Koei Tecmo teased what people can expect in each early Atelier Ryza 3 patch, and depth of field fixes and graphics are priorities. The company took to the official site to detail what will come in updates. The first one will focus on the depth of field on every platform. After that, there will be more specific graphical fixes for each platform.
The first Atelier Ryza 3 depth of field update will appear in a patch for the PS4, PS5, Switch, and PC. Koei Tecmo noted that Gust’s adjustments will make the effect “weaker.” The goal, however, is to make it more playable when someone is in some of the game’s larger environments.
After that, there will be two other kinds of updates. One Atelier Ryza 3 patch on the PS4, PS5, and Switch will add graphics options. Koei Tecmo didn’t explain what that will entail or how comprehensive these will be. With the PC version, there will be even more Atelier Ryza 3 depth of field changes. Koei Tecmo noted there will be varying degrees to select, rather than either having it “on” or “off.”
Atelier Ryza 3 is available on the PS4, PS5, Switch, and PC. There’s no word yet on when the first depth of field patch could appear.