Eighting’s New Title Has Characters Fight By Bouncing Off Each Other

By Eugene . August 10, 2014 . 1:59pm


Everyone’s essentially a gigantic billiards ball in crazy mobile game Clash! Break Academy, a new title from Eighting. You might not have heard of them directly, but they’ve done work on plenty of fighting games including titles such as Fate/Unlimited Codes, Marvel Vs. Capcom 3 and Tatsunoko Vs. Capcom. Oh, and Monster Hunter 3 Ultimate.



A new IP from the developer, Clash! Break Academy is a cross between social card game collection, where you’ll pick up new characters, and fielding a team of said characters in battle. Battles are 3D fights set on stages, and you “fight” by aiming your characters in a charging rush. This can bounce them off other allies or careen them straight into foes. Smart bouncing can lead to multi-hit combos.


3 5

During fights, you can also unleash special attacks with characters. The story isn’t half bad either, being deliciously over-the-top.


Clash! Break Academy is out now on iOS and Android.


Thanks to Wyatt Epp for the tip! And if you’re playing, leave a friend code!

Read more stories about & & & & on Siliconera.

  • aizen310

    The meh is strong in this one :/

  • aizen310

    The meh is strong in this one :/

  • Guest

    From bloody roar and tatsunoko vs capcom to this … the Japanese videogame industry is really going more and more downhill …

    • They were all developed by different people lol
      EDIT: Woops I shut up Eighting had a hand in all of them

  • harmonyworld

    meh as in it’s a phone game so….I’ll never be able to play it even if I wanted

  • Anewme…Again

    Gameplay look a lot like Slingshot Braves

  • British_Otaku

    I miss that logo so much…

    And Naruto Clash of Ninja/Gekitou Ninja Taisen to this? I guess everyone has small mobile projects or works that aren’t immediately to your taste, but it feels like a real shame with both license and unlicensed works which have been missing a successor for so long.

  • This is very disappointing, coming from such a cool fighter developer.

    I hope they get the contract for a REAL game again soon. But Arika has been waiting for that kind of oppurtunity for a long time too. I don’t trust the Japanese publishers to give them that chance.

    Here’s hoping they abandon mobile for PC’s at least, so they can get something out in the same vein as Archeblade or Rise of Incarnates. You can do fighting games for PC, 8ing!

  • d19xx

    I’m amazed that big publishers has not bought competent developers like Eighting and Alfa Sys. The quality of their work is amazing.

  • AlexanderChoi

    The gameplay itself doesn’t seem too interesting, but I’m liking the designs of the characters, sorta reminds me of the over the top archetypes in Rival Schools

  • 60hz

    looks like monster strike to me – looks fun tho (sorry got no time for mobile game hate, if it’s fun – its fun – could care less what platform its on)…

    plus if you never heard of eighting… shame on you! BLOODY ROAR! and THE ALMIGHTY BATTLE GARREGA!!! Plus a ton of KEY shmups…

    FYI: 8ing is best known for their shmups NOT their fighters…

    • Hound

      Hm.. I only remember them from Bloody Roar, Fate/unlimited codes, and Naruto: Clash of Ninja.. (positively in the last few cases.)

      Were any of their shmups released in the west outside of the arcades?

  • StaticDestroyer

    I like how Eighting have made some of the best fighters, having done background work for some massive titles, yet rather than being hired to put out a next gen Bloody Roar or do the grunt work on some great new IP; they’re doing this weird tin pin slammer rip off

  • AndyLC

    This genre of games is quite popular in Asia on mobile but unknown in the US.

    I’m not sure what game was the first to do this kind of “sling your dudes, bouncing around to hit things” gameplay though.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos