On the PlatinumGames development blog, Bayonetta 2 director Yusuke Hashimoto provides a look at some of the new demon enemies in the game.


“Unlike the strict hierarchical structure of the angels, demons subsist in a brutal dog-eat-dog world,” Hashimoto writes. “For their appearance, I tried to avoid the cliché sinister look and go for something more inorganic, almost robotic.”


The demon you see above is named “Hideous”. Hashimoto describes it thusly: “Its appearance evokes a feeling of ‘hatred given form’. I designed it as a beast that prowls around Inferno, looking for prey.”


“Unlike its angelic counterpart Acceptance (centaur), I feel like the design for this one came together (relatively) quickly.”


More demon concept art can be found below, and you can read brief descriptions of each of them on the Bayonetta 2 development blog.



Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and a contributing writer at GamesIndustry.biz. He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.

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