The Story Of How A Fox Amiibo Nearly Won A Super Smash Bros. Tournament

By Chris Priestman . November 26, 2014 . 8:26am

Siliconera already found out that by fighting against an Amiibo in Super Smash Bros. for Wii U you can teach it how to beat you. But it came as a surprise to everyone to find out that a Fox Amiibo called WaveShine nearly won a local Super Smash Bros. for Wii U tournament that it was entered in as a joke.

 

It happened over the weekend of November 23rd-24th at a weekly tournament in Richmond, BC called VSB Weeklies, which is hosted by the local FGC (Fighting Game Community) organization Canadian Joysticks. The tournament was held at an arcade and billiards center called ESpot , and it is open to anyone of any skill level.

 

This weekend was one of the first to have Super Smash Bros. for Wii U as part of the tournament, with other games including Ultra Street Fighter 4, Ultimate Marvel vs. Capcom 3, BlazBlue: Chrono Phantasma, and Dengeki Fighting Climax. As it was the new game at the tournament, a “very vanilla ruleset” was drawn up, comprised of three stocks, no items, the timer set to eight minutes, and stages limited to Battlefield, Final Destination, and Smashville, and any other rulings that were agreed upon by both players.

 

According to tournament attendee Daze Tioseco, who often speedruns Super Mario 64 and plays Smash Bros. on his Twitch channel, Waveshine—the Fox Amiibo—was “just there.” It’s a mystery to him and everyone else at the tournament who WaveShine’s owner and trainer actually is. Rather than have it sitting around doing nothing, another Smash player at the event called TGDHamster came up with the idea of entering WaveShine into the bracket, saying that “it’d be really funny,” so he and a few others chipped in $5 each to make it happen.

 

The first surprise came as WaveShine knocked out a competitor called “CanErick” in the Losers Round 1 of the Smash Bros. tournament, as Daze captured in a tweet.

 

It turns out that WaveShine is a level 50 Amiibo, which is the current level cap, that constantly adapts its playing style to outwit its opponent. If a player held back defensively, WaveShine would notice this and start firing lasers from a distance and would reflect any returning projectiles with frame perfect timing. On the other hand, if a competitor played aggressively, WaveShine would perform frame perfect rolls and spot-dodges, and would also run back in to punish any end lag from an attack you committed to with a grab or an up smash.

 

“It also started punishing unsafe landings and whiffed aerials with up smash, as well as unsafe hits on shield (powershield -> upsmash out of shield) which was devastating,” Daze told Siliconera. “It even learned how to wall-tech off of the stage if it was ever hit into it, in order to avoid stage-spikes and recover. It was a pretty impressive AI.”

 

And Daze should know considering that he, too, was eliminated by WaveShine in the tournament. In fact, much to everyone’s laughter and disbelief, WaveShine won its way up to the Losers Semi-Finals where it was only knocked out by Firefly, one of the region’s best Super Smash Bros. Brawl players. You can watch the match here (1:33:06). It was Firefly who ended up going on to win the tournament, so considering that, it seems WaveShine ended up outdoing most of the humans players at the tournament.

 

Given the proficiency of WaveShine in beating human players, learning their fighting styles and adapting to beat them, Siliconera asked Daze whether he thinks we could see more Amiibos in Smash Bros. tournaments in the future.

 

“Since Amiibos get inherent stat boosts at their max level, I doubt we’re going to see many Tournament Officials allow them to be entered in future tournaments along with humans,” Daze said.

 

“However, through this, I think that Amiibo-only side brackets and dedicated Amiibo trainers could very well develop into a popular thing. I feel like it really gives players who aren’t all about competing directly against others a new opportunity to become involved with the ever-growing Smash Bros. tournament scene, and I’m all for it. If there is enough interest, I’ll definitely do my best make an Amiibo-only side-event happen on stream at the next tournament. It’s all up to the community to decide!”

 

Perhaps the future of fighting tournaments will involve human-trained AIs fighting against each other, then. It’s almost like Pokémon is coming true.


Read more stories about & on Siliconera.

  • s07195

    Amiibo-only competitions? Sounds fun. >=)

  • Tylor Boreas Makimoto

    Skynet is real, and it comes in the form of a space fox and strawberry marshmallow with a face.

    • Dylan Anantha

      Soon they will take over, and force us to fight each other for their amusement, instead of us watching them fight.

  • Histirea

    We’re getting closer to being real Pokémon Trainers. All we need now are more Pokémon Amiibos.

    It would take a lot of time and money, but for Nintendo, the payout would likely be bigger than any Pokémon game to date.

    • Namuro

      Dang, you beat me to the comment. But yeah, they can totally try to work on this idea and turn it into a real “virtual” Pokemon training.

    • HarakiriKami

      Imagine the other kinds of NFC games.

      An RPG, A Card game, A mecha build your own NFC game

      • ishyg

        “A mecha build your own NFC game”

        Gundam build fighters?

        • HarakiriKami

          Cubivore, Chibi Robo, Custom Robo all sorts of weird gamecube IP would be ripe for that

    • animefreakhq

      imagine, Imagine, IMAGINE in a virtual world where you’re a pokemon trainer and can feel immersed in a Pokemon WORLD!!!!

      GOdamn if oculus rift x pokemon worked, I’d be….

  • Victor Armando Chapa Pineda

    Amiibo tournament for EVO 2015!!!!!

    • Kevin McPeters

      I’­v­e s­t­a­rted mak­­­ing 8­5 b­uc­k­s a­n ho­u­r s­in­c­e i st­ar­te­d wo­­­rkin­­g on­­­lin­­e s­ix m­­­ont­­hs a­­g­o… W­h­­a­­­t i d­­­o i­­­s t­­­­o w­­­o­­­r­k a­­­t ho­­­m­e f­o­­­­r fe­­­­w h­­our­­­s a d­­a­y a­­n­d d­o so­­m­e ba­­si­­c jo­­b­s i g­­et fr­­om th­­­is com­­­pan­­­y th­­­at i stu­­­mbl­­­ed upo­­­n o­­n th­­­e int­­­ern­­­et… I a­­­m ve­­­r­y g­­­la­­d t­­­o sh­­­ar­e th­­­is j­­­o­b t­­­­o y­­­ou… I­­t’­s b­­es­­t s­­id­­e j­­o­­b ev­­e­r
      -> T­­R­­Y I­­T O­­UT H­­ER­­E!!! <-

    • Josef N

      More likely to happen than Project M coming back. :(

  • Go2hell66

    This whole amiibo thing really urks me. They are the biggest waste of money.

    • Codi Schumacher

      The only real waste of money is if you regret spending it.

    • Adrian Duran

      Funimation is the biggest of money

      the anime is fine, I just dislike the company’s practices

      • lackofstyle

        Really? I know this is off topic but what do they do?

        • UnlosingBadass

          It used to be that “Season One – Part 1/5” was something they loved doing and each part cost about $50 for 13 episodes or less.

          I haven’t bought from them for some time now so it might be better… or worse…

          • NeptuniasBeard

            Well they way it seems to work is: the shorter the series the bigger the price. An anime with ONLY 13 episodes tend to be like, $50. Stuff like Dragon Ball and One Piece are $25-30.

            In any event, you just gotta know where to shop. Amazon always brings them down to about $20 or so within the month

      • http://crono-trigger.tumblr.com/ SilverCrono

        >Biggest Money Grab
        >Funimation
        >Not Aniplex of America

        I lol’d. Funi’s got nothing on AoA. Look up Sword Art Online’s NA prices.

        • Adrian Duran

          actually I originally meant Aniplex, I just got confused

          also forget SAO, look at Persona 3

    • nekolife

      It’s such a blatant money grab I don’t fathom why anybody plays along.

      • HarakiriKami

        Cause its not required and is a fun side thing.

    • NeptuniasBeard

      Kinda like how this comment is the biggest waste of time? Honestly though, would you kindly keep your opinions to yourself? People can do with their money whatever they damn well please. If you don’t like them, fine, you miss out on nothing and nobody’s going to put a freaking gun to your head and make you buy one. But don’t act like you’re holier than anyone. If you ever bought anything frivolous like a soda or a video game, you instantly lose any sort of high ground. You’re in the same consumer group as the rest of us.

      #dealwithit

      • Namuro

        According to his name, I don’t think he thinks himself to be vey holy. LOL

    • HarakiriKami

      So are season passes

    • ishyg

      So are Skylanders.

      • gamebabble

        Eh, I’ll go to bat for Skylanders. At first they were a waste but with more games they have gained more use since a Skylander with all of it’s stats and equipment and stuff can move freely back and forth between the games and consoles. Couple that with how borked save data is these days and they have a certain charm.

        Basically, if someone happened to only have the original Skylanders on Wii and their friend had Skylanders: Trap Team on their PS4 they could actually take their character from Skylanders 1 to their friend’s house, level it up, and bring those levels back to their old Wii game. It’s kinda nice. As is the fact that buying that character once thus means you are guarenteed them in all future Skylanders games.

        Swap Force had the best idea. Mixing and matching different tops and bottoms which level up individually was neat. I can use a high level top to help level a low level bottom. Not exactly something you can do with standard save data.

        • HarakiriKami

          They only work in one game

        • ishyg

          Before I go on, I just want to state my point: everything is a waste of money, if viewed by an outsider, but to the purchaser, if it’s worth his bucks, it’s worth it. Like they say, time wasted enjoyed is not wasted. Same with money. I just tried to counter @Go2hell66:disqus’s comment with the same witty tone (which doesn’t work on written words most of the time), but as you can see in his response, well, there you go.

          Now, to get to Skylanders, as @HaraKiriKami:disqus said, it only works on one game. And if the franchise stops having games, then at least you have collectible figures. As someone who’s an outsider, I really think it’s a bit of a waste, but you made interesting points, and for an outsider like me, I do get the point of throwing money for them. Implementation might be a bit different for Amiibos, but they can work on several games. And as been pointed out, it’s not necessary. I want to ask if it’s the same with Skylanders, since, as you probably notice, I really don’t know anything about the game and just see them as toys integrated to the game.

          Are they both waste of money? I think, but it doesn’t matter since I’m not the one buying them.

          Note that a lot of arcade games in Japan work on the same principle (you collect stuff like chips or cards and use them in-game). It’s just that, I think there are ways to implement this kind of gameplay element without the need of physical collectibles, and hence I see them as money-wasters. Not that it matters, just my two cents.

      • Go2hell66

        dont even get me started on skylanders

        • ishyg

          So you don’t like collectibles. Nice, I now see where you’re coming from lol.

  • Margaret

    Not only do Amiibos receive additional damage and knock-back for their attacks, they also receive lower recovery frames/end lag which makes it downright unfair to fight against. And this is without equipments, I might add.

    • Pyrotek85

      I feel a little better about losing to mine then lol

    • British_Otaku

      I thought you could turn those attributes off, like you can play a custom character in Smash Bros 3DS but with the super power items off.

      • Margaret

        Turning off the custom fighter mode will only remove the equipments given to the Amiibo. They will, however, retain their stats and learned attack patterns in correlation to their current level.

        • British_Otaku

          What do the stats effect? If it is things like speed and jump power, it is cheap. Learned attack patterns? A human could hypothetically learn a way or otherwise outplay them.

          • Margaret

            There are various stat buffs to consider, the only ones that have been confirmed to be found on Amiibos were the aforementioned damage and knock-back increases, lower end lag on attacking moves, and possibly lower end lag on aerial dodging into the ground.

            (Technically, knock-back is increased due to the
            formula of how the game mechanics work. Something along the lines of [Base Knock-back * Knock-back Growth * Damage Percentage dealt.] So really, it’s just the damage increase which causes greater knock-back. Then again, it’s also possible an Amiibo could have its base knock-back and growth increased as well.)

            Other stats to consider would be the hitbox size of any attack, extra damage to shields, and how early the hitbox of an attack comes out. For the last part, it could just be that their ‘starting frame’ animation is reduced while retaining the same attack speed/duration of the ‘active’ part of an attack.

            And about the attack patterns, even after an Amiibo reaches level 50, they will continue to adapt and learn new playstyles. It is only a matter of which ones they would ‘keep’ or ‘forget.’ Much like a Pokemon!

          • British_Otaku

            I see… that’s pretty intense. I like that there is the possibility to make Demi-God Amiibo, not so much that there isn’t a chance to make a human one at maximum level of intelligence.

            I assume we can create a similar or identical build with custom characters for players as well?

          • Margaret

            Unfortunately, it is not possible for humans to become that of an Demi-God Amiibo. Perhaps if you were an elf such as myself.

            I actually haven’t bothered dabbling into customized fighters all that much, I would think the possibly of receiving stat benefits similar to an Amiibo is possible but not exact. What with how equipments buff stats that not even Amiibos would receive via leveling up… maybe.

          • British_Otaku

            I see. I hope after the hundreds and thousands of hours we spend with Smash Bros, we can create identical builds and that they patch the game so that Amiibos play by the rules when custom stuff is off.

            Sanity is cool as long as it is fairly shared. I would really get behind being able to play as your Amiibo build as well, so it isn’t just an AI that you train but also a mobile suit that you can use.

            Europe gets the game tomorrow, so I’ll figure it out from there.

  • Adrian Duran

    This is only the beginning, it’s not long until this immenant threat takes over

    • J_Joestar

      good thing there isn’t a Skynet Amiibo planned

  • AuraGuyChris

    I’m scared.

    As I’m writing this, my Fox amiibo is leering up at me.

  • SobriK

    Nicely written article all around, Chris!

    …and I agree that it’s only a matter of time until we see Amiibo-only tournaments and brackets. That would be some 21st century cockfighting sh*t right there.

    • KuroNathan

      soon we’ll have amiibo only underground magic tournaments as well

      • Morningstar

        And amibo only pokemon turneys, with 6 times the figures!

    • PreyMantis

      And then PETA comes out of nowhere demanding Nintendo to stop making Amiibos and gamers to stop using Amiibos because they think a bunch of virtual animals are fighting each other is somehow cruel and promotes cock fighting. I wouldn’t be surprise if this really happens; it’s PETA.

      • Raine

        And then PETA makes a “Amiibo Friendly” versions of Amiibo and are forced into bankruptcy.

        Shit, Amiibo just killed PETA.

  • ALL HAIL KING BIMPY

    so ambios make your character more broke… ?

  • Ciethe

    Holy shit! My vision of Amiibo tournaments may be coming true! Not necessarily alongside humans in 4v4, but in a 1v1 Pokemon-esque which is just as cool.

    • HarakiriKami

      So… Cock fights?

      Are we going to adopt betting from the old japanese tradition of watching to beetles knock one another off a log? If we do that I’ll literally go broke Lmao

      • Ciethe

        Yes indeed! Cock fights! I want my Samus to make Pikachu bleed…… although that beetle fuck-fest does sound amusing…

      • axemtitanium

        You say cock-fighting as if that’s a bad thing. The only reason irl cock fights and dog fights are bad is because real animals get hurt and are abused during training. But if it’s not a real animal…

        • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

          But his analogy was still spot on. Why bring the negativity in everything?

        • HarakiriKami

          Nah man Cock Magic is illegal for a reason

      • ishyg

        I like spider fights more, but to each his own.

        Those bug-fighting videos from Japan though. Damn, I have a fear of centipedes, and I accidentally opened one with a big-ass centipede and I had an effing fit.

  • https://www.youtube.com/user/BaoZakeruga BaoZakeruga

    Hahahaha That’s awesome!

  • http://semiproweeaboo.tumblr.com/ Semiproweeaboo

    Dammit. I fucking know these people irl. If I knew there was going to be articles about their dumb idea to pay to enter a fox amiibo….

    • HarakiriKami

      Oh poor takun-po

  • HarakiriKami

    Imagine Amiibo tournaments like TAS battles

  • http://people.ign.com/neil_rev Luna

    Damn, now I need an Amiibo…

  • J_Joestar

    Anyone in a tourney using a Pokemon Amiibo should cosplay as a trainer too.

    • HarakiriKami

      Lamarr will show up with his Big Mac dressed as doc louis

    • Triplicity

      I did read something about someone who wanted to take the chip out of a Link Amiibo and sew it into the glove of a Link cosplay…

      Well, no, their ORIGINAL idea was to embed it in their hand; I suggested the glove!

  • Anontastic

    So basically, we’re looking at the beginnings of the inevitable cyberpunk-future robot fights, right?

    It starts with people competing with trained bots and custom-written AI in video games, but give it some time…

  • Ben Sylvia

    New life goal: train the ultimate Dark Pit amiibo when he gets released and dominate the Amiibo tournament scene.

    Troll everyone, much hatred abounds. XD

  • Tom_Phoenix

    Fascinating story. It seems like the ability to train amiibos could lead to an entirely new fighting scene or even a whole sub-genre of games.

    • Philipp Müller

      that sounds interesting….like real life Pokémon….in a digital fighting realm :D

      • Mnstrzero00

        Holy shit. They are going to do this with Pokemon and rule the world.

        • Black Heaven

          Now imagine… 719 poke-miibos to collect.

          Gotta catch em all! at least until your wallet dries up T_T

          • Hunts Rattata

            I think if they did make Pokemiibos, it’d be mostly limited to fully-evolved Pokemon + Pikachu and few other popular NFE Pokemon.

            Still a whole lotta figures, though.

  • Shadowman

    Is the Gamecube controller really good to have cause I’m have some regrets not getting Smash without the Gamecube adapter.

    • Kalis Konig

      As someone who has placed hundreds to thousands of hours into each smash game I say no. The Wii U procontroller is just as good if you take 15 minutes to get used to the controls. People only cling to the GC controller because it felt good with melee and because the Wii had no good controllers outside of the gamecube one. Thanks to that the fanbase has convinced themselves that no other controller can replace it. I use the GC controller for Smash Wii U but that is simply because I purchased the bundle. when I use the Wii U pro controller there is next to no difference out side of layout. In fact, using the gamecube controller in Smash Wii U actually has a second or so delay in the beginning of each match. it is really strange and I have no idea why.

    • gamebabble

      If you’ve never played with a GC controller then no. Some folks just like the feel. I will say I bought the Luigi “Fight Pad”, a Gamecube controller shaped Classic Controller you plug into your Wiimote (never thought I would see the day when a GAMECUBE controller would be called a “fight pad”) and it’s the next best thing. Only slightly less comfortable due to the way the handles are.

    • HarakiriKami

      Wii U pro controller is the best controller for smash imo

      Analog triggers on gamecube are really bouncy

  • Kalis Konig

    Nice. Makes me look forward to having them even more.

  • Black Heaven

    If anyone may indulge my curiosity, how does an Amiibo AI work?
    Aside from its natural numbered levels and stats that is.. how does its AI evolve? I am kinda thinking a simplistic AI difficulty level getting raised per level gained (Very Easy at Lv1, Super Duper Ultra Very Hard at Lv50) or does it actually have a learning system of some kind?

    How do you teach an Amiibo tricks? You do it yourself then they copy your behavior?

    I had a Smash Bros Wii U, but I didn’t buy an Amiibo because it’s a physical toy. I’m kinda sloppy with toys, plus there are occasional toddlers around and I don’t wanna see my Amiibo in more than one piece. :( But this article kinda gives me interest in getting one, IF they actual have a learning system.

    • Margaret

      What you said about a level 1 being Very Easy difficulty, as it were, and it getting smarter in correlation to its level seems to be correct from my personal experience with my Samus Amiibo. I experimented a simple test from one of the stories another person shared.

      The story in question was to have a player do nothing, letting the level 1 Amiibo whale on you. During this process, the Amiibo would walk around the player’s fighter occasionally hitting them. When the match was over, the Amiibo leveled up from 1 to 3. From there I noticed the AI had gotten smarter even without me imputing any button or direction, whatsoever.

      About teaching Amiibo tricks… I don’t actually play as Samus myself, so… sorry!

      • Black Heaven

        After looking around a bit I’ve read that Amiibos kinda have a reaction based AI (??). I’m thinking that aside from an increased base aggressiveness the AI gains per level (if your story may prove to be true, though results may be more visible at higher levels), it may also gain the behavior of its opponents (you, playing against them). So then if we both have a lv50 Mario Amiibo, but play differently, AIs will pick it up. One could be a fireball spamming Mario and the other might be a grab-happy Mario, but both having a base AI Level 9.

        • gamebabble

          I will say that Virtua Fighter 4 had a learning trainable AI back on PS2 and it only took up a few KB on your memory card so it is plausible. It’s just a question of WHAT and HOW it learns. I’d love to know more details (maybe once they get hacked). I know one person mentioned getting their Amiibos to taunt after a KO, but they can’t get them to JUST taunt.

          Speaking personally, both of my Amiibos quickly became better than me at about level 12. XO I dunno how they’re learning from me if they’re just kicking my ass!

          • Black Heaven

            Interesting testimonies, some I’ve read claim he can still beat his amiibos at 47. You, on the other hand, claim you can’t beat yours at 12. Perhaps each of your sparring sessions are so intense they learn just as fast.

            I wonder then, if I could pit my amiibo with multiple CPUs and see if he could learn their moves, with some bonus crowd control management.

            *gasp* So if my amiibo’s good enough I could let him fight Classic Level 9 and reap all the riches all the way to Master Hand! I wonder if that will work.

          • Mystenigma

            Something worth mentioning is that THEY DON’T STOP LEARNING AT LEVEL 50. They continue to evolve and learn even after the level cap.

            There’s also testimony that, for example, making a custom stage of a box with a single small hole at the top and having it fight in there will allow it to learn precision smashes so it can always launch opponents out that hole (and this extends to other stages, meaning it will almost always smash you where it wants you to go), or making it fight with a 300% handicap makes it learn to dodge/block every attack, etc.

            Whoever the people were that made the AI really deserve credit, because it’s absolutely insane.

          • NaokiB4U

            Fun thing to note, I recently put 6 of my Amiibos in an 8 player smash and leveled them up to 50 just to see what happens. They definitely got smarter and matches lasted around 15 minutes (with 2 stock each) Was kinda ridiculous to watch. I’m wondering now if they will get any better even though some are at 50 now?

          • Black Heaven

            I was thinking, is it possible to enter Amiibos in the classic mode? I wanna clear 9.0 Nothing Harder for the loot, but me and my cousin aren’t good enough (yet) to consistently win against them. So then I was thinking if one or two Lv50 well-trained Amiibos could do the job for us? :)

            Is there a limit how many Amiibos you can tap in a single fight? Is it possible to tap all 8 players as Amiibos?

    • Peter K

      From what you’ve said the latter seems to be in place. There is some merit to training the amiibo as it’ll adapt along the line to whatever it faced. It can vary from a Down+B spamming Pikachu to a Dodge,attack,grab, ignore items cause i’m a pro Samus at lvl50. Whoever trained this fox knew what they were doing.

    • TheChosen

      its working via systemlog. DSi had it, 3DS has it, Wii had It- and WiiU has it. Systemlog is compatible over both systems (3DS and WiiU) right now.

      So the game makes a log how you play (you can see that log when your game is over see that data about you playing?). Then if you put that nfc-figure on the gamepad, the log gets written on it. Then if you play again, that data is read from and feeded to WiiUs processor and directly executed.

      So – every time you feed it more data about your gaming-behaviour it gets better. It learns. And NO: It doesn`T play exactly like you. It copies the tricks you use to defeat it. But it doesn`T copy things which it thinks aren`t good for it.

  • mckun

    Dengeki Fighting Climax is popular enough to have tournys?

    • James Robert Thompson

      It’s new, therefore people will try it.

      • mckun

        Might not last long though considering that people are already bitching about how X isn’t in it and how it’s too simple to be hardcore with PS2 graphics.

  • Bob Obb

    An AI outsmarted humans? You don’t say…Funny story though

    • TheChosen

      Well, remember you can improve that NFC-tech dude. And yes, if THAT ever gets over to PCs/other tech which has the best processors (e.g. tech of supercomputers), its literally OVEr for humankind.

      Fact is, there are allready learning chips. Nothing new. The thing about learning chips is => YOU HAVE to teach them that. And that is not a game. It takes years.

  • Kroz

    “Perhaps the future of fighting tournaments will involve human-trained AIs fighting against each other, then. It’s almost like Pokémon is coming true.”

    step 1: Nintendo buy megaman (or at the very least make some sort of partnership)
    step 2: revive the battle network series with the complex amibo AI technology.
    step 3: $$$$$$$$$$$$$$$$$$$$$$$$$
    step 3.5: in case step 1 did not entail buying megaman, do so now

    • E.T.993

      YYYYYYYYYYYYaaaaaaaaassssssssssssssssss.

    • OmegaUltima

      oh dear GOD yes!

    • James Robert Thompson

      To be fair they could do it with Custom Robo just fine…

      • Drifterkid

        I would love to see that happen. Custom Robo deserves more love. The customisable aspect would be a bit tricky tho.

    • Drifterkid

      Oh glob. The Megaman.exe Amiibo. It would be amazing.

    • 657rod

      Damn right, make a Starman.exe Amiibo and you got me

  • Shippoyasha

    Very similar to how in Gran Turismo 3 A-Spec, you start out with the AI being a total pushover but once you teach it more tricks, it becomes an unbeatable monster later on.

    • TheChosen

      You cannot compare that though.

      That AI in GT3 is limited to only that mhz the cpu has. The AI in Amiibo though is independent of Mhz. Ist only a thing how to program a game.

      this is literally a complete new big thing. So thats why all amiibos are SOLD out in my country. I knew something was going on these days… Such things are being told around the world in just hours today via miiverse.

      • Steven

        Ummmm, no. The Amiibo is still limited to the speed of the processor. It is nothing more than software designed to learn to play better.

        • TheChosen

          wrong. Its limited to its memory,idiot! Go search how that tech works, loser! And GTFO and don`t answer me again!

          Also: That AI in “GT3” was limited to mhz and thus stopped learning once the mhz ran out. This tech can learn even in 5 years from now. It learns even if the level 50 is achieved.

          • Steven

            “once the mhz ran out”

            lolwut?

      • Shippoyasha

        Well, I mean the way the AI was taught and gets improved was similar I mean. Of course, the actual technology is quite different.

  • Morality

    It sounds more like digimon is coming true than pokemon actually.

  • Ixbran

    an Amiibo only style of competitive smash? interesting …

  • Grey Koepp

    Guys…
    Mega Man Battle Network…
    with Amiibo…
    Make it happen…

  • Roberto Matheus

    A Battle Network with amiibos would be the best thing ever……..
    Nintendo would dominate the whole gaming world.

  • http://lgidc.weebly.com/ El Rocky Raccoon

    Yeah, I was expecting that. You can pretty much train your Amiibo to be better than you, since it has the uncanny reflexes of a CPU character and can do impossible shit that normal people can’t. I’d love to see Amiibo tournaments being held in the future.

  • Joshua

    you know these Amiibos are really Nintendos Beta testing for Future Pokemon games, where we will be able to take the pokemon Amiibos and send them out to battle over catchign them ingame and all that shit.

    • Roberto Matheus

      718 pokémon amiibos?I accept the challenge!…..
      (but my wallet not)

      • Brian Tams

        Gotta buy ’em all!

    • TheChosen

      Don`t think so dude. No one has interest in buying about ~700 pokémon-amiibos. 700 x 15 euro (or 20 dollars) that would make – wel a LOT of money- about 10.500 euro or 14.000 dollars. Nope. There will be no pokemon on consoles ever.

      • gamerwolf

        Tell that to the hundreds of people who have to own every single Skylander figure. Pokemon isn’t hard to imagine.

        • TheChosen

          The Point is: NOT EVERYONE has that much money, idiot! I say it again: LOGIC!

          No company ever will produce hundreds of plastic-figurines. There is not even enough companies out there to do that IF enough persons would buy it. AGAIN: LOGIC! That thing you had before you went retard with smartphones which just replaced your brain.

      • ShadowDivz

        ….. You really think people WON’T buy 700pokemon amiibos?
        You must live on a different earth.

        I know people who spend thousands on shit they use like twice(MAYBE). Not to hard for me to imagine obsessed fans doing it.
        Hell, have you ever googled “nerd rooms”? Or the Pikachu room?

      • Satori Satya

        “No one has interest in buying about ~700 pokémon-amiibos”

        Someone recently spent $2,500 on a rare amiibo of a relatively niche character from a series that most people know what it’s called but (looking at sales numbers) rarely played.

        700 Pokemon amiibos? More than one will actually buy them all.

        • TheChosen

          They only SPEND so much money, because the Amiibo is RARE. Meaning => its worth the money!

          Whats the point of buying lets say 700 Pokemon-amiibos if they aren`t rare? NO ONE WOULD EVER PRODUCE SO MUCH. Because you know why? Theres that thing called LOGIC and commonsense. That is the thing which had before using that shitty smartphone in your hands.

          I just use my brain for such tasks and it works much faster and more reliable than ANY smartphone.

          • Satori Satya

            What made you think that common sense and nerds collecting figurines would even go together?

  • Codster9

    Still uncertain about amiibos. How do they work exactly as a CPU opponent? Some mystery person leveled up that Fox amiibo? Why can’t the game just make the Lv 9 CPU harder?

    • Sentsuizan

      Amiibos can get custom stats and movesets, learn, and can be transferred between games. The built in AI does none of those.

    • TheChosen

      Its a self-learning AI. PCs and console DONT HAVE self-learning AIs. They only offer limited AI, which uses simple AI-routines (e.g. are you visible? Then AI says “Attack him” or other decisions).

      This Amiibo AI can CHANGE every day you play. Its self-learning. It learns of your OWN mistakes.

      And NO- you can´T do that with normal cpus. Its not a thing of 0/1. Yes there were some kind of games in 2000s but those were soooo limited. This will literally be THE NEXT GEN of shooters.

      Imagine a opponent so clever, that you don´t need hordes of enemies. Just one single enemy, shooting at you, and playing like he is you! That is the future. And all of that is independent of the Internet.

      You know killzone? You know that the enemies there are so dumb, and there are only hordes of them so that it gets harder for you?

      The same goes for all shooters now- most persons play those shooters ONLINE- because you have much better opponents then. Real humans are fighting you in most cases. Imagine a shooter, where you can fight normally online- or – let an Amiibo be you and let your human people think you would fight them. That is crazy.

      Oh boy, this will change a lot. Amiibo is the best invention in the next 10 years, if they support more games in 2015.

      I don`t know gameso on consoles at all which have self-learning opponents.

      How do Amiibos work: In short => they are writing a log onto your console (or on 3DS, as 3DS is also supported for Amiibos)- something N-consoles and handhelds does since TWO Generations (since Wii for consoles and since DSi for handhelds).

      This log gets written onto your Amiibo- and then the console reads it when you start your next match. So- this means the Amiibo allways gets the latest data about YOU. It knows everything about you, how you play. And thats how it works. Just simple, isn`t it?

      • Sudsey

        I’m… pretty sure it’s just software, running on a normal CPU. Really good software, at that.

        • TheChosen

          Except its not just software ;) Its hardware also. Amiibo is hardware. And without it you cannot use it because theres no where to write down that log.

          So again: This is not a self-learning AI which is dependent on simple Mhz. Its a self-learning AI which will be more intelligent in 5 years from now on- and is ONLY dependent on how much memory you can use on your Amiibo.

          • http://www.gamepoutine.com/ Christopher

            That’s not how amiibo work…
            All it does is store a small amount of data, all of the AI is still being run by the Wii U.

  • Jeffrey Floyd

    I would love to see an Amiibo only tournament. This is cool.

    • TheChosen

      Trust me. Nintendo will allow it soon via Update. It just takes some time.

  • drublu1215

    how is this possible, it can hardly reach the joysticks on the gamecube controller

    • Kevin Currier

      It also has no joints.

      • InfamousAfro

        This toy, has some funny points

  • https://twitter.com/MrPokemonPro Richard Lee

    Damn! Amiibos are going to take over!!

  • Squeeze

    You know what would be cool? paying 5 bucks to enter your amiibo into a tournament. Then having nothing but amiibos battle it out in a tournament. Winner takes pot :P

    • Macroscopic debris

      Sounds like it could evolve into gambling in short order. Family friendly cockfighting.

      • Squeeze

        I have no complaints

      • Guest

        did somebody say cockmagic? ;-)

  • The Doge

    Now we only need to upload skynet to online.

  • Angel Grande

    this is why we dont need fox anymore, him and his cheap ass moves

  • Belhenix

    like pokemon but in smash!!

  • Giraton

    OMG I would love to be an amiibo trainer, imo i could be better than pokemon training.

  • David Meyers

    Anyone else want to do team brackets with human + Amiibo? Not only train your amiibo, but fight alongside it?

  • ShadowDivz

    Amiibo does all the work and you claim all the glory?
    More importantly, the machines are already beginning to rise up.

  • chroma816

    That’s super interesting actually.

    Pretty cyberpunk too – the AI we trained has gone out of control.

  • Metal Fennrir

    Amiibo cock-fighting: it’s a thing now

  • http://www.ihasnowebsitez.com Satonaka CP-Four

    I want Duck Hunt damn it, then I can teach the dog to piss off an entire new generation of gamers.

    Yo thought him laughing at you for failing to shoot ducks was annoying way back then. Watching him level your ass back to the Nintendo NES days will be so damn glorious :O

    • sylvia v smith

      I­­­­­’­v­­­­­­e s­­­­t­­­­a­­r­­t­­e­­­­­d a­­­v­­­­e­r­­­a­­g­­i­­­n­­­g 8­­­­­­­­­5 d­­­­­o­­­­l­­­­­l­­­a­­­­­r­­­­s/­­­­­­h s­­­­­i­­­n­­­c­­e i s­­­­­­t­­­­a­­r­­t­­­e­d t­­­­­­o w­­­­o­­r­­­k o­­­­v­­­e­­­r t­­­­h­­­­­­­e i­­­­n­­­t­­­e­­r­­­n­­­e­­t 6 m­­­­­o­­­­n­­­t­­h­s a­­­­­­g­­­o… M­­­­­­­y j­­­­o­­­­­­b i­­­­­s t­­­­­o s­­­­­­i­­­­­t a­­­­­t h­­­­o­­­­m­­e f­­­­o­­­­­­r f­­­­­­e­­­­w h­­­o­­u­­­­­r­­s e­­­­­v­­­­e­­­r­­­y d­­­­­­­a­­­­y a­­­­n­­­­d d­­­­­­­o s­­­­o­­­­­m­­­e b­­­­­a­­s­­i­­­c j­­­o­­­­b­­­s i g­­­­­­e­­­­­t f­­­­r­­­o­­­­m t­­­­h­­­­­i­­­­s c­­­­­o­­­m­­­­­p­­a­­­­n­­­­y t­­­­­h­­­­­­a­­­­t i s­­­­t­­­u­­­­m­­b­­­­l­­e­­d u­­­p­­­o­­­­n o­­­­­n t­­­­h­­­e i­­­­n­­­t­e­­r­­­n­e­­t… I a­­­­­­­m v­­­­e­­­­r­­y h­­­a­­­­p­­­­p­­­y t­­­­­­­o s­­­­­­­h­­­a­­­­­r­­­e t­­­­h­­­i­­­s t­­­­­o y­­­­o­­­u… I­­­­­­t­­’s a­­­­­­n a­­­­w­­­e­­s­­­o­­­m­­e s­­­­i­­­­d­­­­e j­­­o­­­­­b t­­­­­o h­­­­­a­­­­v­­­­­­­e
      -> RE­A­D H­E­R­E W­H­A­T I D­O <-

  • Nishan Memon

    Another advantage that wasn’t mentioned was that the amiibo had consumed some equipment. It’s not everyday you see Fox’s up smash doing 26%.

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