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In Japan and Korea, Cave recently released Espgaluda II and DoDonPachi Resurrection for Android devices. Both these games are headed to the U.S. and Europe, too, sometime this year, but Cave haven’t announced a release date yet.
On Android devices, the games have a new a “Rendering Skip” feature to help deal with Android device differences. It optimizes the games to reduce the CPU load by adjusting the frequency of screen rendering.
Cave also mention on their Twitter feed that they’re developing an original game for Windows Phone 7, but that it “might be a bit longer” before they can discuss it.
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Published: Nov 11, 2011 08:30 am