Dark Souls II Director Talks From Software’s Approach To Developing Games

This article is over 10 years old and may contain outdated information

Recommended Videos


Namco Bandai have shared a new behind-the-scenes video for Dark Souls II that features the game’s co-director, Yui Tanimura, talking about its story.


Tanimura says his biggest concern was to include key aspects of the Souls franchise in the game. This mainly boils down to two elements—a sense of accomplishment after overcoming hurdles within the game, and the loose connection you feel to other players.


Tanimura also brings up From Software’s approach to developing games. When the studio begins work on any of its titles, it rarely has a story planned out from the start.


“We first develop the concept of the game,” Tanimura explains. “Then, we figure out what kind of world and journey the player needs to go on in order to convey that concept.”


Dark Souls II will be released on Xbox 360 and PlayStation 3 in March. A PC release will follow at a later date.

Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Image of Ishaan Sahdev
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.