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Encounter Balance is not all about difficulty. Difficulty is a portion, but there are many parts that you want to take into account when designing encounters.
RPG Maker Mitchell
RPG Maker Mitchell
Jul 1, 2012
We’ve completed most of the story and have mapped out the world this RPG will take place on.
RPG Maker Mitchell
RPG Maker Mitchell
Jun 24, 2012
Encounters in role-playing games serve several purposes, and being aware of these purposes is important to designing your own games.
RPG Maker Mitchell
RPG Maker Mitchell
Jun 17, 2012
To understand designing equipment, let’s first look at what Equipment is generally used for in RPGs. Equipment has two major purposes in RPGs: stat growth and customization.
RPG Maker Mitchell
RPG Maker Mitchell
Jun 10, 2012
The mayor of the mountain village has recently renovated his house. After many disagreements with his, they are now relying on your skills to help decorate it.
RPG Maker Mitchell
RPG Maker Mitchell
May 27, 2012
In order to create a player character, we are going to take our first foray into the Database. Quite a few parts of the database are dedicated to creating player characters.
RPG Maker Mitchell
RPG Maker Mitchell
May 20, 2012
Help us choose our hero's sidekick and submit your own character to be included as an NPC in the game!
RPG Maker Mitchell
RPG Maker Mitchell
Apr 29, 2012
Help choose our hero's motivations and learn how to create a map in RPG Maker VX Ace in part 2 of the Siliconera RPG project!
RPG Maker Mitchell
RPG Maker Mitchell
Apr 22, 2012
The RPG Maker team and Siliconera are teaming up for a fun little community project for Siliconera readers.
RPG Maker Mitchell
RPG Maker Mitchell
Apr 15, 2012