Bravely Second Shares A Peek At Magnolia’s Outfits And The Game In Motion

By Sato . August 25, 2014 . 6:36am

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In this morning’s Square Enix Presents Japan, Bravely series producer Tomoya Asano and assistant producer Shinji Takahashi made an appearance to have lighthearted discussions about the the series, along with some scant information on Bravely Second.

 

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Square Enix shared a glimpse of the game in motion, where they showed Magnolia walking around town, along with a few of her looks in different job forms. They also mentioned that the 3D effects look much better overall when compared to Bravely Default.

 

As previously reported, Bravely Second will have new and returning jobs, and Square Enix plan on revealing the latest jobs and Asterisk holders over time. They will also have a playable battle demo at Tokyo Game Show next month.

 

Magnolia Arch will have a nice variety of hairstyles and color patterns with her job outfits, which will set her apart from the other characters as far as looks go.

 

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They also shared another look at the Magnolia figure that will be available on March 27, 2015 in Japan for about 11,120 yen (about $106.97). It will also come with a DLC code for Bravely Second.

 

During the stream, they introduced Tatsuhiro Futagi, who previously worked as an associate producer at Square Enix for the Japanese localization of Thief. He will work alongside Asano and Takahashi as an assistant producer to Bravely Second.

 

While we didn’t get to see any combat action, the developers mentioned that Bravely Second will also have the adjustable encounter system that was in Bravely Default.

 

Bravely Second will be featured in several future episodes of Square Enix Presents Japan, whenever the development team feel like they have something special to share, but we can expect to hear more on Bravely Second during Tokyo Game Show in September.

 

Meanwhile, you can check out some of the game in motion that was shown during the stream, courtesy Nintendo Everything:

 

 

Bravely Second is currently in development for Nintendo 3DS.


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  • Fronkhead

    I liked what I saw, particularly the extra detail in the watercolour painting worlds: even the smallest objects (relatively speaking) like trees now sway and such.

    Was disappointed that we didn’t get a look-in at the game’s combat though. Given it shares its name with the microtransaction-fuelled “BRAVELY SECOND!!!” mechanic from the previous game I’m wondering how they’ve adapted that for this.

    Surely it can’t centre around the Bravely Default mechanic again, and Bravely Second as it was in the previous game (an optional system for those struggling) won’t fit as a primary battle mechanic as it is without some tweaking, unless they want to go from a game that used micro transactions in a harmless way to one that uses them in an abusive way.

    • Samsara09

      considering how they didn’t force anyone to use bravely second,since all bosses could be finished without it,with the right strategy.Nor was buying the hourglasses required,because you could obtain it by leaving the 3ds in sleep mode.

      So,I really can’t agree with the people who dislike the game because of it.It’s silly to dislike or hold it against the game for a function you don’t use,only because others do.

      I honestly doubt that they won’t change it.They will either nerf it or refine it.That system is too broken,since it is a last resort.

    • Yuuki

      Bravely Second was just added in the game afterwards and so that it doesnt breaks the gameplay it got to be via IAP.

  • https://twitter.com/LLCoolOyd Lloyd

    I hope the story is better than Bravely Default’s story. I liked Bravely Default, but the story was seriously lacking…especially the second half which was extremely boring.

    • Espoir

      The story was great, it’s just that they didn’t properly execute the last half. There were some great dialogues and interactions, but I don’t think everybody actually wanted to look through 5 chapters for those stuff.

      • Solace

        I concur. The story was actually very good, but too much of it got buried in repetition in the latter half. I still thought the stuff with Ringabel and revealing the true antagonist, which all started right around the end of chapter 4, was great.

    • Kaetsu

      Yeah I would have rather had a shorter game then have the game artificially extended *coughchapter5cough*. Considering so many people complained about the first game’s story I don’t think we’ll see a repeat of that(hopefully).

  • Yan Zhao

    Magnolia looks like Edea with a new hairstyle in her in-game 3D model lol

  • NyaBoy

    only 4min15 gameplay footage… sad.

  • Erick Henrique

    Those are 30 job slots, correct? Also, is it me or the characters seem less stubby? o.o

    • AuraGuyChris

      They did say the character models will look a little taller.

  • James Enk

    is there something wrong with that figure’s feet or it’s just me?

    • 愛憎

      I believe they’re taking inspiration from a certain strategic JRPG on the 3DS.

    • pekikuubik

      Since Magnolia is from the Moon, her feet might be modelled after those of a rabbit’s? She had rabbit ears at some point in the concept phase, so it wouldn’t surprise me.

    • Hyero

      I think her legs look a bit strange, but her feet look regular for the series.

    • exrazer

      Still better than the agnes figure.

  • Ric Vazquez

    Choo choo madafakas get on board :D

    • E.T.993

      Unless you have to clear the game 4 more times.

      • Ric Vazquez

        LOL!

  • http://output1-2.bandcamp.com/ db4johnny

    Still loving on the first while awaiting the second.

  • Lazulis

    I hope we get to see other party members and characters at TGS

  • 愛憎

    I have some questions about the first one.

    I recall a backlash against the game’s initial hype, several months after release. I heard that the game has an event, after which, it becomes far more repetitive, and this made many quit playing. Is that completely unsubstantiated? Would it bug most people? I ask, because I’m considering buying it. Thanks in advance.

    • triablos

      Same, I am also interested but unsure due to that second half. Also is it just me or is BD not dropping in price?

      • Solace

        You should read the reply I wrote to the previous comment also, but if BD isn’t dropping in price, that should tell you something about it ;)

    • Solace

      This is true. It happened, and it was annoying. I didn’t have too much trouble powering through it, which surprised me since I tend to drop games partway through even without as much provocation, but a lot of people couldn’t do it.

      Here’s what I think about it. If you are a completionist, and have to get all the side scenes, you will be replaying a LOT of bosses and will probably get sick of it and stop. If you are okay with missing side scenes, you’ll probably be able to get through. The repetitiveness of the last part leaves a bad taste in your mouth regardless, but the first couple of repeat chapters do feature a lot of story developments (especially with Ringabel’s character) and that was more than enough to keep me going. There was also piecing together the truth from the clues they gave me and drawing conclusions about how to reach the “ending” from those; that was fun.

      After that, whether you power through a few more repeat chapters or not depends on which ending you’re going for, and on that I’d just recommend keeping separate saves before you cross any points of no return, since which is the true ending and which is not may not be what you suspect and I found it worthwhile to follow my gut the first time and get the other ending after seeing which one my instincts brought me to.

      There are only four bosses you *have* to repeat every chapter after a certain point; the rest are optional. And in those four, it’s pretty easy to come up with job mixes that almost feel like cheating with how much easier they make the fights. (And if you ever really get sick of it, you can turn off randoms and change difficulty to easy while doing repeat content. I turned randoms off for the one long dungeon you have to trek through repeatedly.)

      TL;DR: It will probably bug you, but you can mitigate some of the annoyance if you’re not a completionist, and I still found the game worth getting and beating.

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