A Little Peek At Nippon Ichi’s Great Edo Blacksmith

By Spencer . July 31, 2014 . 12:28am

Disgaea developer Nippon Ichi has a new Vita game in the works where you play as a swordsmith that has one year to live. To make the most of your time in Great Edo Blacksmith you’ll need to make some money by fighting monsters in mines to gain ore. Ore can is used to create swords that you can sell. What do you do with this money? You can hang out with Asaka, Yugiri, and Kiyohana.

 

Great Edo Blacksmith comes out on November 27 for PlayStation Vita.


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  • GDI

    It’s a prostitution game! I meant courtesans game.

    It’s like a 2D version of Valhalla Knights with focus on the hostesses except with very rudimentary dungeon-crawling, with maybe a little bit of Recetear if we’re lucky.

    • Guest

      It’s not a prostitution game. 8U

      • Black Heaven

        While technically it’s not a prostitution game,
        judging by the trailers and info so far, the girls are geisha that get paid to do… ‘services’. One of them is even a gold digger.

        Let’s just trust NIS that they’ll still keep the dungeon crawl part relevant and not delve too much into… the ‘services’.

  • Jadfish

    I’m a little tired of games like this that heavily market their cute girls, art and voice actresses etc, and then after I dig a little and actually find some gameplay it looks so bland and boring that I get super dissapointed.

    The Ys games does this right. They emphasize gameplay, awesome music and allow for a little bit of cute girls.

    https://www.youtube.com/watch?v=dVhdIhvDuq4

    • awat

      couldn’t agree more with you these Moemoeish Fanservice like games are getting annoying , they should give us REAL games and YS:Celceta is great we need more Serious games , they focus alot on Fanservice shit in this NextGEN. kind of disappointing , like there are sure some Great JRPGS on the PS3, but lately i have been going back to playing my Oldschool JRPGS on the PS2, it had way more and better rpgs compared to the ps3, which most jrpgs are plain boring and mostly has too much fanservice thing in it making the game super boring.. :l

      and its sad to see Vita keeps getting more and more of these fanservice moeish games -A-’ but oh well we dont have to buy them.

      • Jadfish

        well the Vita is THE niche machine right now, and it does get a lot of great moe fanservice games. I played Atelier Meruru Plus and had a lot of unexpected fun planning my time and work for quests to meet deadlines. I got so into it that it felt frustrating when the game interrupted my flow when it “rewarded” me with a cute scene where the girls did cute stuff =P

        • GDI

          Yeah usually event scenes are something you look forward to but in Atelier games I’m so in the flow I’m annoyed at these “interruptions”.

      • Kumiko Akimoto

        I want more moemoe fanservice games honestly most that have come out tend to be pretty good gameplay wise and I don’t care if the story is any good or not.

      • Cazar

        Expecting a game like Ys out of NIS is like expecting a VN out of Treyarch.

        • lackofstyle

          lol this killed me

        • M’iau M’iaut

          I’d say there are folks out there who would call Makai Kingdom or Phantom Brave pretty serious titles. ZHP and the Fate Paradox titles also seem to be able to straddle the line between fandoms decently enough, too.

          • Cazar

            Not just the seriousness of it, but the overall nature of the game. Last time NIS tried to make a 3D ARPG it didn’t go so smooth.

            I love NIS, but grid-based SRPGs and little titles like this are about the most you can realistically expect out of them.

      • darke

        You really want another Witch and the Hundred Knight? They tried doing a dark-and-serious game and it led to no-end of bitching about how it was “too dark”.

    • Shippoyasha

      Oh yeah. Let’s totally judge a game before it’s even out.

      • Jadfish

        I’m not passing final judgment on it just yet, but previous games that have marketed themselves like this have dissapointed me, so the precedent calls for caution

        • Shippoyasha

          If anything, a lot of games brushed aside as sappy, pandering games have been better than they seemed as I see it. Not to mention this is apparently the core Nippon Ichi team, so I don’t think it’s going to be bad at all. If anything, it has potential to be pretty decent. And it’s really tough to mangle oldschool dungeon crawl and item crafting games to a point. It’s a decently easy genre for smaller budget games to be fairly good with. I’d be more worried about the fast release schedule of Nippon Ichi and the glitches.

          • Jadfish

            I’m not saying that all those games are bad. I replied to awat that I enjoyed the gameplay of Atelier Meruru Plus immensively, despite being a little put off the cute girls

          • Shippoyasha

            Well, yeah. The marketing will obviously do its thing with the character appeal. I do hope the game is robust with the gameplay too. Item crafting can be really fun if done right. I do think a lot of Nippon Ichi games are pretty good games hampered by their very fast development cycle and budget. But they usually do as well as they can. I wouldn’t say all Nippon Ichi games are great or anything. But they usually are fairly respectable games, even if they don’t always live up to their full potential.

          • Jadfish

            yeah Nippon Ichi tend to be hit or miss with me. I used to like Disgaea a lot, but last year I got fed up with grinding and I found out that most of what you do in the game doesn’t require a lot of tactics in comparison to other SRPGs (the geocube puzzles are mad cool though).

            ZHP hit just right with me though.

    • Kumiko Akimoto

      I don’t know about that.

    • RedSuisei

      I actually find Ys quite boring gameplay-wise and the music wasn’t as great as people hyped them. Not to mention the bland story and characters. I had to force myself to finish the game quickly so I could get started on Demon Gaze, which is basically a game with a bunch of cute girls but superior to Ys in every aspect. But to each their own.

      Then again, I’ve only played Celceta, and it seems to be one of the weakest entry in the series according to some people.

      • Jadfish

        they aren’t comparable gameplay wise, but as you said to each their own.
        I highly recommend trying out Ys Oath in Felghana on Steam.

      • Shade DMessiah

        Honestly, i hated Demon Gaze. I bought it even though the reviews said “Just a random 2d rpg that could be made in rpg maker” I regretted it.
        Although i respect your opinion, it boggles the mind that you found Ys boring in comparison to Demon Gaze.

        • RedSuisei

          Personally, there just wasn’t anything that is good enough. Maybe because I only started on hard, but the game was painfully easy. Bosses do pose some challenge, but most bosses are done in less than 5 minutes anyway. And the map exploring got boring quick as well. Add to that the painfully boring story and characters. Heck, the only reason I finished it was because I hoped the game redeems itself later on, after all, people praised it to death. But no, it’s just the same until the credits roll.

          It’s a huge disappointment for me because I loved Trails, and this being made by Falcom and people claiming it’s one of the best JRPG on Vita, I had hoped for something decent at least.

          • darke

            I didn’t mind the story myself, pretty standard but executed well enough. It was the easy-mode difficulty even on hard where you could basically play with one button most of the time that drove me insane.

        • darke

          Huh? Demon Gaze is nothing like a RPG Maker game; RPG Maker makes SNES/MegaDrive, final fantasy/dragon quest top-down styled RPG games.

          Demon Gaze is a wizardry clone: first person, dungeon crawl.

          It sounds much more like you’ve just read some shitty reviews.

          And +1 for Ys Celceta for being boring. “Mash one button lots, hit a different button for a finishing move, and swap to another character if this monster is mostly immune to your current weapon”, repeat for hundreds of fights. At least Demon Gaze has auto-combat for those sort of brain-damaged battles, Ys forces you to endure the mindless grind. :(

          • Shade DMessiah

            Now you just sound like you can’t accept my opinion. And honestly, after being spoiled by SMT, Demon gaze doesn’t do a single thing for me.

          • darke

            … huh? I don’t care whether you found Ys more boring then Demon Gaze or not, I was pointing out that I found it was the reverse in my opinion; I just care that you’re factually wrong about Demon Gaze in relation to RPG maker.

            I thought you were misinformed by what sounds like an absolutely terrible review, since RPG Maker makes games that look nothing like Demon Gaze. If you’d actually done a google search you’d have known this.

            In fact, SMT IV at least looks nothing like Demon Gaze too, even though it might play the same.

            Have you even played Demon Gaze? I’m starting to think not.

          • Shade DMessiah

            I mean it looks like an RPG maker game IN BATTLE. If anything, i was unwillingly complimenting Demon Gaze by saying that since, If you’d actually done a google search, only good Rpg maker games look like what i’m referencing.

            And I wasnt just talking about IV, smart guy. I clearly said SMT. That clearly means either the franchise or first game. Oh, and it looks nothing like Demon Gaze? Keep in mind i own it, played it nonstop for a while, and it’s sitting on my shelf.

            Have you even played SMT? I think not.

            EDIT: Oh and i said you could’nt accept my opinion because obviously i have reasons for saying what i said and you’re trying to disprove opinionated statements.

          • darke

            Only SMT I, II, If and III. I’m not stupid enough to buy a region locked console; but thanks for playing.

          • Shade DMessiah

            Then what makes you say-
            Nevermind. Not even going into that.

            That’s your reason for not buying a 3DS?That itself is kinda stupid. I mean, i get your reasoning and all, but still. The 3DS has the least “Man i want this game that only came out in japan” effect on me.

            Anyway, that’s a whole different topic.

  • Geo

    I’m calling it now, this game will bring in the feels, I can see the tragedy.

  • Kelohmello

    I like that the first line in the trailer is “Everything is for the sake of women and money.”

  • Anontastic

    Shoot, you too, NIS?

    IDK if something is going on within the company, or if this is really just easy money in Japan’s current game market, but I kinda expect more from the team that made Disgaea and motherlovin’ ZHP than generic dungeon-crawling and screen-rubbing mini-games. What’s happening?

    • darke

      It looks like it’s a cheap and cheerful game made during downtime between bigger games.

      It could just be a developer-pushed “internal indie” title, you don’t think the programmers/artists/designers might want to do something different then isometric SRPGs once in a while?

  • Kornelious

    While I am still confused on the theme of the game, I will admit one thing…..That is some nice music :D

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