This Week In Sales: Ouch, Bayonetta 2

By Ishaan . September 24, 2014 . 9:00am

Period: The week of September 15th – September 21st (2014)

Top-seller: Super Smash Bros. (3DS) – 321,363

Nintendo 3DS sales: 7,970 | Total sales: 9,604,817

Nintendo 3DS XL sales: 35,622 | Total sales: 6,597,185

PlayStation Vita sales: 11,148 | Total sales: 3,115,246

Vita TV sales: 709 | Total sales: 137,345

Wii U sales: 8,396 | Total sales: 1,930,287

PlayStation 4 sales: 8,939 | Total sales: 718,046

Xbox One sales: 1,314 | Total sales: 30,003

<< Last week’s software sales chart

<< How to read and understand sales


Last week saw the release of Bayonetta 2 in Japan, and the game—published by Nintendo, who also funded its development—sold  38,828 copies. That’s a far lower opening than the first Bayonetta, which was released back in 2009.


The original Bayonetta sold 135,242 copies on PlayStation 3 and 64,325 copies on Xbox 360 in its opening week in Japan. In comparison, Bayonetta 2 hasn’t done nearly as well.


The rest of the software sales chart should look familiar to anyone that watches this column regularly. Super Smash Bros. on 3DS had a strong second week, Yo-kai Watch 2 is trucking along as usual, and despite a range of problems with the game, unsuspecting buyers are still picking up Dragon Quest X on 3DS.


The top-20 software sales chart for last week is as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
01. 01. Super Smash Bros. for Nintendo 3DS 321,363 1,266,008 3DS Nintendo
04. 02. Yo-kai Watch 2: Head/Founder 56,380 2,525,591 3DS Level 5
New 03. Bayonetta 2 38,828 New WiiU Nintendo
03. 04. Destiny 18,393 67,896 PS3 Sony
06. 05. Dragon Quest X 13,948 89,299 3DS Square Enix
02. 06. Destiny 13,014 104,291 PS4 Sony
05. 07. Naruto Shippuden: Ultimate Ninja Storm Revolution 9,389 49,569 PS3 Bandai Namco
07. 08. Toukiden Extreme 7,936 129,256 PSV Koei Tecmo
08. 09. Mario Kart 8 6,396 672,313 WiiU Nintendo
10. 10. Yo-kai Watch 4,554 1,274,296 3DS Level 5
09. 11. Yoshi’s New Island 4,334 184,048 3DS Nintendo
20. 12. Grand Theft Auto V (Bargain Edition) 3,087 63,395 PS3 Take 2
13. Pokémon X and Y 2,944 4,144,405 3DS Pokémon Co.
12. 14. Samurai Warriors 4 2,840 19,131 PS4 Koei Tecmo
14. 15. Dragon Ball Heroes: Ultimate Mission 2 2,792 139,935 3DS Bandai Namco
15. 16. Medabots 8: Kabuto / Kuwagata 2,763 48,069 3DS Rocket Company
18. 17. Taiko Drum Master: Don and Katsu’s Great Space-Time Adventure 2,719 163,540 3DS Bandai Namco
21. 18. Diablo III: Reaper of Souls Ultimate Evil Edition 2,611 32,151 PS3 Square Enix
29. 19. Animal Crossing: New Leaf 2,554 3,788,095 3DS Nintendo
19. 20. Hyrule Warriors 2,443 102,620 WiiU Koei Tecmo


Sales data acquired from 4Gamer and Media Create.

  • Pdugna

    is MGR the only platinum developed game that has sold very well?

    • Herok♞

      Pretty much but even then it sold more in Line with Metal Gear sales if you look at the column for the week it came out

    • KrazyBean

      Yep. Because Metal Gear.

    • Codename: D.A.V.I.D.

      Kinda, I suppose it’s the best selling P* game, but didn’t it sell not amazingly for Metal Gear standards?

      • British_Otaku

        That is like judging Hyrule Warriors on the standards of your average Zelda game for sales, crossovers or spins on a series rarely outsell the core attraction.

        Smash Bros is an exception where it outsells the vast majority of series featured, but otherwise.

        • Codename: D.A.V.I.D.

          True, so it would be sure to say it’s the best selling P* game. What the power of a brand does :P

          Next one in line will be the Korra game when it releases, I guess.

    • Ni ~Algidus~

      yes. And that happened because it had Metal Gear in the title

  • Renaldi Saputra

    Medarot does well

    • JonathanisPrimus

      Not really. Medarot 8 is the worst selling mainline entry since the series came back and by a fair margin, too.

      Rocket Company are hosting a fan convention this weekend. I hope they share any future plans …

      • Renaldi Saputra

        I mean the sales has been quite constant for following weeks, even after the release of smash bros

  • Codename: D.A.V.I.D.

    It did what it could on Japanese markets and hopefully it sells on the long run; I’m expecting the NA and European markets to be more receptive of the game, so let’s see.

    But once again the brillance of Platinum Games’ titles is obviated by the large market, a shame…

  • xe7en

    I think that’s to be expected knowing how mediocre the wii u console sales is. Hope it picks up though!

    • Codename: D.A.V.I.D.

      I think it was more expected by the “Platinum Games” part of the equation.

    • HarakiriKami

      Consoles in general need to pick up in japan cause the Wii U is the only one that doings anything XD

  • IndigoRift

    I will buy 3 billion copies to make up for this.

    • For your 3 I’ll buy 5.

    • PreyMantis

      Tagged. I’ll get back to you after the game releases here. Better have those 3 billion copies whenever I see you.

  • nekolife

    It’s a shame this was directly funded by Ninendo, so they don’t even have the option to port to more popular platforms and recoup their losses.

    • Codename: D.A.V.I.D.

      The title wouldn’t have existed in the first place if it weren’t for the funding part so… no.

      Also what losses? PlatinumGames already got paid.

      And… what popular platforms? We are talking about Japan, remember, you mean 3DS?

      • nekolife

        Maybe not existed today, but tomorrow? If I were them I would regret tying a high quality game to hardware where it’s not selling.

        And it’s not likely their financial planning did not rely on actual game sales in addition to subsidies from Nintendo.

        As far as platforms, I think the PS3 was fairly popular in Japan.

        • How can they regret it if no one wanted to fund the game besides Nintendo?

          • nekolife

            It’s not like the intellectual property had an expiration date and had to be used now before it went bad.

          • Codename: D.A.V.I.D.

            But what makes you think Sega would be more willing to finance a sequel later given:
            a) Sales of the first one
            b) The developer’s track
            c) Their current strategy
            d) The not-hot status of the genre

          • Sega didn’t want to fund it, if anything that would suggest that they thought it went bad long before.

          • Heisst

            That’s wrong, Platinum themselves said the very first company they asked was Nintendo and only because Sega told them to.

            We don’t know if any other company would have funded and Bayo 1 did a decent 1.8m sales and companies have done deals for sequels of games that sold much less than that.

          • Link?

          • HarakiriKami

            Lol no, they shopped the game around before that.

            The reason they were even in contact with NIntendo is because of The Wonderful 101

          • Heisst


            Says they consulted Sega and that their answer was ”Nintendo”.

          • HarakiriKami

            You know the more you talk the more I wonder if you have trouble understanding grammar.

            They consulted SEGA, they went looking for a publisher, the publisher that answered their call was Nintendo

            Which equals : We went to sega to find a publisher for our game. The answer? It was Nntendo.

            Platinum’s made it explicitly clear they shopped the game around for a publisher.

          • Heisst

            Uh no they didn’t, they asked Sega and for some retarded reason (I’m guessing because Sega is really buddy-buddy with Nintendo) and out came Nintendo as the answer. Nothing says they even bothered asking anyone else, stop thinking your baseless assumptions matter.

          • HarakiriKami

            Again I dont know why you keep pushing blatantly incorrect information in people’s face dude XD

          • Heisst

            I posted the source where they clearly say that they consulted Sega, the ones whom they had a contract with, and went with Nintendo first.

            Nothing even remotely HINTS at them having searched anyone else before, just your assumptions.

            It makes sense too, as said, companies have gotten deals for sequels of games that sold much less than Bayo, look at Microsoft getting Scalebound as an exclusive despite PG’s games not selling partcularly well.

          • HarakiriKami

            But they didnt go with nintendo first. You’re assuming things and making insinuations. Dont put words in people’s mouth.

        • Codename: D.A.V.I.D.

          Yeah, right, other publishers sat five years waiting for the precise moment to fund a sequel for Bayonetta…
          “‘Please no, Nintendo, I’m about to sign this contract!’ said Activision as Nintendo just gave him a cold glimpse while punching Sega violently.”

          What? no, Platinum Games are devs for hire, and they by now should know better than anyone that their games never sell, it would be silly to base their payment from sales. Or who knows? Maybe that’s why everybody is hiring them, they must be cheap as hell then.

          But Bayonetta is not a popular franchise, it depended highly on the outside Japan market to reach its numbers, and currently there you have to consider launching on PC or a eight generation console.

        • J_Joestar

          well it is P*
          making high quality software that doesn’t sell well is like their thing, i’m sure they are probably used to it at this point.

        • HarakiriKami

          So future nintendo hardware??

    • HarakiriKami

      The only one losing money is nintendo

  • DesmaX

    That’s pretty depressing, actually. Hope it does better in the west

  • Thatguy

    I would say:

    Ouch, Japan market. Because, except Smash Bros and Yokai Watch, there are TERRIBLE sales for almost every game.

    2.5k sold copies and it’s in TOP20? That’s really bad

  • Do Platinum games ever sell well in Japan?

    • Fefen Ardiansyah

      revengeace did good

    • JonathanisPrimus

      Yeah, the first Bayonetta. It did over 300k on PS3 and 360.

      • British_Otaku

        This is quoted from a Eurogamer link I cited below.

        “Minami noted that its best-selling game so far was Bayonetta, but even that failed to meet expectations. The studio head attributed much of this blame to its marketing, which didn’t necessarily portray the witchy heroine in the most progressive light. “I think there were a lot of issues with [Bayonetta] when it came out, the kind of marketing behind it,” Minami lamented.”

        Even that doesn’t count apparently.

    • British_Otaku

      In a sense, none of them did “well” worldwide but Revengeance.

      See this source:

  • And console numbers didn’t even move, either. Welp. Hoping Smash does at least something for the WiiU in Japan.

  • Not surprised at all. I blame the console personally, if it were on literally anything else (sans vita) it probably would have seen at least double the sales

    • Codename: D.A.V.I.D.

      Remind me how well Vanquish did.

      • HarakiriKami

        Barely any better

    • CozyAndWarm

      First, double 40k still isn’t that impressive, unfortunately. Second, I kinda doubt that since the PS4 and XBone haven’t been strong Japan sellers either. And last, as you know, it was never going to be made if it was for another console in the first place.

      • darke

        Double 40k is definitely not impressive. Destiny is on, what, it’s second week on the PS4, a console with less then half the sales of the WiiU, and yet it’s got over twice the sales of Bayonetta 2.

        There’s something wrong here, and it sounds like it’s a WiiU problem.

        • Codename: D.A.V.I.D.

          And since when Bayo 2 is the type of game that would receive the same treatment as Destiny in terms of marketing, uhm?

          There’s something wrong here, and it looks like it’s people misunderstanding Bayonetta’s place in the market. (Hint: Niche)

          • darke

            So you’re saying that western games, especially western FPS games, aren’t niche in Japan? (Hint: they’re niche too)

          • HarakiriKami

            Not when they’re selling 300-600k units regularly over there lol.

          • Codename: D.A.V.I.D.

            You should take a good look at Call of Duty sales.

  • Max Leo

    This game deserves so so much more.

    Hopefully the west sales are a bit better. I think there is a bit more hype here than Japan.

  • Go2hell66

    Wtf japan seriously?

    • SaiyanJedi_Trunks

      Tell me about it…at least they love their Yo-kai Watch.

      • darke

        It’s a cute, all-ages game on portable hardware. I can totally understand the interest.

        • HarakiriKami

          Its no pokemon though.

          Not appealing to adults yet lol

  • JonathanisPrimus

    It’s sad to see Wii U continue being the place where good games go to die.

    • CozyAndWarm

      At least it’s getting good games at all, unlike the other two consoles in Japan atm…

    • Codename: D.A.V.I.D.

      I think it’s more fair to say that it’s ‘sad’ that it is Japan the first place where we see great games dying alongside dedicated gaming hardware.

  • Freakmasta

    Like everyone said, it’s on the Wii U, which isn’t a big seller from the start. The only thing that can push the Wii U is Smash.

    • Negative. Smash won’t be the saving grace for the Wii U as you subtlety put it, but will contribute none the less. 2015 looks brighter for the Wii U.

      • Tonton Ramos

        is it because of the roster?

        • Codename: D.A.V.I.D.

          Because of the 3DS is the common assumption.

          In my view it depends of several other factors. I wonder what other games are releasing around that time (Including on iOS and such)

  • PG is great at making games. I wonder what the sells would be like if Nintendo bought them and they worked on an Nintendo IP.

    • Codename: D.A.V.I.D.

      Sadly (because exemplifies the state of the industry), better.
      The Wonderful 101, for example, would have been better received with Nintendo characters on it… (It would have gotten a couple of articles more and greater buzz too)

  • CozyAndWarm

    Honestly, unfortunately, this is about what I expected for Bayonetta.

    Japan’s modern, terrible taste in games continues to astound and disgust me. The future of games in Japan really worries me.

    • If Japan gamers convert to FPS being their highest selling genre…. I’d be extremely worried.

      • darke

        Congratulations: Western open world and shooting games appear to be selling far better then they used to in Japan.

        Would you like the fast-acting suicide pill, or would you prefer to die slowly in agony watching the Japanese games market be taken over by games that are trying to mimic AAA-western games? :P

        • You joke, but Japan already has its very own version of the “Call of Duty syndrome” that America went through a few years ago.

          Everyone and their mother is trying to ape Monster Hunter in Japan, and recreate its success, just like a number of publishers attempted to cash in on the Call of Duty audience in the West until they realized they couldn’t do it.

          As much as people like to pretend otherwise, Japan isn’t that different from the West. The only difference is that the West has managed to preserve the “AA” game in the form of indie titles, whereas in Japan, there are very few AA franchises left.

          • darke

            Yeah, it’s nearly impossible not to notice this unfortunately. :(

            So long as Capcom focusing on 3DS, everyone else will keep trying on the Vita and elsewhere until people get bored, or they find a combination more interesting then MH and drag people away.

            On the plus side, there seems to be a consistent market for not-monster-hunter-monster-hunters on the Vita so they know for the moment if they put together a solid game, people will buy it.

            I think more then likely what’s going to kill the not-MH-MH genre is going to be their New-Version++ re-release cycle more then people getting bored of the basic hunting formula. People still buy JRPGs after all. >.>

          • J_Joestar

            yeah, Japan is all about the “Monsters” now,
            either you are hunting them to kill and harvest parts from or you are capturing them to fight for you in some manner.

          • HarakiriKami

            This is wrong. All that’s left in japan IS AA franchises.

            Thats the only reason the PS3 is successful right now. Japan still produces mid teir games that sell reasonably well.

        • I said highest selling. I’m not surprised that it’s doing better than previous generations.

  • Ni ~Algidus~

    well, Sega market Bayo1 really well, no? And it came out on a week without TWO fucking monsters to compete. But still I don’t think it would have done any better without those factors

  • -Misaki-

    This is really sad, I hoped Bayo2 to sell better, hope western release gives decent boost.

    By the way, does Siliconera by any chance have someone to examine sales? Examining sales of Bayo2 sounds like a good idea, there gotta be something behind this drop. try contact media create maybe.

    • There’s no point in contacting Media Create when the issue is plainly obvious. It’s the Wii U. The system isn’t doing well, and outside of certain first-party Nintendo titles—which have seen significant drops in sales themselves—nothing is selling.

      • idrawrobots

        to be fair, nothing is getting released to sell.

      • kylehyde

        I guess some people is right about Miyamoto’s recent comments, he ranted against the people for not sharing his dream, the Wii U, a dream so personal that only he understand.

      • HarakiriKami

        And monster hunter. Dont forget monster hunter,


        But in general consoles arent doing to hot. I mean crap , the PS4 is going to fall behind the dreamcast unless it sells 21k units next week and the Xbox One is at 30k lol

  • Is this really surpprising that Bayonetta 2 didn’t sell as well as the first (in retrospect)? I mean, most of the fans of the series, like myself, don’t have a Wii U and started out on the other consoles. Granted the second game comes with the first game as well but still, I can kind of see Wii U buyers being like ‘what is this weird game’ XD

    • Codename: D.A.V.I.D.

      Regardless of the console and ignoring previous P* games on Nintendo consoles, even if it was on a 3DS, it would have sold next to nothing. It’s that kind of game.

      You overestimate the amount of ‘fans’ this type of game/Bayo/P* have, even combined.

  • Slickyslacker

    Install base, install base. Bayonetta 2 did fairly alright considering the platform it released on. There’s not much to read into from this.

    I haven’t played the original, but I hope to pick up both it and its sequel eventually.

    • Ni ~Algidus~

      Wii U install base is far superior than the 360’s install base of when the first bayo came out

      • lackofstyle

        *edit* never mind i’m an idiot XD

        • darke

          Yeah. But it Bayonetta 2 on the WiiU appears to have sold worse then Bayonetta on the 360, despite the fact the WiiU has a much bigger install base then the 360 had then.

          Not sure what Nintendo was thinking at all, but at least the Platinum Games guys are probably going, “well at least we got paid”.

          • lackofstyle

            yea i pretty much figured that out after i posted, as to what nintendo was thinking i think they just wanted to add variety to the console, seeing as it doesn’t have much 3rd party support.

          • Codename: D.A.V.I.D.

            Nintendo seems to be building up the console’s library; beyond that I wonder if they are looking for that one game that changes the stride. Next investors’ meeting should give a clue.

          • HarakiriKami

            Americans buy the 360 in japan.

          • darke

            Americans also buy the WiiU and PS4 in Japan. So?

          • HarakiriKami

            They’re clearly not buying those consoles however. Consoles are at their lowest nadir at this point in japan.

            The Wii U the only console that’s sold in numbers consistently higher than other consoles compared to the past and its still in a crappy situation.

            The PS4 and the Xbox One both have sub dreamcast levels of sales

          • darke

            But that’s all irrelvant to how bayonetta 1 sold better on a worse selling last generation system, compared to how bayonetta 2 sold worse on a better selling current generation system.

            And I still don’t get why you’re bringing Americans into this; most people buying games in Japan, are still going to be Japanese, because 95% of the population is.

          • HarakiriKami

            Consoles are clearly not doing as well in terms of software sales and userbase involvement as they were 5 years ago.

            That’s pretty obvious.

            I mean shit, first party software from Nintendo is doing worse than Bayonetta did. XD. Consoles have issues at the current moment in time .

            Ah well the game sold through 58% of its stock first week. NIntendo will ship more and the game will hit 100k in japan at least

      • Slickyslacker

        Of course, in Japan. The fabled “XBox” is a legendary species said to exist only on the shelves of far-flung retailers.

        …In all seriousness, reconciling Bayo 2’s sales with that of its predecessor is easy. The first Bayonetta was a multi-platform release, had a sizable audience, and even more pre-release publicity than its sequel when it released.

        Comparing Japan’s Wii U install base to its 360 owners is like comparing a grapefruit to a paperclip.

        • darke

          Yeah, that part didn’t click.

          This is a game funded directly by the platform holders; rather then a multi-plat that didn’t have any particular platform to go into batting for them, and yet it still sold even worse then either platform?

          Good grief, did Bayonetta 2 die painfully or what. :(

    • subsamuel01

      Bayonetta 2 comes with the first game as well.

  • BloodyNights

    To me I feel like it is competing with Smash. It’s coming out not too long after the 3DS version, and people are prepping their money for the Wii U version as well. And especially if they are just starting to buy a Wii U, they’d probably save their money for Smash yet again and won’t have the money for both. It should have came out next year imo when people will be waiting for other titles to play.

  • SetzerGabbiani

    Bayo 2 was never going to light up the charts in Japan given the mature rating and Wii U’s situation in Japan. It definitely wasn’t going to be a system seller. I’m actually surprised it broke 30,000 units.

    • HarakiriKami

      It sold better than Donkey Kong Tropical Freeze.

      Think about that for a second lmao.

      And the situation in Japan isnt the ” Wii U’s situation” its the “consoles situation”

      The PS4 is about to fall behind the dreamcast sales wise, the Xbox one is on its 3rd week and its ONLY moved 30k units so far and the most notable thing the WIi U did last year was outsell the PS3.


      • SetzerGabbiani

        Touche on the “console situation” point.

        I was simply surprised that the sales of this particular game surpassed my expectation. I thought for sure it would have been less than 30k.

  • thunderbreak

    releasing date parallel with super smash bro, what do you expect?

  • Brimfyre

    They really shouldn’t have released the 3DS version of Smash first. It’s really going to hurt Wii U potential sales.

    • lackofstyle

      Yea but if they would have did the Wii u version first or at the same time it would of over shadowed the 3DS version.

      • AuraGuyChris

        The 3DS version is the weakest edition because of the lack of content, however, so they need to market that one first before the Wii U comes forward.

        Though, I’m not sure if the Wii U version will be enough to make a lot of sales.

        • Didn’t follow a couple of Smash news so, which will be the bigger differences between versions sides from arenas?

          • lackofstyle

            Nothing has been confirmed but people are thinking that it will have more modes, like event mode, adventure mode, the stage builder and maybe even some new stuff and some exclusive characters.

          • AuraGuyChris

            Exclusive characters is probably not happening since Sakurai said both versions have the same roster.

            …But I wouldn’t hate him if he put the ICs back for the Wii U version. Damn you, N3DS! You should’ve been here earlier to save them!

          • Codename: D.A.V.I.D.

            Trophies, music, game modes, Ice Climbers, that kind of stuff.

          • I guess music and game modes could make a difference. (And an intro cutscene at least)

        • lackofstyle

          well know the 3DS version well sell even more seeing that many people may have waited to but the new 3DS bundle, as for the Wii U i have no clue how popular smash is in japan

      • Brimfyre

        I don’t think so. If the Wii U version is good enough, then people would want to play it on the go. That was the mentality for 90% of Gameboy ports back in the day. You always knew you were getting a lesser experience than the console but you didn’t care because you had it at your fingertips. It was supplemental.

        If the Wii U was selling well, then it wouldn’t have mattered, but the success of the 3DS Smash proves it is a huge franchise, but now people have had their itch scratched so to speak and the Wii U version will look way less appealing.

        Plus Nintendo is absolutely horrible in conveying the differences between the different versions of their products. Most people won’t ever know the benefit of owning the Wii U version save the HD visuals.

        The ONLY thing the Wii U version has in the form of a trump card is aMiibo. But when I went to check out Disney Infinity 2.0 the other day, Toys R Us as two huge isles dedicated to Skylanders and Disney I. It’s already a crowded market, with shades of Guitar Hero and Rock Band. That bubble will soon burst and Nintendo is way way way late to the games, as usual.

        • lackofstyle

          I have to disagree a bit, as you said the 3DS version is believed to be supplemental to the Wii U version, though Nintendo never said that, and we have no reason to believe that is true, the very fact that it is thought of that way show that most people consider it nothing more that an taste of the next smash. most people i talk to say that they are only getting the 3ds version because they can’t wait for the wii u version, they also say that they are going to get the wii u version when it comes out so the can actually play the game. IMO it was a stroke of genus of Nintendo to release the 3DS version first, for the same reason we haven’t gotten the wii u date yet, so that people get inpatient and go by the 3ds version even though they want wait for the wii u version, which they will then buy because the 3ds version is only at “taste”

    • SaiyanJedi_Trunks

      Now I’m interested to see how Japanese sales are for Smash U. Hyrule Warriors and now Bayonetta 2 did not have stellar performances in the homeland. With the 3DS version cruising in sales, will they buy the Wii U version?

      • idrawrobots

        I think the West will. I don’t know for sure but it feels like we enjoy sitting around a TV playing more than Japan does. I could be wrong.

        • SaiyanJedi_Trunks

          It’s no lie. The West are more comfortable and in some cases better suited space and lifestyle wise to game on a TV vs. Japan.

      • NeptuniasBeard

        Probably something similar to Mario Kart, but will likely fizzle out even faster. ;_;

        These articles are starting to make me very pessimistic… I gotta play some Persona 4 Golden, the most optimistic SMT game ever, maybe that’ll bring a smile to my face

        • SaiyanJedi_Trunks

          Persona 4 should bring a smile to everyone. Excellent game.

    • Codename: D.A.V.I.D.

      I have to think their strategy is:
      People who has 3DS are a lot > Buy SSB4f3DS > Love the game > Want more > SSB4fWiiU releases > 3DSxWii U crossbuy promos > It makes people desire Wii U > Some people doubt > Wild Wii U library appears! > People buys Wii U > Japanese home console market reactivated

      Or something like that xD

      • British_Otaku

        2015 does look like it’ll be exciting for the Japanese gaming industry, yes. Either way any Smash Bros or major games releasing before Bayonetta 2 would be just as risky for their sales.

    • NeptuniasBeard

      It’s tough to say one way or the other. I think the fact the 3DS version was announced at all, for better or worst, sealed its fate. If anyone already had a 3DS but didn’t have a WiiU, then I doubt they would have ran out and got the system for Smash when a portable version was coming out soon, if they were the type to only get one version (in this scenario, their releases were switched).

      As long as the Wii U version releases in the next few months, it should be fine. After all, it does have the objectively better controls, and the convenience of a 4-on-1 system.

      That said, I doubt the WiiU version was ever gonna do as fantastically as some people think in Japan, the console version is really for the Westerners, while the portable version is for Japan. At least that’s how feel on it.

      • Salvador Sandoval

        I agree, Why do people think Smash will make the Wii U sell like the Wii? If that was the case Melee would have made the Gamecube sell double what it sold.

        I think releasing a 3DS version is brilliant, just profitwise 1 millions copies sold pretty much cover the cost of both the 3DS and Wii U versions (Talking out of my ass here, but still, is it a big assumption to make?). Wii U sales are the icyng on the Nintendo cake.

    • raygunner659

      Maybe if Smash was worldwide release…on October 3rd…so I don’t have to sit here watching other people play Smash…and have a restricted demo…I’m going mad. I must play Smash.

    • subsamuel01

      Smash Bros. Wii U will probably sell terribly in Japan, but I’m sure it will be fine worldwide.

      • British_Otaku

        How few sales does it need to be to be terrible? Under 100K? (I’ll agree) Between 100K and 300K? (Seems good enough for something that will continue to sell and profit on Amiibo) Between 300K and 800K? (The higher end is almost how well Brawl and Smash 3DS sold first week)

  • Bayonetta 2 deserves way higher sales but fuck it i’m just happy the game got made at all.

    • LightningFarron19

      Yeah, but the worst part is that despite the fan demand for the game, the sales for the second number title Bayonetta (at least initially) are extremely poor.

      Hell, even both XIII-2 and Lightning Returns sold more on just the PS3 alone (524,000 and 277,000 PS3 initially). We still need to wait until the end of the year to see if the game’s sales spike up like Xenoblade Chronicles did though.

    • Cheesy12

      The Platinum Games curse continues… good games, pretty low sales.

      • HarakiriKami

        Platinum Games, First Week Japanese Sales (combined SKUs):

        1) Metal Gear Rising: Revengeance (2013, PS3) – 335,791 copies

        2) Bayonetta (2009, PS3 + 360) – 204,641 copies

        3) Vanquish, 2010, PS3 + 360) – 63,503 copies

        4) Infinite Space (2009, DS) – 40,266 copies

        5) Bayonetta 1 + 2 (2014, Wii U) – 33,114 copies

        6) Anarchy Reigns (2012, PS3 + 360) – 25,369 copies

        7) The Wonderful 101 (2013, Wii U) – 6,663 copies

        8) Madworld (2009, Wii) – 4,651 copies

        Yup curse going strong

    • NeptuniasBeard

      It might do better next week. Apparently it was only out two days before the data was collected, and it sold through over 60% of its shipment.

  • darke

    … didn’t the original Baynetta sell better then that on the 360 in Japan? O.o

    Oh well, hopefully they make up with sales in the rest of the world… :(

  • SaiyanJedi_Trunks

    The Bayonetta 2 announcement is what gave me the final push to get a Wii U. Very sad that it did not do well in it’s first week. I hope it does better in the West. Such stylish games deserve better sales.

    • NeptuniasBeard

      I’m sure the west will make up for it. I mean… it has to, right? ;_;

    • HarakiriKami

      Well hey at least it did better than Donkey Kong Tropical Freeze did first week ;-:

      Poor kong only got 35 k lmao.

  • Barking dog

    Well that’s exclusives for you, I hope all games will become pc games in the future. Even japan consumer base starts to realize that new consoles are dumb.

    • Thatguy

      Only problem: japan consumers already decided, that pc isn’t good thing to play games and they are playing games on smartphones and handheld consoles

      • Spirit Macardi

        It’s more that piracy on PC is the rule rather than the exception in Japan. Hence no one releases on the platform.

        Steam has done a bit to correct that trend slightly, but it’s still nowhere near being a dominant force.

        • darke

          So there was never any piracy on the PSP that caused it not to be a sales monster? Or the DS?

          Maybe, since those were all heavily pirated, yet were all popular, the problem is that the PC has *insufficient* levels of piracy since the PC is seen as a “machine to work on” not a “machine to game on”.

          Quick! Japan needs more pirates! Stat!

    • buddyluv324

      If there weren’t any game exclusives for certain systems, gaming as a whole would be pretty much mundane.

    • CptPokerface

      Yeah that’s just not going to happen .

    • idrawrobots

      Gamindustri needs fuel to the console wars somehow.

    • Codename: D.A.V.I.D.

      While somewhat agree that PC seems to be the convergence point eventually and there is actually growth there… but we’ve a long road yet and there is still smartphones to go…

      Anyway, handhelds prove that there is still some life left to inject the industry. More efforts like those from Level-5 are needed though. And platform holder actually bring their share of substance into the mix, they hire and create studios to bring games to differentiate themselves from the rivals; competition is good.

  • James Enk

    very sad for Bayo, i was expecting low sales but i wasn’t expecting it to do that bad. maybe the west would appreciate the game more

    • HarakiriKami

      Ha everyone on neogaf was expecting it to do less than 20k >_>

  • Zeonsilt

    Bayonetta 1 numbers :

    [PS3] Bayonetta (SEGA) – 135,242 / NEW
    [360] Bayonetta (SEGA) – 64,325 / NEW

    • Codename: D.A.V.I.D.

      ? Those numbers are in the article.

      • icup ✔️

        what’s wrong with quoting/highlighting parts of the article?

        • Codename: D.A.V.I.D.

          Not adding anything particularly meaningful to the discussion.

          What’s wrong with reading the article before commenting?

  • NeptuniasBeard

    The sad part is that it sold about as much as I expected. Oh well, great things go unappreciated all the time. Won’t affect my enjoyment of the game. That said, I really hope the West can bump it up to at LEAST 5-600k.

    • icup ✔️

      i expect the same in the west, most people don’t have a wii u… i would imagine.

      • HarakiriKami

        The Wonderful 101 only sold 30k in Japan.

        The game has an LTD of 230k

        So it sold 200k everywhere else.

        400-500k worldwide isnt much of a stretch

    • subsamuel01

      The original barely passed the one million world wide mark on two major consoles with a larger install base, I was expecting these kinds of numbers but I was hoping it would be a bit higher. I hope it sells better internationally.

  • Spirit Macardi

    Well, so much for claims that Japanese gamers are more open to creative and unusual titles than the west.

    • icup ✔️

      depend on your demographic. if majority of your fans that are into dmc styled games are on the ps3/360 and you release it on the wii u… yeah.

      • Spirit Macardi

        Nintendo does have a history of games like that on their platforms though. Such as the Viewtiful Joe series on Gamecube, the port of Okami to Wii, Okamiden on DS, Madworld on Wii, and Wonderful 101 on Wii U.

        Plus the last proper DMC game on PS3/360 was at the very beginning of their lifespans, and even though Bayonetta 1 sold better in hindsight, it still wasn’t well received. So there was at least a reasonable amount of doubt with releasing this on the chosen console.

      • Codename: D.A.V.I.D.

        Then I guess amazing titles like Vanquish, Anarchy Reigns and the same Bayo 1 must have performed exceptionally sales-wise *see sales*


        • icup ✔️

          i don’t follow sales… but as a fan i have all 3 games but not a wii u.

          • Codename: D.A.V.I.D.

            Then what are you doing here?

          • icup ✔️

            it’s the internet, am i not allowed to be here? i came to see how the sequel of one of my favorite games was doing in general.

          • Codename: D.A.V.I.D.

            It was more asking why throw bold comments about “demographics” and such, if you admitted that you didn’t even follow sales, what’s the point?

        • darke

          Bayonnetta was apparently Platinum Game’s best selling title at one point, with 300k sales across ps3/360 combined in Japan.

          Seems good in a bad selling market to me.

          • HarakiriKami

            It did 200k first week on both those platforms mind you

    • yep. cause they havent poured there savings into one title? surely all creativity is only representative of how many games someone else buys that meets your personal criteria for creativity.

      • Spirit Macardi

        Umm… What?

        • Its a sarcastically overblown depiction of your comment.

          • Spirit Macardi

            It’s a grammatically incorrect rambling without any clear sentence structure. I have no clue what was even said because none of it was coherent English.

  • Rentekabond

    Goddammit Japan, this is why we can’t have nice things.

    • I think it’s time for the gaming industry to move on from the ideology of “what doesn’t work in Japan won’t work for the rest of the world”. This is why Zero Escape 3 was cancelled even though it sold exceptionally well in the West.

      • British_Otaku

        Zero Escape 2 did exceptionally well in the West? Do you have a source?

        • Exceptionally well for a VN** plus wasn’t there the Operation Bluebird to rescue the third game? And Uchikoshi claims that it’s in the red in Japan only; he even handled Virture’s script himself with a western audience in mind. I donno if I can link the site’s article here but you can search for it using my last two sentences.

    • SaiyanJedi_Trunks

      Then let us hope we in the West make a huge dent in sales. If another game comes out, they’ll make it with us in mind…or at least they should.

  • Se7enSword

    Naturally it sold badly.

    Their original audience was the PS3/360 owners and add the fact that more people have gone mobile and excluding yourself to a platform that wasn’t the original target results in these kinds of sales.

    Bayonetta 2 isn’t a system seller to most so it was no problem for them to pass it off.

    • idrawrobots

      How many of these kinds games would need to be on the Wii U before people that like them (if there are any) actually buy the system?

      • darke

        Too many. I don’t think Nintendo will every shake the image of a “buy it for Nintendo games” or “buy it for ‘causal’ games” so no matter how many “games for gamers” games they release, people won’t buy it just because of their initial perception of the system.

        It’s the same with the XB1, I’m still encountering people who think it’s region-locked, or has always-on-drm, or you can’t trade games, or that it will eat the babysitter; once you’ve failed the big initial marketing push it’s really difficult to get people to notice the changes. :(

        • British_Otaku

          Yep, it doesn’t matter if it shares the Assassin’s Creed line up (mature enough for my 10 year old brother to play it), Call of Duty library, has an original game with zombies exclusive to it or has multiple “mature” exclusive games from third parties (Devil’s Third is next up) which people are interested in.

          An image is sort of hard to shake. Some people still think Nintendo censors games like in the 80s and that the other platforms never or rarely (in comparison) have their first party publisher intrude on releases.

    • HarakiriKami

      Well hey at least it did better than Donkey kong lol

  • NintendoPSXTheSecond

    Well, I’m not disappointed at all. I know for a weird fact that the west loves creepy anime bullshit, so I have a feeling this will do better over here. I could be wrong, but I have a feeling it won’t.
    Plus Bayonetta 2 is on the console where games sell constantly throughout it’s lifespan. Ala Nintendo.

    • Go2hell66

      The west loves creepy anime bs? In what universe?

      • PenguinPlayer

        Nep Nep sells better in the west than in Japan.

        Your mind is now blown.

        • Rentekabond

          Tbf, Nep Nep has a lot more actual competition over there considering we in the West don’t actually get a lot of the good rpgs.

        • nep nep is annoying imo. now, fairy fancier is a lil more intriguing, personally.

        • Renaldi Saputra

          Just the first ps3 series

    • darke

      In what way is Baynetta anime anyway? It’s a heck of a lot more western styled then the usual Moe stuff like Hyperdimension Neptune, et al.

      • British_Otaku

        Now, an aesthetic has to be moe to be considered similar to anime? I don’t like the “creepy anime bullshit” term, that user threw around but anime and games sample from each other a lot and it is a lot more broad than Neptune’s thing.

        • darke

          I don’t think I’ve ever heard people using the “creepy anime bullshit” term when they’re not referring to loli-looking moe-characters.

          Would you get anyone referring to Final Fantasy games as “creepy anime bullshit”?

          From what I remember both the male and female characters in Bayonetta looked much closer to western style then then what I’d expect from a Japanese game anyway.

          • British_Otaku

            In retrospect, I’m struggling to summon up examples of stuff I’ve heard being called that or comparable to that which isn’t potentially tied to moe… I guess plenty of the weird manga, anime and such I’ve spotted can fall into that bracket thousands of times more than something which just happens to have a cute girl or five (and potentially obsessed fans), but people are more likely to spot and disregard loli-looking moe-characters without thought than the cast of any given FF game or whatever (even if the fans are just as or even more crazy).

            The characters in Bayonetta have more “normal” proportions which some elongated features. xxxHolic’s Yuko Ichihara and the rest of the cast aren’t too dissimilar.

            Closer to a western style depends on where we are measuring from as a lot of anime’s inspiration came from western media, but avoiding a lengthy debate on little bitty details. Yes, the game looks more “typically western”. In the same sense, that many games which don’t use celshading or sprites and have decent models do, but yes.

  • PenguinPlayer

    So much hate for the Wii U on the comments. I am picking a Wii U solely because of W101 and Bayo2, so they are system sellers to me. I admit I’m not a huge audience, but there’s nothing wrong with funding quality games for your console. I think in the long run, adding a good variety of games to your console can work to your benefit. As someone else here mentioned, games sell constantly through the console’s lifespan, day 1 purchases aren’t everything.

    Also, Bayo is pretty much untouched while on the other hand Kamiya is already saying upfront Scalebound will be easier than other games by Platinum, probably because of Microsoft meddling in the game with the fear it might be 2hardcore. Nintendo not only saved Bayo from oblivion, it let Bayo be Bayo and Platinum to do what they do best.

    • idrawrobots

      I like this Penguin.

      • PenguinPlayer

        I like you too.

    • icup ✔️

      $400+ for 2 games… not everyone has the luxury for such spending.

      but if you have your sights on other games in the future, that’ll seem understandable… if not you just got your self a dust collector.

      • darke

        And dust collector is ironically what the original Wii did with a lot of people too. :(

        Flatmate’s got one sitting here unused; all this kids (one 5, one 6) want do is to play with my move controllers on my PS3 rather then the wiggle stick on the Wii, presumably because they enjoy the games more or something. >.>

        • PenguinPlayer

          I picked a Wii, mine still isn’t collecting dust because all dem obscure games. Currently playing Tatsunoko VS Capcom on it, and recently finished The Last Story. The Wii is a cave of treasures if you are willing to spend some time researching games for it.

          • darke

            Yeah, I’d dig up some of the more obscure games since the kids aren’t playing it, but unfortunately time isn’t one of those things I’ve got a lot of. It’s the same with humble-bundles and steam sales on the PC. I’m willing to do my research and through large chunks of cash on stuff I can actually play, and at the moment that’s pretty much vita, vita, and whatever my macbook-air-with-no-serious-gpu can play. :P

          • CozyAndWarm

            Preach it man. Little King’s Story was one of my all-time favorites last gen

          • well then hopefully that treasure seems more rewarding than the box with the $160 controller in it.

          • E.T.993

            You win the internet.11/10

          • TalesOfBS

            Fragile. Please play it.

        • HarakiriKami

          For shame. Consoles are to play video games, not collect dust.

          The wii has too many games that shouldnt have gone ignored

          • darke

            Possibly. But all I heard from that era was “Wii is a great causal gamers console” and “Wii is great for families” and “Wii is great for kids”. Plus I had a PS3 which I already didn’t play much and a PC which I did; I’m not going to really pay attention to a console who’s resolution capped out at my PS2’s level, or 90s PC games.

            I’ve been meaning to, if I got some free time, to toss the Wii emulator onto my living room PC and play a few games nicely upscaled that way. Problem is I don’t have enough free time at home to sit down and play PS3/PS4 games at the moment as it is. :(

          • HarakiriKami

            PS2 is capped at 480i not 480p

            And yeah the Wii gets talked in that light because its what made the most money on the platform so its what third parties kept throwing on it drowning out attention from the good games on the platform.

            Those guys moved to mobile and proceeded to shit up that platform as well. Lol.

            Hell the PS1 and the PS2 were much the same. They got even more shovelware than the Wii ever did. But nobody remembers that because Sony markets their consoles to teenagers as the “cool shit”

            So the people who buy their consoles buy “cool games”

            Those people grew up and now bitch and complain on the internet all day.

          • TalesOfBS

            lol, you nailed it.

          • malek86

            Just for the record, the PS2 is not capped at anything. There are quite a few 480p games for it, and even some rare 1080i games (well, those actually use tricks to reach that much, but it’s still a 1080i signal being sent out of the console).

          • HarakiriKami

            The PS2 isnt able to output a 480p image, Im not talking about the internal resolution of the games.

          • malek86

            No, that’s my point. It can output a 480p image.

      • PenguinPlayer

        Well, of course I also plan on picking up Pikmin 3 and the 3D Mario, but they are more like afterthoughs.

        I understand not everybody has this kind of cash, I’m not rich, but I don’t have a wife/kids/social life, so I can afford to do this stuff. I bought a 360 just for Dead Rising and a PS3 just for Metal Gear Solid 4, but I ended up getting a lot of use out of both.

        I don’t expect Bayo 2 alone to get sales, but it’s another one in the library. We already got Pikmin 3, 3D Mario, Wonderful 101, the 2D Marios, Hyrule Warrios, we will get Bayo 2, Devil’s Third, Xenoblade Chronicles X, Zelda U, Project Guard/Robot and more. Slowly but surely, the Wii U will grow to be a beautiful machine.

        Remember: Buy a console because of quality games, not because of quantity! 1 HL² > 100 CoDs

        • Guest

          poor CoD the most hated game in the internet…

      • LegacyOfWu .

        Buying it for 2 games seems a bit much, but it’s almost certain he’ll get more use out of it long-term. I bought an Xbox 360 because I wanted to play Tales of Vesperia. That was it. Eventually I got a few more down the road, but it was my Vesperia machine at first.

        Wii U has a solid lineup building. W101, Bayo 2, MK8, Smash U, Xeno, Zelda, Hyrule Warriors. I

      • British_Otaku

        I could play a PS3 for just Oblivion, Valkyria Chronicles and DMC3 myself. Of course, it isn’t a huge investment now, but some games will really stick with you and grow as you continue playing them.

        And usually when people say “system seller” they mean that it is the game which took them over the edge to buy the system, it doesn’t necessarily mean that they only noticed that or liked that game’s premise.

      • Ryudo9

        I’m a person with a small income and took my time to save up 6 months to get a Wii U last December. I got the system for XBX and Bayo2 in the time since owning it I have 25 games now. Half are digital. W101 was a very pleasant surprise. So you can find a lot to play on it while waiting.

      • This argument is used selectively as it is not universal for all sytems.

    • SetzerGabbiani

      I knew as soon as I saw the headline for the article that it would become a Wii U diss-fest. Especially with how polarizing Bayonetta is with folks who supported the original on different systems.

      The fact of the matter is the original Bayonetta sold better on home consoles 4 years ago when they were in better shape. Today it is harder to repeat that success, particularly when you have more competition from higher-end phones, especially in Japan; that’s where gamers want their entertainment now, portable consoles notwithstanding.

    • subsamuel01

      Need more people like you, I picked up the Wonderful 101 great game, planning on getting Bayonetta 2 as well. We need to support the 2nd party games that Nintendo publishes so we can get some diversity on the console instead of the same IP all the time.

  • It’s okay Bayonetta. Don’t worry. I still want to touch you.

  • FFmax

    Yikes, that’s horrible numbers, can anything save the Wii U?

    • British_Otaku

      A technical action game won’t save any platform.
      Senran Kagura 2, E.X. Troopers, Gaist Crusher, Gaist Crusher God, The Wonderful 101 and more. Some of my favourite action games, all of them didn’t make a big impression with sales.

      Out of Platinum’s whole library, all of them were apparently “C” or “D” (minus Revengeance probably) for sales according to Minami, though the games are “A” of course:

    • Are we looking at the same chart? The Wii U is trouncing PS4 and Xbone in Japan

      • British_Otaku

        FFmax is talking about the concept of “saving a console” which can be defined as the system doing well on that week all the way to being the best selling system by the end of the generation… In which case, no. It isn’t saved no matter which way you cut it even if I would have bought a Wii U for Bayonetta 2’s First Print if I didn’t buy one for The Wonderful 101.

        Your example will fluctuate from week to week and focus only on Japan… PS4 outsold the Wii U this week anyway. >_>

        • TalesOfBS

          Thanks to Destiny bundles.

      • HellMuT

        _IF_ you’re talking about total console sales, it’s kinda hard to compare since Wii U has been out in Japan for about 21 months ( December 8, 2012), while PS4 has been out in Japan for about 7 months (22 February 2014). And if you compare the weekly sales, PS4 is winning this week at least.

        • HarakiriKami

          Even then the PS4 is selling worse than the dreamcast in japan. It has no chance of even catching up to the Wii U’s 2 million before 2016.

          The xbox one is on its 3rd week and has only managed 30k.

  • blackmanwithcomputer .

    The Japanese don’t seem to really appreciate hardcore action games….like at all.

  • Tonton Ramos

    The next time I see this week on sales Ouch Fatal Frame V I’ll cry…

  • blackmanwithcomputer .

    There’s also the whole thing about most of Bayonetta’s audience being on the XBox 360 as well.

  • Eder García

    i was expecting 20-23k units sold…, considering how home consoles are struggling against handhelds and mobiles, Bayo 2 did better, if the game were released on other consoles (ok ok PS3 only) the results would be the same imo

    • SetzerGabbiani

      Nah, it would sell better on PS3 simply because of the size of the userbase. The sales of Bayo 2 are objectively bad, but objectively good in another sense since it’s a mature title on a console in Japan with a small userbase.

      • lyhthegreat .

        but i wouldn’t want bayonetta on the ps3 especially when it could get much better graphics on the newer consoles…

        • HarakiriKami

          Well even less sales than the Wii U confirmed

    • subsamuel01

      The game would have sold way more if it was on the PS3, there about 15 million people in Japan with PS3 compared to the 3 million with Wii U.

      • awang0718

        10 million, not 15 million.

        • HarakiriKami

          9 million.

      • HarakiriKami

        No there isnt.

        And really the first game only managed 250k you think a sequel 5 years later is going to do as much?

  • NeptuniasBeard

    Let’s inject some positivity here.

    Ummm… the 3DS is still selling pretty good. 40k a week with a new system right around the corner? Not bad!

    Animal Crossing is still hanging in there!

    The Vita sold over 10,000 units!

    The Xbox One sold over 10!

    So, you know… not a bad week in some respects!

    • raygunner659

      Have some conviction! Replace those ellipses with exclamations! That’s positivity!

      • NeptuniasBeard

        You’re right! I’m gonna renovate the shit outta this comment!!!!

    • darke

      Now that’s cruel. The XB1 outsold the VitaTV! :)

      I’m over being more positive in the new-3ds-in-australia thread; this one’s the gloomy one because the sales kinda suck. :P

      • Tatsuya1221

        Well, bayonetta 2 has outsold the xbox one’s entire sales history, so there is that.

    • SaiyanJedi_Trunks

      You’re right, we should be happy that 30,003 Americans living in Japan are enjoying their Xbox One.

      • Nonscpo

        LMAO! but seriously the Xbox will win over Japan some day, propably not in our lifetime, but someday.

  • Chido55

    Great game, less owned console sadly.

    • lyhthegreat .

      yeah,i saw that game and i looked really pretty and played very much like it’s predecessor…it’s a pity that it didn’t sold as well…

  • MaidKillua

    Home console games getting shit sales in Japan is pretty much to be expected at this point though. Especially on the Wii U as well. If the game had been on 360 and PS3 where most of its fans are it would have done at least somewhat better.

    Oh well, I have a Wii U so i’ll be buying it, even if I would have preferred it be on other consoles

  • Roberto

    i hope fatal frame 5 do good next week

    • lyhthegreat .

      yes i really do hope so…anything that could increase the chances of the game getting localized is what i would pray hard for

      • Prima

        I’m with you both! Fatal Frame is a game I want most for Wii U.

    • malek86

      It’s such a niche game, I wouldn’t expect its sales to be very different from the rest of the series, even if it were on the most successful console ever.

      Probably going to be 40-50k top, which they would probably consider good. But it might be a bit lower, due to the Wii U’s userbase problems. That’s what worries me.

      Anyway, I’m pretty sure it will still be localized. Nintendo needs all the games they can get right now.

      • HarakiriKami

        These games always get 60-80k LTD.

        highest is at 78k

    • HarakiriKami

      It will. Already had more preorders than bayonetta did

  • Yan Zhao

    Just food for thought, but do Japan even like Bayonetta or that type of game in general? I was under the impression that DMC was way more popular as an IP in the West. So for Japan, Bayonetta 2 really isnt a console seller, but it will be for the west.

    On another note, LOL Xbox One sales finally broke 30k.

    • Arrei

      The original Bayonetta didn’t do too great for a PS3/360 release either, though, like the article says, it did a lot better than 2. That being said, the root of the problem’s still the Wii U’s struggling sales, and that’ll never get better without more good games available for it – like Bayonetta 2.

  • subsamuel01

    Bayonetta sales are disappointing but expected. The game barely sold one million on two major consoles like PS3 and Xbox 360, the game was bound to flop on the Wii U. I plan on buying the game, wish more Wii U users would too.

    • HarakiriKami

      It didnt sell a million in japan lol

      After heavy discounting and bomba binning it the game managed to crawl to a million sold worldwide 300k of that being in japan. It did 200k in its first week there

  • Mike M.

    I mean, you put it up against Smash Brothers. They probably should have waited to release this game at a more opportune time.

    • I don’t think it would’ve really made any difference. Seeing as Smash came out a week before and they were never in direct competition with another.

  • Mila

    Regardless , if that’s PG choice to sacrifice their core base for Nintendo I’d say Good luck to them , otherwise they should have waited more for SEGA decision to make their own mind about the sequel , not in haste !

    • Agt_Pendergast

      They did, Sega didn’t want to do it.

      • Mila

        Never say never ?

        • Agt_Pendergast

          Tell that to Sega.

          • Mila

            How did you know that ,did you work for SEGA ?

          • Agt_Pendergast

            Platinum themselves stated that Nintendo was the only ones that were willing to go forth with the project. Given Sega’s shoddy handling of P*’s games, the horrible port job of the original Bayonetta on PS3, Anarchy Reigns taking forever to release in the states besides having everything in english already, and the non-existent marketing, they shown they haven’t been the most supportive Platinum.

          • Mila

            Still , that doesn’t change the fact that there’s so many possibilities for PG to make the sequel whether its from SEGA or any 3rd party companies ( notice that i’m not talking about Sony or Microsoft ) , out of all they let the bigger one Nintendo publish it , and that’s their result and by the way i wasn’t talking about PG i was talking about Sega

          • Agt_Pendergast

            What other possibilities? Again, Platinum themselves have said the sequel would not have happened w/o Nintendo. So the option was to have a sequel, or not. And even if they only sell 1 copy, that’s Nintendo’s loss, they’re the one’s paying the bill.

          • Mila

            Konami / Capcom / NamcoBandai / Deep Silver
            Aren’t these enough possibilities to you to even make sequel , Don’t tell me they all refused them because none of us knows what’s the deal behind PG business decisions , Its all PR talk to push their agenda since we all know Bayonetta 2 was cancelled in the exact same year the Wii U exclusive announced , just remember the gap between the announcement was just 3 months , how could they suddenly change their mind out of nowhere to even announce the game specifically for Nintendo , that’s right nothing will save the water of their face after this business strategy .

          • Codename: D.A.V.I.D.

            Then let’s blame the Nintendo ninjas, huh?

            Again do you really believe anyone would be interested in funding a series which is guaranteed to underperform? Moreso Konami, Capcom, Bandai Namco, etc. would be quite careless to license on another company’s IP just for the “heck-why-not” despite having a myriad of their own in their library

            Let’s put it this way: Why aren’t they hiring P* like crazy if they are so desesperate on betting on games like Bayo, they could just hire them to make a spiritual sucessor to Bayo or something.

            And did you seriously listed Capcom?

          • Agt_Pendergast

            Do you not realize the history between Platinum and Capcom? I’m doubtful either would want much to do with each other, and even w/o the bad blood, Capcom blamed it’s recent losses on excessive outsourcing, so I’d say that rules them out almost immediately. Konami and Platinum already have a relationship with Revengeance. I would be surprised if the conversation of Bayo 2 didn’t come up. The other two, can’t say for certain. Are they big enough to handle the bill for the game?As someone else said above, it’s a pretty big risk. And what do you mean by nothing saving face? Most well adjust people who liked P*’s previous games but don’t want a Wii U will probably just look forward to the next game on whatever system they do make for. I have no intention of getting a Xbox 1, but I’m not going to start crying and boycotting P* over Scalebound.

          • Fronkhead

            Bayonetta isn’t a mainsteam game and requires AAA-like development costs. No rational publisher is going to pick it up given the risk involved with funding, marketing and getting the project in peoples’ hands, much like how Insomniac had to find a platform holder to publish Sunset Overdrive (in this case they went with Microsoft because Sony demanded IP rights).

            These are the sorts of games that can only happen with a platform holder’s support, companies who are willing to take a loss in order to build up a varied library of games for their platform.

          • British_Otaku

            I think “only happen with a platform holder’s support” is a bit of a stretch but your argument holds water overall.

            SEGA were in a decent position to push a series of Platinum’s library from MadWorld (got really strong marketing in the west) to Anarchy Reigns (stumbled on the way west) worldwide.

            SEGA simply aren’t so comfortable now, though I imagine Capcom is hurting as well as most 3rd party publishers with the money to fund and push the project.

          • Fronkhead

            Yeah, this is why I made sure to say a “rational” publisher. Few publishers would be willing to take the risk nowadays, and even big multiplatform XBO/PS4/PC games are being delayed to 2015 while publishers wait for the install base to grow.

          • TalesOfBS

            These are the sorts of games that can only happen with a platform holder’s support, companies who are willing to take a loss in order to build up a varied library of games for their platform.

            Yet it is amusing how such a simple fact can’t be understood by many others.

        • Ferrick

          I don’t know, considering all of the lineups sega has that’s not going to be localized, even though some of them are already promised to us by SegaNA, never is starting to look like an understatement

    • eilegz

      hopefully this sales numbers put in perspective of how its gonna sale another exclusives like devil third.

    • Codename: D.A.V.I.D.

      Such martyrs! Anyway at this point is sure to say that the game wouldn’t ever have seen the light with the current direction Sega is taking, I know because I’d love another Binary Domain, so just like I did with that: Deal with it.

    • Money?Muney??All my luveee!!!

      Sega’s own mind will be “Cancelling the game” so, Nintendo is their savior here.

    • TalesOfBS

      Congratulations! You made a pretty dumb comment.

  • Agt_Pendergast

    I don’t know much about sales and numbers, but is the fact that Bayonetta 2 came out on the last day of this week of sales being factored in?

    • Codename: D.A.V.I.D.

      The numbers tell how much a game sold last week regardless of the day it was released, but it’s not that important really, these kind of games are frontloaded, meaning that the first day(s) are when it sells the most.

      • But I think they were saying that it maybe accounts for only “one” day? Like, if the week goes Sunday-Saturday, and it releases on Saturday, that’s only one day’s worth of sales, right?

        • British_Otaku

          Even so, the standard rule of the first day(s) counted being the most valuable days for sales in almost any game’s lifespan. Yokai Watch happened and Smash Bros may reach 2 million in Japan with time.

          Even with DLC, season passes, rereleases and such for recent games, they can’t maintain awareness, marketing and attention for that long typically.

          I’ll like to be surprised especially for a game that I’m anticipating but it won’t happen here.

          • I mean, for the first day that’s already low, but I was just wondering what the difference would make with another day or two.

            Haha, I’m not expecting much actually, but it’s still a fair point.

  • Since the title was published by Nintendo, people can’t blame Platnium Games for something other companies weren’t willing to do – and that’s invest.

  • Damn, I knew it was coming but I still wanted this game to do good. Lovely how i got called a troll when I said this would happen.

  • Jero

    Sad. I wanted bayonetta to sell good, I don’t have a wiiu so I’m not buying it tho. I guess a lot of people are like me.

  • Will Jay

    Completely expected. That’s life, though.

  • Nintendoom! This is what I get for clicking a sales figures thread

  • Anontastic

    >niche character action game
    >Wii-U exclusive

    …What did anyone expect to happen here? If there’s any “ouch” to be heard, it’s the same “ouch” you say under your breath after getting a shot. You see it coming, but it still hurts.

    • hng qtr

      >character action

      • Anontastic


    • HarakiriKami

      Yeah fast paced action games overall havent been doing great in terms of sales.

      God of war, ninja gaiden, dmc and every other one has been underpreforming

  • AuraGuyChris

    I thought Japan would be won over by a woman who likes acting sexy…

    • Serge

      I think japanese guys love shy girls, submissive girls or anything moe.

  • AkuLord3

    Its a Platinum Game sadly and its on the Wii U, really it could do WAY WORST and it could pick up like the first title did. While yes Bayo 2 is a more known franchises than W101, its no big console seller (One of the games that made me get a Wii U~).
    So yeah kinda super overreacting but eh I think PlatinumGames is happy they got to shelve this out thanks to Nintendo and really with their usual numbers, i doubt they were expecting HUGE NUMBERS.

  • Jake_Indiman

    I am sure the numbers of Bayo 2 will be a lot more when it hits North America.
    The more games on the Wii U, the better.

  • GreatKino

    Youkai Watch 2 is OP!

    • Codename: D.A.V.I.D.

      And with the movie releasing soon there is no end in sight!

      • British_Otaku

        A movie? I guess as the biggest thing ever, it was bound to get a bit more of that Inazuma Eleven treatment.

        • Money?Muney??All my luveee!!!

          A bit? Yokai already destroyed all Level-5 big franchises in Japan right now.

          • British_Otaku

            I know, but it just feels so soon. By the time I first heard of or cared about Layton, Inazuma, Danball etc, they already had half a dozen games, spinoffs, manga and anime before I could say “Hey, an anime movie really?”

            I’ve seen the progress from playing the demo of the first game (fun, but not bothered to buy it yet) last year to now, but so far it feels like so little Yokai Watch (two games, iOS dance game) has done so well.

          • Money?Muney??All my luveee!!!

            I would say, Layton actually did really well internationally here. Just like how Inazuma did good on football playing countries like Italy, France, Germany, Japan, Spain and Portugal.(Don’t know why UK don’t like it though even though they had biggest football league there.)

            However all of them never exploded into such phenomena like Youkai in JP here.

            Youkai makes kids go crazy like the second coming of Pokemon and Mon Hun. I just wished that they will still experiment on other title than only Youkai here as that is one of the thing which makes me like Level-5. ^_^

          • British_Otaku

            I can’t say our dub was good, but I was working with children at a point and they seemed to really enjoy it and were interested in the 3DS demo for Galaxy Big Bang/Supernova when I shared it would them.

            In another ten years or so, we will have English players who were inspired by Mark Evans at the front of major teams, just like Fernando Torres was inspired by Captain Tsubasa.

            Yokai is much bigger yes, but the others were powerhouses with half a dozen games and spinoffs on top of anime adaptations and such. The vast majority of video games, or games trying to reach that level (Gyrozetter, Gaist Crusher, Hero Bank (?)) fail and quit very promptly.

  • Space_Ghost

    The only good thing about those numbers is it was the 3rd highest selling title last week. Put down those damn smartphones and pick up a controller! ;)

    • SuperSailorV

      Space Ghost, you’re the most, from coast to coast. But I just got an iPhone 6!

      • Space_Ghost

        Oooh! Shiny! I’ll be getting one in December, when I’m up for a renewal. I’ve got no problem with smartphones, it just kills me to see people gaming on them over dedicated gaming consoles. I figure that has something to do with the low sales out East. This is coming from someone who has a stake in console gaming, however.

    • Fronkhead

      Well it isn’t one or the other in Japan, at least according to Rob Fahey:

      With little hand-wringing over the death of handhelds or the creeping decline of home consoles, mobile games have simply taken their place alongside the others as the latest evolution of the medium – attracting a huge new demographic but also providing plenty of entertainment to core gamers along the way.

      • Space_Ghost

        Again, I have nothing against mobile gaming. My statement was just my perception on why sales are so low in JP. The fact that gamers are forced to split their time amongst the two will lower console game sales, however. The disparate price differential also tempts those on a budget to go with the lower priced games, regardless of quality.

        • Fronkhead

          I agree with this statement, any form of entertainment — mobile game or not — is going to be competing with Bayonetta 2 or traditional games.

          But Bayonetta 2 isn’t exactly a substitute for those games in the first place. I might pick up the excellent Threes! instead of a puzzler on console, but Bayonetta 2 is exactly what you can only get on console right now.

          I’d be willing to bet Smash Bros. 3DS took more attention away from this than anything else, once again Nintendo is competing with themselves. Sigh.

  • Aristides

    The Vita’s drop kinda sucks but well I guess it’s expected with Smash out the door. I’m glad that at the very least the PS4 sales are reaming somewhat consistent.

  • Ben

    “This Week In Sales: Ouch, Bayonetta 2”

    And no one was surprised….. -_-

    • Daniel Jeanbaptiste

      Except it was release 20th

      • Ben

        It won’t make a difference. I doubt the game will break 100k total.

        • Daniel Jeanbaptiste

          Not saying it would but righting a game off so just because day one sales is retarded.

          • JonathanisPrimus

            Two days of sales. For a game like Bayonetta on a platform with a user base as small as Wii U, it’ll likely be very frontloaded.

          • HarakiriKami

            No not really. Games on Nintendo’s consoles have long tails. Yes even the “mature” ones.

            Nintendo only shipped 60k units anyway.

        • HarakiriKami

          It had higher debute than Donkey kong. Of course it will. Anything Hyrule Warriors can do, so can bayonetta lol

  • FitzpatrickPhillips

    Hah…haha…oh lord. This is sad…

  • Yan Zhao

    Game dont have enough moe in it for the Japanese audience.

    Im pretty sure western sales will be better to make up for it though.

    Sales might pick up when more people buys a Wii U for Smash as well.

  • Freud_Hater

    Well yeah… It came out on the Wii U. Before everyone’s bought one for Super Smash Bros. It’s like shooting yourself in the foot Oo

    • HarakiriKami

      I bought mine for pikmin soooooooo…


      • Freud_Hater

        Oh, didn’t think of that one… is it good? Might be worth picking up once I buy a Wii U myself…

        • HarakiriKami

          Personally I think its one of the best games Miyamoto ever made. As do the other 100k people who bought it on launch week lol.

          Bayonetta sold comparably to DKCTF on the wii u lol

  • soulz

    Would this have been different if Bayonetta was a multi-plat…. OF COURSE!
    Heck! I still haven’t bought me a Wii U yet and there’s actually a few games I want to play on Wii U. Just waiting on a SPECIFIC release date for a certain title….

    • HarakiriKami

      No not really.

      Just look at platnums other games.
      The only one that did well was metal gear rising

  • Guillermo Oliva III

    How sad….. it is such a good game with a very good all-rounded RTA and very artistic/stylish with neat difficulty. (They should have just continued with the game on home-consoles like how they did on the first “Bayonetta” ,since no one was aware of how “good” this RTA really is in gameplay.)

    • British_Otaku

      And RTA means?

      • Guillermo Oliva III

        “Real-Time Action” if you are a gamer, you should know this term already . . . . .

        • hng qtr

          …is there any other kind of action in video games?

          • British_Otaku

            There is turn based action, but those games are rarely considered to be action games to begin with… >_> It seems like really odd terminology.

          • hng qtr

            turn based action
            turn based
            as in action that is turn based

            does not compute

          • British_Otaku

            I was throwing up an answer I thought he would, excuse me for forgetting all of my programming classes. >_>

          • Guillermo Oliva III

            Yes, “RTA-RPG”, “RTA-Adventure”, “RTA-MMO”, “RTA-Fightning” . . . .

        • British_Otaku

          I’m sure I can find people who play games or identify as a gamer and don’t know the definition of a “QTE” or “microtransactions” which are much more established…

          Anyway, I googled “RTA video games” and it comes up with Real Time Attack (a Speedrun term which indicates that it is done in real time, I’m much more familiar with TAS myself which is the opposite)… Since I’ve been on gaming forums and such for over ten years and seen “Spunkgargleweewee” (yes I’m serious) and other terminology make it big, it seems you have your hands on a really niche one. >_>

          It would have made more sense to say “combat” or “depth” in each situation, unless this game is also famous for having NRTA segments. “Real time” is redundant in the case of pretty much all technical action games.

          Focusing on your point, it would go overlooked for the most part no matter what. :/

          • Guillermo Oliva III

            Well, I am use to saying RTA at the most and I suppose it is not common to hear or see that term a lot. Also, if that is true what you are saying ,then I guess . . . . . I have a odd thing for technical terms XD

          • Hound

            oh! RTA is the term used for the opposite of a TAS?

            I learned something new, I suppose.

          • British_Otaku

            Yeah, It is the type of thing you will find if you specifically search for a speedrun and don’t want a TAS (aside from terms like “non-TAS” a sign that other people have no idea).

            Since everyone is looking for optimal runs even if they break the game aside from those awesome RTA runs for charity, no one really gets to know. :P

  • DudeJericho

    That’s really disappointing, I’ve been waiting for this game for a long time and already reviews of praise are coming out and yet it’s not appreciated in Japan where it was made… truly saddening.

    I for one will be playing the shit out of it and loving every moment of it.

  • Bloke

    Actually, this is good news. This is coming from someone who bought Bayonetta full price.

    • Money?Muney??All my luveee!!!

      Umm why?

  • Ms_Fortune

    I don’t think anyone is shocked at this, Bayonetta was never a huge system seller and that was on 2 well established consoles at the time.

    It will probably do far worse in the US, regardless I’m still buying the crap out of it and gonna be playing it for many, many hours.

    Also I think its a little sad that Bayo 2 couldn’t even beat Xbox 360 numbers in Japan of all places.

    • Wtv

      >Worse in the US

      Not, it won’t.
      It may not be a hit, but it will be better than in Japan for sure.

      • Kumiko Akimoto

        Are you sure? Aren’t the wii u sales much higher in Japan?

        • British_Otaku

          Wii U sales are higher than the Xbox 360’s sales, yet Bayonetta 2 sold less than than Xbox 360’s Bayonetta 1.

          Sales aren’t always proportional to the install base.

          • TalesOfBS


          • British_Otaku

            I’ll start over.

            The Wii U in Japan has outsold the Xbox 360 in Japan in life to date sales. Up to date that is how it goes.

            Yet, Bayonetta 1 on the Xbox 360 back in 2009 sold more Bayonetta 2 on the Wii U just last week.

            If sales weren’t proportional to install bases when sticking to a single region with different systems, marketing schemes and periods of times.

            They aren’t going to necessarily going to be proportional (higher just because the system sold higher, or lower just because… etc) when it is in another region.

            EDIT: Too sleepy.

          • TalesOfBS

            Yeah but also, back then Bayo1 was the most close thing to a japanese game they had at the time.

            To be honest, i think the problems Bayo 2 is facing are:
            1: Nintendo failed at advertising it to people who never played/heard of Bayonetta.
            2: Maybe most of the people interested on this game (the ones who played the first one) hate the Wii U more than they love Bayonetta, so they still hold hopes that it will end up coming to the other consoles and refuse to buy it.
            3: The improper release date. Almost all Wii U owners also own a 3DS and of course they are busy with it (Smash). Only a few die hard fans who are really interested in Bayo 2 rushed to buy it. (also, only two days, lets see how it goes next week)

            But, i still think it has more chances in the west. Even if the amount of console haters here is worse.

          • malek86

            Wii U hate sounds like a conspiracy theory. People don’t reason like that.

            I think the real problem is that the 360 at the time was a hardcore console (those who bought it did so for shmups and RPGs), so Bayonetta was fitting right in, and the fact that the PS3 version ran a lot worse helped it.

            On the Wii U, that kind of audience probably didn’t return. Even Bayonetta fans might have been unwilling to buy an entire console for just one game, especially given the third party situation (they knew there wouldn’t be much else for them in the future).

        • Wtv

          Not really. Wii U had a boost in the west with Wind Waker remake, and it’s selling better here now. I don’t think it ever had such a boost in Japan yet (maybe with Mario Kart 8, I don’t remember)…Maybe when Smash Bros is out who knows.

          But Japan isn’t really buying a lot of this kind of games nowadays anyway…but they still sell well in the west.

          • TalesOfBS

            MK8 gave it a long boost in Japan, but it already slowed down in the past 2 weeks.

            Also, i think that even in Japan there is some sort of hate towards the Wii U and Bayo 2 exclusivity. Just checked Kamiya’s twitter today and there are some Japanese people port begging after the sales news.

  • Fub Frank

    It doesn’t surprise me but it saddens me since Platinum have become my favorite developer the last couple years. I think they make great games and they deserve better sales then they get.

    I don’t have a Wii-U but Bayonetta 2 one of the games that sells me on getting one.

  • Daniel Jeanbaptiste

    Reaching much. It only been out for over a day.

  • garf02

    its been out for 2 days mate, also Japan was always the most weak territory for Bayonetta sales

  • danielneves

    When the original Bayo was released, the installed base of PS3 was much bigger than Wii U. I don’t think the game is going to sell extraordinarly, but compare with the first installment is not an honest thing to do.

    • Codename: D.A.V.I.D.

      Even more with how we don’t even know the original shipment numbers vs. actual sell-through, but at this point I think some people is being intentionally obtuse to justify their narrative and do soft port-begging.

      • HarakiriKami

        60k shipment.

    • I’d love to see that “long tail” affect more games, but traditionally, games just fizzle out after those first week sales. Especially on Nintendo platforms. Look at titles like LEGO City Undercover and Wonderful 101 – people don’t go back and re-discover those.

      On Nintendo, the only games people pick up post-release are Mario titles. And some oddities like the first Wii Fit, some Animal Crossing titles… it’s rare though. Even Zelda, Metroid, Star Fox, etc titles all fizzle out steeply after that first week (though, everyone knows, Zelda and Metroid titles sell better, for longer, outside of Japan)

      • HarakiriKami

        Errr, games on Nintendo’s consoles have really good legs.

        Minecraft is another example

  • ztype

    When it hits NA it will fare much better, I believe it had more fans in the West. I am really hoping it can move units, mainly because this might be the death knell otherwise for 3rd party software on the Wii U. Not to say it was already quite dire before.

  • Tiredman

    I had to go get a Game Informer magazine from gamestop yesterday since mine is currently lost. Was looking through it and noticed they don’t even mention Bayonetta and they don’t even have it listed to release in October. Found that rather odd. It is the October issue, and Bayo releases in October, so….

    • mojack411

      I stopped taking game Informer seriously a long time ago.

      • Tiredman

        I don’t take it seriously, I just think its rather suspicious. There wasn’t a single Wii U game in that magazine, iirc. As for getting the magazine, its $15 a year and makes for great bathroom reading.

        • mojack411

          Yup, that’s essentially what I do too. Every time a GS employee asks me if I want to renew I tell myself I shouldn’t but my head nods on its own.

  • Namuro

    Ahh… That’s unfortunate…

    Let’s hope that the sales in the West will help the overall sale…

    • TalesOfBS

      Same month as Smash on 3DS. I don’t see how even Nintendo of America will give it proper attention.

  • RoyalR R.M

    I don’t have a Wii-U so that why.

  • Abel_Nightroad

    Well, Herbivores don’t eat meat. Target audiences.

    • Well said.

    • HarakiriKami

      More people eat bayonetta than they eat Donkey kong though.

      And several people went and bought a Warriors spin off too lol

    • shezmu

      Grass-eaters tend to be just fine eating 2D meat though.

  • Kinda sad but since Nintendo payed for it I guess it’s all good for platinum

  • Kumiko Akimoto

    Don’t platinum games’ games always get the shaft when it comes to sales?

  • Haunter!

    Japan doesn’t like character action all that much. Hell, the West doesn’t even like it that much.

  • Is NCL in Japan as hilariously bad at advertising non-Mario games over there as NOA is here? I’m willing to bet the marketing budget ratio for SSB 3DS vs. Bayonetta 2 is something like 98:2… just like it probably will be everywhere in the World.

    I bet Tomonobu Itagaki is watching these sales and not feeling great about Devil’s Third chances with Nintendo…

    • ishyg

      They just did an AKB48 x SSB ad over here. And the only place where I’ve seen Bayonetta is on the stores. I can somehow agree with you.

      • Do you think doing a Bayonetta Ad that will feature an AKB48 member cosplaying as Bayonetta will help?

        • ishyg

          Not really, but they could do something like hmm, that PazuDora ad featuring Arashi playing the game. It’s a usual ad theme here. Or actually, more ads would do. I haven’t even seen Bayonetta 2 on trains, yet.

      • SetzerGabbiani

        That Japanese ad where everyone gets launched is way better than any of the commercials in NA.

        • Slayven19

          Its not about the quality of the commericial imo, as long as you see it that’s advertisement. You see smash commecials everywhere from twitch to other niche gaming sites.

    • HarakiriKami

      Nah NCL is way better at advertisements. Bayonetta 2 has decent marketing. But marketing didnt help the last game that much.

      Devil’s Third will be fine. Shooters are more popular than action games and Donkey kong .

  • KazukiNanbu

    ouch, that have to hurt
    i wonder, the game sales are low because the console is not selling well or because the ip is not popular in japan

  • ishyg

    Putting SSB on the 3DS paid off. Wow.

    I wonder why people are still buying 3DSes when the new one is set for October, at the same price point.

  • Michael Batista

    Just remember that people in reality are more than likely working with extreme budgets, and the sales may have been impacted by Smash brothers release the prior week, along with other popular titles still continuing to sell. This is an excellent fall season already, and we can’t all afford everything.

  • chosen105

    I hope smash bros on 3ds doesnt kill the Wii U’s version sales, because judging from Bayonetta’s “success”, there gonna need all the sales they can get.

  • Ouch…. I hope it does much better here in America. I want Nintendo Wii U to be a success so bad :C

  • I suspect that most of the Japanese Were busy tuning in to the Tokyo Game Show last week, and did not bother to buy Bayonetta 2 when it was released. :(

    • TalesOfBS

      People are busy with Smash.
      Bad move Nintendo, should have waited a little more.

  • Nice Boat Quatro

    This is what happens when Bayonetta tells you not to touch her

    • HarakiriKami

      She steals donkey kongs tie but link steals his shirt back?

  • Max

    How many bayo copies did they ship?

    • HarakiriKami


      • British_Otaku

        2/3rds of the copies sold then, Nintendo obviously wasn’t going to overship and it may reach the full shipment sold with another week or promotion.

  • Art Lumidraco

    lol at people basing their purchase on Japanese numbers; i dont give a fuck if it sells good or not, its gonna be a great game regardless…also, what’s this damage control guy problem?

    • Agreed, but the problem is what impact this may have in the future. Low sales could mean less Bayonetta in the future, or less games of its type, or (if it wasn’t already conformed) whether we’d see it overseas, etc.
      Sales matter, and sadly merit not as much sometimes.

  • James Reilly

    Saw this coming a mile away. The Bayonetta core fan demographic were gamers that populated on PS/MS consoles and probably had no desire to own a Wii U for one game.

  • X68000

    Divine Punshiment.

  • its sad tho because im buying my WiiU and bayonetta on Xmas not on September

  • Guest

    Destiny: FPS, low console base(PS4), western game, japanese hate Bungie( Halo), . Sell more; this is funny.

  • ChristyKf9

    Um Games like Bayonetta, which are heavily marketed towards a western audience, don’t sell well in Japan. With that in mind why are people bashing Nintendo based on predictably poor regional sales? They payed for the game, the story, and the distribution rights so why shouldn’t they make it exclusively to the Wii U instead of Sony’s PS3/PS4 or Microsoft’s Xbox One or 360?

    Sorry Microsoft fanboys Xbox (western gaming in general) has never been popular in Japan period. Xbox’s game and hardware sales in the Japanese markets are so bad, it’s too pitiful to laugh. For example the Xbox One Japan release has worst launch of any console in recent years with only sold 23,562 units in its first week, only 5127 in week 2, and 1,314 units in week 3. Bayonetta 2 sold more copies in 2 says than Xbox One’s entire shelf life in the country. Even the 360 did terrible over there. In the first 7 years (2005-2011) they only managed to sell about 1.5 million units (and it hasn’t sold much more either).

    As for allowing Sony to port the game hah. With Nintendo’s outright hatred for Sony I can guarantee they won’t be able to get Nintendo to share, even if it was mutually profitable. Nintendo is directly responsible for the creation of Sony and the PS1, in what has been called the worst and most embarrassing business decision in the history of gaming. They still have never lived it down.

    • TeachDRRR

      Exactly, Bayo’s not for Japan. And when has Nintendo ever allowed any of there games be ported? Never. But people need something to complain about no matter how dumb.
      Not to mention the fact that there’d be no Bayo 2 without Nintendo. All the fanboys whining would have nothing to whine about if Nintendo hadn’t made Bayo 2 possible.

      • ChristyKf9

        Mhm, thank you.

    • potatoes

      I keep seeing this repeated but I don’t see an ounce of truth to it. Bayonetta is decisively a Japanese-oriented game. It may have western-influenced themes but those are shallow at best. The gameplay to the outlandish action sequences are undeniably drawn from a sense of Japanese quirks for the Japanese. If God of War is the standard to which we measure the amount of appeal Bayonetta has to the West, it’s plain to see that it has little to none.

      The Nintendo bashing is understandable as well. This was not a good decision for them or – most importantly – the fans. A Sony or Microsoft funded Bayonetta is terrible as well. Being within a niche genre in a niche series, why on earth would limiting the game’s availability benefit the franchise in any way? No console should have exclusive rights to this game or franchise. Nintendo had every right to buy Bayo 2’s exclusivity; but they shouldn’t have and I can’t say I’m sorry to see this decision biting them in the ass. I personally could’ve stomached waiting longer for Sega to gather the funds themselves for the game.

      • Slayven19

        It wouldn’t matter anyway, this game wasn’t gonna do good in japan no matter what system it was on.

      • ChristyKf9

        It may have Japanese themes but it was marked to the West.

  • TeachDRRR

    It’s really simple actually. Bayonetta is made to appeal to Western audiences, and is heavily marketed to the West. Kamiya has pretty much said this. Regardless of what console it would’ve been on, it wouldn’t have done well in Japan for both: being made for the West and cause console games don’t sell anymore. MAYBE Smash had an impact, but I doubt it.
    There’s no excuse since everyone should’ve known it won’t sell there. Just wait till the Western releases, it won’t reach Mario or GTA numbers (cause Platinum never does unfortunately) and it won’t be a system seller by any stretch, but I’m certain it’ll sell far more.

    • katamari damacy

      Taking into account cultural differences, Bayonetta would have sold better on the PS4 or even stripped down on the 3DS. the demographic which has a PS4 is substantially different from those with a Wii U. It’s also very weird and “Japanese” and in no way marketed towards western gamers so i don’t think that’s the reason. The audience Bayonetta is marketed towards is “hardcore” gamers and whether they are from the west or not is not as important. I would like to see the sales figures from the west and japan for Bayonetta 1 to see if there is a cultural difference in its marketing.
      Also the install base for the Wii U simply isn’t there. Bayonetta is not a system seller. Smash Bros is. Should have delayed until a month after Smash Wii U came out.

      • Codi Schumacher

        I dont think it has anything to do with being japanese they make most of the worlds best games in japan and they sell well all throughout the world Esecially in the USA which is a very consumer driven place.

  • SetzerGabbiani

    I’m all for being critical of a game’s performance and examining misguided decision making, but the extreme Wii U bashing is pretty outrageous for Siliconera. This has turned into a very GAF like thread.

    • TalesOfBS

      You meant only the users right?

      Still, i find the people here a lot more polite and, despite the ammount of hate it gets sometimes, it can’t even be compared to stuff that happens in other places like Eurogamer, Ign, n4g, gematsu, lolgaf etc. It is going a little over the limits this time just because lol Bayonetta 2.

      • sd28

        honestly neo gaf alot of the time is bearly a step above those places and it can be just as bad quite a lot of the time.

    • sd28

      lol neo gaf

  • I can see this being of some concern; this game was part of the first round of ‘big exclusives’ the WiiU had to offer. Glad the game is already confirmed overseas; here’s hoping we can show a bit more love or that it picks up better in Japan

  • Shippoyasha

    Platinum Games and well, a lot of games in that lineage including Clover games often have incredible gameplay and solid bang for the buck, but they often perform way less than they should be. I’m not sure if it’s the marketing or that the games are too in depth for the casual audience, but people have to really go out of their way to support these games. Kamiya’s Okami for example performed way less than it had any right to, even if it was a critical darling and a hit with core gamers.

    At least the first Bayonetta sold above a million, but it still deserved way more IMO. Though the horrid PS3 port probably soured a lot of people on it.

    Either way, hopefully western fans can help the sales for this one.The lack of support by gamers of amazing core games really isn’t helping. Though I do acknowledge that the Wii U being an underperformer likely isn’t helping either.

  • Leafia133

    So people are acting like they should have got sony to make bayonetta 2. Nintendo saved the bayonetta series by saying there going to make it.

  • potatoes

    I want the series to do well but I can’t help but feel a bit of schadenfreude given that being a Wii U exclusive was a poor decision, for everyone, in the first place. As an avid fan, I’m grateful the game was made but I want everyone to know – especially the most stubborn Nintendo apologist out there – that funding Bayo 2 was never in the interest of the fans. To say that this game would never have been made without Nintendo is nothing but shortsighted arrogance as well. Bayonetta deserves to be properly developed and be allowed to achieve its fullest potential by being multiplatform. Becoming a Wii U exclusive clearly shows that it was denied that opportunity and these numbers only serve to scare other publishers from wanting anything to do with the franchise. I doubt that Nintendo themselves are altruistic enough to keep funding it.

    It’s well known that Sega has been in a financial slump as of late; they keep localizing titles less and less while putting their efforts into safe big hitters like Hatsune Miku and Sonic. Which is precisely why they couldn’t make Bayo 2 at the time. I think they still would’ve been the best choice. A Sony or Microsoft funded Bayonetta doesn’t benefit the fan or the franchise either. Sega or any other detached third party publisher would have given this game a fighting chance of selling something worth a damn – thus giving further hope the franchise can be continued. This isn’t a tirade against the Wii U or Nintendo, but a bit of speculation on what would’ve been best for the Bayonetta fan. And so once again, as a dedicated fan, I think I could’ve waited – waited for Sega to regain their footing and fund the game themselves. Regardless, I am going to specifically get a Wii U to play this game… but maybe used and dirt cheap when the console is at the end of its life cycle.

    • sd28

      This isn’t a tirade against the Wii U or Nintendo

      except yes it is

      • Göran Isacson

        Word up. Like, yes, it would have been amazing IF a third party developer had stepped in and waved a fairy wand to get it made… but none did. Nintendo was the only reason it got made. But ragers will rage, I guess…

        • potatoes

          I’m actually still unclear on the events that led up to the game’s funding and my issue is whether third parties received any sort of opportunity at all to express an interest in funding Bayo 2. Correct me if I’m wrong but the franchise wasn’t put out in some public auction with publishers bidding on it left and right. What I do know is that Platinum approached Nintendo due to Sega’s recommendation in their consultation about the issue. I can’t find any sort of evidence that shows that Platinum even bothered to approach other publishers, which if true, is a bit shortsighted on their part. And so given this lack of evidence, bold claims such as how the game would never exist without Nintendo invoke a bit of ambivalence and scrutiny. if you know more on what happened, please do share.

          • sd28

            you know whats actually best for bayonnetta fans the game actually existing. and not some hypothetical scenario that is meaningless .

          • potatoes

            It is when you narrow your focus to a certain degree. I wouldn’t consider this the “best” if you look at things more holistically. As stated before, the series is now at a worse point than it was before the sequel was announced and the current numbers substantiate that. For those who want to enjoy Bayonetta for a long time to come, this probably could’ve been handled better. And I wouldn’t call wanting a transparent and more comprehensive understanding of what actually happened meaningless. Hindsight can serve to inform us in the future, buddy.

          • Göran Isacson

            I don’t know what to tell you, man. JP Kellams and Atsushi Inaba have both stated that without Nintendo there’d be no game. Maybe they COULD have gone to other developers and they just never talked about that because they don’t want to sour business relations, but I don’t see the use in speculating about what could have been. I would think Platinum knows what is best for Platinum, and when they say that only NInty was interested? That’s what I will believe. Them. Not you.

          • potatoes

            I find that it never hurts to be skeptical. Even Platinum’s own words need to be taken with a grain of salt. Sincere or not, the pretty words they spouted about not wanting to alienate the fanbase and seeing the game reach the hands of more gamers has yet to align with any sort of empirical reality. So hey, that sounds like nothing more than an empty PR line to justify the deal and quell the less critical but you’re welcome to believe what you want.

      • potatoes

        I’m sorry if it came across that way but at the core of the issue, this is about Bayonetta. What benefits the fans and what benefits the franchise. My opinion of the Wii U or Nintendo matters little but hey, it just so happens that Nintendo wasn’t the right choice for the series – as these numbers seem to prove thus far. They allowed the game to be made when it could’ve taken much longer to do so and while that’s great, it’s a short-term solution and comes with its own set of issues. This is all my own speculation but I believe it follows a very logical stream of thought: in order to ensure the longevity of the series, Sega or another third party’s involvement is crucial as opposed to Nintendo/Sony/Microsoft. This would be moot if Nintendo signed some strange deal that ensured they would fund the series up to five sequels (or something else ridiculous) but looking at the situation now shows that the series is actually worse off than it was before Bayo 2 was announced. Its future is, yet again, hazy except now the numbers are even lower than before – further detracting other potential publishers. I’m a simple Bayonetta fan and these are just my opinions. I will still enjoy the hell out of Bayo 2 and pure platinum every stage even if it takes me a lifetime.

  • Tincho Kudos

    Floponetta :(

  • icup ✔️

    well Platinum Games’s making The Legend of Korra, that looks good and it’s multiplatform (except for nintendo).

    i’ve started to watch Avatar and will eventually make my way to Korra series to get a feel for the story.

  • Tarkovsky

    I don’t know why people are surprised by this especially since it was already foreshadowed by TW101’s poor sales. Platinum’s games even back when they were Clover Studio have never sold well. It’s unfortunate but that’s just the way it is. They are very excellent games but are targeted at a niche hardcore audience. Add to the fact that it’s exclusive to a console that’s not selling well and has a low install base and you have a recipe for disaster.

    I also don’t know why people use these numbers to make the assumption that Bayonetta was “made for the West” since the West consists of the both the American and European continents. That’s over a billion people compared to Japan’s 100+million. The population of the US is already 3 times that of Japan. If the game sold as well in Japan as it does in the US, Canada, UK, Germany and etc, of course it’s going to look like it sold poorly in Japan. Another thing people fail to take into account when comparing multiplat(XBOX and PS) sales is that Japan is primarily a 1 console country, mainly the PS platform compared to most Western countries where both the XBOX and PS platforms thrive. Also, using numbers to determine which region a game is targeted at is moot because TW101 has so many elements of Japanese morning TV programs like various sentai and tokusatsu shows(clearly targeted at the Japanese audience) but still supposedly sold less than it did in the US. A counter example to that is Dragon’s Dogma which was clearly made with a Western audience in mind yet sold much better in Japan on the PS3 than it did in the US. Even the 360 sales didn’t come close. Bayonetta was not made for any region in specific but you could tell it was made with Japanese sensibilities. While it does has some Western influences(mainly the setting), the gameplay and design is undeniably Japanese with it’s scoring system and weird over the top climatic sequences. Bayonetta herself looks to be catered more towards the otakus who love mature women in glasses. You’ll never see a Western game star a protagonist dressed or proportioned like that. The last Western game that I can remember that starred a playable main protagonist with glasses was Half Life 3 whereas you see them often in Japanese games with the latest one being Persona 5. In short, sales numbers do not represent what region a game is targeted at.

    Oh and in case anybody was wondering the original Bayonetta for the XBOX360 sold lesser than 170k on it’s first week and very likely less than 150k (Source:

    I would be very very surprised if US sales for Bayonetta 2 matches that but it should do better than Japanese numbers since there are more Wii Us in America.

    • Hound

      “They are very excellent games but are targeted at a niche hardcore audience.”
      Niches are hit or miss. Just look at the hardcore Devil May Cry and Demon/Dark Souls series.

      of course console sales and target audience that owns such a console change things

  • Ronldbx6

    I know that Nintendo helped fund and bring Bayonetta 2 to life but WiiU sales were poor and the console was unsure of at the time. It’s doing better but the game would’ve sold better if it was on PS3/PS4 or Xbox360/Xbox One.

    • sd28

      well no because it would still never exist on those platforms

  • Linkmstr

    It’s going to be one of those hidden gems in the next couple of years.

  • Göran Isacson

    Man, Pokemon XY and GTAV out of nowhere. As for Bayo, well… it was released for WiiU and it’s a Platinum game. The curse is real and lives on strong, I’m sad to say.

  • Matt C

    It really isn’t surprising that sales of Beyonetta 2 weren’t as high as the earlier Beyonetta. You have to take into account the change in the market between the two releases (prices have jumped up, for one thing). Not to mention it was released after Smash Bros. on the 3DS — which, if people can only afford one game, is likely to be their first choice. And if you’ve got more than one system, then September has been fairly brutal in Japan for big releases.

    Attempting to buy them all is no easy task taking into account increased prices across the board due to tax hikes and the resulting lower wages due to lack of wage increases/bonuses (both of which have been on a steady decline for many years now).

    And this is while rather optimistically hoping that sales charts take into account digital purchases, purchases of digital download codes at retail or online, and so forth. But something tells me, that only actual physical retail copies are taken into account.

  • Trumpets

    The games release date was only September 20, so it had only been out one day. In light of that, it seems to be selling quite well.

  • wahyudil

    Smash Bros 3DS killing Bayonetta 2 …

    and people is still waiting for the new NEW 3DS …

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