Final Fantasy XIV always had many amazing things about it. And that it was just unpolished I guess in some ways.

        Oh, and I was talking about people who still call Final Fantasy XIV a failure. Because a lot of people still do. A lot of people today don’t say things like “Final Fantasy XIV was a failure”, they say “Final Fantasy XIV is a failure”.

        • http://watercrown.info/ Ryusui

          Frankly, I think FFXIV: A Realm Reborn is an unprecedented miracle. I never heard anything but bad about 1.0 (and my ten minutes’ experience with the glitchy, broken beta did nothing to endear me), but ARR isn’t just the best MMORPG I’ve ever played – it’s a damn good game on its own terms.

          I’m reminded of Miyamoto’s claim that “a delayed game is eventually good; a bad game is bad forever.” And yeah, you can say “ARR isn’t really the same game as 1.0,” but…from my perspective, Square-Enix turned lead into gold on this one.

          • CirnoLakes

            “I never heard anything but bad about 1.0″

            Well, that’s a little bit why I think that Final Fantasy XIV 1.0 was really underrated. And was always a “diamond in the rough”, as some people say.

            I’m not actually sure what most people thought was the problem with Final Fantasy XIV. But it my opinion, it was just that there wasn’t enough content in general.

            It was pretty grindy and a lot of promised content wasn’t there yet. It was released before all of the content was there. And there was promise for a lot of stuff. But since it wasn’t there yet, people weren’t happy. I think?

            A Realm Reborn wasn’t just an instance where everything got better. Final Fantasy XIV had a very good foundation. It had a good lore, a good story, good graphics, and many very good ideas, some of which were very sadly removed as time went on.

            I was there since the beta. The game has been getting better since the progressively have been adding more content fixing little things up here and there since it launched.

            Some of the ideas they had in 1.0 were really ingenious. Like for instance having two different level types, both physical levels and class levels. That was a really really good idea.

            I think most people have called 1.0 as being like a “beta” version of the game. And that criticism I understand. It did seem like there should have been much more content. And more has been added all the time since it was released.

            I think that basically Final Fantasy XIV was a very good foundation that they built a lot of good content on. And now people like it because all of that content is there. But when it was launched it didn’t.

          • Wiccan1109

            You definitely hit the nail on the head, 1.0′s greatest failure was the lack of content. Guild leves were all we had til they eventually added Darkhold and Ifrit. Well, I say only problem but the lag and the games engine were really terrible and that was one of the heaviest crosses it had to bear.

            1.0 catered for a different type of gamer though, generally a type that prefers the long way around, likes challenge in even simpler places, likes to take their time and deal with one goal over a long period of time. The system was more relaxed in that you could pretty much go wherever you wanted, whenever you wanted and level was less of a roadblock at first. These types of games have their fans and their niche but in the age of iphone apps and facebook games etc, they only sell to their niche. I watched players in 1.0 get mad that they could die to generic trash field mobs or not hit max level in a week, that there was no exp quest leveling system etc, and they were players of most modern MMOs and WoW.

            2.0 is every bit a theme park, it releases content quickly. Stuff that is quick, easy, rewards fast and keeps you busy. It takes you by the hands and really shows you everything, so its easy to pick up as well. It does have long term goals but the most hardcore players can still reach those within a week if they so choose. As old content looses its shine and becomes forgotten (and it does, frequently), new content arrives quickly to replace it as flavor of the week.

            If there is not enough new content in a patch, then a new idea will come in to place to herd players back in to older content for a while. Its a good business model, it will always keep rotating its playerbase but i think mostly its sandbox fans that tend to find it unpalatable after a while. I know I have, although im pleased for them with what they accomplished and im glad its a success, but I dont think i’d hold out another year here, let alone 4. I stuck through 1.0 for everything bad and still loved it!

    • Princess_Eevee9

      Um no. What they need to be doing is going back to what made Final Fantasy-VI a critical success. This game is done and all but it should not be made the standard.

  • flameraver64

    Wonder if they mean 4 years from ARR launch or 4 years from now, because the 2nd expansion launching on 2018 seems like way too far away. The first expansion launches in 2015, and waiting 3 years for the 2nd expansion seems a bit too long a wait (unless they plan on having a lot of patches in the 1st expansion)

  • nekolife

    Really? Are you sure?

    Because I am incredulous at how badly the entire game was broken by Elite Hunts in 2.3. Nobody does anything else but retarded hunt farm chains because the payoff is so incredibly unbalanced compared to any other end game activities. I can’t believe this was intended.

    • waku waku

      Square Enix are always doing data collections for FFXIV. If anything is unbalanced, they will correct it. Nothing to worry about.

    • AnimusVox

      I actually avoid hunts; which sucks because when it was announced I was really excited for it and was thinking it’d be a decent enough reward but instead it’s the replacement for endgame stuff I seems and that kinda sucks I think.

    • Chris Cruz

      Agreed. The Hunt System shouldve been done in a manner similar to Voidwatch in FFXI.

  • Josh A. Stevens

    I actually only just ordered my copy of A Realm Reborn yesterday. Looking forward to jumping into my first online game.

    • http://blackstar2661.deviantart.com/ SilverSpades

      I sincerely hope you enjoy, because I’m really going to renew my sub soon after last weekend’s play.

  • raeldor

    Love this game so much but have NO time to play anymore. I can only hope they have an even better version for me to play after the kids have left home, lol.

    • mojack411

      I hear ya. Except in my case, I never renewed my subscription after the first month and haven’t had the time to go back to it since. I’m almost to a point where I can start playing again, though, and I’m really looking forward to it.

      • OneOkami

        Same thing happened to me. I enjoyed my first month but by the end of the month I had barely played it simply due to lack of time. I did jump back into a bit this past weekend as they let non-active subscribers login for free and man it showed me that I miss it.

        I’m considering renewing my subscription but I’m trying to wait until I legitimately recognize multiple occurences of me sitting down and honestly saying “I could really play FFXIV right now”

        • mojack411

          I was sooooo mad that I couldn’t take advantage of free weekend. It could’ve been any other weekend except this past one but nooooooooooo..

        • http://blackstar2661.deviantart.com/ SilverSpades

          I played so much this weekend,,,, now I wanna go back.

    • AnimusVox

      I’m in the same boat; this game is not friendly on full time worker schedules :c

      • Black Heaven

        I guess everyone here are full-time working adults, then.
        You could do a marathon in the weekends, to catch up with lost game time.

        • texhnolyze

          Sometimes in a month, I don’t even have time in the weekends. Life is gamers’ enemy, sadly.

    • http://hatintime.com/ ShadowFang

      Same here. It’s why I only check out F2P MMO’s now, because I just can’t justify a monthly sub when I feel like I may only be able to play 5 times or so a month :’(

      Or, like, Guild Wars 2 “Buy the game, play without subscriptions/cash shop” model. That would work too.

      I hope the kids playing Realm Reborn are enjoying the heck out of it.

  • Black Heaven

    I do hope there are cool new class / jobs somewhere in those 4 years. New Samurai job / class, new gunner job / class, Geomancer job for the Conjurer class, Time mage job for the Thaumaturge class. Ahh, one can only dream.

    • Kawashima

      They have at least confirmed a gunner class, but not a traditional gunner.

      • Black Heaven

        Nice, did they say when it’s coming out? Ninja’s said to be in 2.4 later this year.
        Non-traditional, I wonder what they meant by that? Not like gunners can take the role of tank or heal. Its class could be an Engineer or Musketeer, making use of bombs or traps if that is what they might mean.

        I am still wishing for a Geomancer, though. It just seems like a natural extension to the Conjurer with their Stone, Aero and Fluid spells, topped with Cleric Stance.
        Time Mage and Samurai, meanwhile, are popular opinions I see over the net, so there’s hoping for those too.

        • Kawashima

          I don’t believe they have confirmed a release date for it, but possibly before the expansion. I have seen some believe that the gunner class could become a Chemist or something like FFX-2s Gun Mage.

    • David Love

      OMG YES Time Mage. That was my favorite FF Tactics class. Haste FTW!

  • Ren Yuumei

    Wish they would make the egi’s look like the summon’s in ff11…..(plz)………love being the summoner still and love the game.

    • Alestaos

      Maybe they will add tiers in the expansion and say tier 2 and 3 build up the egis and get them to start looking
      Like the primals they come from?

  • Kornelious

    Still hoping for that Dual-Swordsman class in the future :D

    • http://watercrown.info/ Ryusui

      The future is about three months from now, when Rogue and Ninja get introduced. :3

      • Alestaos

        Nah the rogue will have a dual weapon yes similar to the monks fists. However alot of people say they mean “dual wield” As in one in the main hand and one in the offhand where shields usually go.

        • Kornelious

          Yes! There is a big difference :D

  • darkgamer841

    i gave up this game long ago because of college but it was fun to play while it lasted

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