In the above video shared by Square Enix, Drakengard series producer Takamisa Shiba discusses what he feels makes the Drakengard games appealing to its audience.
“Since this is a Drakengard game, there are of course aerial battles and fighting on dragon-back,” Shiba says. “But after having worked on Drakengard 1 and Drakengard 2, we realized what really captured the players’ imaginations is the games’ unique world and story. How should I put it… Many refer to it as a dark fantasy.”
“Eight years ago, there weren’t very many dark fantasy games on the market, so it became a memorable work in a way. It’s very distinctive; I don’t know if this is the right way to say it, but the world and story have very unique qualities. So first of all I wanted to really accentuate that uniqueness.”
“Besides,” Shiba says, “the market has changed a lot in eight years, and I’m sure players have had new experiences in that game. So I thought about what would be the most effective way to provide something unique, that they haven’t experienced yet… And I basically tried to incorporate those elements into the game.”
Shiba also mentions that certain features in Drakengard 3 were added to speed up the game’s action, as players in Japan felt that the first two games were too slow. In this sense, the game is “very different” from its predecessors, he says.
Drakengard 3 will be available in North America on May 20th and in Europe on May 21st.