Dead or Alive 5 Ver. 1.03 Patch Notes Detailed

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A Ver. 1.03 update patch is headed to Dead or Alive 5 soon, and Team Ninja have provided a full list of changes that the patch will implement. We’ve picked some of the changes out below and provided links to the full patch notes as well. Take a look:


System Changes: (find the full list here)

  • Upload video replays to Facebook from Spectator mode.
  • Upload video replays to YouTube from Spectator mode. (PS3 only)
  • Upload screenshots to Facebook from Album mode.
  • Added new stage: Zack Island.
  • Changed default health from 300 to 270 for all modes except Story.
  • Improved lag for online fights in some stages
  • (Improved for Scramble, Hot Zone, Home, Fuel stages)
  • Player selection in Character Select screen will not be visible to opponent.
  • Fixed an issue that caused replays to be saved incorrectly.
  • COM opponents select DLC costumes randomly if costumes have been downloaded.


Balance adjustments: (find the full list here)

  • Tripled crouching speed against high attacks.
  • Fixed reach for down throws being too long when the opponent’s head was close.
  • Improved control input to make it harder for derivative followup moves to be triggered accidentally from sidestep.
  • All drop (vertical) kicks cannot be tech rolled.
  • Lengthened the Critical Burst stun 5F, making followup attacks easier.
  • Added a ground shake effect to make sit-down stuns easier to spot.


In addition to the partial list of general changes mentioned above, Team Ninja have also provided character-specific changes that you can find at the same link.


The Ver. 1.03 update patch for Dead or Alive 5 will be released on January 22nd for PlayStation 3 and January 29th for Xbox 360 in North America. Europe will get the 360 patch on January 29th and the PS3 patch on January 23rd.


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Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.