In Trillion: God of Destruction, players have to prepare overlord candidates to prepare for a battle against Trillion, a god with 1,000,000,000,000 HP. While the strategic RPG elements have been shown in screenshots, Idea Factory International has released new information on the PlayStation Blog that goes into the game’s simulation elements.
Here’s how Trillion: God of Destruction works. Players pick one of the overlord candidates, like Levia, Fegor, Mammon, Perpell, Ashmedia, or Ruche. Then, you train while Trillion sleeps. You can choose to have the candidate train, rest, enter the Valley of Swords, apply stat increases, check the character page, go through items, do research in the Research Lab, or visit the Blacksmith. The Research Lab lets you hire Devil Envoys to aid your overlord and the Blacksmith will improve weapons. There’s even a Mokujin Trillion replica to fight.
The training options shown in the video include Fury Impact, Concentration, Infinite Imbuing, Flame Dodge, Asura Training, and Blade Dance. Each one improves specific stats, while also increasing the overlord candidate’s fatigue. Training performance can differ each day, but doing well gets a Training Medal that allows access to the Valley of Swords. Entering the Valley of Swords lets you fight, get experience, and find items.
Resting is an incredibly important part, because that’s where players get to spend time with the overlord candidates. This is what can lead to the different endings with specific characters, due to increasing Affection Points through the Interact option. The Order, Sleep, and Underworld Prize options are also found under Rest.
When Trillion wakes up, the overlord candidate will enter into a fight with him to lower those 1,000,000,000,000 HP and try to hold him off. While she might succeed in that match, players will have to start training a new character in Trillion: God of Destruction if she doesn’t.
Trillion: God of Destruction will come to the PlayStation Vita in North America on March 29, 2016. It will be released in Europe on April 1, 2016.