Why Square Enix Chose ryo To Be Bravely Second’s Composer

By Sato . July 31, 2014 . 12:31pm

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Bravely Second will have several new writers handling its story, but the other big staff change is the change of composer from Revo to Supercell’s ryo. In this week’s issue of Famitsu magazine, producer Tomoya Asano and ryo talk about how this came to be.

 

As previously reported, the change in composers happened due to scheduling issues, although it sounds like the development team turned this to their advantage.

 

“Similar to the way we decided to use Revo in the previous game, we decided that we wanted someone who can make music with melodies that stand out,” explains Asano.

 

He continues, “BGMs in recent games are matched with realistic graphics, and they have a sense of realism to go with them. I consider myself more of an old-school gamer, though, so I prefer BGMs that you can hum out, kind of like the ones back in the day. With that in mind, we decided to ask ryo for help.”

 

Famitsu asks ryo to share his thoughts upon receiving the request to compose Bravely Second’s music.

 

“I often get requests for vocal-related things, but when I heard that it was for game music, honestly, I thought, ‘Why me?’” responds ryo with a laugh. However, ryo says, it’s a genre he’s wanted to work on more, since he already handles one or two anime or drama BGMs every year.

 

Next, Famitsu ask ryo if he knew anything about the first game, Bravely Default.

 

“Actually, I bought the game on its release date, and played it. I even beat it,” ryo replies.

 

Asano adds, “When I first met him, he told me ‘I beat it’ and to top it off, he even maxed out at level 99. I was surprised!”

 

Since he’s already a fan of the series, Famitsu asks if that means ryo will be able to capture the mood of Bravely Second with ease.

 

“That’s right. I’ll be making the music while thinking about how I’d like it as a player,” says ryo. “For example, when you sleep at an inn and the music goes along with the screen getting darker, I’d like to make that part twice as short.”

 

He continues, “I don’t think of music as work, but when I do, it never feels like work. I do indeed get a list of music that they want, but in the end, it’s all so fun that I make songs that aren’t even on the list, and hand them over. If they don’t like it, it’s okay if they don’t use it. That’s basically how I’m making the music.”

 

Bravely Second is currently in development for Nintendo 3DS.


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  • http://www.thejaystack.com/ Jon Stachewicz

    “He continues, “BGMs in recent games are matched with realistic graphics, and they have a sense of realism to go with them. I consider myself more of an old-school gamer, though, so I prefer BGMs that you can hum out, kind of like the ones back in the day. With that in mind, we decided to ask ryo for help.”

    Uhhh, did he PLAY Bravely Default? This was already true about the first game, the soundtrack is perfectly memorable and absolutely the best thing about the game. Why change that?

    • Suicunesol

      I don’t think he said that wasn’t true of the first game. He just needed a composer with that style and attitude who isn’t Revo, right?

      • http://www.thejaystack.com/ Jon Stachewicz

        I dunno, when I think Supercell, I think Vocaloid, which is a poor fit for a franchise built around being an homage to Square’s 16 and 32 bit heyday

        • shytende

          …And when I hear Vocaloid and Video Game, I think Demon Gaze. And we can all admit tDemon Gaze’s music was amazing.

          Well, let’s see…
          My main concern is how it will fit with Revo’s music.
          I’ll wait to actually see what he does before judging.

        • HarakiriKami

          And when people think of HIroyuki Sawano they think of Attack on Titan or Guilty Crown and not this

          https://www.youtube.com/watch?v=k6q2imi-WI8

          https://www.youtube.com/watch?v=8bJZlacxu7E

          Though if you heard this you’d probably know its Sawano in Ao No Exorcist mode. https://www.youtube.com/watch?v=Wfe7QgJMemg

          Its not Square’s problem if you’re ignorant about Ryo’s work besides what he’s popular for. ( And seriously listen to some instrumental’s of Super Cell’s song. His songs have some catchy tunes https://www.youtube.com/watch?v=sz-z4c4BmgA

        • Dwight Goodman

          Supercell’s best music is the non-vocaloid stuff. Only 1 of the three albums used Hatsune Miku, the other two used actual singers.

          And actually, I think vocaloids would work pretty well in a 16-bit setting.

          • Landale

            Vocaloids can work pretty well for anything really. It’s simply a matter of using the right kind of music for the setting, and the right voice for the kind of music.

    • Sabin1936

      Because Revo couldn’t do it due to other commitments, so they got someone who hopefully could also do that.

  • 永次

    I believe the new BGM will be better.

    • katzedan

      I still didn’t played the first game yet, but I believe it too. :3

  • LM009

    why’s he surprised, didnt everyone max out all jobs and get lv99 in BD? i mean that was only way to access all job combos

    • hng qtr

      Maybe the original version didn’t have Obliterate.

    • Volta

      I think he refers to the fact that the new composer actually played the game in the first place, not about the lvl thing.

      • LM009

        Well iono it was hyped like crazy unless that someone is not a gamer, I’m wouldn’t really be all that surprised they played it.

    • Jero

      I think chapters 5 to 8 were worse in the original version. You had to do more quests instead of just beating the 4 temple’s bosses.

    • Mastery

      Nah, I abhor grinding in video games so I just completed it 100% with what levels I got just going through the game.

  • Falcusprime1

    I just hope we don’t get too many tracks with lyrics.

  • Volta

    He playing and actually beating the game it’s somewhat reassuring, but I’m still not convinced about the change, all his previous work doesn’t fit with BD.

    I hope they keep some of the battle tracks while adding new ones in the same vein.

  • BleuVII

    This is a fun article, and I like the info, but I’m still laughing at this sentence:
    “we decided that we wanted someone who can make music with melodies that stand out,” explains Asano.

    When would a game company ever say, “You know what we need? Music with melodies that don’t stand out and have no memorability!” :P

    • HarakiriKami

      Namco Bandai and their Tales of games holla’ at you bro.

      • Arkana

        A lot of Tales music is done by Motoi Sakuraba who has made some fantastic music for things like Golden Sun, and Dark Souls, but with Tales he always makes things that sound the same.

        I’m not sure if it’s his decision, but it’s probably Bamco telling him to make songs similar to older ones. I like Tales music, but it can get repetitive.

        • HarakiriKami

          I know who composes it. HIs Tales of music pales in comparison to his work on Kid Icarus, Valkyrie Profile and other recent stuff

          And its bamco of course lol

          Didnt motoi do dark souls too?

        • Chersea

          They asked him to keep the serie’ music consistent, IIRC.

    • Suicunesol

      You’d be surprised. Different composers emphasize different things in their music depending on the game. In the 16-bit and 32-bit eras, composers created more melodical music because consoles weren’t advanced enough to have a wider range of sounds. (ie. beeps and boops). Today there are tons of games with more emphasis on atmospheric sounds or drum beats.

    • Aerii

      Why would making a song catchy be the goal of background music in a game? I’d imagine that they typically ask for music that will convey the game’s theme, or the emotions felt by the character, or emphasize the scenery. Those kinds of songs don’t always have an easily decipherable main melody line. So I can understand if they would have to specifically ask for catchy melodies. It’s not pop music after all.

  • Junko Enoshima

    Not sure how this will work, Bravely Default had an OST that rivaled Chrono Cross’s.

  • leadintea

    Personally, I didn’t care much for Revo’s work in BD. Apart from a handful of themes, I thought the BD OST was just too brassy for me, especially the battle themes.

  • AuraGuyChris

    He was surprised he maxed out to lvl. 99? Well, as long as he felt the need to in Chapter 4…

  • Suicunesol

    I’m a little confused.. Playing on the Bravely Second website is a vocal melody that is part of the Ultra Mega Waifu Chicken battle theme in the original Bravely Default. I thought this was the official Bravely Second theme (which would means that it’s composed by ryu), but its appearance in the first game means that Revo composed it.

    • Haikara

      It’s composed by Revo. They are simply using it on the site, and is not the official theme.

  • Lloyd Christmas

    I miss Mr. Uematsu.

    • AuraGuyChris

      Everyone does.

    • s07195

      I think it’s nice that there’s a bunch more artists composing for video games. Can’t rely on the same people forever, and variation is nice.
      Some artists might burn out a bit as well *coughSakurabacough*

    • Izzeltrioum

      With Falcom JDK around nobody needs him.

  • Ric Vazquez

    I want Bravely Second even more now.

  • Warukyure

    Dear SE/ryo,

    Get EGOIST to do the theme songs, please!

    Need more songs like Departures or or All Alone With You!

    • Beat

      <3

    • http://twitter.com/#!/kaishou Kaishou

      Then Bravely Default Second will be the guilty crown of the gaming

    • ネオフォトン ~ Neo

      If it’s one thing Guilty Crown did right, it was having amazing music.

  • http://twitter.com/puchixseda puchinri

    I like what ryo had to say~. I’m pretty confident in him now. I knew he could match Revo’s quality, but I wasn’t sure about him capturing that kind of old school JRPG music feeling (goodness that was wordy). I have full faith now~!

    • s07195

      It’s a great thing to know that he knows what he’s talking about, as well. And I’ve always liked his tunes anyway. Catchy as heck.

  • Luis Camargo

    “Similar to the way we decided to use Revo in the previous game, we decided that we wanted someone who can make music with melodies that stand out,”

    Am I the only one that thought of MOCACO (Nier, Drakengard 3) for this ?

  • Serge

    We can say a lot of bad things about Square, but i think a lot of us agree that the music in their games is almost always good.

    http://www.youtube.com/watch?v=PZ595N9NZVg

    PD: Yes, this whole comment was merely an excuse to post the video.

    • Lumi

      This is absolutely beautiful and thank you for posting this!!!!!

  • Kai2591

    ryo ftw!

  • SetzerGabbiani

    “For example, when you sleep at an inn and the music goes along with the screen getting darker, I’d like to make that part twice as short.”

    The man knows what he’s talking about, I wanted the same thing. :-D

  • Kornelious

    Well, I was a bit worried, but who better to make a soundtrack for a game than smeone who played it till it’s limit……It must be a dream come true for him :D

  • Kuromadou

    “Bravely Second will have several new writers handling its story”

    yesterday i had a dream they’re hired Gen Urobutchi as a writer….

    • http://twitter.com/puchixseda puchinri

      Please, no. It’d be too dark then. ;u;

    • J_Joestar

      if i didn’t know any better, i would have thought he was already,

      • Kuromadou

        lol yes with all those deaths and THAT pesky little thing

  • Morningstar

    So ryo’s gonna be the composer huh. Hope this mean we get vocaloid songs as BGM :P

  • SMT

    I was really sad about Revo not being in this, but this at least makes me somewhat hopeful. His heart’s at the right place, just like how Revo was inspired to make music like Uematsu.

  • Kayriss Wins

    Ryo huh? can’t get the thought of Vocaloid songs in this game outta my head now lol.

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