Dissidia’s Chessboard Returns As Dungeons In Dissidia 012[duodecim]

While you’re walking around a world map in Dissidia 012[duodecim]: Final Fantasy, you will occasionally run into distortion points leading to dungeons. Enter one of these areas to fight more enemies, collect treasures, and see extra conversations with party members.

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The layout should look familiar to anyone who played Dissidia: Final Fantasy. Dungeons are set on a chessboard-like map where players walk towards the goal point. You can use skills in dungeons like straight chain, which sets up in the player’s line of sight (specifically a cross around the player) in a chain of battles. Complete the chain and you’ll earn extra KP or Kupo Points.

 

You can use Kupo Points to buy items from moogles on the world map. Before entering a dungeon players have a choice to lower their level. Why? If you complete a dungeon below the bonus line limit you’ll get bonuses such as extra KP and items. Player levels are restored after leaving a dungeon.

 

Famitsu also has pictures of third forms for Laguna, Tifa, Shantotto, Vaan, and Prishe’s another form.

 

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